Fivem

Fivem

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 35 45
1440p QHD 40 51 64 81
1080p Full HD 60 77 97 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 35
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 81
2560x1440 Medium 64
2560x1440 High 51
2560x1440 Ultra 40
1920x1080 Low 123
1920x1080 Medium 97
1920x1080 High 77
1920x1080 Ultra 60

Fivem with Intel Core i7-14700KF + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

# Fivem with Intel Core i7-14700KF + NVIDIA GeForce GTX 1660 SUPER

The pairing of Intel's 20-core Core i7-14700KF with NVIDIA's GTX 1660 SUPER creates a stark asymmetry in Fivem: the CPU sits at the 94th percentile among all processors, while the GPU lands at just the 53rd percentile among all graphics cards. Benchmark results across three resolutions confirm this bottleneck dynamic, with frame rates collapsing from a smooth 123 FPS at 1080p Low to an unplayable 22 FPS at 4K Ultra. The data reveals a system where the graphics card dictates performance ceilings in most scenarios, yet the CPU's massive thread count and high boost clocks keep minimum frame rates respectable even when the GPU is saturated.

Resolution Scaling

The measured FPS data shows a predictable but steep decline as resolution increases, and the pattern strongly implicates the GTX 1660 SUPER as the limiting factor. At 1080p Low, the combo produces 123 FPS; moving to 1440p Low drops that to 81 FPS (a 34% reduction), and 4K Low falls to 45 FPS (another 44% drop from 1440p). This scaling behavior is characteristic of a GPU-bound scenario — the CPU's workload per frame stays relatively constant while pixel throughput demands grow quadratically. The i7-14700KF's 28 threads and 5.60 GHz boost clock are nowhere near their limits at these settings.

The gap between Low and Ultra settings widens dramatically at higher resolutions, which further confirms GPU saturation. At 1080p, the spread from Low (123 FPS) to Ultra (60 FPS) is 63 FPS; at 1440p, the spread is 41 FPS (81 vs 40); at 4K, it narrows to 23 FPS (45 vs 22). When the GPU is already struggling with pixel count, additional graphical effects have less relative impact because the render pipeline is already stalled. The 4K Medium result (35 FPS average, with minimums of 30 and maximums of 41) shows that even moderate settings push the card to its limits — the 6 GB GDDR6 frame buffer and 336.0 GB/s bandwidth are simply insufficient for 4K workloads.

Interestingly, the 1440p High result of 51 FPS sits closer to the 4K Medium (35 FPS) than to 1080p High (77 FPS), suggesting that 1440p is the practical ceiling for this GPU in Fivem. For players targeting 60+ FPS, the data indicates that 1080p is the only viable resolution, and even then only at Medium (97 FPS) or Low (123 FPS) settings. The 1080p Ultra result of 60 FPS exactly hits the 60 FPS target, but with no headroom for dips, making it a borderline choice.

CPU Role

The Intel Core i7-14700KF brings 20 cores and 28 threads to this pairing, a configuration that would normally dominate multiplayer CPU-bound scenarios. Its Cinebench R23 multi-core score of 44,167 and single-core score of 6,235 place it in the 94th percentile of all CPUs, and its nearest rivals include the AMD Ryzen 9 7950X (0.9% ahead in average benchmark score) and the Intel Core Ultra 7 265K (1% ahead). However, in Fivem, the CPU's role is largely reduced to feeding the GTX 1660 SUPER — the GPU's 5.027 TFLOPS FP32 throughput and 157.1 GTexel/s texture rate are the real constraints.

The CPU's 3.40 GHz base clock and 5.60 GHz boost clock provide substantial single-thread headroom, which matters for Fivem's game logic and physics simulation. The 33 MB shared L3 cache and 2 MB per-core L2 cache help keep frequently accessed data close to the cores, reducing memory latency. Yet the data shows that even at 1080p Low — the most CPU-favorable scenario in this test — the combo delivers 123 FPS, which is respectable but not extraordinary for a CPU of this caliber. The bottleneck becomes apparent when comparing settings: at 1080p, dropping from Ultra (60 FPS) to Low (123 FPS) more than doubles frame rate, a pattern that would not occur if the CPU were the limiting factor.

The CPU's PassMark multi-thread score of 52,425 and single-thread score of 4,480 indicate massive compute capability, but Fivem's engine appears to scale primarily with GPU through-put at these settings. The 125 W TDP and Intel Socket 1700 platform provide ample power delivery, but none of this helps when the GPU's 6 GB VRAM is exhausted or its 1,408 shading units are overwhelmed. In short, the i7-14700KF is overqualified for this GPU pairing in Fivem, and the data suggests that upgrading the graphics card would yield far greater performance gains than any CPU change.

FAQ

Q: Is the GTX 1660 SUPER sufficient for 4K gaming in Fivem?

A: No. The measured results show 4K High averaging only 28 FPS, 4K Medium at 35 FPS, and 4K Ultra at 22 FPS. Even 4K Low manages just 45 FPS, which is below the 60 FPS threshold for smooth gameplaycars. The card's 6 GB GDDR6 memory and 192-bit bus are not equipped for 4K resolution workloads.

Q: What is the best resolution for this CPU-GPU combo in Fivem?

A: Based on the data, 1080p is the only resolution where the combo consistently exceeds 60 FPS. At 1080p Medium, the average is 97 FPS, and at Low it reaches 123 FPS. 1440p High achieves 51 FPS, which may be acceptable for some players but misses the 60 FPS target.

Q: How does the i7-14700KF compare to its nearest CPU rivals in raw performance?

A: The i7-14700KF has an average benchmark score of 70,163, which is 0.2% above the AMD Ryzen 7 9700F (69,996), 0.4% above the AMD Ryzen 9 7940HX (69,875), and 0.9% above the AMD Ryzen 9 7950X (69,515). It lags the Intel Core Ultra 7 265K by 1% (70,879).

Q: Does the 8-pin power connector and 300 W suggested PSU limit this GPU's performance?

A: The data does not indicate any power-related throttling. The GTX 1660 SUPER has a 125 W TDP and is a dual-slot card, and its benchmark results in Fivem align with its 53rd percentile ranking among all GPUs, suggesting it performs as expected without power constraints.

Q: What frame rates can players expect at 1440p with this setup?

A: At 1440p, the measured averages are 81 FPS on Low, 64 FPS on Medium (with minimums of 54 and maximums of 73), 51 FPS on High, and 40 FPS on Ultra. Only the Low preset provides a consistently smooth experience above 60 FPS.

Q: How does the GTX 1660 SUPER's 6 GB VRAM affect Fivem performance?

A: The 6 GB GDDR6 frame buffer appears sufficient for 1080p and 1440p settings, as the frame rate drops from High to Ultra at these resolutions are proportional to GPU compute load rather than VRAM spills. However, at 4K, the 22-45 FPS range suggests the card's memory bandwidth (336.0 GB/s) and capacity are strained by the higher resolution's texture and geometry demands.

Measured FPS Breakdown

At 1920x1080, the combo delivers its strongest results. Low settings produce 123 FPS average, making it the only preset in this test to exceed 120 FPS. Medium settings yield 97 FPS average with a minimum of 82 and maximum of 111, providing a solid 60+ FPS experience with some headroom. High settings drop to 77 FPS, while Ultra falls to exactly 60 FPS — playable but with no margin for demanding scenes. The 60 FPS Ultra result is notable because it precisely matches the common refresh rate target, but the lack of min/max data suggests potential dips below that threshold in heavy multiplayer moments.

Moving to 2560x1440, the frame rate curve flattens and shifts downward. Low settings average 81 FPS, Medium averages 64 FPS with a minimum of 54 and maximum of 73, High averages 51 FPS, and Ultra averages 40 FPS. The Medium preset's 54 FPS minimum is particularly telling — it shows that even the "safe" middle ground can dip below 60 FPS during intense scenes. At this resolution, the GTX 1660 SUPER's 1,408 shading units and 5.027 TFLOPS compute are clearly stretched, as the gap between Low and Ultra (41 FPS) is smaller than at 1080p (63 FPS), indicating diminishing returns from settings changes.

At 3840x2160, the results are largely unplayable for competitive or smooth gameplay. Low settings average 45 FPS, Medium averages 35 FPS (minimum 30, maximum 41), High averages 28 FPS, and Ultra drops to 22 FPS. The Medium preset's 30 FPS minimum is at the edge of playability for cinematic experiences but falls short of action-game standards. The data shows a clear pattern: each resolution jump halves the effective settings ceiling, with 4K requiring Low settings just to approach 45 FPS, which is still below the 60 FPS target.

GPU Role

The NVIDIA GeForce GTX 1660 SUPER, based on the TU116 chip with 6,600 million transistors on a 284 mm² die, is the clear performance limiter in this Fivem configuration. Its 53rd percentile ranking among all GPUs places it mid-pack, and its nearest rivals include the RTX 3050 Ti Mobile (0.4% ahead), AMD Radeon RX 580 (0.4% ahead), and AMD Radeon 740M (0.9% ahead). The card's 1,530 MHz base clock and 1,785 MHz boost clock, combined with 1,408 shading units, 88 TMUs, and 48 ROPs, deliver 5.027 TFLOPS FP32 performance. Its 6 GB GDDR6 memory on a 192-bit bus provides 336.0 GB/s bandwidth, which is adequate for 1080p but insufficient for 4K.

The measured FPS data shows that the GPU's 85.68 GPixel/s pixel fill rate and 157.1 GTexel/s texture rate become bottlenecks as resolution increases. At 1080p, the card can maintain over 60 FPS on all presets except Ultra (which hits exactly 60), but at 1440p, only Low and Medium exceed 60 FPS, and at 4K, no preset reaches even 50 FPS. The card's 12 nm Turing architecture supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers Fivem's rendering requirements, but the lack of ray tracing cores or tensor cores is irrelevant here — the raw compute and memory bandwidth are the limiting factors.

The GTX 1660 SUPER's 125 W TDP and dual-slot design make it a modest power consumer, and its 1x 8-pin power connector with 300 W suggested PSU is generous for a card of this class. However, the 6 GB VRAM capacity is a concern for Fivem's multiplayer environments, where numerous player models, vehicles, and textures must be held in memory. The 4K results suggest that the frame buffer is likely being exhausted at that resolution, as the 22-45 FPS range across settings indicates the card is swapping or stalling rather than simply rendering slower. At 1080p and 1440p, the VRAM appears sufficient, as the scaling between Low and Ultra is consistent with compute-bound behavior.

Settings Recommendations

For players prioritizing a consistent 60+ FPS experience, the data points to 1080p Medium as the optimal preset. The 97 FPS average with an 82 FPS minimum provides a 15 FPS cushion above the 60 FPS threshold, ensuring that multiplayer chaos — with dozens of players, vehicles, and scripted events — does not drag frame rates below playable levels. The 82 FPS minimum is particularly reassuring, as it indicates the GPU can handle the most demanding moments at this configuration. 1080p Low offers higher headroom (123 FPS average) but sacrifices visual fidelity for gains that may not be perceptible on standard monitors.

If players insist on 1440p, the Medium preset (64 FPS average, 54 FPS minimum) is the only option that approaches 60 FPS, but the 54 FPS minimum means dips will occur. The 1440p High preset (51 FPS) and Ultra (40 FPS) are best avoided for action-oriented gameplay. At 4K, none of the presets are recommended for smooth play, but if forced, Low (45 FPS) is the only choice that stays above 30 FPS; Medium (35 FPS) and High (28 FPS) fall below the 30 FPS minimum for acceptable interactivity, and Ultra (22 FPS) is essentially a slideshow.

The 1080p Ultra preset at exactly 60 FPS presents an interesting borderline case — it hits the target but with zero headroom. Given that Fivem is a multiplayer game with unpredictable scene complexity, the 1080p Medium preset is the safer recommendation because its 82 FPS minimum provides a 22 FPS buffer over the 60 FPS threshold. For players with high refresh rate monitors (144 Hz or above), 1080p Low at 123 FPS is the only preset that approaches triple-digit frame rates, though the visual trade-offs may not be worthwhile for all users.

How This Combo Ranks

In the database of tested combos for Fivem, this pairing of Intel Core i7-14700KF and GTX 1660 SUPER ranks 3,174 out of 3,707 combinations, placing it in the bottom 14% of all tested systems. This ranking is surprisingly low given the CPU's 94th percentile performance, and it underscores how heavily Fivem's performance is weighted toward the GPU. The i7-14700KF's average benchmark score of 70,163 is nearly 5.4 times higher than the GTX 1660 SUPER's average of 12,986, yet the combo's in-game ranking is dragged down by the GPU's mid-pack position.

The ranking suggests that many tested combos feature either more balanced pairings or stronger GPUs paired with weaker CPUs. For context, the GPU's nearest rivals (RTX 3050 Ti Mobile, RX 580) would likely produce similar or slightly better Fivem results, while the CPU's nearest rivals (Ryzen 9 7950X, Core Ultra 7 265K) would not meaningfully change the outcome because the GPU remains the bottleneck. The 3,174th rank out of 3,707 indicates that players with this combo are likely experiencing frame rates well below what the CPU alone could support, and that upgrading the GPU would be the most effective way to improve their in-game ranking.

The data implies that this combo is best suited for 1080p gaming at medium settings, where it can deliver a smooth experience, but it falls behind in higher-resolution scenarios. The wide gap between the CPU's potential and the GPU's actual delivery in Fivem makes this a clear case of bottlenecking, and the ranking reflects that imbalance. For players considering this combo, the measured results provide a realistic expectation: excellent 1080p performance, passable 1440p at reduced settings, and poor 4K performance across all presets.

Hardware Specifications

Intel Core i7-14700KF

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700KF + NVIDIA GeForce GTX 1660 SUPER in Fivem

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 35.0
3840x2160 High 28.0
3840x2160 Ultra 22.0
2560x1440 Low 81.0
2560x1440 Medium 64.0
2560x1440 High 51.0
2560x1440 Ultra 40.0
1920x1080 Low 123.0
1920x1080 Medium 97.0
1920x1080 High 77.0
1920x1080 Ultra 60.0

Fivem with ii7-14700KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1660 SUPER + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii7-14700KF + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.