Fivem

Fivem

AVERAGE FPS
72
good

This combination provides smooth gameplay with an average of 72 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 28 35 43 55
1440p QHD 46 58 73 97
1080p Full HD 73 94 117 148

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 55
3840x2160 Medium 43
3840x2160 High 35
3840x2160 Ultra 28
2560x1440 Low 97
2560x1440 Medium 73
2560x1440 High 58
2560x1440 Ultra 46
1920x1080 Low 148
1920x1080 Medium 117
1920x1080 High 94
1920x1080 Ultra 73

Fivem with Intel Core i7-12700KF + AMD Radeon RX 6600, In-Depth Analysis

Fivem, the multiplayer modification platform built on Grand Theft Auto V, presents a unique challenge for hardware. It is a multiplayer-heavy workload where server-side scripts and the simulation of a populated world create a demanding CPU load that many traditional benchmarks fail to capture. The data for this configuration, pairing the Intel Core i7-12700KF with the AMD Radeon RX 6600, provides a clear picture of how these components handle the chaotic, script-laden environments that define the Fivem experience.

Settings Recommendations

The performance data across different resolutions reveals a distinct pattern that makes the optimal settings for this combo relatively straightforward. At 1080p, the benchmark results show a clear hierarchy. The Low preset achieves an average of 147.5 FPS, while the Medium preset drops to 117.1 FPS, and the High preset settles at 94.1 FPS. The Ultra preset, however, takes a significant hit, falling to 72.6 FPS. The gap between High and Ultra is substantial, a 21.5 FPS difference, which suggests that the Ultra preset includes effects that are disproportionately taxing for the gains they provide.

Given the measured numbers, the High preset at 1080p appears to be the sweet spot for this hardware. The 94.1 FPS average is comfortably above the 60 FPS threshold and provides a smooth, responsive experience for the fast-paced, chaotic interactions typical of Fivem servers. Pushing to Ultra yields a lower average that might still be playable, but the performance cost is high. The data indicates that the step from High to Ultra is not worth the visual fidelity improvement when the frame rate drops by nearly 23%. For players who prioritize maximum smoothness and competitive responsiveness, the Medium preset at 117.1 FPS is a strong alternative, offering a significant frame rate boost over High with a modest reduction in visual quality.

At 2560x1440, the analysis changes slightly. The High preset averages 57.9 FPS, which is just below the ideal 60 FPS mark. The Medium preset, however, provides a much more comfortable 73.4 FPS. The performance drop from 1080p to 1440p is significant, as the GPU is pushed harder. The data suggests that at this resolution, the Medium preset is the more sensible choice to maintain a high and consistent frame rate. The High preset is playable but leaves less headroom for the sudden frame rate dips that can occur when many players converge on screen or complex scripts execute. The Low preset at 97 FPS shows that the game remains highly playable even with reduced detail, but Medium provides a better balance of visual quality and performance.

At 4K, the situation is constrained by the GPU. The High preset only manages an average of 35.4 FPS, which is not a smooth experience. The Medium preset is better at 43 FPS, and Low offers the only truly playable option at 54.9 FPS. For 4K gaming, the data clearly points to the Low preset as the only viable option for a decent frame rate. The Ultra preset is effectively unplayable at 28 FPS. In summary, the best experience for this combo is found with the Medium preset at 1080p and 1440p, and the Low preset at 4K. The High preset is a viable option only at 1080p.

How This Combo Ranks

The overall placement of this combination within the Fivem benchmark database is a crucial indicator of its relative performance. The combo is ranked 1417 out of 1792 tested combinations, placing it in the bottom 21% of all configs tested. This is a surprisingly low rank for a CPU that is strong, as evidenced by its performance elsewhere. The Intel Core i7-12700KF is a high-end processor with a benchmark percentile of 89, meaning it is faster than 89% of all CPUs in the database. Its average benchmark score of 35355 is nearly identical to the Intel Core i5-14400, which scores 35336, a delta of just 0.1%.

The discrepancy between the CPU's strong synthetic performance and the combo's low in-game rank points directly to the AMD Radeon RX 6600 as the limiting factor. The GPU has a benchmark percentile of 69, which is much lower than the CPU. This pairing creates a significant bottleneck where the powerful processor is often waiting on the graphics card to keep up. The low rank in Fivem indicates that the game is not just about raw CPU power; the GPU plays a critical role in handling the draw calls and rendering tasks in the dense, detailed environments of the modded game. The data shows that while the CPU is a top-tier performer, its potential is not fully realized in this specific configuration due to the GPU's lower standing.

GPU Role

The AMD Radeon RX 6600 is a mid-range graphics card based on the RDNA 2.0 architecture, and its specifications show how it manages to deliver the frame rates seen in the data. It has 8 GB of GDDR6 memory on a 128-bit bus, which provides a memory bandwidth of 224.0 GB/s. This amount of memory is adequate for 1080p and 1440p gaming, as the measured data shows, but it can be a limiting factor at 4K where the demand for texture memory is much higher. The card’s boost clock is rated at 2491 MHz, with a game clock of 2044 MHz, and it has a peak FP32 performance of 8.928 TFLOPS. These specifications place it in a position where it can handle modern games at 1080p with high settings, but it is not intended for high-refresh-rate 4K gaming.

The benchmark results for the GPU show it competes closely with the AMD Radeon 890M, with a delta of 0%. It is also near the NVIDIA GeForce RTX 3060 Ti, which has a higher average benchmark score by a delta of 0.5%. The data from Fivem shows this performance reality. At 1080p, the GPU is able to provide high frame rates on lower presets, but as resolution and settings increase, its limitations become apparent. The step from 1080p Low to 4K Low shows a drop from 147.5 FPS to 54.9 FPS, highlighting how the GPU's workload scales with pixel count. The GPU is clearly the bottleneck in this setup, as the CPU is powerful enough to feed it at all tested settings, but the card simply cannot render the frames fast enough to keep up with the CPU's potential.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of this combo's performance across different resolutions and quality presets. At 1920x1080, the performance is strong and consistent with a mid-range GPU. The Low preset delivers an average of 147.5 FPS, which is excellent for high-refresh-rate monitors. The Medium preset is still very fast at 117.1 FPS, and the High preset offers a smooth 94.1 FPS. The Ultra preset is the only one that drops below the 100 FPS mark, with an average of 72.6 FPS. These numbers show that at 1080p, the RX 6600 can handle most settings with ease.

Moving to 2560x1440, the frame rates drop as expected. The Low preset averages 97 FPS, which is still very playable. The Medium preset drops to 73.4 FPS, and the High preset falls to 57.9 FPS. The Ultra preset is the most demanding, with an average of just 45.5 FPS. This resolution presents a more balanced workload, where the GPU is starting to feel the pressure from the higher pixel count. For a 60Hz monitor at 1440p, the Medium preset is the best choice to ensure a stable frame rate.

At 3840x2160, the performance is heavily constrained by the GPU. The Low preset is the only one that provides an acceptable average of 54.9 FPS. The Medium preset drops to 43 FPS, the High preset to 35.4 FPS, and the Ultra preset to just 28 FPS. These numbers show that 4K is not a practical resolution for this GPU in Fivem, as even the lowest settings struggle to maintain a smooth 60 FPS. The data shows this combo is best used for 1080p and 1440p gaming.

Resolution Scaling

The scaling of frame rates from 1080p to 4K reveals a classic GPU-bound scenario. The performance drop is not linear but shows a significant penalty for each jump in resolution. At the Low preset, the frame rate goes from 147.5 FPS at 1080p to 97 FPS at 1440p, a 34% reduction. When moving to 4K, the frame rate drops to 54.9 FPS, which is a further 43% reduction from the 1440p figure. This steep decline highlights the immense increase in pixel workload that the GPU must process.

This pattern is consistent across all settings. For instance, at the High preset, the average FPS drops from 94.1 at 1080p to 57.9 at 1440p, a 38% reduction, and then to 35.4 at 4K, a 39% reduction from 1440p. This behavior is typical of a system where the graphics card is the primary limiting component. The Intel Core i7-12700KF has more than enough processing power to handle the game's simulation and script logic at all resolutions. The CPU's high single-thread performance, as shown by its 3dmark_single_thread score of 1043, ensures that it is not the bottleneck.

The data indicates that the limiting component in this combo is the AMD Radeon RX 6600. The consistent and steep FPS drops with increasing resolution are a clear sign of GPU saturation. The CPU is likely waiting for the GPU to finish rendering each frame, leaving performance on the table. For the best experience, players should stick to 1080p, where the GPU has enough headroom to maintain high frame rates. At 1440p, the medium preset is the most balanced choice, while 4K is only playable at the lowest settings. The CPU's strength is reflected in the fact that it can maintain high frame rates in CPU-bound scenarios, but in this graphics-intensive game, the GPU dictates the final performance.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + AMD Radeon RX 6600 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 54.9
3840x2160 Medium 43.0
3840x2160 High 35.4
3840x2160 Ultra 28.0
2560x1440 Low 97.0
2560x1440 Medium 73.4
2560x1440 High 57.9
2560x1440 Ultra 45.5
1920x1080 Low 147.5
1920x1080 Medium 117.1
1920x1080 High 94.1
1920x1080 Ultra 72.6

Fivem with ii7-12700KF + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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