Fivem

Fivem

AVERAGE FPS
189
excellent

This combination delivers exceptional performance with an average of 189 FPS, perfect for high refresh rate gaming and competitive play.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 70 89 112 142
1440p QHD 125 161 202 255
1080p Full HD 191 244 304 378

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Ultra 70
3840x2160 High 89
3840x2160 Medium 112
3840x2160 Low 142
2560x1440 Ultra 125
2560x1440 High 161
2560x1440 Medium 202
2560x1440 Low 255
1920x1080 Ultra 191
1920x1080 High 244
1920x1080 Medium 304
1920x1080 Low 378

Fivem with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

Resolution Scaling

The measured FPS data for Fivem with the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5060 shows a predictable but steep decline as resolution increases. At 1920x1080 with High settings, the combo produces an average of 103 FPS. Moving to 2560x1440 drops that to 68 FPS, a reduction of roughly 34% from the 1080p figure. At 3840x2160, the average falls further to 38 FPS, which represents a 63% drop from the 1080p High result. This scaling pattern indicates that the GPU becomes the primary limiting factor at higher resolutions, as the workload on the render pipeline increases substantially with pixel count.

The gap between Low and Ultra settings widens dramatically at higher resolutions. At 1080p, Low produces 163 FPS while Ultra yields 80 FPS, a difference of 83 FPS. At 1440p, the spread between Low (108 FPS) and Ultra (53 FPS) is 55 FPS. At 4K, Low manages 60 FPS while Ultra drops to 29 FPS, a 31 FPS gap. The diminishing returns from Ultra settings at 4K are clear: the jump from Low to Ultra at 3840x2160 costs more than half the frame rate, pushing the experience into unplayable territory for most users.

Looking at Medium settings specifically, the resolution scaling is more moderate. The 1080p Medium average of 129 FPS falls to 85 FPS at 1440p, then to 47 FPS at 4K. The min FPS values at Medium settings tell a similar story: 109 at 1080p, 72 at 1440p, and 40 at 4K. These numbers suggest that Medium is the highest setting tier that maintains a reasonably consistent frame-time experience across resolutions, though 4K still dips below the 60 FPS threshold that many players target.

The data indicates that this combo is best suited for 1080p or 1440p gaming in Fivem. At 4K, even Low settings only achieve 60 FPS average, which is marginal for a multiplayer title where responsiveness matters. The 4K Ultra result of 29 FPS is essentially a slideshow for competitive play. The limiting component at 4K is clearly the GPU, as the CPU has ample headroom in this title based on its core and thread configuration.

CPU Role

The Intel Core Ultra 7 265HX brings 20 cores and 20 threads to the table, operating with a base clock of 2.60 GHz and a boost clock of 5.30 GHz. This is a high-end mobile processor from the Core Ultra Series 2, built on the Arrow Lake-HX architecture with a 3 nm process node. The L3 cache totals 30 MB shared across the chip, with 3 MB L2 per core and 192 KB L1 per core. This configuration positions the CPU well above average, sitting at the 93rd percentile versus all CPUs in the benchmark database.

In Fivem, the CPU's role is significant due to the game's multiplayer nature, where many entities, players, and scripts run simultaneously. The 20-core design ensures that even the most demanding server-side calculations have dedicated resources available. The Cinebench R23 multicore score of 40642 and single-core score of 5737 demonstrate strong both-threaded and single-threaded performance. The PassMark multithread score of 47985 and single-thread score of 4500 reinforce this picture. Compared to its nearest rivals in the CPU benchmark rankings, the 265HX scores within 0.7% of the Intel Core Ultra 7 255HX and within 0.5% of the AMD Ryzen AI Embedded P185, while being 0.1% faster than the Intel Core i7-13790F and 0.2% slower than the AMD Ryzen AI 7 450G. These deltas are negligible in real-world gaming.

The high boost clock of 5.30 GHz is particularly relevant for Fivem, which often relies on single-thread performance for game logic and physics updates. The single-core Cinebench R20 score of 2409 and R15 score of 578 show that the chip can sustain high clocks under load. With a TDP of 55 W, this is a power-efficient processor that should not thermal-throttle in most laptop chassis, allowing sustained performance during long multiplayer sessions. The memory bandwidth of 102.4 GB/s over dual-channel DDR5 is ample for feeding the GPU and handling the game's data streams.

The data suggests that the CPU is not the bottleneck in Fivem at any tested resolution. Even at 1080p Low, where the frame rate reaches 163 FPS, the CPU keeps up without issue. The PassMark physics score of 2978 and floating-point math score of 161605 indicate that the chip can handle the complex calculations Fivem's modded environments often require. Players who run heavy scripts or custom assets will benefit from the 20-core design, as background tasks and game threads can run without contention.

Settings Recommendations

Based on the measured FPS rows, the best experience for this combo in Fivem depends heavily on the target resolution. At 1920x1080, High settings deliver 103 FPS average, which is smooth for most players. However, Medium at 1080p reaches 129 FPS with a min of 109 FPS, providing a more consistent frame rate that benefits competitive play. The jump from Medium to High at 1080p costs 26 FPS, while High to Ultra costs another 23 FPS, dropping to 80 FPS. For 1080p users, Medium offers the best balance of visual quality and performance, as the min FPS of 109 ensures no noticeable hitches.

At 2560x1440, Medium is the recommended preset. The 85 FPS average with a min of 72 FPS is playable and smooth for most scenarios. High at 1440p drops to 68 FPS, which is still acceptable but leaves less headroom for demanding moments in crowded servers. Ultra at 1440p falls to 53 FPS, which is borderline for a fast-paced multiplayer game. Low at 1440p produces 108 FPS, but the visual compromise may not be worth the extra frames when Medium already clears the 60 FPS threshold comfortably.

For 3840x2160, the options are limited. Low settings achieve 60 FPS average, which is barely playable. Medium drops to 47 FPS with a min of 40 FPS, which will feel stuttery in action. High and Ultra at 4K produce 38 FPS and 29 FPS respectively, both below acceptable thresholds. The data indicates that 4K is not a viable resolution for this combo in Fivem unless the player accepts Low settings and tolerates a 60 FPS cap. For most users, sticking to 1440p Medium or 1080p Medium/High will provide the best experience.

The measured rows show that Medium is the sweet spot across all resolutions. The min FPS data available for Medium settings (109 at 1080p, 72 at 1440p, 40 at 4K) indicates that this preset maintains the most stable frame delivery, with less variance between average and minimum FPS compared to higher presets where min data is absent. Players who prioritize consistency should select Medium, while those who want better visuals at 1080p can safely choose High without dropping below the 60 FPS threshold.

How This Combo Ranks

The Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 5060 combination ranks 1969 out of 3005 tested combos in Fivem. This places the combo in the lower third of the database, which may surprise given the individual component pedigree. The rank reflects the game's specific demands and how this particular pairing handles them. The 72nd percentile GPU ranking and 93rd percentile CPU ranking suggest that the CPU is overqualified relative to the GPU for this title, but the overall combo rank is dragged down by the GPU's performance at higher resolutions.

The combo rank of 1969 out of 3005 means that roughly 65% of tested configurations outperform it in Fivem. This is not a flattering position, but it is contextual. Many combos ranked higher likely use more powerful GPUs, as Fivem tends to be GPU-bound at higher settings and resolutions. The RTX 5060's 8 GB VRAM and 128-bit memory bus are modest for a 50-series card, and the 448.0 GB/s bandwidth is sufficient but not exceptional. The GPU's PassMark G3D score of 20891 places it in the 72nd percentile, but its nearest rivals include the AMD Radeon 860M and NVIDIA GeForce MX550, which are notably less powerful in general compute terms, highlighting that Fivem's optimization may not fully utilize the GPU's capabilities.

The rank also reflects the mobile nature of this combo. The CPU is a mobile part with a 55 W TDP, and the GPU is likely a laptop variant given the context, though the specs listed are for the desktop RTX 5060. In a gaming laptop, thermal constraints and power limits can reduce sustained performance compared to desktop counterparts. The data being measured suggests real-world results, and the 1969 rank indicates that this combo is mid-to-low tier for Fivem specifically, even if it would rank higher in less demanding titles. Players considering this combo should adjust their expectations for Fivem, particularly at higher resolutions.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with the GB206 chip, fabricated on a 5 nm process at TSMC. It features 3840 shading units, 120 TMUs, and 48 ROPs, with 30 RT cores and 120 tensor cores. The GPU operates at a base clock of 2280 MHz and a boost clock of 2497 MHz. Memory consists of 8 GB of GDDR7 on a 128-bit bus, providing 448.0 GB/s of bandwidth. The pixel rate is 119.9 GPixel/s and the texture rate is 299.6 GTexel/s, with FP32 performance of 19.18 TFLOPS.

In Fivem, the GPU's role becomes dominant as resolution increases. At 1080p, the GPU can push high frame rates across all settings, from 163 FPS on Low to 80 FPS on Ultra. The 8 GB VRAM is sufficient for 1080p and 1440p in this game, as Fivem's textures and draw distances are not exceptionally demanding compared to modern AAA titles. However, at 4K, the GPU's 128-bit memory bus and 8 GB capacity become limiting factors. The 4K Ultra result of 29 FPS suggests that the GPU is overwhelmed by the pixel count and texture loads at that resolution.

The GPU's benchmark scores provide context. The 3DMark Steel Nomad DX12 score of 3628 is moderate, while the Geekbench OpenCL score of 112787 and Vulkan score of 113321 show competent compute performance. The PassMark G3D score of 20891 places the GPU in the 72nd percentile, but its nearest rivals include the AMD Radeon 860M and NVIDIA GeForce MX550, which are both lower-tier parts. The RTX 5060 outperforms the AMD Radeon RX 6750 XT by 1.2% and the AMD Radeon RX 5700 XT 50th Anniversary by 0.8% in average benchmark score, while trailing the Radeon 860M and MX550 by 0.3% each. These tight margins indicate that the RTX 5060 is positioned in a crowded mid-range segment.

The GPU's 48 ROPs and 19.18 TFLOPS FP32 throughput are adequate for 1080p and 1440p gaming, but the 4K results show that the card is not designed for ultra-high-resolution gaming in demanding multiplayer titles. The memory bandwidth of 448.0 GB/s is a bottleneck at 4K, where the GPU must fetch and process larger textures and geometry. For Fivem, the GPU is the limiting component at 1440p Ultra and above, and players should pair this card with a capable CPU like the 265HX to avoid leaving performance on the table at lower resolutions.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest performance. Low settings produce an average of 163 FPS, which is exceptionally smooth for any multiplayer game. Medium settings yield 129 FPS average with a min of 109 FPS and a max of 148 FPS, providing a tight frame-time distribution ideal for competitive play. High settings drop to 103 FPS average, still well above the 60 FPS threshold. Ultra settings produce 80 FPS average, which is playable but shows a significant 83 FPS penalty compared to Low. The 1080p data indicates that this resolution is where the combo shines, with all settings capable of delivering a playable experience.

At 2560x1440, performance remains respectable but requires more careful settings selection. Low settings achieve 108 FPS average, which is excellent for 1440p. Medium settings produce 85 FPS average with a min of 72 FPS and a max of 98 FPS, offering a smooth experience with minor dips in intense scenes. High settings drop to 68 FPS average, which is acceptable but leaves less margin for frame drops during heavy script activity. Ultra settings fall to 53 FPS average, which is below the ideal 60 FPS target and may feel less responsive in fast-paced firefights. The 1440p results show a 55 FPS spread between Low and Ultra, indicating that the GPU handles this resolution well up to Medium.

At 3840x2160, the combo struggles to maintain playable frame rates. Low settings produce 60 FPS average, which is the minimum acceptable for most players. Medium settings drop to 47 FPS average with a min of 40 FPS and a max of 54 FPS, creating noticeable stutter during demanding moments. High settings fall to 38 FPS average, and Ultra settings produce only 29 FPS average. The 4K data shows a 31 FPS spread between Low and Ultra, but even the best case of 60 FPS on Low is marginal for a multiplayer title where reaction time matters. Players targeting 4K should consider lowering resolution or accepting significant visual compromises.

The Medium settings data across all three resolutions provides the most complete picture, with min and max FPS values recorded. At 1080p Medium, the 109-148 FPS range shows minimal variance. At 1440p Medium, the 72-98 FPS range indicates some variance but remains playable. At 4K Medium, the 40-54 FPS range exposes the GPU's limitations. This progression highlights that the combo is best utilized at 1080p or 1440p with Medium settings, where it delivers consistent and responsive performance. The lack of min/max data for other settings means players should rely on average FPS as a guide, but the Medium data suggests that this preset offers the most stable experience across the board.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 in Fivem

Resolution Settings Avg FPS
3840x2160 Ultra 70.0
3840x2160 High 89.0
3840x2160 Medium 112.0
3840x2160 Low 142.0
2560x1440 Ultra 125.0
2560x1440 High 161.0
2560x1440 Medium 202.0
2560x1440 Low 255.0
1920x1080 Ultra 191.0
1920x1080 High 244.0
1920x1080 Medium 304.0
1920x1080 Low 378.0

Fivem with iUltra 7 265HX + Other GPUs

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Fivem with RTX 5060 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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