Greedfall

Greedfall

AVERAGE FPS
83
good

This combination provides smooth gameplay with an average of 83 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 47 52 66
1440p QHD 50 79 87 111
1080p Full HD 73 114 126 160

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 66
3840x2160 Medium 52
3840x2160 High 47
3840x2160 Ultra 30
2560x1440 Low 111
2560x1440 Medium 87
2560x1440 High 79
2560x1440 Ultra 50
1920x1080 Low 160
1920x1080 Medium 126
1920x1080 High 114
1920x1080 Ultra 73

Greedfall with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5050, In-Depth Analysis

How This Combo Ranks

The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 5050 places at rank 1776 out of 2938 tested combinations in Greedfall. That position, sitting at roughly the 60th percentile of all recorded combos, indicates a mid-pack performer for this 2019 Action RPG. The rank reflects a pairing where neither component dominates the other's weaknesses, but the measured frame rates show the combination is entirely playable across most settings and resolutions.

The CPU's average benchmark score of 21088 places it within a razor-thin margin of its nearest rivals. It trails the Intel Core i3-1220P by a negligible 0.1% (21066 vs 21088), sits ahead of the Intel Core Ultra 7 256V by 0.1% (21112 vs 21088), and outperforms the AMD Ryzen 5 7530U by 0.2% (21133 vs 21088). The Intel Core Ultra 7 155U is 0.4% ahead at 21174. These deltas are effectively noise, meaning the 5600G's computational throughput is statistically identical to several modern laptop and low-power desktop chips.

The RTX 5050's average benchmark score of 21035 tells a similar story. It edges out the AMD Radeon RX 5600 XT by 1.6% (20713 vs 21035), while the AMD Radeon RX Vega M GL sits 0.6% ahead (21153), the AMD Radeon HD 8970M is 1% ahead (21237), and the NVIDIA RTX A4000 Mobile leads by 1.6% (21379). The GPU's percentile rank of 66 among all tested GPUs places it in the upper two-thirds of the database, which aligns with its mid-range positioning in the GeForce 50-series stack.

What matters for Greedfall specifically is how these two components interact at the game's heavy load points. The combo's rank of 1776 suggests that while the hardware is capable, it does not break into the upper echelon of tested systems for this title. The data indicates a balanced pairing where the GPU is the more stressed component at higher resolutions, but the CPU keeps pace adequately at 1080p.

GPU Role

The NVIDIA GeForce RTX 5050 brings 8 GB of GDDR6 memory on a 128-bit bus, yielding 320.0 GB/s of bandwidth. For Greedfall, an open-world Action RPG with dense environments and numerous NPCs, this memory configuration proves sufficient at most settings, though the Ultra preset at 4K exposes its limitations. The GPU's 2560 shading units, 80 texture mapping units, and 32 raster output processors deliver a raw compute throughput of 13.17 TFLOPS FP32.

Clock speeds are modest but effective: a base clock of 2317 MHz and a boost clock of 2572 MHz, with memory running at 2500 MHz (20 Gbps effective). The 5 nm Blackwell 2.0 architecture, built on TSMC's process, packs 16,900 million transistors into a 149 mm² die. The pixel rate of 82.30 GPixel/s and texture rate of 205.8 GTexel/s dictate how quickly the GPU can fill frames and apply textures — rates that directly influence Greedfall's visual fidelity at higher resolutions.

Benchmark data reinforces the GPU's mid-range standing. The 3DMark Steel Nomad DX12 score of 2502, Geekbench OpenCL score of 90334, and Geekbench Vulkan score of 89381 all point to consistent DirectX 12 and Vulkan performance. The PassMark G3D score of 17326 with a G2D score of 1113 indicates strong 3D rendering capability relative to 2D operations, which is expected for a dedicated gaming GPU.

The RTX 5050's role in this combo becomes clear when examining the measured FPS data. At 1080p, the GPU has headroom to spare, pushing average frame rates above 114 even on High settings. The bottleneck shifts to the CPU at lower resolutions, while at 4K the GPU's 8 GB VRAM and 128-bit bus become the limiting factors, particularly on the Ultra preset where the average FPS drops to 30.

Resolution Scaling

The measured FPS data reveals a predictable scaling pattern as resolution increases, but the magnitude of the drop tells a specific story about which component limits performance. Moving from 1920x1080 to 2560x1440 on High settings, the average FPS declines from 114 to 79, a 31% reduction. From 1440p to 3840x2160 on High, the average drops further from 79 to 47, another 41% reduction.

Low settings show a steeper absolute decline: 160 FPS at 1080p falls to 111 at 1440p (31% drop), then to 66 at 4K (41% drop). Medium settings follow a similar trajectory: 126 at 1080p, 87 at 1440p (31% drop), and 52 at 4K (40% drop). Ultra settings are more extreme: 73 at 1080p, 50 at 1440p (32% drop), and 30 at 4K (40% drop).

The consistency of these percentage drops across all settings presets — roughly one-third from 1080p to 1440p and another two-fifths from 1440p to 4K — indicates a GPU-bound scenario at higher resolutions. The RTX 5050's rendering throughput scales predictably with pixel count, and the 8 GB VRAM capacity becomes strained at 4K Ultra, where the average FPS of 30 suggests the GPU is fully saturated.

At 1080p, however, the scaling pattern changes. The CPU's role becomes more prominent, as evidenced by the fact that even at Ultra settings the combo manages 73 FPS average — a playable number that suggests the Ryzen 5 5600G's six cores and twelve threads can feed the GPU sufficiently at that resolution. The data shows that this combo is best suited for 1080p and 1440p gaming, with 4K reserved for lower settings presets.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 160 FPS, Medium settings yield 126 FPS with a minimum of 107 and maximum of 144, High settings achieve 114 FPS, and Ultra settings drop to 73 FPS. The gap between Low and Ultra at 1080p — 87 FPS — demonstrates substantial headroom on the GPU, with the CPU capable of driving high frame rates when graphical load is reduced.

Moving to 2560x1440, the averages compress somewhat. Low settings reach 111 FPS, Medium settings average 87 FPS with a range of 74 to 100, High settings hit 79 FPS, and Ultra falls to 50 FPS. The Medium preset's minimum of 74 FPS remains above the 60 FPS threshold for smooth gameplay, while Ultra's 50 FPS average is borderline but workable for a slower-paced RPG.

At 3840x2160, the GPU's limits become apparent. Low settings average 66 FPS, Medium settings drop to 52 FPS with a minimum of 44 and maximum of 60, High settings manage 47 FPS, and Ultra falls to 30 FPS. The Medium preset at 4K shows the tightest variance among all measured rows — a 16 FPS spread between minimum and maximum — suggesting consistent frame pacing under moderate load.

The full dataset shows a clear hierarchy: 1080p is comfortable at any setting, 1440p is playable up to High, and 4K requires Low or Medium settings for acceptable performance. The Ultra preset at 4K, at 30 FPS average, is the only measured configuration that falls below the generally accepted 60 FPS standard.

CPU Role

The AMD Ryzen 5 5600G is a six-core, twelve-thread processor based on the Zen 3 architecture (Cezanne codename), built on TSMC's 7 nm process. It operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, with a 65 W TDP. The CPU's cache hierarchy includes 64 KB of L1 per core, 512 KB of L2 per core, and a 16 MB L3 cache. Memory support is dual-channel DDR4 with a bandwidth of 51.2 GB/s.

Synthetic benchmarks reveal the CPU's strengths. The Cinebench R23 multicore score of 10551 and single-core score of 1409 indicate solid multi-threaded throughput for a six-core part. Geekbench multicore at 8428 and single-core at 1801 reinforce this. The 3DMark tests show scaling from 1705 with 2 threads to 5451 with 16 threads, demonstrating that the processor utilizes additional threads effectively up to its 12-thread limit. PassMark scores, including 19717 for multithread and 3177 for single-thread, place the CPU in the 74th percentile among all tested processors.

In Greedfall, the CPU's role is most evident at 1080p where the GPU is less stressed. The fact that Low settings at 1080p produce 160 FPS average — higher than any other resolution or setting — indicates the CPU can sustain high frame rates when the GPU is not the bottleneck. The 5600G's 16 MB L3 cache and Zen 3 architecture provide adequate single-thread performance for the game's AI and physics calculations, though the data does not suggest any CPU limitation at 4K where GPU load dominates.

The nearest rivals comparison shows the 5600G is statistically tied with several other processors in average benchmark score, meaning its in-game performance in Greedfall is representative of a mid-range 2021-era CPU. The 74th percentile ranking confirms it sits above the median but below high-end parts, which aligns with the combo's overall position in this game.

FAQ

Q: What is the best resolution for this combo in Greedfall?

A: 1920x1080 is clearly the strongest resolution, with all settings presets delivering average FPS above 73. At 2560x1440, High settings maintain 79 FPS average, which remains smooth, while 3840x2160 only exceeds 60 FPS average on Low settings (66 FPS).

Q: Can this combo handle Ultra settings?

A: Yes, but with caveats. At 1080p Ultra, the average FPS is 73, which is playable. At 1440p Ultra, it drops to 50 FPS average, and at 4K Ultra, it falls to 30 FPS average — the only measured configuration below 60 FPS.

Q: How does the RTX 5050 compare to its nearest GPU rivals?

A: The RTX 5050's average benchmark score of 21035 sits between the AMD Radeon RX 5600 XT (20713, 1.6% slower) and the AMD Radeon RX Vega M GL (21153, 0.6% faster). It also trails the NVIDIA RTX A4000 Mobile by 1.6% (21379).

Q: Is the Ryzen 5 5600G a bottleneck at any resolution?

A: The data suggests the CPU is not a bottleneck at 4K, where GPU load dominates. At 1080p, the CPU can sustain 160 FPS on Low settings, indicating sufficient headroom. The consistent 31-32% FPS drop from 1080p to 1440p across settings points to GPU-bound scaling.

Q: What is the FPS difference between Low and Ultra at 1440p?

A: At 2560x1440, Low settings average 111 FPS while Ultra averages 50 FPS, a difference of 61 FPS. Medium sits at 87 FPS and High at 79 FPS, showing a clear performance gradient across presets.

Q: Does the combo's rank of 1776 out of 2938 indicate good performance?

A: The rank places this combo in the upper-middle tier of tested systems for Greedfall. It is not a top performer, but the measured FPS data shows it exceeds 60 FPS average at 1080p on all presets and at 1440p up to High settings, making it a solid mid-range option.

Settings Recommendations

Based on the measured FPS rows, the optimal experience depends on the target resolution. At 1920x1080, the Ultra preset at 73 FPS average is the best choice for maximum visual fidelity while maintaining smooth gameplay. The gap between High (114 FPS) and Ultra (73 FPS) is substantial, but both are well above the 60 FPS threshold, so players who prioritize visual quality should select Ultra.

At 2560x1440, the High preset at 79 FPS average offers the best balance of visual quality and performance. Ultra drops to 50 FPS average, which is below the 60 FPS standard and may feel less responsive. Medium at 87 FPS is a viable alternative for those who prefer higher frame rates over minor visual improvements, but High's 79 FPS is sufficient for this Action RPG's non-competitive gameplay.

At 3840x2160, the Low preset at 66 FPS average is the only configuration that exceeds 60 FPS. Medium at 52 FPS is acceptable for players who prioritize visuals over frame rate smoothness, given the game's slower pacing, but the 44 FPS minimum on Medium suggests occasional dips that could be noticeable. High at 47 FPS and Ultra at 30 FPS are not recommended for 4K play.

For the overall best experience, the data indicates 1440p High is the sweet spot: 79 FPS average with no recorded minimum below 60 FPS (the Medium preset's 74 FPS minimum suggests High would perform similarly). This configuration leverages the GPU's capabilities while staying clear of the VRAM and bandwidth constraints that hamper 4K Ultra performance. Players with 1080p displays should not hesitate to use Ultra settings, as the combo has ample headroom at that resolution.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 5050 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 66.0
3840x2160 Medium 52.0
3840x2160 High 47.0
3840x2160 Ultra 30.0
2560x1440 Low 111.0
2560x1440 Medium 87.0
2560x1440 High 79.0
2560x1440 Ultra 50.0
1920x1080 Low 160.0
1920x1080 Medium 126.0
1920x1080 High 114.0
1920x1080 Ultra 73.0

Greedfall with Ryzen 5 5600G + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5050 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with Ryzen 5 5600G + RTX 5050

Explore FPS benchmarks for other games using this same hardware combination.