Fivem

Fivem

AVERAGE FPS
139
excellent

This combination delivers exceptional performance with an average of 139 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 56 70 84 121
1440p QHD 94 118 141 203
1080p Full HD 136 170 203 275

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 121
3840x2160 Medium 84
3840x2160 High 70
3840x2160 Ultra 56
2560x1440 Low 203
2560x1440 Medium 141
2560x1440 High 118
2560x1440 Ultra 94
1920x1080 Low 275
1920x1080 Medium 203
1920x1080 High 170
1920x1080 Ultra 136

Fivem with AMD Ryzen 5 5600GT + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 5600GT and Radeon RX 6800 XT pairing delivers a robust multiplayer experience in Fivem, with performance that scales predictably across resolutions and settings. The CPU’s six Zen 3 cores and twelve threads, with a base clock of 3.60 GHz and boost up to 4.60 GHz, provide solid foundation for the game’s simulation-heavy workload, while the GPU’s 16 GB of GDDR6 memory and 4608 shading units handle the visual rendering. Data shows this combo ranks 671st out of 3707 tested configurations, placing it in the upper tier of systems.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 5 5600GT is a 6-core, 12-thread processor built on the Zen 3 architecture, using TSMC’s 7 nm process node. Its 3.60 GHz base clock and 4.60 GHz boost clock are complemented by 16 MB of L3 cache, which is crucial for the rapid data access Fivem’s multiplayer environments demand. The CPU’s PassMark multithread score of 20325 and single-thread score of 3348 indicate balanced throughput that supports both the game’s physics simulation and the background tasks typical in a populated server.

Benchmark results show the processor sits at the 74th percentile among all CPUs, with an average benchmark score of 20733. Its nearest rival, the Intel Core i5-12490F, scores 20802, a delta of -0.3%, meaning the 5600GT is essentially performance-equivalent to that chip. The 5600GT also trails the Intel Xeon 6325P and Intel Core Ultra 5 125U by only -0.4% each, confirming that in raw compute terms, this CPU is well-matched against mainstream competitors.

In Fivem specifically, the CPU’s role is pivotal at lower resolutions. At 1080p Low settings, the combo achieves 275 FPS average, which is the highest measured result in the dataset. This suggests that at this setting, the CPU is capable of feeding the GPU enough data to reach very high frame rates. However, the game is known for being sensitive to single-thread performance, and the 5600GT’s 3dmark_single_thread score of 913, while respectable, may become a limiting factor in heavily populated areas with many player entities. The 3dmark_2_threads score of 1794 and 4_threads score of 3446 show that the processor scales well with modest thread counts, which aligns with Fivem’s typical usage patterns.

Settings Recommendations — which preset gives the best experience per the measured rows

Analyzing the measured FPS data, the Medium preset consistently provides the best balance between visual fidelity and performance across all resolutions. At 1080p, Medium delivers 203 FPS average with a minimum of 173 FPS and maximum of 234 FPS, which is only 72 FPS lower than Low but offers substantially better visual quality. At 1440p, Medium hits 141 FPS average with min/max of 119/162 FPS, maintaining smooth gameplay on high-refresh-rate monitors. Even at 4K, Medium produces 84 FPS average with a minimum of 71 FPS, ensuring playable frame rates without dropping to the lower quality settings.

High settings are also viable for users prioritizing visuals, but the performance cost is significant. At 1080p, High yields 170 FPS, which is 33 FPS (16%) below Medium. At 1440p, High drops to 118 FPS, still playable but noticeably lower. At 4K, High falls to 70 FPS, which is borderline for competitive play but acceptable for casual sessions. Ultra settings, while visually impressive, push the system harder: 136 FPS at 1080p, 94 FPS at 1440p, and 56 FPS at 4K. The data suggests that Ultra is only recommended for 1080p displays where the frame rate remains above 120 FPS.

Low settings provide the highest frame rates but sacrifice too much visual quality for most users. At 1080p Low, the system reaches 275 FPS, which is excellent for competitive play, but the graphical downgrade may hinder visibility of distant objects or player models. The 121 FPS result at 4K Low is interesting, as it shows the GPU’s raw power can overcome the resolution penalty when the CPU is not the bottleneck. For the best overall experience, Medium is the clear choice, offering frame rates that are 71% higher than Ultra at 1080p and 68% higher at 1440p.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The performance scaling across resolutions reveals the bottleneck dynamics of this combo. At Medium settings, moving from 1080p to 1440p reduces average FPS from 203 to 141, a drop of 30.5%. Further scaling to 4K brings the average down to 84 FPS, a 58.6% reduction from the 1080p baseline. This pattern indicates that at 1080p, the CPU is the primary limiter, as the GPU has enough headroom to render frames faster than the CPU can provide data. The 3dmark_16_threads score of 5523 and 3dmark_max_threads score of 5554 show that the CPU’s multi-threaded performance is solid but not exceptional, which aligns with the observed 1080p ceiling around 275 FPS on Low.

At High settings, the scaling is similar: 1080p yields 170 FPS, 1440p drops to 118 FPS (-30.6%), and 4K falls to 70 FPS (-58.8%). This consistent percentage drop across settings suggests the GPU’s rendering load scales proportionally with resolution, but the CPU’s frame generation capability remains constant. The 4K High result of 70 FPS is notable because it is only 16% below the 1440p High result, indicating that at higher resolutions, the GPU becomes the limiting factor, and the CPU’s role diminishes.

The Low settings data shows the most dramatic scaling: 275 FPS at 1080p drops to 203 FPS at 1440p (-26.2%) and then to 121 FPS at 4K (-56.0%). This pattern is consistent with GPU-bound behavior at 4K, where the RX 6800 XT’s 512.0 GB/s memory bandwidth and 20.74 TFLOPS FP32 compute are fully utilized. The GPU’s PassMark G3D score of 24980 places it at the 85th percentile, and its nearest rival, the NVIDIA RTX A1000 Mobile, scores 47743 with a delta of 1.5%, meaning the RX 6800 XT outperforms that mobile chip by a small margin.

How This Combo Ranks — use comboRankInGame vs other tested combos

This specific CPU-GPU combination ranks 671st out of 3707 tested combos in Fivem, placing it in the top 18.1% of all configurations. This ranking reflects the balanced nature of the pairing—while neither component is top-tier in its respective category, they work well together to deliver above-average performance in this game. The CPU’s 74th percentile ranking and the GPU’s 85th percentile ranking suggest the GPU is the stronger component, but the CPU does not hold the system back significantly.

The combo’s rank is particularly impressive given that the CPU’s nearest rivals all score within 0.5% of each other. The Intel Core i5-12490F, Intel Xeon 6325P, Intel Core Ultra 5 125U, and AMD EPYC 7J13 all have average scores between 20802 and 20845, and the 5600GT’s 20733 score places it just 0.3% behind the i5-12490F and 0.5% behind the EPYC 7J13. This tight grouping suggests that any of these CPUs would produce similar results when paired with the RX 6800 XT.

On the GPU side, the RX 6800 XT’s nearest rivals show more variance. The NVIDIA RTX A1000 Mobile is 1.5% slower, the Intel Arc A550M is 2.5% faster, the NVIDIA GeForce RTX 5070 Ti is 3% faster, and the AMD Radeon RX Vega 64 is 3% faster. This indicates that the RX 6800 XT is competitive with newer and older cards alike, and its 16 GB VRAM capacity is ample for Fivem’s texture-heavy environments. The combo’s overall rank of 671 suggests that upgrading either component could move it higher, but the current configuration is well-balanced for the game’s requirements.

FAQ

Q: What is the highest average FPS this combo achieves in Fivem?

A: The highest measured average FPS is 275, achieved at 1080p with Low settings. This is followed by 203 FPS at both 1080p Medium and 1440p Low.

Q: Is this system capable of 4K gaming in Fivem?

A: Yes, but with compromises. At 4K Medium, the combo delivers 84 FPS average with a minimum of 71 FPS. At 4K High, it drops to 70 FPS, and at 4K Ultra, it falls to 56 FPS. The 4K Low setting reaches 121 FPS, making it the only 4K option above 120 FPS.

Q: Which preset offers the best frame pacing for competitive play?

A: The Medium preset provides the most consistent frame pacing, with minimum FPS values of 173 at 1080p, 119 at 1440p, and 71 at 4K. Low settings may have higher averages but lack the visual clarity needed for spotting opponents.

Q: How does the Ryzen 5 5600GT compare to its closest CPU rivals?

A: The 5600GT scores 20733 on average, which is 0.3% lower than the Intel Core i5-12490F (20802), 0.4% lower than the Intel Xeon 6325P (20821) and Intel Core Ultra 5 125U (20826), and 0.5% lower than the AMD EPYC 7J13 (20845).

Q: What is the performance difference between Ultra and Medium settings at 1440p?

A: At 1440p, Medium delivers 141 FPS average, while Ultra drops to 94 FPS average. This represents a 33.3% performance loss when moving from Medium to Ultra, with the minimum FPS at Medium being 119.

Q: Does the RX 6800 XT outperform any of its nearest GPU rivals?

A: Yes, the RX 6800 XT scores 48477 on average, which is 1.5% higher than the NVIDIA RTX A1000 Mobile (47743). It trails the Intel Arc A550M by 2.5%, the NVIDIA GeForce RTX 5070 Ti by 3%, and the AMD Radeon RX Vega 64 by 3%.

Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers

The measured FPS data provides a comprehensive view of this combo’s performance across all tested configurations. At 1920x1080, the system demonstrates its peak capabilities: Low settings produce 275 FPS average, Medium produces 203 FPS with a minimum of 173 and maximum of 234, High produces 170 FPS, and Ultra produces 136 FPS. These numbers show a clear gradient where each settings tier costs roughly 30-40 FPS, with the exception of the Large jump from Low to Medium at 72 FPS.

At 2560x1440, the performance scales down proportionally. Low settings deliver 203 FPS, which matches the 1080p Medium result exactly. Medium settings at 1440p produce 141 FPS with a minimum of 119 and maximum of 162. High settings drop to 118 FPS, and Ultra falls to 94 FPS. The difference between Low and Ultra at 1440p is 109 FPS, showing that the resolution increase from 1080p to 1440p amplifies the impact of settings changes.

At 3840x2160, the system shows its limits. Low settings achieve 121 FPS, which is still playable on high-refresh displays. Medium settings produce 84 FPS with a minimum of 71 and maximum of 96, providing a playable experience for most users. High settings drop to 70 FPS, and Ultra falls to 56 FPS, which is below the 60 FPS threshold for smooth gameplay. The 4K results show a pattern where Low is 30.6% faster than Medium, and Medium is 20% faster than High, indicating that the GPU is the limiting factor at this resolution.

The minimum FPS data, available only for Medium settings, shows the frame pacing characteristics: 173 FPS at 1080p, 119 FPS at 1440p, and 71 FPS at 4K. These minimums are 14.8%, 15.6%, and 15.5% below their respective averages, suggesting consistent frame times without major stutters. This consistency is important for multiplayer games where frame drops can affect gameplay responsiveness. The maximum FPS values of 234 at 1080p, 162 at 1440p, and 96 at 4K show that the system has headroom to spike above average, which is beneficial for reducing perceived lag in busy scenes.

Hardware Specifications

AMD Ryzen 5 5600GT

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6800 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 121.0
3840x2160 Medium 84.0
3840x2160 High 70.0
3840x2160 Ultra 56.0
2560x1440 Low 203.0
2560x1440 Medium 141.0
2560x1440 High 118.0
2560x1440 Ultra 94.0
1920x1080 Low 275.0
1920x1080 Medium 203.0
1920x1080 High 170.0
1920x1080 Ultra 136.0

Fivem with Ryzen 5 5600GT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6800 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 5600GT + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.