Archeage
This combination provides smooth gameplay with an average of 101 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 31 | 49 | 72 | 77 |
| 1440p QHD | 55 | 85 | 123 | 136 |
| 1080p Full HD | 82 | 122 | 182 | 201 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with Intel Core i5-14400F + NVIDIA GeForce RTX 3080, In-Depth Analysis
Archeage, an MMORPG released in 2014, presents a unique set of demands on a system built around the Intel Core i5-14400F and NVIDIA GeForce RTX 3080. The measured frame rates across different resolutions and settings reveal a complex interaction between the aging game engine, the CPU's processing power, and the GPU's rendering capabilities. The data indicates that the RTX 3080 is often not the limiting factor, with the CPU and game engine overhead playing a significant role in determining overall performance, particularly at lower resolutions.
Resolution Scaling
The performance scaling from 1080p to 4K is not linear and tells a clear story about where the bottleneck lies. At 1080p with Low settings, the combo achieves an average of 201.3 FPS. Moving to 1440p at the same Low settings drops the average to 135.9 FPS, a reduction of approximately 32%. The jump to 4K at Low settings further reduces the average to 76.7 FPS, which is a 62% drop from the 1080p result.
This scaling pattern indicates a shift in the limiting component. At 1080p Low, the CPU is likely the primary constraint, as the GPU has ample headroom to render frames quickly, but the game's logic and draw calls cannot be processed any faster. As resolution increases to 1440p and 4K, the GPU's workload becomes more demanding, and it starts to become the limiting factor. This is particularly evident at 4K Ultra, where the average FPS plummets to 31.3 FPS, suggesting the GPU is being pushed to its absolute limit with the highest fidelity settings. The fact that the 1080p Low result (201.3 FPS) is more than double the 4K Low result (76.7 FPS) highlights the massive increase in pixel shading and memory bandwidth required at 4K, which the RTX 3080's 760.3 GB/s of bandwidth and 10 GB of GDDR6X memory must handle.
How This Combo Ranks
In the grand scheme of tested hardware combinations for Archeage, this pairing of the Intel Core i5-14400F and NVIDIA GeForce RTX 3080 holds a rank of 508 out of 1727 combos. This places it in the 70th percentile of all tested systems, a solidly above-average result, but not a top-tier one. The data suggests that while this combo delivers smooth performance at many settings, it is not an extreme performance outlier. The RTX 3080's individual benchmark percentile is 80, indicating it is a high-performing GPU relative to all others. However, the overall combo rank is lower, suggesting that the CPU, which has a percentile of 88, is not the only factor, and the game's engine or other system components may be holding the combo back from a higher placement. The rank indicates that there are 1219 combos that perform better in this specific game, which is a substantial number, implying that the most powerful systems can achieve significantly higher frame rates, especially at higher resolutions and settings.
GPU Role
The NVIDIA GeForce RTX 3080 is a high-end Ampere architecture GPU with 10 GB of GDDR6X memory on a 320-bit bus. Its memory bandwidth of 760.3 GB/s is crucial for high-resolution textures and effects. The GPU's benchmark scores, such as a 3DMark Steel Nomad DX12 score of 4407 and a Passmark G3D score of 25086, demonstrate its strong raw compute capabilities. Its 8704 shading units and boost clock of 1710 MHz are responsible for the raw fill rate and shader performance.
In Archeage, the GPU's role becomes more pronounced as resolution and settings increase. At 4K Ultra, the average FPS of 31.3 is likely GPU-bound, as the card's 10 GB of VRAM may be strained by the highest-quality textures, and the 164.2 GPixel/s pixel rate is being heavily taxed. The scaling from Low to Ultra at 4K (76.7 to 31.3 FPS) shows a 59% performance drop, which is a clear sign of the GPU being overwhelmed by the increased workload. At 1080p, the GPU has more headroom, but the data suggests that even at 1080p High (121.9 FPS), the system is not fully utilizing the GPU's potential, as the 1080p Low result of 201.3 FPS is not proportionally much higher, indicating a CPU limit. The RTX 3080's end-of-life production status and its launch MSRP of 699 USD are context for its position, but its performance in this game is clearly capable of handling 1440p High and Medium settings with high frame rates.
FAQ
Q: What is the best resolution and settings combo for this system in Archeage?
A: The data shows that 1440p Medium and High settings are the sweet spot, with average FPS of 123.1 and 85.2 respectively. These offer a good balance of visual quality and smooth performance, well above the 60 FPS threshold.
Q: Can this combo handle 4K gaming in Archeage?
A: Yes, but with limitations. At 4K High, the average FPS is 48.7, which is playable. At 4K Low, it achieves 76.7 FPS. However, at 4K Ultra, the average FPS drops to 31.3, which is not ideal for a smooth experience.
Q: How much of a performance hit is there from 1080p to 4K at High settings?
A: At High settings, moving from 1080p (121.9 FPS) to 1440p (85.2 FPS) is a 30% drop, and moving to 4K (48.7 FPS) is a 60% drop from the 1080p result. This shows the significant strain 4K puts on the GPU.
Q: Is the CPU or GPU the main bottleneck at 1080p Low?
A: The data strongly suggests the CPU is the primary limiting factor at 1080p Low. The average FPS of 201.3 is very high, but it does not scale proportionally when comparing to other settings, indicating that the game logic and CPU processing are capping the frame rate before the GPU can reach its full potential.
Q: What is the performance difference between Low and Ultra settings at 1440p?
A: At 1440p, Low settings produce an average of 135.9 FPS, while Ultra settings produce an average of 55.4 FPS. This is a 59% reduction in performance, which is a substantial cost for the highest visual fidelity.
Q: How does this combo rank compared to all other tested combinations?
A: This specific combo ranks 508 out of 1727 tested combos in Archeage. This places it in the upper tier of results, indicating it is a capable system for this game, though there are more powerful combinations that achieve higher frame rates.
Measured FPS Breakdown
The following is a complete breakdown of the measured average FPS for the Intel Core i5-14400F and NVIDIA GeForce RTX 3080 combination in Archeage:
- 1920x1080 (1080p)
- Low: 201.3 FPS
- Medium: 181.7 FPS
- High: 121.9 FPS
- Ultra: 82.2 FPS
- 2560x1440 (1440p)
- Low: 135.9 FPS
- Medium: 123.1 FPS
- High: 85.2 FPS
- Ultra: 55.4 FPS
- 3840x2160 (4K)
- Low: 76.7 FPS
- Medium: 71.7 FPS
- High: 48.7 FPS
- Ultra: 31.3 FPS
These numbers show a clear trend. The performance difference between Low and Medium settings is relatively small across all resolutions, while the jump to High and Ultra is much more demanding. For example, at 1080p, the difference between Low and Medium is only 19.6 FPS, but the difference between Medium and Ultra is 99.5 FPS. This suggests that the Ultra preset in Archeage includes effects that are disproportionately expensive to render for the RTX 3080.
CPU Role
The Intel Core i5-14400F is a 10-core, 16-thread processor from the Core 14th Gen series, built on the Raptor Lake architecture. It has a base clock of 2.50 GHz and a boost clock of 4.70 GHz. Its 20 MB of shared L3 cache and support for DDR4 and DDR5 memory are key specifications. Its benchmark scores, such as a Cinebench R23 multicore score of 21914 and a Passmark multithread score of 25783, indicate a strong multi-threaded processor. Its single-thread performance is also solid, with a Cinebench R23 single-core score of 3093.
In Archeage, the CPU's role is central to the high frame rates at lower resolutions. The data shows that at 1080p Low, the system achieves 201.3 FPS, a rate that is likely beyond the game's engine's ability to consistently feed the GPU with draw calls. The fact that the 1080p Medium result (181.7 FPS) is only slightly lower than Low, while 1080p High (121.9 FPS) drops much more significantly, suggests that the CPU is handling the game's logic well, but the Ultra preset introduces CPU-intensive tasks that cause a larger frame rate drop. The CPU's 88th percentile ranking vs all CPUs and its proximity in average benchmark score to rivals like the Intel Core i7-12800H (32513 vs 32508) show that it is a competitive mid-range to high-end processor that is not a weak link in this system. Its 65W TDP and 10 nm process node make it an efficient choice, but its performance in this game is clearly sufficient to keep the RTX 3080 well-fed at 1080p and 1440p, with the GPU becoming the limiting factor primarily at 4K Ultra.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3080 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 76.7 |
| 3840x2160 | Medium | 71.7 |
| 3840x2160 | High | 48.7 |
| 3840x2160 | Ultra | 31.3 |
| 2560x1440 | Low | 135.9 |
| 2560x1440 | Medium | 123.1 |
| 2560x1440 | High | 85.2 |
| 2560x1440 | Ultra | 55.4 |
| 1920x1080 | Low | 201.3 |
| 1920x1080 | Medium | 181.7 |
| 1920x1080 | High | 121.9 |
| 1920x1080 | Ultra | 82.2 |
Archeage with ii5-14400F + Other GPUs
See how Archeage performs with the same CPU but different graphics cards.
Archeage with RTX 3080 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.