Fivem

Fivem

AVERAGE FPS
82
good

This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 48 61
1440p QHD 54 70 87 110
1080p Full HD 82 106 132 168

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 61
3840x2160 Medium 48
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 110
2560x1440 Medium 87
2560x1440 High 70
2560x1440 Ultra 54
1920x1080 Low 168
1920x1080 Medium 132
1920x1080 High 106
1920x1080 Ultra 82

Fivem with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050, In-Depth Analysis

Fivem, a multiplayer modification framework built atop Grand Theft Auto V, presents a demanding and variable workload for PC hardware. The measured data for the Intel Core Ultra 7 270K Plus and NVIDIA GeForce RTX 5050 combination provides a clear picture of its capabilities across different resolutions and quality presets. This analysis walks through the results, focusing on what the numbers indicate about the balance between the CPU and GPU, and how users should interpret the performance for this specific title.

Settings Recommendations

The measured FPS data across all four presets and three resolutions reveals a consistent performance hierarchy. At 1920x1080, the Medium preset delivers a strong average of 132 FPS, with a minimum of 112 FPS and a maximum of 152 FPS. This is a significant jump from the 106 FPS average of the High preset and remains well above the 82 FPS average of Ultra. While the Low preset achieves the highest average of 168 FPS, the Medium preset offers a more balanced experience, providing a substantial frame rate improvement over higher settings while maintaining a tighter frame time variance, as indicated by the min/max range.

For users targeting higher resolutions, the data suggests a shift in the optimal preset. At 2560x1440, the Low preset is the only one that maintains an average above 100 FPS, hitting 110 FPS. The Medium preset drops to an 87 FPS average (74 min, 100 max), which is still playable, but the High preset falls to 70 FPS. The situation becomes more constrained at 3840x2160, where even the Low preset averages 61 FPS, with Medium dropping to 48 FPS (41 min, 56 max). High and Ultra presets at 4K produce averages of 39 and 30 FPS, respectively.

The best experience per the measured rows depends on the resolution target. At 1080p, Medium appears to be the sweet spot, offering high frame rates without sacrificing the visual fidelity that comes with the Low preset. For 1440p, Low is recommended to keep the average FPS above the 100 FPS threshold, though Medium remains viable for those who prioritize visual quality over maximized frame rates. At 4K, the Low preset is the only one that provides a consistently playable frame rate, and even then, it hovers near the 60 FPS mark. The data indicates that the Ultra preset is not recommended at any resolution, as it yields the lowest frame rates and does not offer a playable experience at 4K with an average of 30 FPS.

GPU Role

The NVIDIA GeForce RTX 5050 is the primary driver of graphical performance in this setup. Its specifications include 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 320.0 GB/s. The GPU's boost clock is rated at 2572 MHz, with a base clock of 2317 MHz. The 8 GB VRAM capacity is a critical factor in Fivem, as the game world and player-created content can be memory-intensive. The measured FPS data shows a clear trend: as resolution increases, the frame rate drops significantly, which is typical for a GPU-bound scenario at higher pixel counts.

The performance scaling from 1080p to 4K demonstrates the GPU's workload. At the Medium preset, the average FPS drops from 132 at 1080p to 87 at 1440p, and finally to 48 at 4K. This represents a 64% reduction in frame rate from 1080p to 4K. This steep decline indicates that the RTX 5050's compute and memory bandwidth are being saturated as the pixel count increases. The GPU's PassMark G3D score of 17326 places it in the 66th percentile of all GPUs, and its nearest rivals include the AMD Radeon RX 5600 XT, which scores 1.6% higher, and the AMD Radeon RX Vega M GL, which scores 0.6% lower. This positioning suggests the RTX 5050 is a mid-range performer, and the Fivem results reflect that, with playable frame rates at low-to-medium settings in 1080p and 1440p, but struggling at 4K.

The VRAM capacity appears to be a limiting factor at higher settings and resolutions. While the data does not explicitly measure VRAM usage, the significant performance drop at 4K Ultra (30 FPS average) compared to 4K Low (61 FPS average) points to a combination of GPU compute limits and potential memory pressure. The 128-bit memory bus and 320.0 GB/s bandwidth are modest figures, which likely constrain the GPU when handling high-resolution textures and complex scenes common in Fivem servers.

How This Combo Ranks

In the database of tested combinations for Fivem, this specific pairing of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 5050 holds a rank of 1813 out of 3005 tested combos. This places it in the lower half of all tested systems for this game. The percentile ranking for the CPU is high at 96, indicating it is a top-tier processor, while the GPU sits at the 66th percentile. This significant gap between CPU and GPU performance classes helps explain the combo's overall rank.

The combo's rank suggests that while the CPU is more than capable of handling the game's logic and physics, the GPU is the limiting factor in achieving higher frame rates. The data shows that at 1080p Low, the combo achieves 168 FPS, which is a high frame rate, but the rank indicates that many other systems with more powerful GPUs can achieve even higher performance. The CPU's high percentile (96) and the GPU's moderate percentile (66) mean that the system is unbalanced for Fivem, where the GPU is often the bottleneck. The combo rank of 1813 out of 3005 reflects this imbalance, as the system's overall performance is dragged down by the GPU's limitations relative to the CPU's capabilities.

Measured FPS Breakdown

The measured FPS data provides a clear picture of performance across all tested configurations.

At 1920x1080, the results are as follows:

  • Low: 168 FPS average
  • Medium: 132 FPS average (112 min, 152 max)
  • High: 106 FPS average
  • Ultra: 82 FPS average

At 2560x1440, the results are:

  • Low: 110 FPS average
  • Medium: 87 FPS average (74 min, 100 max)
  • High: 70 FPS average
  • Ultra: 54 FPS average

At 3840x2160, the results are:

  • Low: 61 FPS average
  • Medium: 48 FPS average (41 min, 56 max)
  • High: 39 FPS average
  • Ultra: 30 FPS average

The data shows a consistent pattern. At 1080p, the system is capable of delivering high frame rates, with even the Ultra preset exceeding 80 FPS. The jump from Low to Medium at 1080p costs 36 FPS, while the jump from Medium to High costs 26 FPS. At 1440p, the Low preset is the only one that stays above the 100 FPS mark. The transition from 1080p Low to 1440p Low results in a 58 FPS drop, indicating a significant GPU load increase. At 4K, the system struggles to maintain 60 FPS even on the Low preset, and the Ultra preset drops to a 30 FPS average, which is generally considered unplayable for a fast-paced multiplayer game.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and reveals the bottleneck in this system. Moving from 1920x1080 to 2560x1440 at the Medium preset reduces the average FPS from 132 to 87, a decrease of 34%. Moving from 1440p to 4K at the same preset reduces the average from 87 to 48, a further 45% decrease. From 1080p to 4K at Medium, the total FPS reduction is from 132 to 48, a 64% drop.

This scaling pattern is a clear indicator that the system is heavily GPU-bound at higher resolutions. The CPU, with its high core count and clock speeds, is not the limiting factor in these scenarios. The RTX 5050's compute units and memory bandwidth are being overwhelmed by the increasing pixel count. The 4K Low preset (61 FPS) achieves a higher frame rate than the 1440p High preset (70 FPS) is not accurate; the 1440p High is higher. However, the 4K Low (61 FPS) is lower than 1440p Low (110 FPS), which shows the resolution penalty. The fact that the 4K Medium preset (48 FPS) is lower than the 1080p Ultra preset (82 FPS) highlights how resolution impacts performance more than settings in this configuration. The data suggests that to maintain a consistent frame rate, users must reduce settings as resolution increases, confirming the GPU as the primary performance limiter.

CPU Role

The Intel Core Ultra 7 270K Plus is a 24-core, 24-thread processor based on the Arrow Lake Refresh architecture. It has a base clock of 3.70 GHz and a boost clock of 5.50 GHz. Its benchmark scores are impressive, with a Cinebench R23 multi-core score of 44253 and a single-core score of 2439. The CPU's PassMark single-thread score is 5068, and its multithread score is 68574. These figures place the CPU in the 96th percentile of all CPUs, indicating it is a top-performing processor.

In the context of Fivem, the CPU's role is to handle game logic, physics, and the simulation of the multiplayer world. Fivem can be CPU-intensive, especially in populated areas with many players and dynamic events. The data shows that at 1080p Low, the system achieves 168 FPS, which is a high frame rate that suggests the CPU is capable of feeding the GPU with enough data. However, the performance drop at higher resolutions is not due to CPU limitations but rather the GPU's inability to render more pixels. The CPU's high single-thread performance (5068 in PassMark) is beneficial for Fivem's often single-threaded game logic, and the 24 cores provide ample headroom for background tasks and server communication. The CPU's nearest rivals in benchmark scores include the Intel Xeon 6520P (0% delta), AMD EPYC 4564P (-1.5%), and AMD EPYC 9175F (-1.9%), all of which are server-class chips, further highlighting the 270K Plus's strong multi-threaded performance. The data indicates that the CPU is not the bottleneck in this system; it is the GPU that limits overall frame rates, especially at 1440p and 4K resolutions.

FAQ

Q: What is the best settings preset for 1080p gaming?

A: The data shows that the Medium preset at 1920x1080 delivers an average of 132 FPS with a minimum of 112 FPS. This provides a high frame rate with a good balance between visual quality and performance, making it the recommended choice for smooth 1080p gameplay.

Q: Can this combo handle 4K gaming?

A: At 3840x2160, the system only achieves playable frame rates on the Low preset, with an average of 61 FPS. The Medium preset drops to 48 FPS, and the High and Ultra presets fall to 39 and 30 FPS, respectively. The data suggests 4K gaming is only viable at the lowest settings.

Q: Is the CPU or GPU the limiting factor in this system?

A: The data indicates the GPU is the primary bottleneck. The CPU has a high percentile ranking of 96, while the GPU is at the 66th percentile. The steep FPS drops from 1080p to 4K (e.g., from 132 to 48 FPS at Medium settings) are characteristic of GPU-bound performance, not CPU limitations.

Q: How does the Intel Core Ultra 7 270K Plus compare to its nearest rivals?

A: The CPU's average benchmark score is 93785. Its nearest rival, the Intel Xeon 6520P, has a score of 93786, a 0% delta. The AMD EPYC 4564P scores 95183, which is 1.5% higher, and the AMD EPYC 9175F scores 95615, which is 1.9% higher.

Q: What is the performance difference between High and Ultra settings at 1440p?

A: At 2560x1440, the High preset averages 70 FPS, while the Ultra preset averages 54 FPS. This is a 16 FPS difference, representing a 23% reduction in frame rate when moving from High to Ultra.

Q: What is the minimum FPS recorded for the Medium preset?

A: The Medium preset is the only one with recorded minimum FPS values. At 1920x1080, the minimum is 112 FPS. At 2560x1440, it is 74 FPS, and at 3840x2160, it drops to 41 FPS.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5050

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2572 MHz MHz
TDP 130 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 5050 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 61.0
3840x2160 Medium 48.0
3840x2160 High 39.0
3840x2160 Ultra 30.0
2560x1440 Low 110.0
2560x1440 Medium 87.0
2560x1440 High 70.0
2560x1440 Ultra 54.0
1920x1080 Low 168.0
1920x1080 Medium 132.0
1920x1080 High 106.0
1920x1080 Ultra 82.0

Fivem with iUltra 7 270K Plus + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5050 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + RTX 5050

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