Fivem

Fivem

AVERAGE FPS
43
playable

This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 16 20 25 32
1440p QHD 29 37 46 58
1080p Full HD 43 56 70 88

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 32
3840x2160 Medium 25
3840x2160 High 20
3840x2160 Ultra 16
2560x1440 Low 58
2560x1440 Medium 46
2560x1440 High 37
2560x1440 Ultra 29
1920x1080 Low 88
1920x1080 Medium 70
1920x1080 High 56
1920x1080 Ultra 43

Fivem with AMD Ryzen 5 5600X + Intel Arc B390, In-Depth Analysis

Fivem is a heavily multiplayer-oriented title, and the benchmark data for the AMD Ryzen 5 5600X paired with the Intel Arc B390 reveals a system that is strictly limited by its graphics solution. The measured frames per second (FPS) across all resolutions and settings indicate that this configuration is only suitable for low-detail, lower-resolution play, with the Arc B390 acting as the primary bottleneck. The data shows a clear hierarchy: to achieve a playable experience, users must prioritize the Low preset, and even then, only at 1080p does the system approach a smooth frame rate.

Settings Recommendations

The measured FPS data provides a clear directive for this specific combination of the AMD Ryzen 5 5600X and Intel Arc B390. Across every resolution tested, the Low settings preset consistently delivers the highest average frame rate. At 1920x1080, the Low preset achieves an average of 88 FPS, which is a significant leap over the next best option. The Medium preset at 1080p yields an average of 70 FPS, while High drops to 56 FPS, and Ultra falls to 43 FPS. The gap between Low and the other presets widens as resolution increases, reinforcing that Low is the only viable path for a responsive experience.

At 2560x1440, the Low preset is the only one that manages to stay above the 60 FPS threshold, posting an average of 58 FPS. The Medium preset at this resolution averages 46 FPS, with High at 37 FPS and Ultra at 29 FPS. These numbers indicate that even at 1440p, stepping up from Low results in a substantial performance penalty that pushes the frame rate into a range many users would find too sluggish for a multiplayer environment. The 3840x2160 resolution results are the most telling; the Low preset averages only 32 FPS, which is below the threshold for smooth gameplay, and all other presets are firmly in the 16-25 FPS range.

Given these figures, the best experience per the measured rows is unequivocally the Low preset at 1920x1080. This setup provides an average of 88 FPS, which offers the headroom necessary for the frame drops common in busy multiplayer sessions. While the Medium preset at 1080p with an average of 70 FPS is the second-best option, the data shows that the Low preset is the only one that provides a comfortable margin above 60 FPS. For users who prioritize visual fidelity, the Medium preset at 1080p is a compromise, but it comes with a 20% reduction in average frame rate compared to Low. The benchmark results indicate that this hardware combination is not capable of delivering a satisfactory experience at higher settings or resolutions, making Low the clear recommendation.

CPU Role

The AMD Ryzen 5 5600X is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its benchmark scores show a processor that is generally strong for gaming workloads. For instance, the Cinebench R23 multicore score of 11838 and a single-core score of 1541 indicate robust performance. In the context of Fivem, a game that often relies on single-thread performance for simulation logic and physics, the 5600X’s capabilities are more than sufficient to feed the graphics card. The PassMark single-thread score of 3364 further supports this, suggesting that the CPU is not the limiting factor in this pairing.

The data supports this assessment. At 1920x1080 with the Low preset, the system achieves 88 FPS. When the resolution is increased to 2560x1440, the frame rate drops to 58 FPS, and at 3840x2160, it falls to 32 FPS. This consistent decline with increasing resolution is a classic sign of a GPU bottleneck. If the CPU were the limiting component, the frame rate would remain relatively flat across resolutions, as the CPU’s workload would not change significantly. Instead, the frame rate scales inversely with resolution, which indicates that the Intel Arc B390 is the component struggling to keep up.

The Ryzen 5 5600X’s 32 MB of L3 cache and dual-channel DDR4 memory support are also relevant. Fivem, being a multiplayer mod for a game with a large world, can benefit from a capable CPU to handle the network and scripting overhead. With a PassMark multithread score of 21858, the 5600X is well-equipped for these tasks. The data shows that the CPU is not the source of the performance bottleneck. Even at the highest resolution tested, 3840x2160 with Ultra settings, the average FPS is 16, which is far below what the CPU could theoretically support. The bottleneck is clearly the GPU, as the CPU’s performance headroom remains untapped.

GPU Role

The Intel Arc B390 is an integrated graphics solution based on the Xe3-LPG architecture, built on a 3 nm process. It has a base clock of 300 MHz and a boost clock of 2500 MHz. Its memory is designated as "System Shared," meaning it relies on the system’s main memory rather than dedicated VRAM. The GPU’s benchmark presence is minimal, with a single 3DMark Steel Nomad DX12 score of 1482. This score places it at the 9th percentile of all GPUs, indicating very low performance relative to the broader market. The nearest rivals in the database include the NVIDIA GeForce GT 520MX (score 1463), NVIDIA GeForce 800M (score 1460), NVIDIA GeForce GT 625 OEM (score 1446), and NVIDIA GeForce GT 710 (score 1443). The Arc B390’s score is only 1.3% higher than the GT 520MX, showing that its performance is in the range of decade-old entry-level discrete graphics.

This GPU performance profile directly explains the measured FPS figures. In Fivem, the Arc B390’s 1536 shading units and 24 ROPs are insufficient to drive the game at high settings or high resolutions. The data shows a stark drop-off as settings increase. At 1920x1080, the average FPS goes from 88 on Low to 70 on Medium, 56 on High, and 43 on Ultra. This represents a 51% reduction in performance from Low to Ultra at the same resolution, which is a substantial penalty for a game that is not known for being graphically demanding at its core. The GPU’s low fill rate and compute power are the reasons for this.

The memory situation is also a factor. The Arc B390 uses shared system memory, and its memory bandwidth is listed as "System Dependent." This means the GPU’s performance can be further constrained by the system’s RAM speed and availability. In a multiplayer game like Fivem, where many assets are loaded dynamically, the shared memory architecture can lead to stuttering and lower frame rates. The measured data shows that at 3840x2160, even the Low preset only achieves 32 FPS, and the Medium preset has a minimum FPS of 22. These numbers are characteristic of a GPU that is overwhelmed by the fill-rate demands of a high-resolution display. The Intel Arc B390 is the definitive bottleneck in this configuration, and its performance ceiling is the primary reason why the system cannot achieve higher frame rates.

How This Combo Ranks

The AMD Ryzen 5 5600X and Intel Arc B390 combination ranks 2656 out of 3005 tested combos in Fivem, placing it in the bottom 12% of all configurations. This ranking is a direct reflection of the GPU’s poor performance, as the CPU is a mid-range part with a 75th percentile ranking among all CPUs. The combo’s position is heavily dragged down by the Arc B390, which sits at the 9th percentile among all GPUs. This massive discrepancy between the CPU’s and GPU’s relative standings is unusual and highlights the significant mismatch in this pairing.

The data shows that the combo’s performance is far below what the Ryzen 5 5600X is capable of delivering. The CPU’s nearest rivals, such as the AMD Ryzen 7 4800H (avg score 21749, delta 0.1%), AMD Ryzen 5 PRO 6650U (avg score 21874, delta -0.5%), Intel Core i7-11700 (avg score 21891, delta -0.5%), and AMD EPYC 9554P (avg score 21899, delta -0.6%), have nearly identical average benchmark scores. This indicates that the 5600X is a solid performer in its class. However, when paired with the Arc B390, the system’s FPS in Fivem is limited to less than 90 FPS at 1080p Low, a result that many other CPU combinations with a discrete GPU would easily surpass.

Compared to other tested combos, this setup’s rank of 2656 out of 3005 suggests that it falls into the category of systems that are only suitable for very light gaming or e-sports titles at the lowest settings. In Fivem, which can be demanding due to the multiplayer mods, this combo struggles. The GPU’s nearest rivals are all from the NVIDIA GT series, which were entry-level parts from over a decade ago. The fact that the Arc B390 is only 2.7% faster than the GeForce GT 710 in 3DMark Steel Nomad underscores how far behind the curve this GPU is. Therefore, the combo’s low rank is not a surprise; it is the expected outcome when a high-performing CPU is paired with an extremely weak integrated GPU.

Resolution Scaling

The measured FPS data shows a clear and consistent pattern of performance degradation as resolution increases, which confirms that the Intel Arc B390 is the primary limiting component. Moving from 1920x1080 to 2560x1440 with the Low preset, the average FPS drops from 88 to 58, a reduction of 34%. Moving from 2560x1440 to 3840x2160, the Low preset drops further from 58 to 32 FPS, another 45% reduction. Overall, from 1080p to 4K with Low settings, the frame rate falls by 64%, from 88 FPS to 32 FPS. This steep decline is a strong indicator that the GPU is being saturated by the increasing pixel count.

This scaling behavior is typical of a GPU-bound scenario. When the CPU is the bottleneck, the frame rate would not change much between 1080p and 4K because the CPU is doing the same amount of work regardless of resolution. However, the data shows a dramatic falloff, which means the GPU’s rendering capabilities are being exhausted. For the Medium preset, the drop from 1080p to 4K is from 70 FPS to 25 FPS, a 64% reduction. For High, it goes from 56 FPS to 20 FPS, a 64% reduction. For Ultra, from 43 FPS to 16 FPS, a 63% reduction. The consistency of these percentages across all settings further supports the GPU bottleneck conclusion.

The implication is that the system’s performance is entirely dictated by the Arc B390’s ability to fill pixels. At 1080p, the GPU has a manageable workload, but at 1440p and especially 4K, the demands become overwhelming. The Limiting component is unquestionably the GPU. The Ryzen 5 5600X, with its high single-thread and multithread scores, is not being challenged by Fivem at any resolution. The data suggests that if the GPU were replaced with a more capable part, the frame rates would improve substantially, especially at lower resolutions where the CPU has ample headroom to push higher FPS.

Measured FPS Breakdown

The following table and analysis break down the exact measured FPS figures for the AMD Ryzen 5 5600X and Intel Arc B390 combination in Fivem, across all tested resolutions and settings.

1920x1080

At 1920x1080, the most common gaming resolution, the data shows a wide spread of performance across presets. The Low preset delivers the best results, with an average FPS of 88. This is the only preset that provides a frame rate high enough for a smooth multiplayer experience. The Medium preset averages 70 FPS, with a minimum of 59 FPS and a maximum of 80 FPS. This is playable, but the minimum frame rate dips close to the 60 FPS threshold, which could cause noticeable stutters in busy scenes. The High preset averages 56 FPS, which is below the ideal target, and the Ultra preset averages 43 FPS, which is not suitable for a fast-paced game. The difference between Low and Ultra is 45 FPS, a 51% drop, which shows the GPU’s inability to handle higher-quality settings.

2560x1440

At 2560x1440, the performance drops significantly across the board. The Low preset averages 58 FPS, which is just below the 60 FPS target. This is the only preset that remains remotely playable. The Medium preset averages 46 FPS, with a minimum of 39 FPS and a maximum of 53 FPS. The minimum frame rate of 39 FPS would feel quite choppy. The High preset averages 37 FPS, and the Ultra preset averages 29 FPS. These are all well below acceptable levels for a multiplayer game. The decline from 1080p to 1440p is steep: Low drops by 30 FPS (34%), Medium by 24 FPS (34%), High by 19 FPS (34%), and Ultra by 14 FPS (33%). This uniform drop percentage indicates that the GPU is the sole bottleneck.

3840x2160

At 3840x2160, the system is overwhelmed. The Low preset averages 32 FPS, which is below the threshold for smooth gameplay. The Medium preset averages 25 FPS, with a minimum of 22 FPS and a maximum of 29 FPS. The High preset averages 20 FPS, and the Ultra preset averages 16 FPS. These numbers are all unplayable for a game that requires quick reflexes and situational awareness. The data shows that even the lowest settings at 4K cannot provide a playable experience. The drop from 1440p to 4K is again substantial: Low falls by 26 FPS (45%), Medium by 21 FPS (46%), High by 17 FPS (46%), and Ultra by 13 FPS (45%). The consistent percentage reductions across all presets and resolution steps strongly confirm that the Intel Arc B390 is the limiting factor, and that the AMD Ryzen 5 5600X’s performance is never fully utilized in this configuration. The system is only viable for 1080p gaming with the Low preset, and even then, users should expect frame rates to fluctuate depending on the number of players and the complexity of the mods running in Fivem.

Hardware Specifications

AMD Ryzen 5 5600X

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

Intel Arc B390

VRAM System Shared System Shared
Base Clock
Boost Clock 2500 MHz MHz
TDP 80 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600X + Intel Arc B390 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 32.0
3840x2160 Medium 25.0
3840x2160 High 20.0
3840x2160 Ultra 16.0
2560x1440 Low 58.0
2560x1440 Medium 46.0
2560x1440 High 37.0
2560x1440 Ultra 29.0
1920x1080 Low 88.0
1920x1080 Medium 70.0
1920x1080 High 56.0
1920x1080 Ultra 43.0

Fivem with Ryzen 5 5600X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with Arc B390 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600X + Arc B390

Explore FPS benchmarks for other games using this same hardware combination.