Fivem
This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 34 | 42 | 53 |
| 1440p QHD | 47 | 61 | 76 | 96 |
| 1080p Full HD | 71 | 92 | 115 | 146 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 270K Plus + AMD Radeon RX 6600, In-Depth Analysis
# Fivem Performance Analysis: Intel Core Ultra 7 270K Plus + AMD Radeon RX 6600
The combination of the Intel Core Ultra 7 270K Plus and AMD Radeon RX 6600 delivers a broadly playable experience in Fivem, with performance scaling predictably across resolutions and presets. At 1920x1080, the pairing achieves an average of 92 FPS on High settings, while the demanding 3840x2160 Ultra preset drops to just 26 FPS. The CPU, ranking in the 96th percentile among all processors, provides substantial headroom, while the GPU, sitting in the 63rd percentile, becomes the primary limiter at higher resolutions. This analysis breaks down the measured data to show where this combo excels and where it struggles.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Fivem?
A: The data shows 2560x1440 as the sweet spot for balanced performance. At this resolution, High settings produce 61 FPS, Medium produces 76 FPS, and even Low reaches 96 FPS. Moving to 3840x2160, the average FPS drops below 53 even on Low settings, making 4K impractical for consistent gameplay.
Q: How does the Intel Core Ultra 7 270K Plus compare to its closest rivals?
A: The CPU's average benchmark score of 93785 places it nearly identical to the Intel Xeon 6520P, which scores 93786 (0% delta). It trails the AMD EPYC 4564P by 1.5%, the AMD EPYC 9175F by 1.9%, and the AMD EPYC 4565P by 2.1%. The 270K Plus sits in the 96th percentile of all CPUs, indicating top-tier performance.
Q: Does the RX 6600 hold up well against comparable GPUs in benchmark scores?
A: The RX 6600's average benchmark score of 19036 is virtually tied with the NVIDIA Quadro K6000 at 19030 (0% delta) and the NVIDIA GeForce RTX 4050 Mobile at 19049 (-0.1%). It slightly trails the NVIDIA Tesla K20m by 0.3% but edges out the NVIDIA RTX 2000 Ada Generation by 0.4%. The GPU ranks in the 63rd percentile overall.
Q: What is the performance gap between Low and Ultra settings at 1920x1080?
A: At 1920x1080, Low settings deliver an average of 146 FPS, while Ultra drops to 71 FPS. This represents a 75 FPS difference between the extremes. Medium sits at 115 FPS, and High at 92 FPS, showing a clear linear progression as graphical fidelity increases.
Q: Is the RX 6600's 8 GB VRAM sufficient for Fivem at higher resolutions?
A: The 8 GB GDDR6 memory with 224.0 GB/s bandwidth appears to be the limiting factor at 3840x2160. At Ultra settings, the average FPS falls to 26, and even at High, it only reaches 34 FPS. The data suggests the GPU's memory capacity and bandwidth constrain performance more severely at 4K than at lower resolutions.
Q: How does this combo rank among all tested configurations in Fivem?
A: This combination ranks 2318th out of 3005 tested combos in Fivem. This places it in the lower third of configurations, reflecting the GPU's mid-range positioning despite the powerful CPU. The rank indicates that while the combo is functional, many other pairings deliver higher frame rates.
Settings Recommendations
For the best experience per the measured data, 2560x1440 with Medium settings provides the most balanced combination of visual quality and performance. The measured average of 76 FPS with a minimum of 64 FPS and maximum of 87 FPS shows consistent frame delivery without major dips. This preset maintains fluidity above the 60 FPS threshold, which is essential for the multiplayer interactions in Fivem.
At 1920x1080, High settings at 92 FPS offer an excellent experience for players prioritizing smoothness, though Medium at 115 FPS provides even more headroom for busy server environments where frame drops can occur. The data shows that Low settings at 146 FPS are overkill for most displays, but useful for competitive scenarios or when streaming. Ultra at 71 FPS remains playable but leaves less margin for performance hits during heavy script activity common in multiplayer servers.
For players with 4K displays, the results are less encouraging. Even at Low settings, 3840x2160 only achieves 53 FPS, and Medium drops to 42 FPS with a minimum of 36 FPS. The recommendation is to avoid Ultra entirely at this resolution (26 FPS), and to stick with Low or Medium if 4K is mandatory. Alternatively, dropping to 2560x1440 unlocks much better frame rates, making it the preferred choice for this hardware pairing.
GPU Role
The AMD Radeon RX 6600, built on the RDNA 2.0 architecture with the Navi 23 chip, plays a decisive role in shaping Fivem's performance profile. Its base clock of 1626 MHz and boost clock of 2491 MHz, with a game clock of 2044 MHz, provide the computational throughput for the measured results. The 8 GB of GDDR6 memory on a 128-bit bus delivers 224.0 GB/s of bandwidth, which proves adequate for 1920x1080 and 2560x1440 but becomes a bottleneck at 3840x2160.
The GPU's 1792 shading units, 112 texture mapping units, and 64 raster output processors handle Fivem's rendering demands with predictable scaling. The 28 ray accelerators and support for DirectX 12 Ultimate (12_2) ensure modern API compatibility, though Fivem's engine may not fully utilize these features. The FP32 performance of 8.928 TFLOPS places the RX 6600 firmly in the mid-range segment, which aligns with its 63rd percentile ranking among all GPUs.
The data indicates that at 1920x1080, the GPU delivers 146 FPS on Low, 115 FPS on Medium, 92 FPS on High, and 71 FPS on Ultra. The step from Low to Ultra reduces performance by roughly 51%, showing the GPU's sensitivity to increased graphical loads. At 2560x1440, the same progression yields 96, 76, 61, and 47 FPS respectively, with the Ultra preset dipping below the 60 FPS threshold. At 3840x2160, performance collapses to 53, 42, 34, and 26 FPS, confirming that the RX 6600's 8 GB memory and 224.0 GB/s bandwidth are insufficient for 4K gaming in Fivem.
Measured FPS Breakdown
At 1920x1080, the combo shows strong performance across all presets. Low settings produce an average of 146 FPS, providing maximum fluidity. Medium settings yield 115 FPS with a measured range of 98 to 132 FPS, showing solid frame pacing. High settings deliver 92 FPS, which remains smooth for most gameplay scenarios. Ultra settings drop to 71 FPS, still playable but with less headroom for complex scenes.
At 2560x1440, performance remains respectable but begins to show the GPU's limits. Low settings achieve 96 FPS, offering a high-refresh experience. Medium settings produce 76 FPS with a range of 64 to 87 FPS, maintaining playability above 60 FPS. High settings reach 61 FPS, just above the 60 FPS threshold. Ultra settings fall to 47 FPS, which is noticeably less smooth and may cause issues in fast-paced multiplayer situations.
At 3840x2160, the results are marginal for most presets. Low settings manage 53 FPS, which is playable but not ideal. Medium settings produce 42 FPS with a minimum of 36 FPS and maximum of 48 FPS, indicating noticeable frame dips. High settings drop to 34 FPS, and Ultra falls to 26 FPS. The data clearly shows that 4K resolution is beyond the RX 6600's comfortable operating range in Fivem, regardless of settings.
The scaling between resolutions follows a consistent pattern: moving from 1080p to 1440p reduces performance by approximately 34-37% across presets, while moving from 1440p to 4K reduces performance by roughly 45-50%. This suggests that the GPU's memory bandwidth is a key constraint at higher resolutions, as the frame rate drops faster than the pixel count increase alone would predict.
How This Combo Ranks
This specific pairing of the Intel Core Ultra 7 270K Plus with the AMD Radeon RX 6600 ranks 2318th out of 3005 tested combinations in Fivem, placing it in the 23rd percentile of all tested configs. This ranking reflects the significant imbalance between the CPU and GPU: the processor sits in the 96th percentile of all CPUs, while the graphics card sits in the 63rd percentile of all GPUs. The combination's overall position is dragged down by the GPU's mid-range capabilities.
The rank suggests that while the CPU provides ample processing power, the RX 6600 cannot fully translate that into high frame rates in Fivem, particularly at higher resolutions. The 2318th position out of 3005 indicates that roughly 77% of tested combos outperform this pairing. This is expected given the GPU's market positioning, and the data confirms that the bottleneck is almost entirely on the graphics side.
Compared to other potential pairings, this combo would benefit from a more powerful GPU to leverage the 270K Plus's capabilities. The CPU's 24 cores and 24 threads, with a boost clock of 5.50 GHz, are far more than Fivem typically requires, suggesting that users with this combination are leaving performance on the table. The rank emphasizes that this is a CPU-heavy pairing, and users should consider whether their workload justifies the processor's inclusion.
CPU Role
The Intel Core Ultra 7 270K Plus, part of the Core Ultra Series 2 with the Arrow Lake Refresh codename, provides massive processing power for Fivem. Its 24 cores and 24 threads, running at a base clock of 3.70 GHz and boosting to 5.50 GHz, deliver benchmark results that place it in the 96th percentile of all CPUs. The 36 MB of shared L3 cache and 3 MB L2 cache per core ensure that game logic, server communication, and background tasks have ample resources.
The CPU's synthetic benchmark scores demonstrate its capability: a Cinebench R23 multi-core score of 44253 and single-core score of 2439, alongside a PassMark multi-thread score of 68574 and single-thread score of 5068. These numbers indicate that the 270K Plus handles both heavily threaded workloads and single-threaded game engines with ease. The 125 W TDP and 3 nm TSMC process node (with 17,800 million transistors on a 243 mm² die) contribute to efficient operation.
In Fivem, which is a multiplayer modification that can be sensitive to CPU performance due to server-side scripting and entity handling, this processor provides substantial headroom. The measured frame rates at 1920x1080, where the GPU becomes the limiting factor at higher presets, show that the CPU is not bottlenecking: even at Low settings with 146 FPS, the CPU has capacity to spare. The CPU's memory support for DDR5 with dual-channel configuration and 115.2 GB/s bandwidth ensures data can be fed to the graphics card without stalling.
The nearest rival comparisons show the 270K Plus is essentially tied with the Intel Xeon 6520P in average score (93785 vs 93786), and only slightly behind the AMD EPYC 4564P (-1.5%), EPYC 9175F (-1.9%), and EPYC 4565P (-2.1%). This positioning confirms that the CPU delivers enterprise-level performance in a desktop package. For Fivem specifically, the data suggests that the CPU's role is to maintain stable frame pacing and handle large player counts, functions at which it excels given its high percentile ranking.
Hardware Specifications
Intel Core Ultra 7 270K Plus
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + AMD Radeon RX 6600 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 96.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 61.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 146.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 92.0 |
| 1920x1080 | Ultra | 71.0 |
Fivem with iUltra 7 270K Plus + Other GPUs
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Fivem with RX 6600 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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