Evolve

Evolve

AVERAGE FPS
92
good

This combination provides smooth gameplay with an average of 92 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 32 46 57 76
1440p QHD 55 76 99 132
1080p Full HD 78 120 148 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 76
3840x2160 Medium 57
3840x2160 High 46
3840x2160 Ultra 32
2560x1440 Low 132
2560x1440 Medium 99
2560x1440 High 76
2560x1440 Ultra 55
1920x1080 Low 191
1920x1080 Medium 148
1920x1080 High 120
1920x1080 Ultra 78

Evolve with Intel Core Ultra 7 265K + AMD Radeon RX 6700 XT, In-Depth Analysis

The Intel Core Ultra 7 265K pairs a 20-core, 20-thread Arrow Lake-S design with this Radeon RX 6700 XT in Evolve. The CPU’s base clock of 3.90 GHz and boost clock of 5.50 GHz provide the headline frequency range, while the L3 cache totals 30 MB shared. For a 2015 FPS title, the processor’s multithreaded capacity is substantial; the Cinebench R23 multicore score of 50009 and single-core score of 7060 suggest that frame pacing at high refresh rates will not be limited by the CPU in most scenarios. The Passmark single-thread score of 4904 reinforces this, indicating strong per-core performance that older game engines often rely on. Since Evolve is an online FPS, the CPU’s ability to handle game logic, network processing, and player state updates is critical; the data shows a processor that sits in the 97th percentile against all CPUs, meaning it is far more capable than what this game’s engine would typically require.

The 3 nm process node and TSMC foundry details indicate a modern, efficient design, but the benchmark results are what matter here. The Cinebench R15 multicore score of 5040 and R20 score of 21003 show scaling that is consistent with a 20-thread part. The architecture’s single-thread performance, measured at 711 in Cinebench R15 and 2965 in R20, is what will govern how quickly the game’s main thread can dispatch commands to the GPU. The CPU’s memory bandwidth of 102.4 GB/s over DDR5 dual-channel is adequate for feeding the GPU’s frame buffer, though it is not a defining factor at the resolutions tested here. The integrated Arc Xe-LPG Graphics 64EU is present but irrelevant for gaming with a discrete GPU installed. The launch MSRP is $394, which positions it as a high-end desktop part, but the performance data shows that in Evolve, the CPU is never the bottleneck.

How This Combo Ranks

This specific combination of the Intel Core Ultra 7 265K and AMD Radeon RX 6700 XT ranks 942nd out of 1695 tested combos in Evolve. That places it in the lower-middle portion of the database, which is surprising given the individual component strength. The CPU alone performs in the 97th percentile of all processors, and the GPU sits in the 77th percentile of all graphics cards. The gap between component percentiles and the combo rank suggests that Evolve’s engine does not scale well with this pairing, or that the GPU is holding the system back at higher settings. The data shows that this combo is not optimized for this game, as over 750 other combinations of hardware produce higher average frame rates. The rank of 942 is a direct result of the measured FPS rows, which show a wide spread from 32.3 FPS at 4K Ultra to 191.4 FPS at 1080p Low.

Compared to the CPU’s nearest rivals, the Core Ultra 7 265K is nearly identical in average benchmark score. The Core Ultra 7 265KF is 0.2% ahead, the Core i9-14900KF is 0.2% ahead, and the Core i9-14900K is 0.9% ahead. This means the CPU is not the source of the combo’s low rank; swapping to a similar Intel part would yield nearly identical results. The GPU’s nearest rivals tell a similar story: the RX 6800 is 0.7% ahead, the HD 7950 is 1% behind, and the RX 480 is 1% behind. The RX 6700 XT is not an outlier in its class, so the combo rank is a function of the game’s demands rather than a defective pairing. The average benchmark score for the CPU is 79102, and for the GPU it is 33721, but these aggregate numbers do not translate into top-tier Evolve performance.

GPU Role

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on a 7 nm process. It features 12 GB of GDDR6 memory on a 192-bit bus, delivering 384.0 GB/s of bandwidth. The base clock is 2321 MHz, with a boost clock of 2581 MHz and a game clock of 2424 MHz. The memory operates at 2000 MHz, which translates to 16 Gbps effective. These specifications produce a pixel rate of 165.2 GPixel/s and a texture rate of 413.0 GTexel/s. The FP32 performance is 13.21 TFLOPS. For a game like Evolve, which was released in 2015, the GPU’s raw fill rates are more than sufficient for 1080p, but the data shows a steep drop-off at higher resolutions.

The measured FPS at 1080p High is 119.9, which is playable, but at 4K High it falls to 46. This indicates that the GPU’s memory bandwidth and shading power become limiting factors as pixel count increases. The 40 ray tracing cores are present but irrelevant for this title, as Evolve does not use ray tracing. The GPU’s 2560 shading units and 64 ROPs are the primary drivers of the frame rates seen. The Passmark G3D score of 19786 and the 3DMark Steel Nomad DX12 score of 2435 place it in the 77th percentile of all GPUs, but the game’s engine appears to favor higher clock speeds over raw compute, which is why the RX 6700 XT’s boost clock of 2581 MHz is the key factor at 1080p. The GPU's launch MSRP is 479 USD, but the performance data shows it is a mid-range part that struggles to maintain high FPS at 4K Ultra, where it only achieves 32.3 FPS.

FAQ

Q: What is the average FPS at 1440p with High settings?

A: The measured average FPS is 75.5 at 2560x1440 with High settings. This is a solid frame rate for a competitive FPS, though not as high as the 119.9 FPS seen at 1080p High.

Q: How does the CPU’s single-thread performance compare to its multicore performance?

A: The Cinebench R23 single-core score is 7060, while the multicore score is 50009. This shows strong scaling across the 20 cores, but the single-core score is what matters most for Evolve’s game logic, and it is high enough to avoid bottlenecking the GPU.

Q: Is the combo better at 1080p or 4K based on the data?

A: The data clearly shows better performance at 1080p, with a Low setting average of 191.4 FPS versus 76 FPS at 4K Low. The gap widens at higher settings, with 78.4 FPS at 1080p Ultra compared to 32.3 FPS at 4K Ultra.

Q: What is the GPU’s memory bandwidth and how does it affect high-resolution play?

A: The GPU has 384.0 GB/s of memory bandwidth over a 192-bit bus. This is sufficient for 1080p and 1440p, but the 44.6% drop in FPS from 1440p High to 4K High (75.5 to 46) suggests that bandwidth is a limiting factor at 4K.

Q: What is the combo’s rank in the database?

A: The combo ranks 942nd out of 1695 tested combinations in Evolve. This is below the median, indicating that while the components are individually strong, they do not synergize well for this specific game.

Q: How far is the CPU behind its closest rival in average score?

A: The Core Ultra 7 265K is 0.2% behind the Core Ultra 7 265KF and the Core i9-14900KF in average benchmark score. This is a negligible difference that would not affect gameplay.

Resolution Scaling

The measured FPS data shows a predictable decline as resolution increases, but the rate of decline reveals the system’s balance. At Low settings, the FPS drops from 191.4 at 1080p to 131.8 at 1440p, a 31.1% reduction, and then to 76 at 4K, a 42.3% reduction from 1440p. This steep drop from 1440p to 4K indicates that the GPU is the limiting component at higher resolutions. At High settings, the FPS goes from 119.9 at 1080p to 75.5 at 1440p, a 37% drop, and then to 46 at 4K, a 39% drop. The consistency of these percentage drops across settings suggests that the GPU’s pixel throughput is the primary constraint, not the CPU.

The Ultra setting tells a similar story: 78.4 FPS at 1080p, 54.5 at 1440p, and 32.3 at 4K. The drop from 1080p to 1440p is 30.5%, and from 1440p to 4K is 40.7%. The increasing percentage drop at higher resolutions confirms that the RX 6700 XT’s 12 GB of VRAM and 384.0 GB/s bandwidth are being saturated. If the CPU were the bottleneck, the FPS would remain relatively flat across resolutions, but the data shows a clear GPU-bound scenario. The 1080p numbers are high enough to suggest that the CPU can push well over 190 FPS, but the GPU cannot maintain that at 4K. This is typical for a mid-range GPU paired with a high-end CPU; the CPU’s 97th percentile ranking is wasted at 4K, where the GPU’s 77th percentile ranking is the ceiling.

Settings Recommendations

The measured rows provide a clear picture of which preset offers the best balance of visual quality and frame rate. At 1080p, the Low preset delivers 191.4 FPS, which is excellent for competitive play, but the Medium preset at 147.8 FPS still provides a significant margin above the typical 60 FPS threshold. The High preset at 119.9 FPS is the sweet spot for most users, as it maintains a high refresh rate while offering better visual fidelity than Medium. The Ultra preset at 78.4 FPS is playable but not ideal for high-refresh-rate monitors; it is better suited for slower-paced games or single-player modes. For 1440p, the Medium preset at 99.4 FPS is the recommended choice, as it keeps the frame rate above 90 FPS, which is smooth for an FPS. High at 75.5 FPS is acceptable, but the drop to 54.5 FPS at Ultra might be too jarring for fast-paced action.

At 4K, the data shows that only the Low preset at 76 FPS is truly playable. The Medium preset at 56.7 FPS is borderline, and High at 46 FPS is below the 60 FPS target. Ultra at 32.3 FPS is not recommended for any gameplay scenario. The best experience per the measured rows is to use Medium settings at 1440p, as it provides a 99.4 FPS average, which is nearly double the 4K Ultra result and offers a better visual experience than Low at 4K. For users with 1080p monitors, High settings at 119.9 FPS are optimal, as they balance the GPU’s capabilities with the CPU’s headroom. The data suggests that the RX 6700 XT is best utilized at 1080p or 1440p, and pushing to 4K requires sacrificing too much visual quality to maintain playable frame rates.

Hardware Specifications

Intel Core Ultra 7 265K

Cores / Threads 20 / 20
Base Clock 3900 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265K + AMD Radeon RX 6700 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 76.0
3840x2160 Medium 56.7
3840x2160 High 46.0
3840x2160 Ultra 32.3
2560x1440 Low 131.8
2560x1440 Medium 99.4
2560x1440 High 75.5
2560x1440 Ultra 54.5
1920x1080 Low 191.4
1920x1080 Medium 147.8
1920x1080 High 119.9
1920x1080 Ultra 78.4

Evolve with iUltra 7 265K + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6700 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 7 265K + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.