Evolve
This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 38 | 49 | 63 |
| 1440p QHD | 46 | 67 | 85 | 110 |
| 1080p Full HD | 69 | 100 | 127 | 164 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060, In-Depth Analysis
Evolve, the 2015 asymmetrical FPS, is not a demanding title by modern standards, yet the measured performance of the Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5060 reveals a complex interplay between resolution, settings, and component bottlenecks. The data, drawn directly from the FACT PACK, shows a system that is overwhelmingly capable at 1080p, but which begins to show its limits as pixel count and graphical fidelity rise. The combination ranks 2460 out of 3700 combos for this game, placing it in the lower-middle tier of tested systems, a statistic that underscores how hardware far more powerful than necessary can still be outclassed by dedicated high-end rigs in a legacy title.
Resolution Scaling
The performance scaling from 1080p to 4K is the most telling indicator of where the bottleneck lies in this system. At 1080p with Low settings, the RTX 5060 produces an average of 164 FPS. Moving to 1440p Low drops that to 110 FPS, a 33% reduction, and at 4K Low it falls further to 63 FPS, a 62% drop from the 1080p baseline. This steep decline is classic evidence of the GPU becoming increasingly saturated. The frame rate is not holding steady; it is falling in near-linear proportion to the increase in pixel count, which is the signature of a graphics-card-limited scenario.
The pattern continues across all settings presets, but the slope changes. At High settings, the descent from 100 FPS at 1080p to 67 FPS at 1440p is a 33% loss, and then down to 38 FPS at 4K is a further 43% loss from the 1440p figure. The fact that the percentage drop from 1440p to 4K is larger than the drop from 1080p to 1440p at High settings suggests that the GPU's memory bandwidth or raw compute is being exhausted more severely at the higher resolution. The 4K Ultra preset confirms this, cratering at just 26 FPS, which is a 62% reduction from the already-low 69 FPS at 1080p Ultra.
The data indicates the CPU is not the primary limiting factor in this game. At 1080p Low, where the GPU load is lightest, the system hits 164 FPS. While this is high, it is not an astronomically high number that would suggest a CPU bottleneck is being masked. The 20-core, 20-thread Intel Core Ultra 7 265HX with a 5.30 GHz boost clock provides ample headroom. The frame rate scaling is too consistent and too tied to resolution changes for the CPU to be the primary constraint. The limiting component in almost all scenarios is the RTX 5060, particularly its 8 GB of GDDR7 memory and 128-bit bus, which will be examined in the next section.
GPU Role
The NVIDIA GeForce RTX 5060's role in Evolve is defined by its memory subsystem and clock speeds. The GPU operates at a base clock of 2280 MHz and a boost clock of 2497 MHz, with memory running at 1750 MHz (28 Gbps effective) across a 128-bit bus. This configuration yields a memory bandwidth of 448.0 GB/s. The 8 GB VRAM capacity is a critical factor. Evolve, while older, can still consume significant memory at higher resolutions and detail levels. The data shows the 4K High preset yielding only 38 FPS, while 4K Medium produces 49 FPS. This 11 FPS gap is smaller than the 14 FPS gap between 1080p High (100 FPS) and 1080p Medium (127 FPS), suggesting that at 4K, the GPU is running out of memory bandwidth or capacity, preventing the higher settings from being fully utilized.
The GPU's benchmark scores place it in the 72nd percentile of all GPUs, with an average benchmark score of 26331. Its nearest rival, the AMD Radeon 860M, has an average score of 26401, a delta of -0.3%, meaning the RTX 5060 is essentially tied with an integrated graphics solution in synthetic benchmarks. This is a surprising data point, but it does not tell the whole story for gaming. In Evolve, the RTX 5060's performance is consistent with its specs. The 3DMark Steel Nomad DX12 score of 3628 and a Passmark G3D score of 20891 indicate a mid-range part. The FP32 performance of 19.18 TFLOPS is respectable, but the 48 ROPs and 120 TMUs are modest figures that limit fill-rate and texturing throughput, which directly impact high-resolution performance in a game like Evolve.
The GPU's 145 W TDP and dual-slot design suggest a power-efficient part, but the performance ceiling is clear. The 4K Ultra preset, which demands the most from the GPU, results in an unplayable 26 FPS. This is not a case of a game being poorly optimized; it is a case of the hardware being out of its depth at the extreme high end. The data shows a GPU that can handle 1080p and 1440p with ease but struggles to maintain playable frame rates at 4K with high detail. The VRAM and bus width are the likely culprits, as the 448.0 GB/s of bandwidth is a figure that can be saturated by modern titles at 4K, and 8 GB is the bare minimum for that resolution.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this system is found at 1440p with Medium settings. This configuration delivers an average of 85 FPS, with a minimum of 73 FPS and a maximum of 98 FPS. This is the sweet spot where visual quality is still high, but the frame rate remains well above the 60 FPS threshold for smooth gameplay. The 73 FPS minimum ensures that even in chaotic moments, the game will not stutter or feel unresponsive.
At 1080p, the Ultra preset delivers 69 FPS, which is playable, but the Medium preset at 127 FPS offers a far more fluid experience with only a modest reduction in visual fidelity. For players prioritizing frame rate above all else, 1080p Low at 164 FPS is the obvious choice, but the visual compromises are significant. The High preset at 1080p (100 FPS) is a strong middle ground, offering a high level of detail while maintaining a triple-digit frame rate.
The data strongly advises against 4K gaming on this configuration. Even the Low preset at 4K (63 FPS) is only marginally playable, and the Medium preset (49 FPS) dips below the 60 FPS standard. The High (38 FPS) and Ultra (26 FPS) presets are effectively unplayable. The 1440p Medium setting is the recommended configuration because it provides the best balance of image quality and performance, leveraging the GPU's strengths while avoiding its weaknesses. The 85 FPS average is smooth, and the 73 FPS minimum is acceptable for a fast-paced FPS. The 2560x1440 resolution also provides a significant visual upgrade over 1080p, making it the most compelling choice for this hardware.
Measured FPS Breakdown
A resolution-by-resolution analysis of the measured data provides a clear picture of the system's capabilities.
1920x1080 (1080p): The system excels here. The Low preset achieves an impressive 164 FPS average, showcasing the CPU's ability to feed frames quickly. The Medium preset delivers 127 FPS, with a minimum of 108 and a maximum of 146, indicating consistent performance. The High preset yields a solid 100 FPS. The Ultra preset, while being the most demanding, still produces a playable 69 FPS. This resolution is where the RTX 5060 has enough headroom to run all settings without issue, and the CPU's 5.30 GHz boost clock ensures no bottleneck.
2560x1440 (1440p): Performance scales down as expected. The Low preset drops to 110 FPS, still excellent. The Medium preset is the standout, delivering 85 FPS with a 73-98 FPS range. This is the recommended gaming mode. The High preset falls to 67 FPS, which is still playable but begins to show the GPU's strain. The Ultra preset plummets to 46 FPS, making it a poor choice for competitive play. The data shows a clear performance cliff between Medium and High, suggesting that the extra detail in High is too costly for the GPU at this resolution.
3840x2160 (4K): The RTX 5060 is out of its element here. The Low preset manages 63 FPS, which is borderline playable. The Medium preset drops to 49 FPS, with a minimum of 41 FPS, indicating noticeable stutter. The High preset falls to 38 FPS, and the Ultra preset is a slideshow at 26 FPS. The data is unambiguous: 4K gaming is not a viable option for this combo in Evolve. The 8 GB VRAM and 128-bit memory bus are simply insufficient to handle the pixel throughput required at this resolution with any level of detail.
FAQ
Q: What is the best resolution for this system in Evolve?
A: Based on the measured data, 2560x1440 (1440p) is the optimal resolution. It provides a significant visual upgrade over 1080p while maintaining high frame rates, with the Medium preset achieving an 85 FPS average.
Q: Can this setup handle 4K gaming in Evolve?
A: No. At 4K, the highest playable setting is Low, which achieves 63 FPS. The Medium preset drops to 49 FPS, and the Ultra preset falls to an unplayable 26 FPS. The data indicates the RTX 5060 is not powerful enough for 4K in this title.
Q: Which settings preset offers the best experience?
A: The 1440p Medium preset offers the best experience, delivering an 85 FPS average with a 73 FPS minimum. This provides a smooth, responsive experience while maintaining a good level of visual detail.
Q: How does the RTX 5060 compare to its nearest rivals?
A: The RTX 5060 has an average benchmark score of 26331. Its nearest rival, the AMD Radeon 860M, scores 26401, a 0.3% difference. The AMD Radeon RX 5700 XT 50th Anniversary scores 26553, which is 0.8% higher.
Q: Is the CPU or GPU the main bottleneck in this game?
A: The data suggests the GPU is the primary bottleneck. The frame rate scales significantly with resolution changes, which is a classic sign of a GPU limit. The CPU, with a 93rd percentile ranking, appears to have sufficient headroom.
Q: What is the performance ranking of this combo in Evolve?
A: This combo ranks 2460 out of 3700 tested combinations for Evolve. This places it in the lower half of systems, despite the hardware being modern, indicating that other configurations offer better performance in this specific game.
CPU Role
The Intel Core Ultra 7 265HX is a 20-core, 20-thread processor based on the Arrow Lake architecture, built on a 3 nm process by TSMC. It has a base clock of 2.60 GHz and a boost clock of 5.30 GHz. The processor's 30 MB of shared L3 cache and dual-channel DDR5 memory support with 102.4 GB/s of bandwidth provide a solid foundation for gaming. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 40642 and a single-core score of 5737. The Passmark single-thread score is 4500.
In the context of Evolve, the CPU's role is to ensure that the GPU is fed with enough data. The data shows that at 1080p Low, the system achieves 164 FPS. This is a high frame rate, but it is not limited by the CPU. The scaling to 1440p (110 FPS) and 4K (63 FPS) is directly tied to the GPU's workload. If the CPU were the bottleneck, the frame rates would not have dropped so significantly with resolution increases. The CPU's 93rd percentile ranking against all CPUs (with an average benchmark score of 63173) is close to its nearest rival, the Intel Core i7-13790F, which scores 63080 (a 0.1% delta). This performance parity indicates that the CPU is not holding the system back.
The 20 threads are more than sufficient for Evolve, a game that was released in 2015 and likely does not scale beyond a few cores. The high boost clock of 5.30 GHz is advantageous for single-threaded game logic, which is common in FPS titles. The data confirms that the CPU is a capable partner for the RTX 5060, but it is not the star of the show. The GPU is the determining factor for performance in Evolve, and its limitations at higher resolutions are the primary constraint on this system's overall capabilities. The CPU's job is done well, allowing the GPU to reach its full potential at 1080p and 1440p, but it cannot overcome the GPU's fundamental memory and compute limitations at 4K.
Hardware Specifications
Intel Core Ultra 7 265HX
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 63.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 38.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 110.0 |
| 2560x1440 | Medium | 85.0 |
| 2560x1440 | High | 67.0 |
| 2560x1440 | Ultra | 46.0 |
| 1920x1080 | Low | 164.0 |
| 1920x1080 | Medium | 127.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 69.0 |
Evolve with iUltra 7 265HX + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5060 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 265HX + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.