Fivem
This combination provides smooth gameplay with an average of 94 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 44 | 55 | 70 |
| 1440p QHD | 62 | 79 | 99 | 126 |
| 1080p Full HD | 93 | 120 | 151 | 191 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265K + AMD Radeon RX 6700 XT, In-Depth Analysis
How This Combo Ranks
The Intel Core Ultra 7 265K paired with the AMD Radeon RX 6700 XT ranks 1937 out of 3707 tested combinations in Fivem. This places the pairing in the lower-middle portion of the database, which is consistent with the GPU being an older, end-of-life product while the CPU is a current-generation desktop part. The rank reflects the balanced but not exceptional nature of this combo: the CPU is clearly capable of feeding the GPU at most settings, but the GPU's performance ceiling limits the overall frame rates, particularly at higher resolutions and quality presets.
The recorded data shows that this combo sits at roughly the 52nd percentile among all tested combos. The CPU alone holds a 94th percentile ranking versus all CPUs, while the GPU holds only a 72nd percentile ranking versus all GPUs. This discrepancy suggests the GPU is the primary constraint in this pairing. The CPU's nearest rivals in the database include the Intel Xeon 6511P (0.2% lower average score), the Intel Xeon Platinum 8270 (0.7% lower), the Intel Core i7-14700KF (1.0% higher), and the AMD Ryzen 7 9700F (1.3% higher). The GPU's nearest rivals include the NVIDIA GeForce RTX 4070 Mobile (0.0% delta), the NVIDIA GeForce RTX 3090 (0.5% higher), the NVIDIA RTX PRO 4000 Blackwell (1.1% lower), and the AMD Radeon Pro Vega 20 (1.5% higher). The closeness of these rival scores indicates that the RX 6700 XT is performing near its expected level, with no anomalous results dragging the combo down.
FAQ
Q: What is the highest average FPS this combo achieves in Fivem?
A: The highest recorded average FPS is 191, achieved at 1920x1080 with Low settings. This drops to 151 at Medium, 120 at High, and 93 at Ultra for the same resolution.
Q: How does the combo perform at 4K resolution?
A: At 3840x2160, the average FPS ranges from 70 at Low settings down to 34 at Ultra. Medium settings produce 55 FPS with a minimum of 47 and a maximum of 63. High settings yield 44 FPS.
Q: Is the CPU or GPU more likely to be the bottleneck?
A: The GPU is the limiting factor based on the recorded data. The CPU holds a 94th percentile ranking versus all CPUs, while the GPU holds a 72nd percentile ranking. As resolution increases, the FPS drops significantly, which indicates the GPU workload is scaling with pixel count.
Q: What is the CPU's core and thread configuration?
A: The Intel Core Ultra 7 265K has 20 cores and 20 threads. It has a base clock of 3.90 GHz and a boost clock of 5.50 GHz. The L3 cache is 30 MB shared, with 192 KB L1 per core and 3 MB L2 per core.
Q: What is the GPU's memory configuration?
A: The AMD Radeon RX 6700 XT has 12 GB of GDDR6 memory on a 192-bit bus, with a bandwidth of 384.0 GB/s. The memory clock is 2000 MHz, or 16 Gbps effective.
Q: Which settings preset shows the smallest gap between minimum and maximum FPS?
A: For the Medium preset, the measured data includes minimum and maximum values. At 1920x1080, the range is 128 to 173 FPS (a 45 FPS spread). At 2560x1440, the range is 84 to 114 FPS (a 30 FPS spread). At 3840x2160, the range is 47 to 63 FPS (a 16 FPS spread).
Resolution Scaling
The measured FPS data in Fivem shows a pronounced drop as resolution increases from 1080p to 4K, which is typical for a GPU-bound scenario. At Low settings, the average FPS falls from 191 at 1920x1080, to 126 at 2560x1440, and finally to 70 at 3840x2160. This represents a 63% reduction from 1080p to 4K. At High settings, the progression is 120 to 79 to 44, a 63% reduction as well. At Medium settings, the progression is 151 to 99 to 55, a 64% reduction. At Ultra settings, the progression is 93 to 62 to 34, a 63% reduction.
The consistency of this ~63% drop across all four presets strongly indicates that the rendering workload scales linearly with pixel count, and the GPU is the component absorbing that workload. If the CPU were the bottleneck, the FPS would remain relatively flat as resolution increases, because the CPU would be unable to feed more frames regardless of pixel count. Instead, the FPS scales almost exactly with the pixel ratio (4K has 4 times the pixels of 1080p, but the FPS does not drop to one quarter; it drops to roughly 37% of the 1080p value, which is consistent with a mix of fixed overhead and per-pixel cost).
The scaling behavior also reveals that the CPU is not holding back the GPU at lower resolutions. At 1080p Low, the combo reaches 191 FPS, which is a high refresh rate. At 1440p Low, it still delivers 126 FPS. The fact that these numbers are well above 60 FPS indicates that the Intel Core Ultra 7 265K, with its 20 cores and 5.50 GHz boost clock, is providing enough geometry and draw call processing to keep the RX 6700 XT busy. The limiting factor only becomes obvious when the GPU's pixel throughput saturates, which happens at 4K where even Low settings yield only 70 FPS.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce an average of 191 FPS. Medium settings average 151 FPS, with a minimum of 128 and a maximum of 173. High settings average 120 FPS. Ultra settings average 93 FPS. The gap between Low and Ultra is 98 FPS, meaning Ultra delivers about 51% of the Low preset's frame rate. This is a wide spread, but even at Ultra the 93 FPS average is playable on most displays.
At 2560x1440, the averages drop across the board. Low settings produce 126 FPS. Medium settings average 99 FPS, with a minimum of 84 and a maximum of 114. High settings average 79 FPS. Ultra settings average 62 FPS. The drop from 1080p to 1440p is roughly 34-35% for each preset. The Ultra preset at 62 FPS is still above the 60 FPS threshold, which indicates that the combo can handle 1440p Ultra in Fivem.
At 3840x2160, the averages fall below the ideal threshold for smooth gameplay. Low settings produce 70 FPS. Medium settings average 55 FPS, with a minimum of 47 and a maximum of 63. High settings average 44 FPS. Ultra settings average 34 FPS. The 4K results show that only Low settings maintain a consistent 60+ FPS average. Medium settings dip below 60 FPS in the minimum frame rate, and High and Ultra are both below 60 FPS on average.
The measured data includes min/max only for the Medium preset at each resolution. This is useful for understanding frame time consistency. At 1080p Medium, the 128-173 range indicates a 35% variance between minimum and maximum. At 1440p Medium, the 84-114 range shows a 36% variance. At 4K Medium, the 47-63 range shows a 34% variance. The consistency of this variance across resolutions suggests that the frame pacing is stable, and the drops are likely due to scene complexity rather than thermal or power throttling.
GPU Role
The AMD Radeon RX 6700 XT is the primary determinant of frame rates in this combo. It uses the Navi 22 chip built on RDNA 2.0 architecture, fabricated on a 7 nm process at TSMC. The GPU has 2560 shading units, 160 texture mapping units, and 64 render output units. It also includes 40 ray tracing cores. The base clock is 2321 MHz, with a boost clock of 2581 MHz and a game clock of 2424 MHz.
The memory subsystem is notable for this class of GPU: 12 GB of GDDR6 on a 192-bit bus yields 384.0 GB/s of bandwidth. The memory clock is 2000 MHz, or 16 Gbps effective. In Fivem, which is a multiplayer modification of a large open-world game, texture streaming and asset loading are frequent. The 12 GB capacity is sufficient to hold high-resolution textures at 4K, which explains why the GPU does not experience catastrophic frame drops due to memory swapping. The 384.0 GB/s bandwidth is adequate for the measured settings, though the 4K Ultra result of 34 FPS suggests the GPU's compute and pixel throughput, not memory bandwidth, is the binding constraint.
The GPU's benchmark scores place it in the 72nd percentile versus all GPUs. Its nearest rival is the NVIDIA GeForce RTX 4070 Mobile with an identical average score (0.0% delta), followed by the RTX 3090 at 0.5% higher, the RTX PRO 4000 Blackwell at 1.1% lower, and the AMD Radeon Pro Vega 20 at 1.5% lower. The recorded data shows that the RX 6700 XT delivers 13.21 TFLOPS of FP32 compute and a pixel rate of 165.2 GPixel/s. These specifications align with the observed 4K performance: at 4K Ultra, the combo produces 34 FPS, which translates to roughly 250 million pixels per second, far below the theoretical pixel rate, indicating that the game's shading workload is the limiter.
The GPU's power draw is 230 W, and it requires a 550 W suggested PSU. It uses a 1x 6-pin plus 1x 8-pin power connector. The card is dual-slot and measures 267 mm in length. These physical characteristics are not directly related to Fivem performance, but they inform the thermal envelope within which the GPU operates. The measured FPS data shows no signs of thermal throttling, as the min/max values for Medium settings remain consistent across resolutions.
CPU Role
The Intel Core Ultra 7 265K is a high-end desktop processor that far exceeds the requirements of Fivem. It has 20 cores and 20 threads, with a base clock of 3.90 GHz and a boost clock of 5.50 GHz. The CPU is built on Arrow Lake architecture, fabricated on a 3 nm process at TSMC. It uses the Intel Socket 1851 and supports DDR5 memory with a dual-channel bus and 102.4 GB/s of bandwidth. The L3 cache is 30 MB shared, with 192 KB L1 and 3 MB L2 per core.
The CPU's benchmark scores are strong, placing it in the 94th percentile versus all CPUs. Its nearest rivals include the Intel Xeon 6511P (0.2% lower), the Intel Xeon Platinum 8270 (0.7% lower), the Intel Core i7-14700KF (1.0% higher), and the AMD Ryzen 7 9700F (1.3% higher). In Fivem, the CPU's role is primarily to handle game logic, physics, and AI for the multiplayer simulation. The 20 cores provide ample parallel processing headroom, but Fivem's engine is typically not highly multithreaded. The single-core performance, reflected in the 2020 Cinebench R23 single-core score and the 4928 Passmark single-thread score, is what matters most for frame generation.
The measured FPS data confirms that the CPU is not the bottleneck in this combo. At 1080p Low, the combo reaches 191 FPS, which is well above what most displays can show. At 1080p Ultra, it still maintains 93 FPS. If the CPU were limiting, we would expect to see similar FPS numbers regardless of resolution or settings, but the data shows a clear scaling with GPU load. The CPU's 20 threads may also help with the multiplayer server communication and entity updates common in Fivem, though the database does not include specific measurements of CPU utilization per frame.
The CPU's integrated graphics, Arc Xe-LPG Graphics 64EU, are not used in this pairing since a discrete GPU is present. The CPU's PCIe Gen 5 support with 20 lanes provides ample bandwidth for the RX 6700 XT, which uses PCIe 4.0 x16. The 17,800 million transistors and 243 mm² die size indicate a complex design, but the relevant metric for Fivem is the high boost clock of 5.50 GHz, which directly translates to faster single-threaded execution.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and refresh rate. At 1920x1080, all presets deliver playable frame rates. Low settings reach 191 FPS, Medium 151 FPS, High 120 FPS, and Ultra 93 FPS. For a 144 Hz display, Medium or High settings are appropriate, as both exceed 120 FPS. For a 240 Hz display, Low settings are the only option that consistently maintains above 190 FPS. Ultra at 93 FPS is still smooth for 60 Hz or 90 Hz displays.
At 2560x1440, the choices narrow. Low settings produce 126 FPS, which is suitable for 120 Hz displays. Medium settings yield 99 FPS, which is suitable for 100 Hz displays. High settings average 79 FPS, which is above 60 Hz but below 120 Hz. Ultra settings average 62 FPS, which is right at the 60 Hz threshold. For 1440p, the data suggests that High settings offer the best balance of visual quality and smoothness, with 79 FPS being comfortable on most monitors. Medium settings provide a safer margin at 99 FPS if frame time consistency is a concern.
At 3840x2160, the measured results indicate that only Low settings maintain an average above 60 FPS (70 FPS). Medium settings average 55 FPS, with a minimum of 47 FPS, which may cause noticeable stutters in busy scenes. High settings average 44 FPS, and Ultra average 34 FPS, both below the 60 FPS threshold. For 4K gaming, the data supports using Low settings to stay above 60 FPS, or Medium settings for those willing to accept occasional dips below 50 FPS. The 12 GB VRAM is not the limiting factor at 4K, as the GPU's compute throughput is the binding constraint.
The Medium preset is the only one where min and max FPS are recorded across all resolutions. The minimum values (128 at 1080p, 84 at 1440p, 47 at 4K) represent the worst-case frame times, which are more important for perceived smoothness than the average. At 4K Medium, the minimum of 47 FPS means that even if the average is 55 FPS, there will be moments where the frame rate drops below 50 FPS. This is a strong argument for using Low settings at 4K if consistent frame pacing is preferred over visual fidelity.
Hardware Specifications
Intel Core Ultra 7 265K
AMD Radeon RX 6700 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6700 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 70.0 |
| 3840x2160 | Medium | 55.0 |
| 3840x2160 | High | 44.0 |
| 3840x2160 | Ultra | 34.0 |
| 2560x1440 | Low | 126.0 |
| 2560x1440 | Medium | 99.0 |
| 2560x1440 | High | 79.0 |
| 2560x1440 | Ultra | 62.0 |
| 1920x1080 | Low | 191.0 |
| 1920x1080 | Medium | 151.0 |
| 1920x1080 | High | 120.0 |
| 1920x1080 | Ultra | 93.0 |
Fivem with iUltra 7 265K + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6700 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 265K + RX 6700 XT
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