Fivem

Fivem

AVERAGE FPS
136
excellent

This combination delivers exceptional performance with an average of 136 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 50 64 80 102
1440p QHD 90 116 144 183
1080p Full HD 136 175 219 278

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 80
3840x2160 High 64
3840x2160 Ultra 50
2560x1440 Low 183
2560x1440 Medium 144
2560x1440 High 116
2560x1440 Ultra 90
1920x1080 Low 278
1920x1080 Medium 219
1920x1080 High 175
1920x1080 Ultra 136

Fivem with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070, In-Depth Analysis

Fivem is a multiplayer modification framework rather than a traditional standalone title, which makes its performance profile distinct from typical AAA releases. The data here reflects a system pairing the AMD Ryzen 5 5600GT with the NVIDIA GeForce RTX 5070, and the measured frame rates show a configuration that scales predictably with resolution and settings. The combination ranks 764th out of 3707 tested combos in this game, placing it in the upper tier of capable systems. The CPU, a 6-core 12-thread Zen 3 part from the Cezanne generation, sits at the 74th percentile among all processors, while the GPU, a Blackwell 2.0 architecture card with 12 GB of GDDR7 memory, lands at the 82nd percentile among all graphics cards. What follows is a breakdown of how this pairing behaves across the measured scenarios, with an eye toward what the numbers mean for actual play.

Resolution Scaling

The FPS drop from 1080p to 4K is steep, but the pattern reveals a system that remains playable even at the highest resolution. At High settings, the average frame rate falls from 175 FPS at 1920x1080 to 116 FPS at 2560x1440, then to 64 FPS at 3840x2160. That is a 34% reduction from 1080p to 1440p, and a further 45% reduction from 1440p to 4K. The scaling is not linear, which suggests the GPU begins to hit its limits as pixel count rises, but the drop from 1440p to 4K is notably sharper, indicating that the RTX 5070's 12 GB frame buffer and 192-bit memory bus are being stressed at 4K.

Looking at Low settings, the pattern is similar but with higher absolute numbers. The 1080p Low result of 278 FPS drops to 183 FPS at 1440p and 102 FPS at 4K. The percentage drops are 34% and 44% respectively, which closely mirrors the High settings scaling. This consistency across settings implies that the resolution scaling is primarily driven by the GPU's rendering workload rather than by CPU bottlenecks, which would typically show more erratic scaling at lower resolutions.

The Medium settings results tell a similar story with a slightly different shape. At 1080p Medium, the average is 219 FPS, dropping to 144 FPS at 1440p and 80 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 44%. These figures align with the other settings, reinforcing that the RTX 5070 is the limiting factor as resolution increases. The 4K Medium result of 80 FPS is still above the 60 FPS threshold for smooth gameplay, which is noteworthy for a game like Fivem that often has many dynamic objects and players on screen.

The Ultra settings show the most severe scaling, with 136 FPS at 1080p, 90 FPS at 1440p, and 50 FPS at 4K. The drop from 1080p to 1440p is 34%, and from 1440p to 4K is 44%, again matching the other presets. The 4K Ultra result of 50 FPS dips below the 60 FPS mark, indicating that this setting is only viable if you accept frame rates in the high 40s. The consistency of the scaling percentages across all four settings is a strong indicator that the system's behavior is predictable and that the GPU is the primary constraint at higher resolutions.

Settings Recommendations

The measured data offers a clear hierarchy for choosing settings based on your target resolution and frame rate preference. At 1080p, even the Ultra preset delivers 136 FPS, which is far beyond what most displays can show. The Medium preset at 1080p produces 219 FPS with a minimum of 186 FPS and a maximum of 252 FPS, making it the sweet spot for high-refresh-rate monitors. The Low preset at 1080p reaches 278 FPS, which is useful for competitive play where every frame matters, but the visual compromise may not be worth it given the headroom available at Medium.

At 1440p, the Medium preset is the standout choice. It delivers 144 FPS average with a minimum of 123 FPS and a maximum of 166 FPS, which is smooth on 144 Hz displays. The High preset at 1440p drops to 116 FPS, still playable but with less margin. The Ultra preset at 1440p falls to 90 FPS, which is acceptable but not ideal for fast-paced multiplayer scenarios where frame drops can be noticeable. The Low preset at 1440p reaches 183 FPS, but the visual downgrade is significant, and the Medium preset offers a better balance.

At 4K, the situation is more constrained. The Medium preset yields 80 FPS average with a minimum of 68 FPS and a maximum of 92 FPS, which is the only preset that maintains a comfortable margin above 60 FPS. The High preset at 4K drops to 64 FPS, which is playable but leaves little headroom for demanding scenes with many players or complex mods. The Low preset at 4K reaches 102 FPS, but the visual quality loss is substantial. The Ultra preset at 4K falls to 50 FPS, which is below the 60 FPS threshold and likely to feel stuttery in action-heavy moments.

For most users, the Medium preset is the recommended choice across all resolutions. It provides the best combination of frame rate stability and visual quality, as evidenced by the minimum FPS figures that stay within 30 FPS of the average. The High preset is a reasonable alternative at 1080p and 1440p if you prioritize visuals, but at 4K it sits too close to the 60 FPS line for comfort. The Ultra preset is only advisable at 1080p, where the 136 FPS average provides enough buffer.

GPU Role

The NVIDIA GeForce RTX 5070 is the dominant component in this system, and its specifications explain much of the measured behavior. The card is built on the Blackwell 2.0 architecture with a GB205 chip, fabricated on a 5 nm process at TSMC with 31,100 million transistors on a 263 mm² die. It runs at a base clock of 2325 MHz and a boost clock of 2512 MHz, with 6144 shading units and 192 texture mapping units. The 80 ROPs and 48 RT cores handle rasterization and ray tracing duties, while the 192 tensor cores support AI workloads.

Memory is a defining feature of this GPU. The 12 GB of GDDR7 memory operates on a 192-bit bus with a bandwidth of 672.0 GB/s. This is a substantial amount of bandwidth, but the 12 GB capacity is worth scrutinizing for a game like Fivem, which can accumulate many textures and assets in multiplayer sessions. The measured data shows that at 4K, the frame rate drops significantly compared to 1440p, and part of that drop can be attributed to the memory subsystem being pushed harder. The 1750 MHz memory clock with 28 Gbps effective speed is fast, but the 192-bit bus width limits total throughput compared to wider-bus cards.

The GPU's benchmark scores place it in context. In 3DMark Steel Nomad DX12, it scores 5077, and in Geekbench Vulkan it scores 178923. The Passmark G3D score of 29137 and G2D score of 1305 further characterize its performance. The GPU sits at the 82nd percentile among all GPUs, with an average benchmark score of 40377. Its nearest rivals in the benchmark database include the AMD Radeon Pro 580 at 40318 (0.1% delta), the AMD Radeon Pro WX 7100 at 40063 (0.8% delta), and the AMD Radeon Pro 5300 at 40870 (-1.2% delta). These are workstation-class cards, which suggests the RTX 5070's raw compute is in a similar ballpark, though its gaming-specific features and driver optimizations may shift real-world results.

The GPU's role in Fivem is particularly important because the game's multiplayer nature means many objects, vehicles, and players can be on screen simultaneously. The 12 GB VRAM is sufficient for most scenarios, but at 4K with High or Ultra settings, the memory bandwidth and capacity are likely contributing to the frame rate drops observed. The 64 FPS at 4K High and 50 FPS at 4K Ultra indicate that the GPU is working near its limits, and the 672.0 GB/s bandwidth is being taxed by the high pixel count.

FAQ

Q: What is the best resolution for this system in Fivem?

A: The data shows 1440p is the sweet spot. At Medium settings, it delivers 144 FPS average with a minimum of 123 FPS, which is smooth and leaves headroom. At 1080p, the frame rates exceed 175 FPS at High settings, which is overkill for most displays. At 4K, the system drops to 80 FPS at Medium, which is playable but with less margin for demanding scenes.

Q: How does the RTX 5070's 12 GB of VRAM affect 4K performance?

A: The 12 GB of GDDR7 memory on a 192-bit bus with 672.0 GB/s bandwidth is sufficient for 1080p and 1440p, but at 4K the frame rates drop significantly. The measured data shows 4K High at 64 FPS and 4K Ultra at 50 FPS, which suggests the memory subsystem is a limiting factor at that resolution. The 4K Medium result of 80 FPS is the most viable option.

Q: Is the Ryzen 5 5600GT holding back the RTX 5070 in Fivem?

A: The CPU benchmarks suggest it is not a major bottleneck. The Ryzen 5 5600GT scores 17272 in Cinebench R23 multi-core and 2438 in single-core. Its nearest rival, the Intel Core i5-12490F, scores 20802 with a -0.3% delta, meaning the 5600GT is nearly identical in average benchmark score. The CPU is at the 74th percentile, which is adequate for this game.

Q: What settings should I use for a 144 Hz monitor?

A: At 1440p, the Medium preset is the best match. It produces 144 FPS average with a minimum of 123 FPS, which stays above the 144 Hz refresh rate in most scenes. At 1080p, the High preset at 175 FPS or Medium at 219 FPS both exceed 144 Hz comfortably. At 4K, no preset consistently hits 144 Hz, with the highest being 102 FPS at Low settings.

Q: How does the RTX 5070 compare to its closest rivals in benchmark scores?

A: The RTX 5070 has an average benchmark score of 40377, placing it at the 82nd percentile. Its nearest rival, the AMD Radeon Pro 580, scores 40318 with a 0.1% delta, meaning they are nearly identical. The AMD Radeon Pro WX 7100 scores 40063 with a 0.8% delta, and the AMD Radeon Pro 5300 scores 40870 with a -1.2% delta. These differences are within 2% of each other.

Q: Can this system handle 4K gaming in Fivem?

A: Yes, but with caveats. The measured data shows 4K Medium at 80 FPS average with a minimum of 68 FPS, which is playable. At 4K High, it drops to 64 FPS, and at 4K Ultra, it falls to 50 FPS. If you want to stay above 60 FPS, the Medium preset is the safest choice at 4K.

CPU Role

The AMD Ryzen 5 5600GT is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with the Cezanne codename. It operates at a base clock of 3.60 GHz and a boost clock of 4.60 GHz, with a 65 W TDP. The CPU is fabricated on a 7 nm process at TSMC with 10,700 million transistors on a 180 mm² die. It supports DDR4 memory in a dual-channel configuration with a bandwidth of 51.2 GB/s, and it uses PCIe Gen 3 with 16 lanes from the CPU.

The CPU's cache hierarchy is notable for a mid-range part: 64 KB of L1 cache per core, 512 KB of L2 cache per core, and a 16 MB L3 cache. This is a modest L3 cache by modern standards, but it is sufficient for gaming workloads. The CPU also includes integrated Radeon Vega 7 graphics, which are not used in this system but add flexibility for troubleshooting or secondary displays.

Benchmark results for the 5600GT show a balanced profile. In Cinebench R23, it scores 17272 multi-core and 2438 single-core. In Geekbench, it scores 7986 multi-core and 1843 single-core. The 3DMark tests show 5523 for 16 threads, 4968 for 8 threads, 3446 for 4 threads, 1794 for 2 threads, and 913 for single-thread. The Passmark tests show 20325 for multithread and 3348 for single-thread. These scores place the CPU at the 74th percentile among all CPUs, with an average benchmark score of 20733.

The nearest rivals to the 5600GT in the benchmark database are the Intel Core i5-12490F at 20802 (-0.3% delta), the Intel Xeon 6325P at 20821 (-0.4% delta), the Intel Core Ultra 5 125U at 20826 (-0.4% delta), and the AMD EPYC 7J13 at 20845 (-0.5% delta). These deltas are all under 1%, meaning the 5600GT is statistically tied with these processors in average benchmark performance. This is relevant for Fivem because the game's performance is often tied to single-thread speed and memory latency, and the 5600GT holds its own in these metrics.

In Fivem, the CPU's role is to handle game logic, physics, and the many scripts that run in multiplayer sessions. The 12 threads provide enough parallelism for background tasks, while the boost clock of 4.60 GHz ensures responsive single-thread performance. The measured FPS data shows that at 1080p Low, the system reaches 278 FPS, which is likely near the CPU's limit for this game. The fact that the 1080p Low result is more than double the 4K Low result of 102 FPS indicates that the CPU is not the primary bottleneck at lower resolutions, but it does cap the maximum frame rate.

The CPU's memory bandwidth of 51.2 GB/s is modest, but Fivem is not a memory-bandwidth-intensive game. The dual-channel DDR4 configuration is adequate, and the 16 MB L3 cache helps with repeated access to game data. The 5600GT's performance in Passmark integer math (69566) and floating-point math (39817) suggests it can handle the computational load of Fivem's simulation without issue.

Measured FPS Breakdown

The measured FPS data covers four resolutions and four settings, providing a complete picture of the system's performance envelope. At 1920x1080, the results are as follows: Low settings produce an average of 278 FPS, Medium produces 219 FPS with a minimum of 186 FPS and a maximum of 252 FPS, High produces 175 FPS, and Ultra produces 136 FPS. These numbers indicate that at 1080p, the system is heavily GPU-bound at higher settings, but at Low settings, the CPU may be the limiting factor, given the 278 FPS ceiling.

At 2560x1440, the results scale down proportionally. Low settings produce 183 FPS, Medium produces 144 FPS with a minimum of 123 FPS and a maximum of 166 FPS, High produces 116 FPS, and Ultra produces 90 FPS. The Medium preset at 1440p is the most balanced, with a minimum FPS that stays above 120, which is a common refresh rate for gaming monitors. The High and Ultra presets at 1440p are still playable but offer less margin for frame drops in busy scenes.

At 3840x2160, the results show the system's limits. Low settings produce 102 FPS, Medium produces 80 FPS with a minimum of 68 FPS and a maximum of 92 FPS, High produces 64 FPS, and Ultra produces 50 FPS. The Medium preset at 4K is the only one with a minimum FPS above 60, making it the recommended choice for 4K gaming. The High preset at 64 FPS is borderline, and the Ultra preset at 50 FPS is likely to be noticeable in fast-paced multiplayer.

The minimum FPS data is only available for the Medium preset at each resolution, which provides a useful consistency check. At 1080p Medium, the minimum is 186 FPS, which is 85% of the average. At 1440p Medium, the minimum is 123 FPS, which is 85% of the average. At 4K Medium, the minimum is 68 FPS, which is 85% of the average. This consistent ratio indicates that the game's frame pacing is stable across resolutions, with no unexpected stutters or drops.

The overall combo rank of 764 out of 3707 tested combinations places this system in the top 21% of all tested configs for Fivem. This is a strong result, given that the RTX 5070 is a mid-range to upper-mid-range GPU and the 5600GT is a budget-to-mid-range CPU. The data suggests that this pairing is well-matched for Fivem, with the GPU being the primary performance driver at higher resolutions and the CPU providing sufficient headroom at lower ones.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 102.0
3840x2160 Medium 80.0
3840x2160 High 64.0
3840x2160 Ultra 50.0
2560x1440 Low 183.0
2560x1440 Medium 144.0
2560x1440 High 116.0
2560x1440 Ultra 90.0
1920x1080 Low 278.0
1920x1080 Medium 219.0
1920x1080 High 175.0
1920x1080 Ultra 136.0

Fivem with Ryzen 5 5600GT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 5070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

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