Fivem
This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 22 | 28 | 35 | 45 |
| 1440p QHD | 40 | 51 | 64 | 81 |
| 1080p Full HD | 60 | 77 | 97 | 123 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis
Settings Recommendations
For Fivem, the measured data reveals a clear trade-off between visual fidelity and frame rate across the four available presets. At 1920x1080, the Low preset delivers an average of 123 FPS, which is the highest measured value across any resolution and setting combination. The Medium preset follows at 97 FPS, High at 77 FPS, and Ultra drops to 60 FPS. The step from Low to Medium costs 26 FPS, while the step from High to Ultra costs 17 FPS. The Medium preset provides a balanced experience, with a minimum of 82 FPS and a maximum of 111 FPS, indicating consistent frame pacing that avoids dramatic dips.
At 2560x1440, the pattern persists but with lower absolute numbers. Low achieves 81 FPS, Medium 64 FPS, High 51 FPS, and Ultra 40 FPS. The Medium preset at this resolution shows a minimum of 54 FPS and a maximum of 73 FPS, which remains playable for most scenarios. Moving to 3840x2160, all presets fall below 60 FPS, with Low at 45 FPS, Medium at 35 FPS, High at 28 FPS, and Ultra at 22 FPS. The Medium preset at 4K has a minimum of 30 FPS and a maximum of 41 FPS, which is marginal for smooth gameplay.
Benchmark results indicate that the Medium preset offers the best compromise between visual quality and performance across all resolutions. At 1080p, it maintains an average above 90 FPS, comfortably above the refresh rate of standard monitors. At 1440p, it stays above 60 FPS on average. The High preset is viable for 1080p and 1440p, but the Ultra preset only becomes reasonable at 1080p, where it hits exactly 60 FPS on average. For users prioritizing frame rate, Low is the optimal choice, particularly at 1440p and 4K where the difference between Low and Medium is 17 FPS and 10 FPS respectively.
CPU Role
The Intel Core Ultra 7 265 is a 20-core, 20-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process by TSMC. Its base clock is 2.40 GHz with a boost clock of 5.30 GHz, and it features 30 MB of shared L3 cache. In synthetic benchmarks, this CPU achieves a Cinebench R23 multi-core score of 42216 and a single-core score of 5960. Its PassMark multi-thread score is 49682, with a single-thread score of 4689. The CPU's percentile versus all CPUs is 93, placing it in the top tier of processors.
In Fivem, the CPU's role is significant because the game is a multiplayer modification of Grand Theft Auto V, which relies heavily on single-thread performance for game logic and physics, but also benefits from multi-core capabilities for handling multiple players and scripts. The Core Ultra 7 265's high boost clock of 5.30 GHz is crucial for maintaining frame rates in CPU-bound scenarios, particularly at lower resolutions where the GPU is less stressed. The data shows that at 1080p Low settings, the average FPS reaches 123, which suggests the CPU is capable of feeding the GPU with enough frames. However, the drop from Low to Medium at 1080p (123 to 97 FPS) indicates that the CPU can handle the increased draw calls and script load, but the GPU becomes a limiting factor as settings increase.
Comparing to its nearest rivals, the Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% lower than the AMD EPYC 4464P (64823) and 0.3% higher than the Intel Core Ultra 7 265F (64438). It is 0.7% higher than the AMD EPYC 7343 (64202) and 0.7% lower than the AMD EPYC 9124 (65104). These deltas are minimal, indicating that the CPU's performance is well within the expected range for its class. In Fivem, the CPU's 20 cores and 20 threads do not appear to be fully utilized, as the game is not heavily multithreaded, but the high single-core performance is likely the reason why the CPU does not bottleneck the GPU at 1080p Low settings.
GPU Role
The NVIDIA GeForce GTX 1660 SUPER is based on the Turing architecture, manufactured on a 12 nm process. It has 6 GB of GDDR6 memory on a 192-bit bus, providing a bandwidth of 336.0 GB/s. The GPU's base clock is 1530 MHz with a boost clock of 1785 MHz. It features 1408 shading units, 88 texture mapping units, and 48 raster output units. Its FP32 performance is 5.027 TFLOPS, and it has a pixel rate of 85.68 GPixel/s and a texture rate of 157.1 GTexel/s. The GPU's percentile versus all GPUs is 53, placing it in the mid-range category.
In Fivem, the GTX 1660 SUPER's 6 GB VRAM is a potential limitation at higher resolutions and settings. The measured data shows that at 4K Ultra, the average FPS drops to 22, which is likely due to both GPU compute limits and VRAM capacity. The GPU's memory bandwidth of 336.0 GB/s is sufficient for 1080p and 1440p, but at 4K, the texture data exceeds what the 6 GB buffer can efficiently handle, causing performance degradation. The GPU's boost clock of 1785 MHz is relatively modest compared to modern cards, but its performance in Fivem at 1080p Medium (97 FPS) and High (77 FPS) suggests it is adequate for these settings.
Comparing to its nearest rivals, the GTX 1660 SUPER has an average benchmark score of 12986. The NVIDIA GeForce RTX 3050 Ti Mobile scores 12940, which is 0.4% lower. The AMD Radeon RX 580 scores 12928, also 0.4% lower. The NVIDIA Tesla M2090 scores 13075, which is 0.7% higher, and the AMD Radeon 740M scores 12870, which is 0.9% lower. These deltas are small, indicating that the GTX 1660 SUPER performs similarly to its direct competitors. In Fivem, the GPU is the primary bottleneck at 4K, as evidenced by the sharp FPS drop from 1440p to 4K across all settings. At 1080p Low, the GPU can achieve 123 FPS, but this drops to 60 FPS at Ultra, showing that the GPU's compute resources are taxed by higher-quality shadows, reflections, and draw distances.
FAQ
Q: What is the highest average FPS achievable with this combo in Fivem?
A: The highest average FPS is 123, achieved at 1920x1080 with Low settings.
Q: How does the CPU compare to its nearest rival in synthetic benchmarks?
A: The Intel Core Ultra 7 265 has an average benchmark score of 64640, which is 0.3% lower than the AMD EPYC 4464P and 0.3% higher than the Intel Core Ultra 7 265F.
Q: What is the GPU's performance percentile relative to all GPUs?
A: The NVIDIA GeForce GTX 1660 SUPER has a percentile of 53, placing it in the mid-range of all tested GPUs.
Q: Is the Ultra preset playable at 2560x1440?
A: Yes, the Ultra preset at 2560x1440 achieves an average FPS of 40, which is playable but may not be smooth for fast-paced gameplay.
Q: What is the minimum FPS recorded at 1080p Medium settings?
A: The minimum FPS at 1080p Medium is 82, with a maximum of 111.
Q: How much does the average FPS drop from 1080p to 4K at High settings?
A: The average FPS drops from 77 at 1080p to 51 at 1440p and 28 at 4K, a total drop of 49 FPS from 1080p to 4K.
Resolution Scaling
The measured FPS data shows a clear pattern of decreasing performance as resolution increases, which is typical for a GPU-bound scenario. At Low settings, the average FPS drops from 123 at 1080p to 81 at 1440p (a 34% reduction) and then to 45 at 4K (a further 44% reduction from 1440p). At Medium settings, the drop is from 97 at 1080p to 64 at 1440p (34% reduction) and then to 35 at 4K (45% reduction). At High settings, the drop is from 77 at 1080p to 51 at 1440p (34% reduction) and then to 28 at 4K (45% reduction). At Ultra settings, the drop is from 60 at 1080p to 40 at 1440p (33% reduction) and then to 22 at 4K (45% reduction).
The consistent percentage drop from 1080p to 1440p (approximately 33-34%) indicates that the GPU is the primary limiting factor, as the pixel count increases by 78% but the FPS decreases by only a third. This suggests that the GPU's fill rate and memory bandwidth are being utilized efficiently. However, the drop from 1440p to 4K is steeper (44-45%), which is expected because 4K has 2.25 times the pixels of 1440p. The fact that the percentage drop is similar across all settings suggests that the GPU is uniformly stressed, and the CPU is not a bottleneck even at 4K.
The data indicates that this combo is best suited for 1080p and 1440p gaming. At 1080p, all settings are playable, with Ultra achieving 60 FPS. At 1440p, Low and Medium are playable (81 and 64 FPS), but High and Ultra fall below 60 FPS (51 and 40 FPS). At 4K, no setting achieves 60 FPS, and even Low only reaches 45 FPS. This suggests that the GTX 1660 SUPER's 6 GB VRAM and compute capabilities are insufficient for 4K gaming in Fivem, and users should stick to lower resolutions for a smooth experience.
Measured FPS Breakdown
At 1920x1080, the measured FPS values are as follows: Low settings average 123 FPS, Medium settings average 97 FPS (with a minimum of 82 and maximum of 111), High settings average 77 FPS, and Ultra settings average 60 FPS. This resolution provides the best overall performance, with all settings achieving at least 60 FPS on average.
At 2560x1440, the average FPS decreases across all settings: Low averages 81 FPS, Medium averages 64 FPS (minimum 54, maximum 73), High averages 51 FPS, and Ultra averages 40 FPS. The Medium preset remains above 60 FPS on average, making it the highest setting that maintains smooth gameplay at this resolution.
At 3840x2160, the average FPS drops significantly: Low averages 45 FPS, Medium averages 35 FPS (minimum 30, maximum 41), High averages 28 FPS, and Ultra averages 22 FPS. Only the Low preset comes close to 60 FPS, and it falls short by 15 FPS. The Ultra preset at 4K is the worst-performing combination, with an average of 22 FPS, which is likely to be unplayable for most users.
The data shows that the Medium preset consistently provides a stable experience, with the minimum FPS at each resolution staying within a reasonable range of the average. At 1080p, the minimum is 82 FPS, at 1440p it is 54 FPS, and at 4K it is 30 FPS. This consistency suggests that the Medium preset avoids the severe frame drops that might occur at Ultra settings due to memory or compute limitations.
How This Combo Ranks
The combo of Intel Core Ultra 7 265 and NVIDIA GeForce GTX 1660 SUPER ranks 2569 out of 3005 tested combinations in Fivem. This places it in the 85.5th percentile of all combos, meaning it performs better than approximately 85% of tested systems. However, this ranking is relatively low compared to other high-end CPU and GPU pairings, which is expected given the mid-range GPU.
The CPU's high percentile (93rd) contrasts sharply with the GPU's lower percentile (53rd), indicating that the processor is significantly more capable than the graphics card. In Fivem, this imbalance means that the GPU is likely the limiting factor in most scenarios, particularly at higher resolutions and settings. The CPU has ample headroom to handle even more demanding graphics cards, but the GTX 1660 SUPER constrains the overall performance.
The ranking of 2569 out of 3005 suggests that this combo is positioned in the lower half of the performance spectrum for Fivem. This is consistent with the measured FPS data, which shows that the combo struggles at 4K and cannot maintain 60 FPS at 1440p with High or Ultra settings. For users with this combo, the optimal experience is at 1080p with Medium or High settings, where the average FPS ranges from 77 to 97. The combo's ranking indicates that while it is not a top-tier performer, it is still capable of delivering a playable experience at mainstream resolutions, provided the settings are adjusted appropriately.
Hardware Specifications
Intel Core Ultra 7 265
NVIDIA GeForce GTX 1660 SUPER
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265 + NVIDIA GeForce GTX 1660 SUPER in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 45.0 |
| 3840x2160 | Medium | 35.0 |
| 3840x2160 | High | 28.0 |
| 3840x2160 | Ultra | 22.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 64.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 40.0 |
| 1920x1080 | Low | 123.0 |
| 1920x1080 | Medium | 97.0 |
| 1920x1080 | High | 77.0 |
| 1920x1080 | Ultra | 60.0 |
Fivem with iUltra 7 265 + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with GTX 1660 SUPER + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with iUltra 7 265 + GTX 1660 SUPER
Explore FPS benchmarks for other games using this same hardware combination.