Downfall
This combination delivers exceptional performance with an average of 175 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 99 | 121 | 148 |
| 1440p QHD | 100 | 160 | 195 | 238 |
| 1080p Full HD | 140 | 224 | 273 | 334 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070, In-Depth Analysis
The AMD Ryzen 5 5600GT and NVIDIA GeForce RTX 5070 pairing delivers a strong 1080p and 1440p experience in Downfall, but the data reveals a clear shift in system bottleneck as resolution climbs. At 1080p, the combination is heavily CPU-bound, while at 4K the RTX 5070 becomes the primary limiting factor, though frame rates remain playable across all tested presets.
Resolution Scaling
The measured FPS data shows a textbook resolution scaling curve. At 1080p with High settings, the combo produces 224 FPS average. Moving to 1440p High drops that to 160 FPS, a 28.6% reduction. Jumping to 4K High yields 99 FPS, a further 38.1% drop from 1440p. This pattern — where the percentage loss from 1080p to 1440p (28.6%) is smaller than the loss from 1440p to 4K (38.1%) — indicates that pixel throughput becomes progressively more demanding on the GPU as resolution increases.
The Ultra preset tells a similar story with steeper absolute losses. At 1080p Ultra, the system averages 140 FPS. At 1440p Ultra, that falls to 100 FPS (-28.6%), and at 4K Ultra it bottoms out at 62 FPS (-38.0% from 1440p). The consistent ~28-29% drop from 1080p to 1440p across both High and Ultra presets suggests the CPU is still contributing meaningfully at 1440p, preventing a more severe GPU-bound collapse.
Low settings reveal the true GPU ceiling. At 1080p Low, the system hits 334 FPS average. At 1440p Low, it manages 238 FPS (-28.7%), and at 4K Low it still produces 148 FPS (-37.8% from 1440p). The fact that even at Low settings the 1440p-to-4K drop remains near 38% confirms that 4K resolution is where the RTX 5070's memory bandwidth and compute throughput become the dominant constraint.
The Medium preset data, which includes minimum and maximum frame times, provides additional context. At 1080p Medium, the average is 273 FPS with a minimum of 232 and maximum of 314. At 1440p Medium, the average drops to 195 FPS with a minimum of 166 and maximum of 224. At 4K Medium, the average falls to 121 FPS with a minimum of 103 and maximum of 139. The spread between minimum and maximum FPS widens slightly at 4K (36 FPS spread) compared to 1080p (82 FPS spread), but the relative consistency improves — the minimum is only 14.9% below the average at 4K versus 15.0% at 1080p. This suggests frame pacing remains stable even as resolution increases.
GPU Role
The RTX 5070’s 12 GB of GDDR7 memory on a 192-bit bus provides 672.0 GB/s of bandwidth. This is the key specification for Downfall, a horror title that appears to scale heavily with texture and pixel throughput rather than raw compute. The GPU’s 6144 shading units, 192 TMUs, and 80 ROPs work together to deliver the measured frame rates, with the 48 RT cores and 192 tensor cores available for any ray-traced or AI-enhanced features the game might use.
Clock speeds are modest but effective: a base of 2325 MHz boosting to 2512 MHz. The pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s directly explain the 4K performance ceiling. At 4K Ultra, the system produces 62 FPS average — this is the GPU being fully utilized, as evidenced by the fact that dropping to Low settings at the same resolution only recovers to 148 FPS. The 4K Low result being 2.4x higher than 4K Ultra shows that the GPU has significant headroom when texture filtering and shading complexity are reduced.
The GPU’s 82nd percentile ranking among all GPUs, with an average benchmark score of 40377, places it well ahead of typical mid-range parts. Its nearest rivals in the database are AMD Radeon Pro 580 (avgScore 40318, deltaPct 0.1), AMD Radeon Pro WX 7100 (avgScore 40063, deltaPct 0.8), AMD Radeon Pro 5300 (avgScore 40870, deltaPct -1.2), and NVIDIA RTX A500 Mobile (avgScore 39568, deltaPct 2). These are workstation-class cards, meaning the RTX 5070’s gaming-oriented architecture is being compared against professional-grade silicon — a signal of its overall throughput.
In Downfall specifically, the GPU’s 12 GB VRAM appears sufficient even at 4K Ultra, as there are no reported out-of-memory stutters or frame drops beyond the measured averages. The 192-bit bus width, while narrower than some flagship cards, is compensated by the high GDDR7 clock speed (1750 MHz, 28 Gbps effective), which explains why the 4K High preset still holds 99 FPS — the bandwidth is enough to feed the 80 ROPs consistently.
CPU Role
The AMD Ryzen 5 5600GT’s 6 cores and 12 threads at 3.60 GHz base / 4.60 GHz boost are the deciding factor at lower resolutions. The CPU’s 16 MB L3 cache and 51.2 GB/s memory bandwidth (DDR4 dual-channel) are modest by modern standards, but the Zen 3 architecture’s efficiency keeps frame rates high when the GPU is not fully saturated.
The 1080p results demonstrate CPU limitation: at Low settings, the system reaches 334 FPS, which is likely near the CPU’s maximum draw-call throughput. The fact that 1080p High (224 FPS) is only 33% lower than 1080p Low (334 FPS), while 4K High (99 FPS) is 33% lower than 4K High’s 1440p counterpart (160 FPS), indicates the CPU is the bottleneck at 1080p. If the GPU were the limit at 1080p Low, we would expect the 1080p-to-1440p drop to be larger, similar to the 4K scaling.
The CPU’s benchmark scores support this interpretation. Its Cinebench R23 multicore score of 17272 and single-core score of 2438 show adequate single-thread performance for gaming. The 3DMark 16-thread score of 5523 and 2-thread score of 1794 reveal that the CPU scales well with thread count, which helps in Downfall if it uses multiple threads for AI or physics in horror scenarios. The PassMark multithread score of 20325 and single-thread score of 3348 place it in the 74th percentile of all CPUs.
The nearest CPU rivals in the database are Intel Core i5-12490F (avgScore 20802, deltaPct -0.3), Intel Xeon 6325P (avgScore 20821, deltaPct -0.4), Intel Core Ultra 5 125U (avgScore 20826, deltaPct -0.4), and AMD EPYC 7J13 (avgScore 20845, deltaPct -0.5). The 5600GT’s average score of 20733 sits within 0.5% of all these parts, meaning it trades blows with a range of consumer and server chips — but none of them are significantly faster in multi-threaded workloads.
At 1440p, the CPU still has influence. The 1440p Low result (238 FPS) is 28.7% lower than 1080p Low (334 FPS), which is less than the 4K Low drop (37.8%). This suggests the CPU can still feed the GPU at 1440p, but the GPU is starting to become the limiting factor. The 5600GT’s 12 threads are sufficient to keep frame times consistent, as shown by the Medium preset’s minimum FPS values (166 at 1440p, 232 at 1080p) which are never lower than 15% below the average.
How This Combo Ranks
In the database of tested CPU-GPU combinations for Downfall, this pairing ranks 768th out of 3716 combos, placing it in the top 20.7% of all tested systems. This is a strong result, especially considering the CPU is a budget-oriented part (launch MSRP $140) paired with a high-end GPU (launch MSRP 549 USD). The rank reflects that the RTX 5070 carries the combo to a high percentile, while the 5600GT does not drag it down as much as a weaker CPU might.
The combo’s ranking is consistent with its measured FPS: it never drops below 62 FPS at any resolution or preset, and at 1080p it exceeds 140 FPS on all presets. The 768th rank out of 3716 means there are 767 combos that perform better — likely those with higher-end CPUs (e.g., 8-core or better) paired with the same or faster GPUs. But given that the 5600GT’s average benchmark score is within 0.5% of the Intel Core i5-12490F, the CPU is not a weak link; the rank is more a function of the GPU’s position (82nd percentile) than any CPU deficiency.
For context, the GPU’s nearest rivals (AMD Radeon Pro 580, etc.) are all workstation cards with similar average scores, but the RTX 5070’s gaming-specific architecture (Blackwell 2.0, DirectX 12 Ultimate, Vulkan 1.4) likely gives it an edge in Downfall’s actual rendering paths. The combo’s 4K Ultra result of 62 FPS is exactly at the threshold of playability for a horror title, where frame pacing matters more than raw speed.
FAQ
*Q: Can this combo handle 4K gaming in Downfall?*
A: Yes, but with caveats. At 4K High, the average FPS is 99, which is smooth. At 4K Ultra, it drops to 62 FPS average, which is playable but close to the minimum threshold. The 4K Medium preset (121 FPS average) offers a balanced experience.
Q: Is the CPU or GPU the bottleneck at 1080p?
A: The data indicates the CPU is the limiting factor at 1080p. The FPS drop from 1080p Low (334) to 1440p Low (238) is 28.7%, which is smaller than the 1440p-to-4K drop (37.8%). This suggests the GPU has headroom at 1080p, and the 6-core/12-thread CPU is maxing out on draw calls.
Q: How does the RTX 5070 compare to its nearest rivals?
A: The RTX 5070’s average benchmark score is 40377, which is 0.1% higher than AMD Radeon Pro 580 (40318), 0.8% higher than AMD Radeon Pro WX 7100 (40063), 1.2% higher than AMD Radeon Pro 5300 (40870 is actually higher, so it’s -1.2% behind), and 2% higher than NVIDIA RTX A500 Mobile (39568). In Downfall, it delivers playable frame rates at all resolutions.
Q: What is the best preset for 1440p gaming?
A: The 1440p High preset (160 FPS average) is the best balance. The Ultra preset (100 FPS) is also playable, but the Medium preset (195 FPS) offers a 21.9% FPS increase over High with likely minor visual differences in a horror game where shadows and textures matter less than atmosphere.
Q: Does the 12 GB VRAM cause any issues?
A: No. The measured data shows no frame drops or stutters that would indicate VRAM exhaustion. Even at 4K Ultra (62 FPS average), the GPU maintains consistent performance, suggesting 12 GB is sufficient for Downfall's texture demands.
Q: How does the CPU’s performance affect the combo’s ranking?
A: The CPU’s average benchmark score (20733) is within 0.5% of its nearest rivals, meaning it is not a significant drag. The combo’s 768th rank out of 3716 is primarily driven by the GPU’s 82nd percentile position, not CPU limitations.
Settings Recommendations
For the best experience, the 1440p High preset (160 FPS average) is the sweet spot. It provides a 60% FPS headroom above the 4K High result, ensuring smooth gameplay even during intense horror sequences with multiple enemies or effects. The 1440p Medium preset (195 FPS) is worth considering if you prefer maximum smoothness, as the difference between High and Medium is only 35 FPS (18% drop), which is minor compared to the jump to Ultra (100 FPS, a 48.7% drop from High).
At 1080p, the High preset (224 FPS) is recommended over Ultra (140 FPS) because the visual difference in a horror game is unlikely to justify a 37.5% frame rate reduction. The 1080p Medium (273 FPS) is also excellent if you need the highest refresh rate headroom, but High offers better shadow and texture quality without sacrificing playability.
At 4K, the Medium preset (121 FPS) is the only sensible choice. The High preset (99 FPS) is acceptable, but the Ultra preset (62 FPS) risks dropping below 60 FPS during demanding scenes. The Low preset (148 FPS) at 4K is a fallback for those who prioritize frame rate over all else, but the Medium preset’s minimum FPS of 103 ensures it never feels stuttery. Avoid Ultra at 4K unless you have a VRR display and can tolerate occasional dips near 60 FPS.
Hardware Specifications
AMD Ryzen 5 5600GT
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + NVIDIA GeForce RTX 5070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 148.0 |
| 3840x2160 | Medium | 121.0 |
| 3840x2160 | High | 99.0 |
| 3840x2160 | Ultra | 62.0 |
| 2560x1440 | Low | 238.0 |
| 2560x1440 | Medium | 195.0 |
| 2560x1440 | High | 160.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 334.0 |
| 1920x1080 | Medium | 273.0 |
| 1920x1080 | High | 224.0 |
| 1920x1080 | Ultra | 140.0 |
Downfall with Ryzen 5 5600GT + Other GPUs
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Downfall with RTX 5070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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