Fivem

Fivem

AVERAGE FPS
60
good

This combination provides smooth gameplay with an average of 60 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 35 45
1440p QHD 40 51 64 81
1080p Full HD 60 77 97 123

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 35
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 81
2560x1440 Medium 64
2560x1440 High 51
2560x1440 Ultra 40
1920x1080 Low 123
1920x1080 Medium 97
1920x1080 High 77
1920x1080 Ultra 60

Fivem with AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The AMD Ryzen 7 9700F and NVIDIA GeForce GTX 1660 SUPER combination delivers a playable but constrained experience in Fivem, a multiplayer title from 2017. The data shows this pairing sits near the bottom of the tested combos, with a rank of 2569 out of 3005. The 8-core, 16-thread Zen 5 processor is clearly not the limiting factor; instead, the GTX 1660 SUPER’s 6 GB of GDDR6 memory and 192-bit bus become the primary constraint as resolution climbs.

CPU Role — cores, clocks, and how they relate to this game's results

The AMD Ryzen 7 9700F is a desktop processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. The CPU’s cache layout includes 80 KB of L1 per core, 1 MB of L2 per core, and 32 MB of shared L3 cache. This processor supports DDR5 memory in a dual-channel configuration, with a memory bandwidth of 89.6 GB/s, and it uses the AMD Socket AM5 platform. The 65 W TDP and 4 nm process node from TSMC indicate an efficient design, while the 8,315 million transistors on a 70.6 mm² die size reflect a dense implementation.

In Fivem, the CPU’s role is to feed the GPU with draw calls and game logic, particularly in multiplayer scenarios where multiple players and vehicles are simulated. The Ryzen 7 9700F’s PassMark single-thread score of 4691 and multithread score of 36470 suggest strong per-core performance and substantial parallel capability. The PassMark physics score of 2122 further indicates the CPU can handle the calculations required by the game’s physics engine. For a title like Fivem, which often relies on single-thread performance for server-side logic and simulation, the 5.50 GHz boost clock is advantageous. The CPU’s percentile of 94 against all CPUs places it in the top tier of processors, and its average benchmark score of 69996 aligns closely with rivals such as the AMD Ryzen 9 7940HX, which scores 69875 with a deltaPct of 0.2, and the Intel Core i7-14700KF, which scores 70163 with a deltaPct of -0.2.

Given this CPU strength, the measured FPS across resolutions is unlikely to be bottlenecked by the processor. At 1080p Low, the combo reaches 123 FPS, which is a high enough frame rate that the CPU is keeping up with the GPU’s output. At 4K Ultra, the frame rate drops to 22 FPS, a value that cannot be attributed to CPU limitations given the processor’s benchmark scores. Instead, the data suggests the GTX 1660 SUPER is the limiting component, as its PassMark G3D score of 12699 and percentile of 53 against all GPUs are modest. The CPU’s high single-thread and multithread performance mean it can handle the game’s demands, but the GPU’s 5.027 TFLOPS FP32 compute and 85.68 GPixel/s pixel rate are insufficient for higher resolutions. The result is a system where the CPU has headroom, but the GPU caps performance, especially when settings and resolution increase.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo ranking in Fivem places this specific CPU-GPU pairing at 2569 out of 3005 tested combinations. This rank indicates that the majority of other tested systems outperform this setup in terms of measured FPS. The rank of 2569 is in the lower 15% of all combos, which is consistent with the GPU’s mid-tier status. The GTX 1660 SUPER’s nearest rivals include the NVIDIA GeForce RTX 3050 Ti Mobile, which scores 12940 with a deltaPct of 0.4, and the AMD Radeon RX 580, which scores 12928 with a deltaPct of 0.4. The NVIDIA Tesla M2090 scores 13075 with a deltaPct of -0.7, and the AMD Radeon 740M scores 12870 with a deltaPct of 0.9. These rivals are all within a narrow performance band, confirming that the GTX 1660 SUPER is a mid-range GPU, but its exact position in this band is slightly below some competitors.

The CPU’s rank percentile of 94 is high, but the combo rank is dragged down by the GPU. For instance, if the Ryzen 7 9700F were paired with a stronger GPU, the combo rank would likely improve significantly. The data shows that the CPU’s average benchmark score of 69996 is comparable to the AMD Ryzen 9 7950X, which scores 69515 with a deltaPct of 0.7, and the Intel Core i7-14700K, which scores 69355 with a deltaPct of 0.9. These CPUs are all flagship or near-flagship parts, yet the GTX 1660 SUPER’s average benchmark score of 12986 places it at the 53rd percentile, meaning roughly half of all GPUs outperform it. This mismatch between CPU and GPU performance explains the low combo rank; the CPU is not the issue, but the GPU cannot deliver the frame rates that the CPU would allow in a more balanced system.

In Fivem specifically, the game’s multiplayer nature and the presence of many other players can occasionally stress the CPU, but the measured data does not show the CPU bottlenecking. At 1080p Low, the combo achieves 123 FPS, which is a respectable frame rate. At 4K Ultra, the frame rate falls to 22 FPS, a 82% drop from the 1080p Low figure. This drop is far too steep to be explained by CPU limitations; it is a classic GPU-bound scenario. The combo rank of 2569 reflects that this setup is best suited for lower resolutions and settings, and it will struggle at 4K.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data across resolutions reveals a clear pattern of GPU limitation. At 1920x1080 with Low settings, the combo averages 123 FPS. Moving to 2560x1440 Low, the average drops to 81 FPS, a reduction of 42 frames or 34%. At 3840x2160 Low, the average falls to 45 FPS, which is 63% lower than the 1080p Low figure. This scaling is consistent with a GPU that has limited memory bandwidth and compute resources. The GTX 1660 SUPER’s 336.0 GB/s memory bandwidth and 6 GB of VRAM are not sufficient for high resolutions, especially in a game like Fivem that can have complex scenes with many objects.

For Medium settings, the pattern is similar. At 1080p Medium, the average is 97 FPS, with a minimum of 82 and maximum of 111. At 1440p Medium, the average drops to 64 FPS, with a minimum of 54 and maximum of 73. At 4K Medium, the average falls to 35 FPS, with a minimum of 30 and maximum of 41. The drop from 1080p to 4K at Medium settings is 62 FPS, or 64%, which again points to the GPU as the bottleneck. The CPU’s strong single-thread performance cannot compensate for the GPU’s inability to render more pixels.

High settings show the same trend. At 1080p High, the average is 77 FPS. At 1440p High, it drops to 51 FPS, a 34% reduction. At 4K High, the average is 28 FPS, which is 64% lower than the 1080p High figure. Ultra settings are the most demanding, with 1080p Ultra averaging 60 FPS, 1440p Ultra averaging 40 FPS, and 4K Ultra averaging 22 FPS. The 1080p Ultra to 4K Ultra drop is 38 FPS, or 63%. The consistency of these percentage drops across settings indicates that resolution is the primary factor, and the GPU is the limiting component. The CPU’s benchmark scores, such as the PassMark integer math score of 120788 and floating point math score of 77955, are more than adequate for this game; they are not the reason for the frame rate collapse at higher resolutions.

The data also shows that lowering settings has a significant impact at 4K. Going from 4K Ultra at 22 FPS to 4K Low at 45 FPS is a 105% improvement. This suggests that the GPU’s pixel fill rate and texture rate, which are 85.68 GPixel/s and 157.1 GTexel/s respectively, are being overwhelmed at higher settings. The 6 GB of VRAM may also be a factor at 4K Ultra, as textures and geometry can exceed that capacity, causing stutters or reduced performance. The minimum FPS values at 4K Medium (30 FPS) and 1440p Medium (54 FPS) further indicate that the GPU is under heavy load, as these minimums are close to the averages, suggesting consistent frame times rather than occasional spikes.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS values provide a complete picture of performance across three resolutions and four settings presets. At 1920x1080, the combo delivers its best results. With Low settings, the average FPS is 123, which is the highest measured value in the entire dataset. Medium settings reduce the average to 97 FPS, with a minimum of 82 and maximum of 111. High settings yield 77 FPS on average, and Ultra settings produce 60 FPS. The 1080p Ultra number is exactly half of the 1080p Low number, indicating that the Ultra preset imposes roughly double the rendering load.

At 2560x1440, performance drops noticeably. Low settings average 81 FPS, which is 42 FPS lower than 1080p Low. Medium settings average 64 FPS, with a minimum of 54 and maximum of 73. High settings average 51 FPS, and Ultra settings average 40 FPS. The gap between Low and Ultra at 1440p is 41 FPS, compared to a 63 FPS gap at 1080p. This narrowing suggests that at 1440p, the GPU is becoming more saturated, and the relative difference between settings shrinks because the GPU is already struggling to maintain high frame rates.

At 3840x2160, the combo is clearly out of its depth. Low settings average 45 FPS, which is the only playable frame rate at this resolution. Medium settings average 35 FPS, with a minimum of 30 and maximum of 41. High settings average 28 FPS, and Ultra settings average 22 FPS. The 4K Low number is 78 FPS lower than the 1080p Low number, a 63% decline. The 4K Ultra number is 38 FPS lower than the 1080p Ultra number, also a 63% decline. This consistent percentage drop across settings reinforces that resolution, not settings, is the primary driver of the FPS decrease.

The minimum and maximum FPS values are only recorded for Medium settings at each resolution. At 1080p Medium, the minimum is 82 and the maximum is 111, giving a range of 29 FPS. At 1440p Medium, the minimum is 54 and maximum is 73, a range of 19 FPS. At 4K Medium, the minimum is 30 and maximum is 41, a range of 11 FPS. The shrinking range at higher resolutions indicates that the GPU is operating at its limit, with less variation in frame times because it is consistently rendering near its maximum capability. The 4K Medium minimum of 30 FPS is worth noting, as it suggests that even the lowest frames are not dropping below 30, but the average of 35 is still low.

In terms of settings scaling, the data shows that going from Low to Ultra at 1080p costs 63 FPS (123 to 60). At 1440p, the cost is 41 FPS (81 to 40). At 4K, the cost is 23 FPS (45 to 22). This decreasing cost of Ultra settings at higher resolutions is counterintuitive, but it reflects that at 4K, the GPU is already so limited that the difference between Low and Ultra is smaller in absolute terms. The relative reduction from Low to Ultra is 51% at 1080p, 51% at 1440p, and 51% at 4K, which is a consistent ratio.

FAQ

Q: What is the best resolution to play Fivem with this CPU-GPU combo?

A: Based on the measured FPS, 1920x1080 is the only resolution where the combo consistently exceeds 60 FPS across all settings. At 1080p Ultra, the average is 60 FPS, while 1080p Low reaches 123 FPS. At 1440p, only Low settings exceed 60 FPS with an average of 81 FPS, and at 4K, no settings reach 60 FPS, with Low averaging 45 FPS.

Q: How does the Ryzen 7 9700F compare to its nearest rivals in CPU benchmarks?

A: The Ryzen 7 9700F has an average benchmark score of 69996. This is 0.2% higher than the AMD Ryzen 9 7940HX, which scores 69875, and 0.2% lower than the Intel Core i7-14700KF, which scores 70163. It is 0.7% higher than the AMD Ryzen 9 7950X (69515) and 0.9% higher than the Intel Core i7-14700K (69355). These deltas are all within 1%, indicating comparable raw CPU performance.

Q: Is the GTX 1660 SUPER the bottleneck in this system?

A: The data indicates yes. The GPU has a percentile of 53 against all GPUs, and its average benchmark score of 12986 is close to the AMD Radeon RX 580 (12928, deltaPct 0.4). The CPU’s percentile of 94 is much higher. In Fivem, the FPS drops from 123 at 1080p Low to 45 at 4K Low, a 63% reduction, which is characteristic of a GPU-bound workload, not a CPU-bound one.

Q: What is the expected frame rate at 1440p with Medium settings?

A: The measured average FPS at 2560x1440 with Medium settings is 64, with a minimum of 54 and a maximum of 73. This is a playable frame rate for most gamers, but the minimum of 54 FPS suggests there may be occasional dips below 60 FPS in demanding scenes.

Q: How does the combo rank compared to other tested systems in Fivem?

A: The combo ranks 2569 out of 3005 tested combos. This places it in the lower portion of the ranking, indicating that most other systems deliver higher FPS in Fivem. The GPU’s mid-tier status is the primary reason for this rank, as the CPU is in the top 6% of all CPUs.

Q: Can this system handle 4K gaming in Fivem?

A: The measured data shows that 4K is not viable for a smooth experience. The highest average FPS at 3840x2160 is 45 with Low settings, which is below the 60 FPS target. Medium settings drop to 35 FPS, High to 28 FPS, and Ultra to 22 FPS. Only the Low preset is marginally playable, but frame rates will be inconsistent.

Settings Recommendations

For a balanced experience, the data suggests that 1920x1080 with High settings is the sweet spot. This configuration averages 77 FPS, which is well above the 60 FPS threshold, and the visual quality is better than Low or Medium. If a higher frame rate is preferred, 1080p Medium delivers 97 FPS, but the visual difference between Medium and High may be noticeable. The 1080p Ultra preset averages exactly 60 FPS, which is playable but leaves no headroom for demanding scenes; the minimum FPS is not recorded, but the average is right at the edge.

At 2560x1440, the best preset is Low, which averages 81 FPS. Medium settings drop to 64 FPS, which is still playable, but the minimum of 54 FPS indicates that frame times can vary. For users with a 1440p monitor who prioritize frame rate, Low is the recommended preset. High and Ultra at 1440p average 51 and 40 FPS respectively, which are below the 60 FPS target and may feel less responsive.

At 3840x2160, the data shows that no preset provides a consistently smooth experience. Low settings average 45 FPS, which is the highest measured at 4K, but it is still below 60 FPS. Medium settings average 35 FPS, and the minimum of 30 FPS means that the game will often drop below 30 FPS in busy areas. High and Ultra at 4K are not recommended, as they average 28 and 22 FPS respectively. For 4K gaming, the user would need to lower the resolution to 1440p or upgrade the GPU.

The overall recommendation based on the measured rows is to use 1080p High for the best combination of visual quality and performance. If the user prefers higher frame rates, 1080p Low offers 123 FPS, which is useful for competitive play. For 1440p, Low is the only preset that maintains an average above 60 FPS, and for 4K, the experience is limited to Low settings with an average of 45 FPS. The GTX 1660 SUPER’s 6 GB of VRAM and 336.0 GB/s memory bandwidth are the limiting factors, and the Ryzen 7 9700F’s strong performance cannot overcome these constraints at higher resolutions. The data clearly shows that this combo is best suited for 1080p gaming, with 1440p being possible at lower settings and 4K being a marginal experience at best.

Hardware Specifications

AMD Ryzen 7 9700F

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700F + NVIDIA GeForce GTX 1660 SUPER in Fivem

Resolution Settings Avg FPS
3840x2160 Low 45.0
3840x2160 Medium 35.0
3840x2160 High 28.0
3840x2160 Ultra 22.0
2560x1440 Low 81.0
2560x1440 Medium 64.0
2560x1440 High 51.0
2560x1440 Ultra 40.0
1920x1080 Low 123.0
1920x1080 Medium 97.0
1920x1080 High 77.0
1920x1080 Ultra 60.0

Fivem with Ryzen 7 9700F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1660 SUPER + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 9700F + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.