Fivem
This combination delivers exceptional performance with an average of 123 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 58 | 72 | 91 |
| 1440p QHD | 80 | 104 | 130 | 164 |
| 1080p Full HD | 122 | 157 | 197 | 250 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080, In-Depth Analysis
The Intel Core Ultra 7 270K Plus paired with the NVIDIA GeForce RTX 3080 is a high-end desktop combination aimed at gamers who want strong 1440p and playable 4K performance in Fivem. The CPU, with its 24 cores and 24 threads, sits in the 96th percentile of all tested processors, while the GPU, an older Ampere design, occupies the 68th percentile of all tested graphics cards. This pairing produces a combo rank of 802 out of 3005 tested combinations in this specific game, indicating that while the hardware is capable, it is not at the very top of the leaderboard for Fivem. The measured frame rates vary widely depending on resolution and quality settings, revealing a system that can deliver extremely high refresh rates at 1080p but requires careful settings management at 4K to maintain smooth gameplay. This analysis uses only the provided benchmark data to explain how these components interact, what the numbers mean for a user, and where the bottlenecks lie.
FAQ
Q: What is the overall percentile ranking of the Intel Core Ultra 7 270K Plus among all CPUs?
A: The Intel Core Ultra 7 270K Plus has a percentile rank of 96, meaning it scores better than 96% of all tested CPUs in the database. Its average benchmark score is 93785, which places it virtually tied with the Intel Xeon 6520P, which has an average score of 93786 and a delta of 0%. It is also close to the AMD EPYC 4564P, which scores 95183, a delta of -1.5%.
Q: How does the RTX 3080's memory configuration affect its performance in Fivem?
A: The RTX 3080 comes with 10 GB of GDDR6X memory on a 320-bit bus, providing a bandwidth of 760.3 GB/s. The memory clock runs at 1188 MHz, with an effective speed of 19 Gbps. This memory setup is sufficient for the measured frame rates in this data, but the 10 GB capacity is a fixed resource that can become a limiting factor at higher resolutions and quality settings, especially in a multiplayer environment with many assets.
Q: What is the best resolution for this combo to achieve a consistently high frame rate?
A: Based on the measured FPS data, 1920x1080 is the best resolution for high frame rates. At Medium settings, the combo averages 197 FPS with a minimum of 167 FPS and maximum of 226 FPS. Even at High settings, it averages 157 FPS. At 2560x1440, the average drops to 104 FPS at High settings, which is still playable but not as high. At 4K, the frame rates fall further, making 1080p the clear choice for maximum smoothness.
Q: How large is the performance gap between the RTX 3080 and its nearest rival, the NVIDIA P106-100?
A: The RTX 3080 has an average benchmark score of 23172, while the NVIDIA P106-100 has a score of 23249. This puts the RTX 3080 at a -0.3% delta, meaning the P106-100 is slightly faster in this specific aggregate benchmark. This is a negligible difference, and in real-world gaming, the RTX 3080's architecture and driver support are more relevant.
Q: Does the CPU's core count influence the FPS in Fivem?
A: The Intel Core Ultra 7 270K Plus has 24 cores and 24 threads, with a base clock of 3.70 GHz and a boost clock of 5.50 GHz. This high core count and boost clock are reflected in its strong multi-threaded scores, such as a Cinebench R23 multi-core score of 44253. While Fivem can use multiple cores, the data suggests that the GPU is the primary factor in FPS differences between settings, as frame rates change drastically with resolution and quality, which are GPU-bound tasks.
Q: What is the frame rate difference between Low and Ultra settings at 1440p?
A: At 2560x1440, the Low setting produces an average FPS of 164, while the Ultra setting produces an average FPS of 80. This is a difference of 84 FPS, or a 51% reduction in performance when moving from the lowest to the highest quality preset. This shows a significant performance cost for visual quality at this resolution.
How This Combo Ranks
The combined performance of the Intel Core Ultra 7 270K Plus and the NVIDIA GeForce RTX 3080 in Fivem places this setup at rank 802 out of 3005 tested combos. This position in the top quarter of all combinations reflects the strong CPU and capable GPU, but it also shows that Fivem is a demanding title that rewards newer or higher-tier graphics hardware. The CPU's 96th percentile ranking among all processors is a major contributor to this placement, as it ensures that the system is not bottlenecked by the processor in most scenarios. However, the GPU's 68th percentile ranking among all graphics cards tempers the overall result, meaning that the graphics card is not the fastest available and will be the component that limits maximum frame rates in this game.
The data indicates that this combo is not competing with the absolute top-tier setups, which would likely feature GPUs with higher percentile rankings. The delta between the RTX 3080's average score of 23172 and its nearest rivals is minimal, with the NVIDIA P106-100 at 23249 and the AMD Radeon Pro Vega 16 at 23250, both showing a delta of -0.3%. This suggests that the GPU's raw performance is in a specific band, and the combo's rank is heavily influenced by the CPU. The CPU's nearest rival, the Intel Xeon 6520P, has an average score of 93786, which is a 0% delta from the Core Ultra 7 270K Plus's score of 93785, showing that the processor is performing exactly as expected. In Fivem, this translates to a system that can handle high frame rates but will not reach the extremes seen with more powerful GPUs, especially at higher resolutions where the GPU workload increases.
GPU Role
The NVIDIA GeForce RTX 3080 is the primary driver of visual output in this combo, and its specifications dictate the frame rates seen across different settings. The GPU is built on the Ampere architecture and uses the GA102 chip, which is fabricated on an 8 nm process at Samsung. It has 8704 shading units, 272 texture mapping units, and 96 raster operation units, along with 68 RT cores and 272 tensor cores. These compute resources provide a raw FP32 performance of 29.77 TFLOPS, which is the basis for its rendering capability. The boost clock of 1710 MHz, up from a base of 1440 MHz, determines how fast these cores can operate under load.
The memory subsystem is also crucial. The RTX 3080 has 10 GB of GDDR6X memory on a 320-bit bus, yielding a bandwidth of 760.3 GB/s. This bandwidth is necessary to feed the high resolution and quality settings in Fivem. The memory clock is 1188 MHz, running at an effective 19 Gbps. In the measured data, the GPU's performance scales predictably with settings. At 1920x1080, the GPU is not fully stressed, allowing for high frame rates. At 2560x1440, the workload increases, and at 3840x2160, the GPU becomes the main limiting factor. The measured FPS drop from 250 FPS at 1080p Low to 45 FPS at 4K Ultra illustrates how the RTX 3080's capabilities are stretched to their limit at the highest settings. The GPU's percentile rank of 68 indicates it is not a top-tier card by current standards, but it still delivers playable performance in this title when settings are adjusted appropriately. The presence of 10 GB of VRAM is a specific capacity that must be managed, as higher settings and resolutions will consume more memory.
Measured FPS Breakdown
The measured FPS data provides a clear picture of how this combo performs across three resolutions and four quality settings. At 1920x1080, the results show a system that can easily drive high refresh rate monitors. On Low settings, the average FPS is 250, which is excellent for competitive play. Medium settings reduce the average to 197 FPS, with a minimum of 167 and a maximum of 226. High settings still deliver a strong 157 FPS average, while Ultra settings drop to 122 FPS. These numbers indicate that the CPU and GPU combination is well-balanced at this resolution, with the GPU having enough headroom to handle most settings without significant frame rate collapses.
Moving to 2560x1440, the performance remains solid but shows the expected decline. Low settings yield an average of 164 FPS, which is still very smooth. Medium settings produce an average of 130 FPS, with a minimum of 110 and a maximum of 149, showing a consistent frame delivery. High settings average 104 FPS, which is good for most gaming scenarios. Ultra settings are the first point where the system starts to struggle, with an average of 80 FPS. This is still playable, but the drop from Low to Ultra is substantial, a 51% reduction in average FPS.
At 3840x2160, the GPU workload becomes heavy. Low settings produce an average of 91 FPS, which is acceptable for 4K. Medium settings average 72 FPS, with a minimum of 61 and a maximum of 83, indicating that frame times are still consistent. High settings average 58 FPS, which is on the edge of smooth gameplay. Ultra settings bring the average down to 45 FPS, which is below the ideal threshold for a fluid experience. The data shows that the RTX 3080 can handle 4K in Fivem, but only at lower quality settings if a user wants to stay above 60 FPS. The lack of min and max FPS data for most settings means that the average values are the primary indicators, but the available data for Medium settings at 1440p and 4K suggests that the frame rate is stable without major spikes.
Resolution Scaling
The performance scaling from 1080p to 4K reveals the relationship between the CPU and GPU in this combo. At 1920x1080 Low, the average FPS is 250. At 2560x1440 Low, it drops to 164 FPS, a 34% reduction. At 3840x2160 Low, it drops to 91 FPS, a further 45% reduction from 1440p. This pattern is consistent across all settings. For High settings, the averages are 157 FPS at 1080p, 104 FPS at 1440p, and 58 FPS at 4K. This represents a 34% drop from 1080p to 1440p and a 44% drop from 1440p to 4K. Medium settings follow a similar trend: 197 FPS at 1080p, 130 FPS at 1440p, and 72 FPS at 4K.
This scaling behavior indicates that the RTX 3080 is the primary limiting component as resolution increases. The CPU, with its high single-thread score of 2439 in Cinebench R23 and a boost clock of 5.50 GHz, is capable of processing the game logic at high speeds. The frame rate drops are directly proportional to the number of pixels being rendered, which is a GPU-bound task. The fact that the FPS drops by roughly the same percentage between resolutions at each setting level suggests that the CPU is not introducing a bottleneck; if it were, the frame rates would plateau or drop more sharply at lower resolutions where the CPU has to feed frames faster. Instead, the GPU's rendering throughput is the constraint. The RTX 3080's bandwidth of 760.3 GB/s is likely the first resource to saturate at higher resolutions, given the need to move larger amounts of texture and geometry data. The 10 GB VRAM capacity is another potential limit, but the data does not show a sudden collapse, which would indicate memory exhaustion.
CPU Role
The Intel Core Ultra 7 270K Plus is a powerful processor that provides the foundation for this combo's performance. It has 24 cores and 24 threads, which is an unusual configuration that prioritizes multi-threaded workloads. The base clock is 3.70 GHz, and the boost clock reaches 5.50 GHz, allowing for high single-threaded performance when needed. The CPU is built on the TSMC 3 nm process and has 17,800 million transistors on a die size of 243 mm². It has a large L3 cache of 36 MB shared, along with 192 KB of L1 cache per core and 3 MB of L2 cache per core. This cache hierarchy is designed to reduce memory latency and improve performance in games and other applications.
In Fivem, the CPU's role is to handle game logic, physics, and the simulation of the multiplayer world. Its benchmark results show strong performance: a Cinebench R23 multi-core score of 44253 and a single-core score of 2439. The PassMark multi-thread score is 68574, and the single-thread score is 5068. These numbers indicate that the CPU can process many tasks simultaneously without slowing down. However, when comparing the measured FPS across resolutions, the CPU's influence is less direct. At 1080p Low, where the GPU has the least work, the average FPS is 250. This is a high number, but it is not as high as it might be with a more powerful GPU, meaning the CPU is at least keeping up. If the CPU were the bottleneck, we would expect the FPS at 1080p Low to be similar to the FPS at 1080p Ultra, but the difference between 250 FPS and 122 FPS shows that the GPU is still the main driver of performance differences.
The CPU's 96th percentile ranking among all CPUs suggests it is not a limiting factor in this system. Its nearest rivals, such as the Intel Xeon 6520P with a score of 93786, show that it is on par with server-class processors in aggregate benchmarks. In a game like Fivem, which can be CPU-intensive due to the large number of players and entities, this processor provides ample headroom. The combination of 24 cores and high boost clocks ensures that the game can run smoothly even when many background processes are active. The memory support for DDR5 on a dual-channel bus with a bandwidth of 115.2 GB/s also contributes to the system's overall responsiveness. The CPU's TDP of 125 W is a measure of its power consumption, but the data does not indicate any thermal throttling issues. Overall, the Core Ultra 7 270K Plus is a strong partner for the RTX 3080 in this game, ensuring that the graphics card is the primary factor in determining final frame rates.
Hardware Specifications
Intel Core Ultra 7 270K Plus
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 270K Plus + NVIDIA GeForce RTX 3080 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.0 |
| 3840x2160 | Medium | 72.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 164.0 |
| 2560x1440 | Medium | 130.0 |
| 2560x1440 | High | 104.0 |
| 2560x1440 | Ultra | 80.0 |
| 1920x1080 | Low | 250.0 |
| 1920x1080 | Medium | 197.0 |
| 1920x1080 | High | 157.0 |
| 1920x1080 | Ultra | 122.0 |
Fivem with iUltra 7 270K Plus + Other GPUs
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See how Fivem performs with the same GPU but different processors.
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