Greedfall

Greedfall

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 29 46 51 64
1440p QHD 49 77 85 108
1080p Full HD 71 111 122 156

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 51
3840x2160 High 46
3840x2160 Ultra 29
2560x1440 Low 108
2560x1440 Medium 85
2560x1440 High 77
2560x1440 Ultra 49
1920x1080 Low 156
1920x1080 Medium 122
1920x1080 High 111
1920x1080 Ultra 71

Greedfall with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

Greedfall, released in 2019 as an Action RPG, is a lightweight title by modern standards, and the pairing of Intel's Core Ultra 7 265HX with NVIDIA's GeForce RTX 5060 pushes it comfortably at 1080p and 1440p while exposing the GPU's ceiling at 4K. Benchmark results indicate frame rates ranging from 156 FPS at 1920x1080 Low down to 29 FPS at 3840x2160 Ultra. The data below breaks down exactly where this combo excels, where it strains, and which settings deliver the best experience per measured row.

Resolution Scaling

The measured data shows a steep, GPU-driven falloff as resolution rises. At the Medium preset — the only row with full min/avg/max telemetry — average frame rates step from 122 FPS at 1920x1080, to 85 FPS at 2560x1440, to 51 FPS at 3840x2160. That is a 30 percent drop from 1080p to 1440p and a 40 percent drop from 1440p to 4K on average, with the 1080p-to-4K transition costing 58 percent of the frame rate.

The Low preset tells the same story: 156 FPS at 1080p, 108 FPS at 1440p, 64 FPS at 4K. High scales from 111 to 77 to 46, and Ultra from 71 to 49 to 29. The pattern is consistent across every preset — roughly a third of the frame rate is surrendered at each resolution step.

This scaling curve is the signature of a GPU-limited workload. If the Core Ultra 7 265HX were the bottleneck, frame rates would flatten as resolution increased and pixel workload grew; instead, they fall almost linearly with pixel count. The CPU sits in the 93rd percentile of all tested processors with an average benchmark score of 63173, well ahead of what Greedfall — a title from 2019 — can demand. The limiting component at every tested resolution and preset is the RTX 5060, which occupies the 72nd percentile of all GPUs with an average benchmark score of 26331.

Notably, the Medium rows include frame-time variance data that stays tight: 104 minimum to 141 maximum at 1080p, 72 to 98 at 1440p, and 43 to 58 at 4K. That narrow spread indicates consistent frame delivery rather than stutter-prone spikes, which matters as much as the average figure for an Action RPG with real-time combat.

GPU Role

The GeForce RTX 5060 is built on NVIDIA's Blackwell 2.0 architecture, fabricated by TSMC on a 5 nm process with the GB206 chip. It packs 21,900 million transistors onto a 181 mm² die at a density of 121.0M transistors per mm². Rendering hardware includes 3840 shading units, 120 texture mapping units, 48 render output units, 30 RT cores, and 120 tensor cores, yielding a pixel rate of 119.9 GPixel/s, a texture rate of 299.6 GTexel/s, and 19.18 TFLOPS of FP32 compute.

Clock behavior is central to how this card handles Greedfall. The base clock is 2280 MHz with a 2497 MHz boost, and memory runs at 1750 MHz — 28 Gbps effective — across a 128-bit bus delivering 448.0 GB/s of bandwidth. That memory subsystem is the likely culprit behind the 4K numbers: 8 GB of GDDR7 on a 128-bit bus has finite bandwidth headroom, and at 3840x2160 the Ultra preset manages only 29 FPS average. At 29 FPS the card is clearly saturating, since dropping to Low at the same resolution recovers 64 FPS — more than doubling throughput purely by reducing per-pixel cost.

Among the card's synthetic results, 3DMark Steel Nomad (DX12) lands at 3628, Geekbench OpenCL at 112787, Geekbench Vulkan at 113321, and PassMark G3D at 20891. Its nearest rivals by average score — AMD Radeon 860M at 26401, NVIDIA GeForce MX550 at 26421, AMD Radeon RX 5700 XT 50th Anniversary at 26553, and AMD Radeon RX 6750 XT at 26011 — all sit within roughly one percent of the RTX 5060's 26331 average, meaning Greedfall performance here is a fair representation of the card's class, not an outlier configuration.

API support is broad: DirectX 12 Ultimate (12_2), Vulkan 1.4, and OpenGL 4.6, all more than sufficient for a 2019 title. The card connects over PCIe 5.0 x8, which does not limit a game of this vintage.

Settings Recommendations

The measured rows point to 2560x1440 Medium as the sweet spot for this hardware. That configuration averages 85 FPS with a 72 minimum and 98 maximum — high frame rates with a tight frame-time spread — and 1440p suits the 448.0 GB/s of memory bandwidth and 8 GB frame buffer far better than 4K does.

For players prioritizing raw speed over visual fidelity, 1920x1080 Low delivers 156 FPS, and 1080p Medium delivers 122 FPS with a 104 FPS floor — the highest minimum frame rate in the entire dataset. That 104 FPS floor means the experience never dips below triple digits, making 1080p Medium arguably the most consistent option for smooth combat.

At the other end, 3840x2160 Ultra at 29 FPS average is not a playable configuration by typical standards, and even 4K High at 46 FPS leaves little headroom. 4K Medium at 51 FPS with a 43 minimum is borderline. The data therefore suggests capping resolution at 2560x1440 for this combo: 1440p Ultra at 49 FPS is viable for players who want maximum image quality and tolerate sub-60 rates, but 1440p High at 77 FPS is the better balance of fidelity and fluidity.

A practical ladder, strictly per the measured rows: 1080p Low (156) for maximum frames, 1080p Medium (122 avg, 104 min) for consistency, 1440p High (77) for balanced quality, 1440p Medium (85 avg, 72 min) as the overall recommendation, and anything above 1440p only with reduced presets.

Measured FPS Breakdown

All rows below are measured averages; where min/max were recorded for Medium, they are included.

1920x1080:

  • Low: 156 FPS
  • Medium: 122 FPS (min 104, max 141)
  • High: 111 FPS
  • Ultra: 71 FPS

2560x1440:

  • Low: 108 FPS
  • Medium: 85 FPS (min 72, max 98)
  • High: 77 FPS
  • Ultra: 49 FPS

3840x2160:

  • Low: 64 FPS
  • Medium: 51 FPS (min 43, max 58)
  • High: 46 FPS
  • Ultra: 29 FPS

The Ultra penalty is severe at every resolution: 71 FPS at 1080p is 55 percent below the Low result of 156, and at 4K the Ultra figure of 29 is 55 percent below the Low figure of 64. In other words, the Ultra preset costs more than half the frame rate relative to Low regardless of resolution — a purely GPU-side cost given the scaling behavior described above. The High preset's step down from Medium is comparatively gentle: 111 versus 122 at 1080p, 77 versus 85 at 1440p, and 46 versus 51 at 4K, roughly a seven to ten percent gap each time.

Only the Medium rows carry min/max telemetry, which is worth flagging when comparing presets: the average-only rows for Low, High, and Ultra hide frame-time variance that the Medium data shows to be well controlled (max-to-min ratios under 1.4 at all three resolutions).

How This Combo Ranks

Within the Greedfall database, the Core Ultra 7 265HX + RTX 5060 pairing ranks 2454 out of 3703 tested combinations. That places it below the median — a middling standing driven by the GPU side, not the CPU.

The CPU component argues for a higher rank. The Core Ultra 7 265HX sits in the 93rd percentile of all CPUs with an average benchmark score of 63173, essentially tied with its nearest rivals: the Intel Core i7-13790F (63080 average, 0.1 percent delta), AMD Ryzen AI 7 450G (63331, −0.2 percent), AMD Ryzen AI Embedded P185 (62839, 0.5 percent), and Intel Core Ultra 7 255HX (62738, 0.7 percent). None of those rivals offers a meaningful performance edge.

The GPU, by contrast, sits in the 72nd percentile of all GPUs — a strong but not flagship-class position, with rivals clustered within about one percent of its 26331 average score. The 2454/3703 combo rank therefore reflects a top-tier CPU paired with an upper-mid-tier GPU running a game that is overwhelmingly GPU-limited at the resolutions that matter. For Greedfall specifically, swapping the GPU rather than the CPU would move the rank; the CPU headroom is simply unused at 1440p and 4K.

FAQ

Q: Can this combo run Greedfall at 4K?

A: Partially. At 3840x2160 the measured averages are 64 FPS on Low, 51 on Medium (min 43), 46 on High, and 29 on Ultra. Low and Medium are workable; High and Ultra are not comfortable for real-time action combat.

Q: What is the best overall setting for smooth gameplay?

A: 2560x1440 Medium: 85 FPS average with a 72 FPS minimum and 98 FPS maximum. If a higher floor is required, 1920x1080 Medium offers a 104 FPS minimum with a 122 FPS average.

Q: Is the CPU or GPU the limiting factor in Greedfall?

A: The GPU. Frame rates drop steeply with each resolution step (122 to 85 to 51 FPS on Medium), which is characteristic of GPU limitation. The Core Ultra 7 265HX ranks in the 93rd percentile of all CPUs, far beyond what this 2019 title demands.

Q: How does the RTX 5060 compare to rival GPUs in the database?

A: Its average benchmark score of 26331 puts it within about one percent of the AMD Radeon 860M (26401), NVIDIA GeForce MX550 (26421), AMD Radeon RX 5700 XT 50th Anniversary (26553), and AMD Radeon RX 6750 XT (26011). It sits in the 72nd percentile of all GPUs.

Q: How does the Core Ultra 7 265HX stack up against comparable CPUs?

A: Its average score of 63173 is statistically tied with the Intel Core i7-13790F (+0.1 percent), AMD Ryzen AI 7 450G (−0.2 percent), AMD Ryzen AI Embedded P185 (+0.5 percent), and Intel Core Ultra 7 255HX (+0.7 percent).

Q: Where does this exact pairing rank among tested Greedfall combos?

A: Rank 2454 of 3703 — below the median, because the game is GPU-limited and the GPU is upper-mid-tier while the CPU is elite.

CPU Role

The Core Ultra 7 265HX is an Arrow Lake-HX mobile processor released in January 2025, fabricated on TSMC's 3 nm node with 17,800 million transistors on a 243 mm² die. It carries 20 cores and 20 threads, a 2.60 GHz base clock, and a 5.30 GHz boost clock, with a 55 W TDP on the Intel BGA 2114 socket. Cache resources are substantial: 192 KB of L1 and 3 MB of L2 per core, plus 30 MB of shared L3. Memory support is dual-channel DDR5 delivering 102.4 GB/s of bandwidth, and the platform provides PCIe Gen 5 with 20 CPU lanes. An unlocked multiplier permits overclocking.

For Greedfall, virtually none of this is taxed. The single-core results — 578 in Cinebench R15, 2409 in R20, and 5737 in R23 — confirm strong per-thread throughput, and Action RPGs of this generation lean primarily on a handful of fast threads for game logic while the GPU handles the pixel load. The multi-core figures (4096 in R15, 17069 in R20, 40642 in R23) and the PassMark multithread score of 47985 are largely irrelevant here; the 20 threads are idle capacity in this title.

The resolution-scaling data confirms this directly. Because frame rates fall proportionally with resolution at every preset rather than plateauing, the CPU is never the binding constraint — if it were, the 1080p numbers (156 FPS Low, 122 FPS Medium) would clamp the higher-resolution results. They do not. In practice, the 265HX guarantees that whatever the RTX 5060 can render, the CPU can feed: a sensible pairing strategy for a GPU-limited game, even if the CPU's 93rd-percentile capability goes underutilized in Greedfall specifically.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 in Greedfall

Resolution Settings Avg FPS
3840x2160 Low 64.0
3840x2160 Medium 51.0
3840x2160 High 46.0
3840x2160 Ultra 29.0
2560x1440 Low 108.0
2560x1440 Medium 85.0
2560x1440 High 77.0
2560x1440 Ultra 49.0
1920x1080 Low 156.0
1920x1080 Medium 122.0
1920x1080 High 111.0
1920x1080 Ultra 71.0

Greedfall with iUltra 7 265HX + Other GPUs

See how Greedfall performs with the same CPU but different graphics cards.

Greedfall with RTX 5060 + Other CPUs

See how Greedfall performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.