Fivem
This combination provides smooth gameplay with an average of 78 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 28 | 37 | 46 | 58 |
| 1440p QHD | 51 | 66 | 83 | 105 |
| 1080p Full HD | 78 | 100 | 126 | 159 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-14400F + AMD Radeon RX 6600 XT, In-Depth Analysis
Fivem, the multiplayer modification platform for Grand Theft Auto V, presents an interesting case study for the Intel Core i5-14400F and AMD Radeon RX 6600 XT pairing. The measured frames per second across resolutions and settings reveal a system that is capable of high refresh rate gaming at 1080p, but which hits a hard architectural ceiling as resolution increases. This analysis breaks down the data to understand where the bottleneck lies and what the numbers imply for the overall experience.
Resolution Scaling
The most telling data point in this benchmark set is the dramatic collapse in average FPS as resolution climbs. At 1920x1080 with Low settings, the combo produces 159 FPS. Moving to 2560x1440 with the same settings drops that number to 105 FPS, a 34% reduction. The step to 3840x2160 at Low settings yields 58 FPS, which is a further 45% drop. This steep decline is not linear; it indicates that the rendering workload is scaling heavily with pixel count, which points squarely at the GPU as the primary limiting factor at higher resolutions.
However, the scaling pattern is not uniform across all settings. At High settings, the frame rate goes from 100 FPS at 1080p, to 66 FPS at 1440p, and finally to 37 FPS at 4K. The percentage drop from 1080p to 1440p is 34%, but from 1440p to 4K it is 44%. This suggests that at Ultra settings, the situation is even more dire, with the 4K average of 28 FPS being only 36% of the 1080p score of 78 FPS. The data shows that the RX 6600 XT simply does not have the raw throughput to maintain playable framerates at 4K, regardless of the preset chosen.
The gap between Low and Ultra settings also widens with resolution. At 1080p, the difference between Low (159 FPS) and Ultra (78 FPS) is 81 FPS. At 1440p, that gap shrinks to 54 FPS (105 vs 51), and at 4K, it narrows to just 30 FPS (58 vs 28). This convergence is a classic sign of a GPU bottleneck. When the GPU is overwhelmed at high resolutions, reducing the graphical fidelity has a smaller relative impact because the core limitation is the pixel fill rate and memory bandwidth, not the complexity of the shaders. The 256.0 GB/s memory bandwidth and 128-bit bus of the GPU are likely contributing factors to this wall.
CPU Role
The Intel Core i5-14400F is a 10-core, 16-thread processor with a base clock of 2.50 GHz and a boost clock of 4.70 GHz. In synthetic benchmarks, it scores 21,645 in Cinebench R23 multi-core and 3,055 in single-core. This places it in the 83rd percentile among all CPUs, with an average benchmark score of 32,279. Its nearest rivals include the AMD Ryzen 7 PRO 8840U (0.1% delta) and the Intel Core i9-11900 (0.2% delta), indicating that its raw computational power is competitive with older high-end parts.
In Fivem, the CPU's role appears to be more about maintaining high frame rates at lower resolutions rather than enabling them at higher ones. The fact that the system hits 159 FPS at 1080p Low suggests that the CPU is capable of feeding the GPU with enough draw calls to push well beyond 100 FPS. The i5-14400F's 20 MB of shared L3 cache and 1.25 MB per-core L2 cache are likely beneficial for the game's world-streaming and entity management tasks, which are common in multiplayer scenarios. The PassMark data shows a strong multi-threaded score of 25,470, which should handle the background simulation load.
However, the CPU's performance is not the limiting factor in the higher resolution results. If the CPU were the bottleneck, we would expect to see similar frame rates at 1440p and 4K, as the CPU workload would be largely unchanged. Instead, the FPS drops significantly, which confirms that the GPU is the limiting component. The CPU is doing its job; it is the GPU that cannot keep up with the increasing pixel demands. The single-thread performance, evidenced by a 3,055 score in Cinebench R23, is strong enough to avoid holding back the RX 6600 XT in most scenarios.
GPU Role
The AMD Radeon RX 6600 XT is built on the RDNA 2.0 architecture with a 7 nm process. It features 8 GB of GDDR6 memory on a 128-bit bus, providing 256.0 GB/s of bandwidth. The GPU has a base clock of 1968 MHz, a game clock of 2359 MHz, and a boost clock of 2589 MHz. In synthetic tests, it scores 16,461 in PassMark G3D and 7,520 in PassMark GPU Compute. It sits in the 70th percentile of all GPUs, with an average benchmark score of 24,442. Its nearest rivals include the NVIDIA GeForce GTX 1630 (0.7% delta) and the Intel Arc A350M (-0.8% delta), which shows its performance class.
The benchmark results in Fivem highlight the GPU's limitations clearly. At 4K Ultra, the average FPS is just 28, which is below the threshold for smooth gameplay. Even at 4K Low, the 58 FPS average suggests that the GPU is struggling to fill the 8.3 million pixels per frame. The 128-bit memory bus and 8 GB VRAM capacity appear to be a significant constraint at this resolution. The game likely requires more than 8 GB of VRAM for high-resolution textures in a busy multiplayer environment, which could lead to stuttering or texture pop-in, though the data does not measure this directly.
The GPU's performance is more respectable at 1440p, where it achieves 66 FPS on High settings. This suggests that 1440p is the practical limit for this card in Fivem if aiming for 60+ FPS. At 1080p, the GPU is clearly the star, allowing for 100 FPS on High and 126 FPS on Medium. The data implies that the RX 6600 XT is a strong 1080p performer but is not suited for 4K gaming in this specific title. The FP32 performance of 10.60 TFLOPS is decent for its class, but it is not enough to handle the sheer pixel count at 4K.
How This Combo Ranks
The combination of the Intel Core i5-14400F and AMD Radeon RX 6600 XT ranks 2608 out of 3707 tested combos for Fivem. This places it in the lower third of all possible pairings, which is surprising given the individual components' respectable synthetic scores. This ranking suggests that the combo is not optimized for Fivem's specific workload, likely due to the GPU's limitations at higher resolutions, which drags down the overall weighted score.
The rank of 2608 implies that there are 1,099 other combinations that perform better. This does not necessarily mean the components are weak; it means that Fivem is a demanding title that favors GPUs with more memory bandwidth and VRAM. The CPU's percentile rank of 83 is much higher than the GPU's percentile rank of 70, which reinforces the idea that the GPU is the weak link in this pairing for this game. The combo's placement in the 70th percentile of GPUs aligns more closely with its overall rank than the CPU's 83rd percentile.
Given the measured data, this combo is best suited for 1080p gaming. At 1080p Ultra, it achieves 78 FPS, which is playable, but the 126 FPS at Medium is a more comfortable experience for competitive play. The 1440p performance is acceptable for High settings (66 FPS), but not for Ultra (51 FPS). The 4K results are largely unplayable, with the best case being 58 FPS on Low. The data clearly shows that this is a 1080p-centric build, and its low rank in the database reflects its inability to handle higher resolutions effectively.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo depend heavily on the target resolution and refresh rate. For 1080p, the Medium preset offers the best balance, with an average of 126 FPS, a minimum of 107 FPS, and a maximum of 144 FPS. This ensures a smooth experience on a 144Hz monitor without the visual compromises of Low settings. The High preset at 100 FPS is also viable for 100Hz displays, but the Medium preset provides a more significant performance buffer.
At 1440p, the High preset is the recommended choice, delivering 66 FPS. While not hitting 144Hz, it is a solid 60+ FPS experience for most players. The Medium preset at 83 FPS is another option if players prioritize frame rate over visual fidelity, but the jump from High to Medium is noticeable. The Ultra preset at 51 FPS is borderline, but it may be acceptable for slower-paced exploration. For 4K, there is no ideal setting. The Low preset at 58 FPS is the only option that approaches playability, but even that is not a consistent 60 FPS. Players should consider lowering the resolution to 1440p for a better experience.
In summary, the data suggests that the "best" experience is at 1080p with Medium settings, which provides a high frame rate with good visual quality. At 1440p, High settings are the sweet spot. For 4K, the system is not capable of delivering a consistent high-quality experience, and users should avoid it unless they are willing to accept significant compromises.
FAQ
Q: What is the maximum average FPS this combo can achieve in Fivem?
A: The highest recorded average FPS is 159, achieved at 1920x1080 with Low settings.
Q: Is this system capable of 4K gaming in Fivem?
A: The data indicates no. The best 4K result is 58 FPS at Low settings, with Ultra settings dropping to 28 FPS, which is below playable thresholds.
Q: Which resolution is best for a 144Hz monitor?
A: At 1920x1080 with Medium settings, the combo averages 126 FPS with a max of 144 FPS, which aligns well with a 144Hz display. The Low preset at 159 FPS would also work.
Q: How does the CPU compare to its nearest rival, the AMD Ryzen 7 PRO 8840U?
A: The Intel Core i5-14400F has an average benchmark score of 32,279, which is 0.1% higher than the AMD Ryzen 7 PRO 8840U's score of 32,233.
Q: How does the GPU's synthetic performance compare to the NVIDIA GeForce RTX 2080 SUPER?
A: The AMD Radeon RX 6600 XT has an average benchmark score of 24,442, which is 1.1% higher than the NVIDIA GeForce RTX 2080 SUPER's score of 24,170.
Q: What is the lowest FPS recorded in the measured data?
A: The lowest average FPS is 28, recorded at 3840x2160 with Ultra settings.
Measured FPS Breakdown
The following table details the exact measured average FPS for each resolution and settings preset.
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|---|---|---|---|---|
| 3840x2160 | High | 37 | - | - |
| 3840x2160 | Low | 58 | - | - |
| 3840x2160 | Medium | 46 | 39 | 53 |
| 3840x2160 | Ultra | 28 | - | - |
| 2560x1440 | High | 66 | - | - |
| 2560x1440 | Low | 105 | - | - |
| 2560x1440 | Medium | 83 | 70 | 95 |
| 2560x1440 | Ultra | 51 | - | - |
| 1920x1080 | High | 100 | - | - |
| 1920x1080 | Low | 159 | - | - |
| 1920x1080 | Medium | 126 | 107 | 144 |
| 1920x1080 | Ultra | 78 | - | - |
The data shows a clear progression. At 1080p, the system is capable of high frame rates across all settings, with the Low preset exceeding 150 FPS. The 1440p results are more moderate, with the Medium preset providing the best balance. The 4K results are consistently low, with no preset achieving an average above 60 FPS. This breakdown confirms that the combo is best utilized at 1080p, with diminishing returns as resolution increases.
Hardware Specifications
Intel Core i5-14400F
AMD Radeon RX 6600 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + AMD Radeon RX 6600 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 58.0 |
| 3840x2160 | Medium | 46.0 |
| 3840x2160 | High | 37.0 |
| 3840x2160 | Ultra | 28.0 |
| 2560x1440 | Low | 105.0 |
| 2560x1440 | Medium | 83.0 |
| 2560x1440 | High | 66.0 |
| 2560x1440 | Ultra | 51.0 |
| 1920x1080 | Low | 159.0 |
| 1920x1080 | Medium | 126.0 |
| 1920x1080 | High | 100.0 |
| 1920x1080 | Ultra | 78.0 |
Fivem with ii5-14400F + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 6600 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-14400F + RX 6600 XT
Explore FPS benchmarks for other games using this same hardware combination.