Fivem

Fivem

AVERAGE FPS
71
good

This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 24 31 40 53
1440p QHD 46 60 76 96
1080p Full HD 70 90 116 149

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 53
3840x2160 Medium 40
3840x2160 High 31
3840x2160 Ultra 24
2560x1440 Low 96
2560x1440 Medium 76
2560x1440 High 60
2560x1440 Ultra 46
1920x1080 Low 149
1920x1080 Medium 116
1920x1080 High 90
1920x1080 Ultra 70

Fivem with AMD Ryzen 7 7800X3D + AMD Radeon RX 6600, In-Depth Analysis

The AMD Ryzen 7 7800X3D and AMD Radeon RX 6600 combination delivers a distinctly CPU-favorable balance in Fivem, a title where the Ryzen’s cache-heavy design provides a significant advantage over the GPU’s more modest rasterization throughput. The measured frames per second across all resolutions and settings reveal a system that can push very high frame rates at 1080p but becomes increasingly constrained as pixel count rises, with the CPU maintaining a strong baseline while the GPU dictates the ceiling at higher loads.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 7800X3D is built on the Zen 4 architecture with 8 cores and 16 threads, operating at a base clock of 4.20 GHz and a boost clock of 5.00 GHz. Its defining feature is the 96 MB of shared L3 cache, which is critical for Fivem’s multiplayer scenarios where physics, entity updates, and server-side data streams create repetitive memory access patterns. The benchmark data supports this: the CPU’s single-thread performance is strong, with a 3dmark_single_thread score of 959 and a passmark_single_thread score of 3759, but its multi-threaded results are even more telling. A cinebench_r23_multicore score of 29149 and a passmark_multithread score of 34293 show that the processor can handle heavy background loads without compromising frame delivery.

In Fivem, the game’s performance is often tied to the busiest thread handling network and scripting logic. The 7800X3D’s 3dmark_2_threads score of 1887 and 3dmark_4_threads score of 3684 indicate that even with only two or four active threads, the processor maintains high throughput. This translates directly to the measured 149.1 average FPS at 1080p Low settings, a figure that suggests the CPU is not the bottleneck at lower resolutions. The processor’s 87th percentile ranking among all CPUs places it above average, and its nearest rival, the Intel Core i7-12700F, shows a deltaPct of only 0.1, meaning the 7800X3D and the 12700F are effectively tied in synthetic averages. However, the 7800X3D’s advantage in cache size (96 MB vs. the rival’s unspecified amount) is likely what pushes Fivem’s frame rates higher than a pure score comparison would suggest.

At 4K Ultra, the system drops to 24 average FPS, which is a dramatic 83.9% decrease from the 1080p Low result. This drop is not due to CPU limitation; rather, it is a direct consequence of the GPU being overwhelmed. The CPU’s role in Fivem is to maintain stability and provide a high floor for frame rates, which it does admirably. The data shows that when the GPU can keep up, the 7800X3D allows the system to hit 90.3 FPS at 1080p High and 60.4 FPS at 1440p High, numbers that would be unattainable with a weaker processor. The 3dmark_16_threads score of 7980 and 3dmark_max_threads score of 7967 confirm that the processor scales well with additional threads, ensuring that background tasks like Discord or streaming software do not introduce stutters during gameplay.

GPU Role — VRAM, clocks, and how they relate to this game's results

The AMD Radeon RX 6600 is based on the RDNA 2.0 architecture with 8 GB of GDDR6 memory on a 128-bit bus, providing a bandwidth of 224.0 GB/s. Its boost clock of 2491 MHz and game clock of 2044 MHz deliver a theoretical FP32 performance of 8.928 TFLOPS. In Fivem, which is not a graphics-intensive title, the RX 6600’s capabilities are sufficient for high refresh rates at 1080p but fall short at higher resolutions. The GPU’s passmark_g3d score of 15096 and its 69th percentile ranking among all GPUs place it in the mid-range tier, with its nearest rival, the AMD Radeon 890M, showing a deltaPct of 0 — meaning the two are statistically identical in synthetic tests.

The 8 GB VRAM capacity is adequate for Fivem’s texture and asset streaming, but the memory bandwidth becomes a limiting factor at 4K. The measured data shows a steep decline in performance when moving from 1080p to 4K at the same settings. For instance, at High settings, the system delivers 90.3 FPS at 1080p, 60.4 FPS at 1440p, and 31.4 FPS at 4K. This 65.2% reduction from 1080p to 4K indicates that the GPU’s pixel throughput and memory bandwidth are the primary bottlenecks at higher resolutions. The GPU’s texture rate of 279.0 GTexel/s and pixel rate of 159.4 GPixel/s are modest, and they are clearly insufficient for 4K Ultra, where the system only manages 24 FPS.

At lower settings, the GPU’s limitations become less pronounced. The jump from Low to High at 1080p results in a 39.4% drop in FPS (from 149.1 to 90.3), which is a typical scaling curve for a mid-range card. However, at 4K, the same settings change results in a 40.7% drop (from 52.9 to 31.4), showing that the GPU is equally stressed at both ends of the resolution spectrum when the workload is high. The RX 6600’s 132 W TDP and dual-slot design are modest, but the performance data suggests that it is better suited for 1080p and 1440p gameplay in Fivem, where it can maintain playable frame rates without being pushed to its limits.

Settings Recommendations — which preset gives the best experience per the measured rows

Based on the measured FPS data, the optimal settings for this combination depend heavily on the target resolution. At 1080p, the High preset delivers 90.3 average FPS, which is a comfortable margin above the 60 FPS threshold for smooth gameplay. The Medium preset offers 115.5 FPS, a 27.9% improvement over High, but the visual difference between Medium and High in Fivem is often minor, making High the better choice for visual fidelity without sacrificing performance. The Ultra preset at 1080p drops to 70.4 FPS, which is still playable but represents a 22.0% reduction from High, with diminishing returns in image quality.

At 1440p, the High preset achieves 60.4 FPS, which is right at the edge of smoothness. The Medium preset provides 75.9 FPS, offering a 25.7% improvement over High and a safer margin for maintaining frame consistency. Given that Fivem is a multiplayer game where frame drops can occur during intense moments, Medium at 1440p is the recommended choice, as it balances visual quality with a more robust frame buffer. The Low preset at 1440p yields 96 FPS, but the reduced visual clarity is not worth the extra 26.5% over Medium for most users.

At 4K, the data is more challenging. The Low preset produces 52.9 FPS, which is below the 60 FPS threshold but still playable in a less competitive environment. The Medium preset drops to 40.1 FPS, and High falls to 31.4 FPS, both of which are likely to cause noticeable stutter in fast-paced multiplayer scenarios. The Ultra preset at 24 FPS is not recommended for any serious gameplay. Therefore, the pragmatic choice for 4K is the Low preset, as it provides the highest frame rate available at that resolution, albeit with significant visual compromises. The data clearly indicates that this combination is best utilized at 1080p High or 1440p Medium, where the frame rates are high enough to ensure a responsive and stable experience.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific configuration of the Ryzen 7 7800X3D and RX 6600 ranks 1473rd out of 1792 tested combos in Fivem, placing it in the 17.8th percentile of all possible pairings. This low ranking is surprising given the strong CPU performance, but it is a direct consequence of the GPU’s mid-range status. The ranking suggests that while the CPU is a top-tier performer, the GPU’s 69th percentile ranking drags the overall combination down. The data indicates that many other tested combinations feature more powerful GPUs paired with similar or weaker CPUs, resulting in higher average frame rates, particularly at 1440p and 4K.

The combo’s ranking is not a reflection of poor playability; rather, it highlights the imbalance between the two components. The CPU’s nearest rivals, such as the AMD Ryzen 7 8700G (deltaPct 0.6) and the AMD Ryzen 7 7745HX (deltaPct 0.6), have similar synthetic scores, but they would likely rank higher when paired with a stronger GPU. Conversely, the GPU’s nearest rivals, including the NVIDIA GeForce RTX 3060 Ti (deltaPct 0.5), show that the RX 6600 is at the lower edge of its performance tier. The 1473rd rank out of 1792 combos means that the overwhelming majority of tested systems achieve higher frame rates in Fivem, which is expected given that most high-end configurations will pair a powerful CPU with a more capable GPU.

The low ranking should not be interpreted as a failure; rather, it situates this combo as a solid entry-level or mid-range option. In the context of the benchmark database, it serves as a reference point for what can be achieved with a balanced but GPU-limited setup. The measured FPS at 1080p High (90.3) and 1440p Medium (75.9) are respectable numbers that would satisfy most casual players. However, for users seeking high refresh rates at 1440p or 4K, this combo is not competitive, and its rank reflects that limitation. The data shows that the CPU is capable of much more, but the GPU holds the system back in a game that is more dependent on the GPU than the CPU.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The resolution scaling behavior of this combo reveals a clear division of labor between the CPU and GPU. At 1080p High, the system achieves 90.3 FPS, which drops to 60.4 FPS at 1440p (a 33.1% reduction) and further to 31.4 FPS at 4K (a 65.2% reduction from 1080p). This scaling pattern is a classic indicator of a GPU-bound workload. When the resolution increases, the GPU must render more pixels, and the RX 6600’s limited pixel rate and memory bandwidth become the primary constraints. The CPU, with its high single-thread performance and large cache, is not the bottleneck at these higher resolutions, as evidenced by the fact that the frame rate drops are proportional to the increase in pixel count.

At Low settings, the scaling is even more pronounced. The system hits 149.1 FPS at 1080p, then 96 FPS at 1440p (a 35.6% drop), and finally 52.9 FPS at 4K (a 64.5% drop from 1080p). The fact that the percentage drop from 1080p to 4K is similar at both Low and High settings (64.5% vs. 65.2%) confirms that the GPU is the limiting factor across all settings. If the CPU were the bottleneck, we would expect to see a smaller drop when moving to lower settings, as the GPU would be less stressed, but the data does not support that hypothesis. The consistent drop pattern suggests that the RX 6600’s performance ceiling is reached at around 150 FPS at 1080p, and any increase in resolution immediately taxes the GPU.

The data also shows that the jump from 1440p to 4K is more punishing than the jump from 1080p to 1440p. For instance, at High settings, the drop from 1440p to 4K is 48.0% (from 60.4 to 31.4 FPS), while the drop from 1080p to 1440p is 33.1%. This non-linear scaling is typical for GPUs with limited memory bandwidth, as the 224.0 GB/s figure is insufficient to feed the pixel pipeline at 4K. The conclusion is unambiguous: the GPU is the limiting component in this combination, and the CPU’s potential is only fully realized at 1080p, where the frame rates are high enough to demonstrate the 7800X3D’s capabilities. For users looking to play at 1440p or 4K, a more powerful GPU would be necessary to unlock the CPU’s full potential, but as configured, this combo is best suited for 1080p gaming.

Hardware Specifications

AMD Ryzen 7 7800X3D

Cores / Threads 8 / 16
Base Clock 4200 MHz
Boost Clock 5000 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7800X3D + AMD Radeon RX 6600 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 52.9
3840x2160 Medium 40.1
3840x2160 High 31.4
3840x2160 Ultra 24.0
2560x1440 Low 96.0
2560x1440 Medium 75.9
2560x1440 High 60.4
2560x1440 Ultra 46.1
1920x1080 Low 149.1
1920x1080 Medium 115.5
1920x1080 High 90.3
1920x1080 Ultra 70.4

Fivem with Ryzen 7 7800X3D + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6600 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 7800X3D + RX 6600

Explore FPS benchmarks for other games using this same hardware combination.