Fivem

Fivem

AVERAGE FPS
122
excellent

This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 57 71 93
1440p QHD 77 103 131 166
1080p Full HD 120 158 197 249

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 71
3840x2160 High 57
3840x2160 Ultra 45
2560x1440 Low 166
2560x1440 Medium 131
2560x1440 High 103
2560x1440 Ultra 77
1920x1080 Low 249
1920x1080 Medium 197
1920x1080 High 158
1920x1080 Ultra 120

Fivem with Intel Core i5-14400F + NVIDIA GeForce RTX 3080, In-Depth Analysis

FAQ

Q: What is the overall performance standing of the Intel Core i5-14400F and NVIDIA GeForce RTX 3080 combination in Fivem?

A: This combo ranks 550th out of 1,792 tested combinations, placing it in the upper third of all systems tested for this game. The data confirms a strong pairing that delivers playable frame rates across most resolutions and settings.

Q: How does the CPU compare to its closest rivals in synthetic benchmarks?

A: The Intel Core i5-14400F scores 32,508 in average benchmark score, putting it in the 88th percentile of all CPUs. It is statistically tied with the Intel Core i7-12800H (32,513, 0% delta) and the AMD Ryzen 5 PRO 7645 (32,446, 0.2% delta), while edging out the AMD Ryzen 7 250 (32,584, -0.2% delta) and Intel Core i7-13705H (32,586, -0.2% delta).

Q: What is the GPU's standing relative to other graphics cards?

A: The RTX 3080 sits in the 80th percentile of all GPUs with an average benchmark score of 35,787. It is essentially matched with the AMD Radeon Pro Duo (35,860, -0.2% delta) and slightly ahead of the AMD Radeon 880M (35,646, 0.4% delta), while the AMD Radeon RX 7900 GRE (36,101, -0.9% delta) and NVIDIA GeForce RTX 5070 Ti Mobile (35,435, 1% delta) are close competitors.

Q: What are the key specifications of the CPU and GPU in this combo?

A: The CPU features 10 cores and 16 threads with a base clock of 2.50 GHz and boost clock of 4.70 GHz, built on Intel's 10 nm process with 20 MB of shared L3 cache. The GPU is built on Samsung's 8 nm process with 10 GB of GDDR6X memory on a 320-bit bus, delivering 760.3 GB/s of bandwidth and a boost clock of 1710 MHz.

Q: What is the maximum frame rate achieved in the measured data?

A: The highest average FPS recorded is 249.3 at 1920x1080 with Low settings. At the same resolution, Medium settings deliver 197.1 FPS, High settings produce 158 FPS, and Ultra settings still manage a strong 119.5 FPS.

Q: What is the lowest frame rate recorded across all tested configurations?

A: The lowest average FPS is 44.9, observed at 3840x2160 with Ultra settings. This is the only configuration in the dataset that drops below 50 FPS, indicating a hard limit at 4K with maximum quality.

GPU Role

The NVIDIA GeForce RTX 3080 is the dominant component in this pairing, and the Fivem benchmark results clearly reflect its capabilities. With 8,704 shading units, 272 texture mapping units, and 96 raster output units, the GPU is built around the GA102 chip on Samsung's 8 nm process. The memory subsystem is particularly notable: 10 GB of GDDR6X on a 320-bit bus produces 760.3 GB/s of bandwidth, which is crucial for a multiplayer title that streams large amounts of world data.

The clock behavior shows a base of 1440 MHz and a boost of 1710 MHz, with memory running at 1188 MHz (19 Gbps effective). The boost clock is the practical limit during sustained gaming, and the data suggests that Fivem's engine is heavily reliant on rasterization throughput rather than ray tracing or compute features. The GPU's FP32 performance of 29.77 TFLOPS and texture rate of 465.1 GTexel/s provide ample headroom for the game's draw calls and texture streaming.

The RTX 3080's 80th percentile ranking among all GPUs translates directly to the measured FPS. At 1080p, even Ultra settings clear 119.5 FPS, which indicates that the GPU is never the bottleneck at this resolution. The performance curve becomes more telling at higher resolutions: at 1440p Ultra, the average drops to 77.4 FPS, and at 4K Ultra, it falls to 44.9 FPS. This pattern shows that the GPU's raw fill rate is the limiting factor at 4K, while at lower resolutions, the system has enough headroom to maintain high frame rates.

The GPU's 320 W TDP and dual-slot design are consistent with its performance class, and the 1x 12-pin power connector indicates a power delivery architecture that supports sustained boost clocks under load. The data shows no signs of thermal throttling in the measured results, as the frame rates scale predictably with resolution and settings.

Resolution Scaling

The measured FPS data reveals a clear and consistent scaling pattern across the three tested resolutions. At Low settings, the average frame rate drops from 249.3 FPS at 1080p to 165.5 FPS at 1440p, then to 92.6 FPS at 4K. This represents a 33.6% drop from 1080p to 1440p, followed by a 44.1% drop from 1440p to 4K. The scaling suggests that at Low settings, the CPU has enough headroom to feed the GPU at 1080p, but the GPU becomes progressively more constrained as pixel count increases.

The Medium settings curve shows a similar pattern: 197.1 FPS at 1080p, 130.7 FPS at 1440p, and 70.9 FPS at 4K. The drop from 1080p to 1440p is 33.7%, nearly identical to the Low settings drop, which indicates that the limiting factor is resolution-dependent rather than settings-dependent. At High settings, the numbers are 158 FPS, 103.2 FPS, and 57.2 FPS respectively, with a 34.7% drop from 1080p to 1440p and a 44.6% drop from 1440p to 4K.

Ultra settings produce the steepest decline: 119.5 FPS at 1080p, 77.4 FPS at 1440p, and 44.9 FPS at 4K. The 35.2% drop from 1080p to 1440p and 42% drop from 1440p to 4K demonstrate that the GPU is the primary bottleneck at higher resolutions. The consistent percentage drops across all settings presets indicate that Fivem's performance scaling is driven primarily by pixel count rather than by specific graphical features.

The data suggests that the RTX 3080's 10 GB VRAM buffer is sufficient for this game at all tested resolutions, as there are no anomalous drops that would indicate memory capacity issues. The bandwidth of 760.3 GB/s appears adequate for 4K texture streaming, as the frame rates decline smoothly rather than exhibiting stutter or sudden collapses.

How This Combo Ranks

The combo rank of 550 out of 1,792 tested combinations places this system firmly in the top third of all tested configurations for Fivem. This ranking is notable because it combines a mid-range 14th-gen CPU with a high-end last-generation GPU, and the result shows that the GPU is the primary driver of game performance.

The CPU's 88th percentile ranking among all processors and the GPU's 80th percentile ranking among all graphics cards combine to produce a system that outperforms most other combinations. The 550th rank out of 1,792 means that 1,242 tested combos perform worse, while only 549 perform better. This places the system in the 69.3rd percentile of all tested combos, which is slightly below the individual percentiles of both components.

This discrepancy is explained by the nature of Fivem's multiplayer environment, which often introduces CPU-bound scenarios with many players and entities. The CPU's 10 cores and 16 threads provide solid multi-threaded performance, as evidenced by the Cinebench R23 multicore score of 21,914 and Geekbench multicore score of 11,209. However, the single-thread performance of 3,093 in Cinebench R23 and 2,333 in Geekbench single-core may be a limiting factor in scenarios where the game's main thread is heavily loaded.

The GPU's 25,086 Passmark G3D score and 14,397 GPU compute score are strong, but the 4K Ultra result of 44.9 FPS shows that the system is not capable of maxing out at 4K without compromises. The ranking reflects this balance: the system is excellent at 1080p and 1440p, but falls short of the top-tier combos that can maintain 60+ FPS at 4K Ultra.

CPU Role

The Intel Core i5-14400F serves as the foundation for this system, and its specifications reveal a processor designed for balanced performance. With 10 cores and 16 threads, it offers a mix of performance and efficiency cores that is well-suited for modern games. The base clock of 2.50 GHz is conservative, but the boost clock of 4.70 GHz provides a significant single-thread lift when needed.

The cache hierarchy includes 80 KB of L1 per core, 1.25 MB of L2 per core, and 20 MB of shared L3 cache. This L3 allocation is critical for a game like Fivem, which often involves large working sets that benefit from fast on-die memory. The CPU's memory support for both DDR4 and DDR5 with dual-channel configuration means system memory bandwidth can vary, but the measured results suggest the configuration used here provides adequate bandwidth.

The synthetic benchmarks paint a picture of a CPU that is competitive with higher-tier mobile and desktop parts. The Cinebench R23 multicore score of 21,914 and single-core score of 3,093 show strong performance in both threaded and single-threaded workloads. The Passmark multithread score of 25,783 and single-thread score of 3,723 confirm this balance, with the CPU ranking in the 88th percentile of all CPUs.

In Fivem specifically, the CPU's role is most evident at lower resolutions and settings. At 1080p Low, the system achieves 249.3 FPS, which is close to the 250 FPS threshold where many games become CPU-bound. The fact that the frame rate at 1080p Low is only 33.6% higher than at 1440p Low, rather than the 77.8% higher that pixel count alone would suggest, indicates that the CPU is beginning to limit performance at 1080p.

The CPU's 65 W TDP and 10 nm process node from Intel suggest efficient power delivery, and the lack of an integrated GPU means the discrete RTX 3080 handles all graphics duties. The CPU's architecture, Raptor Lake-R, is a refresh of the Raptor Lake design, and its 16 threads provide enough parallelism for Fivem's background tasks and the game's server-side communication.

Measured FPS Breakdown

The measured data provides a comprehensive view of performance across three resolutions and four settings presets. At 1080p, the system delivers exceptional frame rates across all settings: 249.3 FPS at Low, 197.1 FPS at Medium, 158 FPS at High, and 119.5 FPS at Ultra. The spread from Low to Ultra is 129.8 FPS, which indicates that the GPU has significant headroom at this resolution and that settings have a substantial impact on frame rate.

At 1440p, the performance remains strong but shows the expected decline: 165.5 FPS at Low, 130.7 FPS at Medium, 103.2 FPS at High, and 77.4 FPS at Ultra. The spread from Low to Ultra narrows to 88.1 FPS, and the percentage drop from 1080p to 1440p ranges from 33.6% at Low to 35.2% at Ultra. This consistency suggests that the GPU is handling the increased pixel count uniformly across settings.

At 4K, the system struggles at the highest settings: 92.6 FPS at Low, 70.9 FPS at Medium, 57.2 FPS at High, and 44.9 FPS at Ultra. The 4K Ultra result is the only configuration below 50 FPS, which would be noticeable in a multiplayer game. The spread from Low to Ultra at 4K is 47.7 FPS, and the drop from 1440p to 4K ranges from 44.1% at Low to 42% at Ultra.

The data reveals that the transition from High to Ultra settings has a consistent impact across resolutions: at 1080p, the drop is 38.5 FPS (158 to 119.5); at 1440p, it is 25.8 FPS (103.2 to 77.4); and at 4K, it is 12.3 FPS (57.2 to 44.9). This pattern indicates that Ultra settings impose a fixed additional load that becomes less significant as the pixel count increases, suggesting that the GPU's fill rate is the primary constraint at higher resolutions.

Settings Recommendations

The measured data supports a clear recommendation hierarchy based on resolution. At 1080p, all settings presets deliver playable frame rates, with even Ultra maintaining 119.5 FPS average. The optimal choice for 1080p is High settings, which provides 158 FPS and a 38.5 FPS headroom over the 120 FPS threshold that is often considered ideal for competitive multiplayer. This headroom allows for frame time variance without dropping below playable levels.

At 1440p, the recommendation shifts to High settings, which delivers 103.2 FPS. This is above the 90 FPS threshold that many players consider minimum for smooth gameplay, and it provides a 25.8 FPS improvement over Ultra while maintaining a 103 FPS average. Medium settings at 1440p offer 130.7 FPS, which is suitable for players who prioritize frame rate over visual quality, but High settings provides a better balance of visual fidelity and performance.

At 4K, the data suggests that High settings at 57.2 FPS is the maximum playable configuration, but this average frame rate may result in noticeable drops during intense multiplayer scenes. Medium settings at 70.9 FPS provides a safer margin, and Low settings at 92.6 FPS is recommended for players who want to ensure smooth gameplay above 90 FPS. Ultra settings at 4K with 44.9 FPS is not recommended for a multiplayer game where responsiveness is critical.

The overall recommendation is to use High settings at 1080p and 1440p, and Medium settings at 4K. This configuration leverages the system's strengths: the RTX 3080's rasterization power at lower resolutions and the CPU's 16 threads for maintaining consistent frame rates. The data shows that the jump from High to Ultra costs 24.4% of frame rate at 1080p, 25% at 1440p, and 21.5% at 4K, making High settings the best performance-per-visual-quality tradeoff across all resolutions.

Hardware Specifications

Intel Core i5-14400F

Cores / Threads 10 / 16
Base Clock 2500 MHz
Boost Clock 4700 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 92.6
3840x2160 Medium 70.9
3840x2160 High 57.2
3840x2160 Ultra 44.9
2560x1440 Low 165.5
2560x1440 Medium 130.7
2560x1440 High 103.2
2560x1440 Ultra 77.4
1920x1080 Low 249.3
1920x1080 Medium 197.1
1920x1080 High 158.0
1920x1080 Ultra 119.5

Fivem with ii5-14400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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