Fivem

Fivem

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 24 34 40
1440p QHD 35 47 58 74
1080p Full HD 56 70 90 114

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 34
3840x2160 High 24
3840x2160 Ultra 18
2560x1440 Low 74
2560x1440 Medium 58
2560x1440 High 47
2560x1440 Ultra 35
1920x1080 Low 114
1920x1080 Medium 90
1920x1080 High 70
1920x1080 Ultra 56

Fivem with AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Fivem, a multiplayer modification platform, presents a unique performance profile for the AMD Ryzen 5 2600 and NVIDIA GeForce RTX 3050 4 GB combination. The measured data reveals a system that is heavily influenced by both the CPU's Zen architecture and the GPU's 4 GB memory frame buffer, with results that vary dramatically across resolutions and presets. This analysis breaks down the measured FPS figures to explain the bottlenecks and provide clear expectations for users.

Resolution Scaling

The performance drop from 1080p to 4K is steep and non-linear, indicating that the GPU becomes the dominant limiting factor as pixel count increases. At 1080p with High settings, the combination produces an average of 70.4 FPS. Moving to 1440p drops this to 47 FPS, a 33% reduction, and then to 4K it falls further to 24 FPS, which is a 66% decline from the 1080p baseline. This pattern is consistent across all settings presets, but the severity of the drop varies.

With Low settings, the system achieves 113.8 FPS at 1080p, 74.1 FPS at 1440p, and 39.5 FPS at 4K. The scaling here shows a 65% reduction from 1080p to 4K, which is nearly identical to the High preset's percentage loss. This consistency suggests that at 4K, the RTX 3050's 4 GB VRAM capacity and 192.0 GB/s memory bandwidth are simply overwhelmed, regardless of the visual load. The 128-bit memory bus and 4 GB frame buffer are the primary constraints at this resolution.

The Medium preset shows a similar trend: 90.1 FPS at 1080p, 58.2 FPS at 1440p, and 34 FPS at 4K. The 4K figure represents a 62% drop from 1080p. The Ultra preset, which is the heaviest load, produces 56.1 FPS at 1080p, 34.8 FPS at 1440p, and 17.7 FPS at 4K. The jump from 1080p to 4K here is a 68% reduction, further reinforcing the GPU bottleneck.

The data indicates that the CPU, with its 6 cores and 12 threads, is capable of feeding the GPU adequately at lower resolutions. The Ryzen 5 2600's boost clock of 3.90 GHz and 16 MB of shared L3 cache provide sufficient single-thread performance for the game's logic at 1080p. However, the 4K results show that the RTX 3050 hits a hard performance ceiling, making the resolution scaling entirely a GPU-bound phenomenon.

How This Combo Ranks

The AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB combination holds a rank of 1629 out of 1792 tested combos for Fivem. This places it in the lower 10% of all tested system configurations, which reflects a hardware pairing that struggles with the game's demanding multiplayer environments. The percentile position indicates that a significant majority of other CPU-GPU pairings deliver higher average frame rates.

This ranking is lower than the CPU's individual percentileVsAllCpus of 77, which suggests that the GPU is holding back the overall system performance. The RTX 3050 4 GB has a percentileVsAllGpus of 50, meaning it sits exactly at the median of all GPUs. When paired with a CPU that ranks in the 77th percentile, the GPU's mid-pack performance becomes the limiting factor, dragging the combo's overall rank down.

The Ryzen 5 2600's nearest rivals in CPU-centric benchmarks include the Intel Core i5-1345U and AMD Ryzen 5 7530U, with deltaPct values of -0.4 and 0.6 respectively. These rivals represent similar CPU performance levels, but the combo rank in Fivem demonstrates that the GPU pairing is what ultimately determines the gaming experience. The game's performance is not dictated by CPU compute power alone; the 4 GB VRAM limitation of the RTX 3050 is a critical weakness in this context.

Settings Recommendations

Based on the measured FPS rows, the optimal balance between visual quality and smooth gameplay is achieved at 1080p with Medium settings, which yields an average of 90.1 FPS. This provides a comfortable margin above the 60 FPS threshold for most displays, while still offering a significant visual upgrade over the Low preset. The High preset at 1080p produces 70.4 FPS, which is also playable, but the Medium preset offers a better frame rate buffer for the unpredictable moments common in multiplayer scenarios.

At 1440p, the Medium preset drops to 58.2 FPS, which is borderline for smooth play. The Low preset at 1440p, at 74.1 FPS, is the only 1440p option that maintains a consistent 60+ FPS experience. Users with 1440p displays should prioritize the Low preset to avoid frame rate dips below 60 FPS. The High preset at 1440p, at 47 FPS, starts to feel sluggish and is not recommended for competitive play.

The 4K resolution is not viable for this combination. The best 4K result is 39.5 FPS on Low settings, which is below the playable threshold for most users. The Ultra preset at 4K, at 17.7 FPS, is effectively a slideshow. The data strongly suggests that this system is best utilized at 1080p, where it can provide a solid experience across all presets, with Medium being the sweet spot.

Measured FPS Breakdown

At 1920x1080, the system shows a clear progression of performance based on settings. The Low preset delivers the highest average at 113.8 FPS, followed by Medium at 90.1 FPS. High drops to 70.4 FPS, and Ultra falls to 56.1 FPS. The scaling from Low to Ultra shows a 51% reduction in frame rate, which is a significant penalty for the highest visual fidelity. The 1080p resolution is the only one where all presets remain above 55 FPS, making it the only viable option for a consistently smooth experience.

Moving to 2560x1440, the performance drops are more pronounced. Low settings produce 74.1 FPS, which is still playable. Medium yields 58.2 FPS, High drops to 47 FPS, and Ultra falls to 34.8 FPS. The spread between Low and Ultra is 53%, similar to 1080p, but the absolute values are lower across the board. The 1440p resolution requires a compromise; only the Low preset comfortably exceeds 60 FPS.

At 3840x2160, the system struggles across all settings. Low achieves 39.5 FPS, Medium drops to 34 FPS, High falls to 24 FPS, and Ultra is nearly unplayable at 17.7 FPS. The frame rate differences between presets at 4K are compressed, suggesting that the GPU's memory bandwidth is the primary constraint, rather than the shading complexity. The 4 GB VRAM is likely exhausted, causing the system to rely on slower memory paging.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB plays a decisive role in this combination's performance, particularly at higher resolutions. The GPU's 4 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 192.0 GB/s. This memory configuration is the primary bottleneck in Fivem, as the game's open-world multiplayer environments require significant texture and asset storage. The 4 GB capacity is insufficient for 1440p and 4K resolutions with high-detail presets, leading to the dramatic frame rate drops observed in the data.

The GPU's base clock of 1545 MHz and boost clock of 1740 MHz are relatively modest, but they are not the main limiting factor. The Ampere architecture's 2048 shading units provide adequate compute power for 1080p gaming. The pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s are sufficient for the measured 1080p results. However, at 4K, the GPU's raw throughput is outpaced by the sheer number of pixels, resulting in the sub-40 FPS figures.

The GPU's FP32 performance of 7.127 TFLOPS is competitive for its class, but the memory subsystem cannot keep up with the demands of higher resolutions. The 4K Ultra result of 17.7 FPS, compared to the 1080p Low result of 113.8 FPS, illustrates a 84% performance loss that is almost entirely attributable to the VRAM and bandwidth constraints. The 90 W TDP and 250 W suggested PSU indicate this is a low-power part, but the performance ceiling is defined by its memory, not its power budget.

FAQ

Q: What is the best resolution to use with this CPU and GPU combo?

A: The data shows that 1920x1080 is the only resolution where all presets exceed 55 FPS. At 1080p with Low settings, the system achieves 113.8 FPS, and with Medium settings it reaches 90.1 FPS, providing the most consistent experience.

Q: Can this system handle 4K gaming in Fivem?

A: No. The highest 4K average is 39.5 FPS on Low settings, with Ultra dropping to 17.7 FPS. These figures are below acceptable playability thresholds for most users, indicating the 4 GB VRAM is insufficient for 4K.

Q: How does the GPU's memory capacity affect performance?

A: The RTX 3050's 4 GB GDDR6 memory on a 128-bit bus (192.0 GB/s bandwidth) is the primary bottleneck. The performance drop from 1080p to 4K is severe, with a 66% reduction on High settings, directly tied to the memory limitations.

Q: Is the Ryzen 5 2600 CPU a limiting factor in this game?

A: The CPU's individual benchmarks show it ranks above 77% of all CPUs, and its nearest rivals have deltaPct values within 0.7%. The combo rank of 1629 out of 1792 suggests the GPU is the limiting factor, not the CPU, especially at higher resolutions.

Q: What settings preset provides the smoothest gameplay at 1440p?

A: The Low preset at 1440p produces 74.1 FPS, which is the only 1440p setting that maintains a frame rate above 60 FPS. Medium drops to 58.2 FPS, which may cause noticeable stuttering in busy multiplayer areas.

Q: How much performance is lost when moving from 1080p to 4K on High settings?

A: The average frame rate drops from 70.4 FPS at 1080p to 24 FPS at 4K, a 66% reduction. This substantial loss highlights the GPU's inability to handle the pixel count at 4K with this memory configuration.

Hardware Specifications

AMD Ryzen 5 2600

Cores / Threads 6 / 12
Base Clock 3400 MHz
Boost Clock 3900 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 2600 + NVIDIA GeForce RTX 3050 4 GB in Fivem

Resolution Settings Avg FPS
3840x2160 Low 39.5
3840x2160 Medium 34.0
3840x2160 High 24.0
3840x2160 Ultra 17.7
2560x1440 Low 74.1
2560x1440 Medium 58.2
2560x1440 High 47.0
2560x1440 Ultra 34.8
1920x1080 Low 113.8
1920x1080 Medium 90.1
1920x1080 High 70.4
1920x1080 Ultra 56.1

Fivem with RTX 3050 4 GB + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 2600 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.