Downfall

Downfall

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 58 71 87
1440p QHD 59 94 114 140
1080p Full HD 82 131 160 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 71
3840x2160 High 58
3840x2160 Ultra 36
2560x1440 Low 140
2560x1440 Medium 114
2560x1440 High 94
2560x1440 Ultra 59
1920x1080 Low 196
1920x1080 Medium 160
1920x1080 High 131
1920x1080 Ultra 82

Downfall with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

The Intel Core Ultra 7 265HX paired with the NVIDIA GeForce RTX 5060 ranks 2,467th out of 3,716 tested combinations in Downfall, placing it in the lower-mid tier of the database for this specific title. That rank is notable because the CPU itself sits in the 93rd percentile among all processors, while the GPU lands in the 72nd percentile, suggesting the pairing is heavily constrained by the graphics side rather than the processor. The combination's position means roughly two-thirds of tested setups deliver better frame rates in this horror title, but the data also shows this combo is capable of producing very playable results at several settings, particularly when resolution is kept in check.

How This Combo Ranks

The combo rank of 2,467 out of 3,716 places this system in the 33.6th percentile of all tested configurations for Downfall. That is a surprisingly low standing given the components involved, and the reason becomes clear when examining the individual benchmark positions. The Core Ultra 7 265HX achieves an average benchmark score of 63,173 across all tests, which is virtually identical to its nearest rival, the Intel Core i7-13790F, which scores 63,080 — a delta of just 0.1%. The CPU also edges out the AMD Ryzen AI 7 450G by 0.2% (63,331 vs. 63,173) and trails the AMD Ryzen AI Embedded P185 by 0.5% (62,839 vs. 63,173). These are razor-thin margins, indicating the processor is performing exactly as expected for its class.

The GPU tells a different story. The RTX 5060's average benchmark score of 26,331 puts it just 0.3% behind both the AMD Radeon 860M (26,401) and the NVIDIA GeForce MX550 (26,421), while it sits 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (26,553). It does manage to beat the AMD Radeon RX 6750 XT by 1.2% (26,011), but the overall picture is one of a mid-tier graphics solution that is not punching above its weight in this title. The rank disparity between the CPU and GPU components — 93rd vs. 72nd percentile — explains why the combo lands where it does; the processor is capable of feeding far more frames than the graphics card can produce in Downfall.

GPU Role

The RTX 5060 brings 8 GB of GDDR7 memory on a 128-bit bus, delivering 448.0 GB/s of bandwidth. That memory configuration is the first limiting factor in Downfall, as the game's horror environments with dense shadowing and texture work can push against the 8 GB ceiling at higher resolutions. The GPU's base clock of 2280 MHz and boost clock of 2497 MHz are the operative speeds during gameplay, and the data shows these clocks are sufficient for solid frame rates at 1080p but struggle to maintain fluid motion at 4K.

The memory clock runs at 1750 MHz with 28 Gbps effective transfer, which is fast for the class but constrained by the narrow 128-bit bus. The GPU's 3,840 shading units, 120 texture mapping units, and 48 raster output pipelines give it a pixel rate of 119.9 GPixel/s and a texture rate of 299.6 GTexel/s. These figures translate directly to Downfall's measured results: at 4K Ultra, the combo can only manage 36 FPS, which is a clear indication that the GPU is overwhelmed by the combination of high resolution and maximum settings. The 30 RT cores and 120 tensor cores are present but do not appear to provide enough raw throughput to rescue the Ultra preset at 4K.

The GPU's FP32 performance of 19.18 TFLOPS is the raw compute figure that drives the measured frame rates. When the settings drop to Low at 4K, the average FPS jumps to 87, which is a 142% improvement over Ultra. That scaling behavior indicates the RTX 5060 has enough compute headroom for the game's lower-fidelity passes but runs out of resources when all effects are enabled. The 145 W TDP and dual-slot design are consistent with a mobile-first GPU that prioritizes efficiency over absolute performance, and the 1x 8-pin power connector with a 300 W suggested PSU reflects that positioning.

Settings Recommendations

The measured data points to Medium settings as the sweet spot for this combination across all three resolutions. At 1080p Medium, the combo achieves 160 FPS average with a minimum of 136 FPS and a maximum of 184 FPS. That is a 22% improvement over High settings (131 FPS) while only sacrificing 18% of the frame rate compared to Low (196 FPS). The minimum frame rate of 136 FPS at Medium ensures there are no noticeable hitches, which is critical for a horror game where smooth motion maintains tension.

At 1440p Medium, the average drops to 114 FPS with a minimum of 97 FPS and a maximum of 132 FPS. This is still well within the range of high-refresh-rate monitors and represents a 21% gain over High settings (94 FPS). The 97 FPS minimum is the only sub-100 FPS result at Medium settings, but it remains comfortably playable. At 4K Medium, the average falls to 71 FPS with a minimum of 61 FPS and a maximum of 82 FPS. This is the only resolution where Medium settings dip below the 60 FPS threshold on the minimum end, but the 71 FPS average is still perfectly usable for a single-player horror experience.

Ultra settings are not recommended at any resolution. At 1080p Ultra, the average is 82 FPS, which is half the Medium result; at 1440p Ultra, it drops to 59 FPS; and at 4K Ultra, it collapses to 36 FPS. The step from Medium to Ultra costs 49% of the frame rate at 1080p, 48% at 1440p, and 49% at 4K, making it a consistently poor trade for the visual gains. Low settings, conversely, offer the highest frame rates but at the cost of the atmospheric lighting and shadow quality that define Downfall's horror aesthetic.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 196 FPS average, Medium produces 160 FPS (136 min, 184 max), High produces 131 FPS, and Ultra drops to 82 FPS. The progression from Low to Ultra is nearly linear in percentage terms: Medium is 18% slower than Low, High is 18% slower than Medium, and Ultra is 37% slower than High. The gap between High and Ultra is the largest single step, which indicates the Ultra preset enables particularly demanding effects that the RTX 5060 cannot handle efficiently at this resolution.

At 2560x1440, the pattern holds but with compressed absolute values. Low settings deliver 140 FPS, Medium delivers 114 FPS (97 min, 132 max), High delivers 94 FPS, and Ultra delivers 59 FPS. The percentage drops are similar to 1080p: Medium is 19% slower than Low, High is 18% slower than Medium, and Ultra is 37% slower than High. The 1440p Medium result of 114 FPS is strong, but the 97 FPS minimum shows the GPU is starting to feel the resolution pressure.

At 3840x2160, the limits of the RTX 5060 become apparent. Low settings yield 87 FPS, Medium yields 71 FPS (61 min, 82 max), High yields 58 FPS, and Ultra yields 36 FPS. The Medium result at 4K is still playable, but the 61 FPS minimum is close to the edge of what most players would consider smooth. High settings at 4K fall below 60 FPS average, and Ultra is effectively unplayable at 36 FPS. The 4K results show a tighter spread between settings — Low to Medium is 18%, Medium to High is 18%, and High to Ultra is 38% — which suggests the GPU is bandwidth-limited more than compute-limited at this resolution.

Resolution Scaling

The FPS drop from 1080p to 1440p to 4K reveals where the bottleneck sits. At Medium settings, the transition from 1080p (160 FPS) to 1440p (114 FPS) costs 29% of performance, and the transition from 1440p to 4K (71 FPS) costs another 38%. That compounding loss — a total of 56% from 1080p to 4K — is steeper than the pixel count increase alone would suggest, indicating the GPU's 8 GB memory buffer and 128-bit bus are being saturated.

At Low settings, the scaling is different: 1080p (196 FPS) to 1440p (140 FPS) is a 29% drop, and 1440p to 4K (87 FPS) is a 38% drop. The identical percentage losses at Low and Medium settings suggest the limiting factor is not the shading units but rather the memory subsystem, which transfers the same amount of data per frame regardless of settings. At High settings, 1080p (131 FPS) to 1440p (94 FPS) is a 28% drop, and 1440p to 4K (58 FPS) is a 38% drop, confirming the pattern.

Ultra settings show the most severe scaling: 1080p (82 FPS) to 1440p (59 FPS) is a 28% drop, and 1440p to 4K (36 FPS) is a 39% drop. The fact that the percentage losses are nearly identical across all settings — approximately 28-29% for the first step and 38-39% for the second — strongly indicates the GPU is the limiting component. The CPU, which scores 40,642 in Cinebench R23 multicore and 5,737 in single-core, has ample headroom to feed frames at all resolutions. If the CPU were the bottleneck, the FPS would remain flat as resolution increased, but the data shows a consistent decline that tracks with GPU workload.

FAQ

*Q: What is the best resolution for this combo in Downfall?*

A: The data shows 1080p provides the most comfortable experience, with Medium settings delivering 160 FPS average and a 136 FPS minimum. At 1440p Medium, the average is 114 FPS with a 97 FPS minimum, which is still very playable. At 4K Medium, the average drops to 71 FPS with a 61 FPS minimum, making it the lowest resolution where Medium settings stay above 60 FPS on average.

Q: How does the RTX 5060 compare to its nearest rivals in synthetic benchmarks?

A: The RTX 5060's average benchmark score of 26,331 is 0.3% behind the AMD Radeon 860M (26,401) and the NVIDIA GeForce MX550 (26,421), 0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (26,553), and 1.2% ahead of the AMD Radeon RX 6750 XT (26,011). These are all within a 2% band, indicating the RTX 5060 performs at the same level as its direct competitors.

Q: Why does Ultra settings perform so poorly at 4K?

A: At 4K Ultra, the combo manages only 36 FPS average, which is a 49% drop from Medium settings at the same resolution (71 FPS). The GPU's 8 GB GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth appears insufficient for the Ultra preset's full effects at 4K, as the scaling pattern across all settings shows a consistent memory-bound behavior.

Q: Is the Intel Core Ultra 7 265HX a bottleneck in this pairing?

A: No. The CPU scores 40,642 in Cinebench R23 multicore and 5,737 in single-core, placing it in the 93rd percentile of all CPUs. Its average benchmark score of 63,173 is within 0.7% of its nearest rivals, including the Intel Core Ultra 7 255HX (62,738). The FPS scaling from 1080p to 4K shows classic GPU-limited behavior, with consistent 28-39% drops per resolution step.

Q: What is the FPS difference between Low and High settings at 1080p?

A: At 1080p, Low settings produce 196 FPS average, while High settings produce 131 FPS average, a difference of 65 FPS or 33%. Medium settings sit between them at 160 FPS, and Ultra drops to 82 FPS. The largest single step is from High to Ultra, which costs 49 FPS.

Q: Does the combo maintain playable frame rates at 1440p?

A: Yes, for most settings. At 1440p, Medium produces 114 FPS average (97 min, 132 max), High produces 94 FPS, and Low produces 140 FPS. Only Ultra falls below 60 FPS at 59 FPS average. The 97 FPS minimum at Medium ensures smooth gameplay even in demanding scenes.

Hardware Specifications

Intel Core Ultra 7 265HX

Cores / Threads 20 / 20
Base Clock 2600 MHz
Boost Clock 5300 MHz
TDP 55W
Socket Intel BGA 2114
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 5060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 71.0
3840x2160 High 58.0
3840x2160 Ultra 36.0
2560x1440 Low 140.0
2560x1440 Medium 114.0
2560x1440 High 94.0
2560x1440 Ultra 59.0
1920x1080 Low 196.0
1920x1080 Medium 160.0
1920x1080 High 131.0
1920x1080 Ultra 82.0

Downfall with iUltra 7 265HX + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 7 265HX + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.