Allods Online
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 34 | 56 | 90 | 111 |
| 1440p QHD | 64 | 103 | 165 | 216 |
| 1080p Full HD | 105 | 165 | 235 | 258 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Allods Online with Intel Core i5-14400F + NVIDIA GeForce RTX 3080, In-Depth Analysis
Allods Online, a 2010 MMORPG, presents an interesting test for the Intel Core i5-14400F and NVIDIA GeForce RTX 3080 combination. The data shows a system that is overwhelmingly capable, with performance scaling that reveals a title far more sensitive to graphics settings and resolution than to the underlying CPU's substantial compute resources. The measured frames per second across all scenarios place this combo in the 450th position out of 1715 tested configurations, indicating a top-tier but not absolute peak performer for this specific title.
Resolution Scaling
The transition from 1080p to 4K with this hardware configuration demonstrates a classic shift in system bottleneck. At 1920x1080 with Low settings, the system produces an average of 258.3 FPS. Moving to 2560x1440 drops this figure by roughly 16% to 215.9 FPS, and at 3840x2160, the average falls to 110.7 FPS. This pattern indicates that at lower resolutions, the frame rate is so high that the CPU's single-threaded and multi-threaded capabilities are the primary limiting factor, as the GPU has ample headroom to render frames quickly.
However, the scaling curve steepens dramatically when settings are increased. At High settings, the frame rate drops from 165.3 FPS at 1080p to 103.3 FPS at 1440p, and then to 56.1 FPS at 4K. This represents a 66% reduction in performance from 1080p to 4K, a much larger drop than the 57% reduction seen at Low settings. This divergence is the signature of the GPU becoming the dominant constraint. The RTX 3080's 10 GB of GDDR6X memory and its 760.3 GB/s of bandwidth are being taxed more heavily as the pixel count and texture detail increase, making the graphics card the limiting component at 4K High.
The data suggests that for players targeting 4K, the GPU is the primary hurdle to achieving high refresh rates, particularly at higher presets. The difference between 1080p and 1440p at Medium settings is a 30% drop (from 234.8 to 165.3 FPS), while the drop from 1440p to 4K at the same settings is a more substantial 45% (from 165.3 to 90.1 FPS). This non-linear scaling underscores that while the i5-14400F can effortlessly feed the GPU at lower resolutions, the RTX 3080's architectural limits are reached as the rendering workload grows. The boost clock of 1710 MHz on the GPU becomes a less relevant factor than its raw shader throughput and memory subsystem at these higher resolutions.
FAQ
Q: Can this system run Allods Online at 4K with Ultra settings?
A: Technically, yes, but not at a smooth frame rate. The measured average at 3840x2160 with Ultra settings is just 33.7 FPS. This is below the 60 FPS threshold typically desired for a fluid experience, indicating that the Ultra preset is too demanding for this combination at 4K.
Q: What is the best resolution for this CPU and GPU combo in Allods Online?
A: The data indicates that 2560x1440 offers the best balance of visual fidelity and performance. At High settings, the system achieves an average of 103.3 FPS, which is well above the smoothness threshold and only a 37% drop from the 1080p High score of 165.3 FPS, suggesting the GPU is still well-utilized without being fully saturated.
Q: How does the CPU's performance compare to its nearest rivals in synthetic benchmarks?
A: The Intel Core i5-14400F has an average benchmark score of 32508, placing it in the 88th percentile of all CPUs. It is statistically tied with the Intel Core i7-12800H, which has a score of 32513 and a deltaPct of 0. It also sits within 0.2% of the AMD Ryzen 5 PRO 7645 and the AMD Ryzen 7 250, showing that its multi-threaded performance is competitive with a range of modern mobile and desktop parts.
Q: Is the RTX 3080 a bottleneck for this game at 1080p?
A: No, the data suggests the opposite. At 1080p, frame rates are exceptionally high across all settings, from 258.3 FPS on Low to 104.7 FPS on Ultra. These numbers indicate the CPU is the primary limiter at this resolution, as the GPU has enough headroom to render frames as fast as the processor can issue draw calls.
Q: What is the performance difference between High and Ultra settings at 1440p?
A: There is a significant performance cost for the visual upgrade. The average frame rate drops from 103.3 FPS at High settings to 64.3 FPS at Ultra settings, a 38% reduction. This suggests that the Ultra preset introduces rendering features that heavily tax the RTX 3080.
Q: How does the GPU's benchmark score position it against the AMD Radeon RX 7900 GRE?
A: The RTX 3080 has an average benchmark score of 35787, placing it in the 80th percentile of all GPUs. It trails the AMD Radeon RX 7900 GRE, which has an average score of 36101, by 0.9%. This indicates the two cards are very closely matched in overall compute and graphics performance in synthetic tests.
GPU Role
The NVIDIA GeForce RTX 3080 is the defining component for high-fidelity gameplay in Allods Online. Its 10 GB of GDDR6X memory on a 320-bit bus provides a substantial 760.3 GB/s of bandwidth, which is crucial for streaming high-resolution textures and geometry. The data shows that when moving from 1080p to 4K at Medium settings, the average frame rate falls from 234.8 FPS to 90.1 FPS, a 62% decrease that directly correlates with the increased memory pressure and fill-rate demands.
The GPU's clock speeds, with a base of 1440 MHz and a boost of 1710 MHz, are less indicative of its performance here than its raw compute resources. With 8704 shading units and 96 ROPs, the card has immense parallel processing power. This is evident in the 4K High result of 56.1 FPS, which, while not a high refresh rate, is still a playable number that many older or less powerful cards could not achieve. The GPU's performance in legacy DirectX APIs, as shown by its Passmark DirectX 11 score of 207 and DirectX 9 score of 258, is exceptional, which is vital for an MMORPG released in 2010 that may not fully utilize modern APIs like DirectX 12.
The GPU's memory capacity, however, is a potential future constraint. While 10 GB is sufficient for the current measured settings, the 33.7 FPS result at 4K Ultra suggests that the card's processing power, not just its memory, is being saturated. The scaling from High to Ultra at 4K shows a 40% drop in performance (from 56.1 to 33.7 FPS), which is a larger penalty than the 25% drop seen at 1440p (from 103.3 to 64.3 FPS), indicating that the GPU's shader complexity and memory bandwidth are being stretched to their limits at the highest preset.
Settings Recommendations
Based on the measured FPS data, the optimal experience for this hardware configuration is to prioritize the High preset at 2560x1440 resolution. This combination yields an average of 103.3 FPS, providing a smooth and responsive experience that takes advantage of the RTX 3080's capabilities without pushing it to its breaking point. The jump from High to Ultra at this resolution results in a 38% frame rate penalty for what is often a marginal visual improvement in an older title.
For players who demand 4K resolution, the Medium preset is the only viable option for a consistently playable experience, with an average of 90.1 FPS. The High preset at 4K drops to 56.1 FPS, which is below the ideal 60 FPS target, and Ultra is effectively unplayable at 33.7 FPS. At 1080p, the High preset is the clear winner, delivering 165.3 FPS and freeing up GPU headroom, while the Low preset's 258.3 FPS is only useful for competitive play on high-refresh-rate monitors.
The data shows that the Low preset offers a massive performance increase, but it is not necessary for a good experience. The Medium preset at 1440p provides 165.3 FPS, which is identical to the 1080p High score, suggesting that players can enjoy a higher resolution with no performance cost by simply lowering the preset from High to Medium. The Ultra preset is the least efficient, and its use should be reserved for players who prioritize visual fidelity over frame rate and are playing at 1080p, where the 104.7 FPS average remains acceptable.
Measured FPS Breakdown
At 1920x1080, the system demonstrates its full potential. The Low preset produces an average of 258.3 FPS, while Medium delivers 234.8 FPS. High settings yield 165.3 FPS, and Ultra dips to 104.7 FPS. These numbers indicate a system that is entirely CPU-bound at this resolution, as even the most demanding preset stays well above 100 FPS.
Moving to 2560x1440, the GPU begins to assert its influence. The Low preset still achieves a high 215.9 FPS, but Medium drops to 165.3 FPS. The High preset delivers a smooth 103.3 FPS, while Ultra falls to 64.3 FPS. This resolution represents a balanced point where both the CPU and GPU are working in relative harmony, with the performance drop from 1080p being most pronounced at the High and Ultra settings.
At 3840x2160, the RTX 3080 is the clear limiting factor. The Low preset averages 110.7 FPS, showing that the GPU can still handle basic rendering at high pixel counts. Medium settings drop to 90.1 FPS, while High is at 56.1 FPS. The Ultra preset is the most demanding scenario, producing just 33.7 FPS. This breakdown shows that the 4K Ultra setting is the only configuration in the entire dataset that pushes the system below a playable 40 FPS threshold, making it unsuitable for general use.
Hardware Specifications
Intel Core i5-14400F
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + NVIDIA GeForce RTX 3080 in Allods Online
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 110.7 |
| 3840x2160 | Medium | 90.1 |
| 3840x2160 | High | 56.1 |
| 3840x2160 | Ultra | 33.7 |
| 2560x1440 | Low | 215.9 |
| 2560x1440 | Medium | 165.3 |
| 2560x1440 | High | 103.3 |
| 2560x1440 | Ultra | 64.3 |
| 1920x1080 | Low | 258.3 |
| 1920x1080 | Medium | 234.8 |
| 1920x1080 | High | 165.3 |
| 1920x1080 | Ultra | 104.7 |
Allods Online with ii5-14400F + Other GPUs
See how Allods Online performs with the same CPU but different graphics cards.
Allods Online with RTX 3080 + Other CPUs
See how Allods Online performs with the same GPU but different processors.
Other Games with ii5-14400F + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.