Fivem

Fivem

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 25 31 40
1440p QHD 35 48 60 76
1080p Full HD 53 72 92 111

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 31
3840x2160 High 25
3840x2160 Ultra 22
2560x1440 Low 76
2560x1440 Medium 60
2560x1440 High 48
2560x1440 Ultra 35
1920x1080 Low 111
1920x1080 Medium 92
1920x1080 High 72
1920x1080 Ultra 53

Fivem with Intel Core i5-12400F + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Fivem is a demanding multiplayer title that stresses both CPU and GPU, and the combination of the Intel Core i5-12400F with the NVIDIA GeForce RTX 3050 4 GB produces a highly variable experience depending on your resolution and quality targets. The measured data shows a system that can deliver smooth 1080p gameplay at medium settings, but which struggles significantly as resolution and graphical loads increase. The i5-12400F provides a solid foundation with its 6 cores and 12 threads, but the RTX 3050's 4 GB of VRAM and modest compute power become the primary bottleneck at higher resolutions, making this a configuration best suited for 1080p or esports-style play rather than high-fidelity 4K.

FAQ

Q: What is the best resolution for this CPU and GPU combo in Fivem?

A: Based on the measured FPS data, 1920x1080 is clearly the best resolution. Even at Ultra settings, the system achieves 52.6 FPS, and at Medium settings it hits 91.5 FPS. At 2560x1440, performance drops below 60 FPS at High settings (48 FPS) and becomes unplayable at Ultra (34.6 FPS), making 1080p the only sensible choice for a fluid experience.

Q: How does the RTX 3050 4 GB handle 4K gaming in Fivem?

A: Poorly. At 3840x2160, the average FPS never reaches 60 at any setting. The best result is 40.4 FPS at Low settings, which drops to 25.2 FPS at High and just 22.4 FPS at Ultra. This indicates the GPU is heavily overwhelmed at 4K, and the 4 GB VRAM capacity is likely a limiting factor.

Q: Is the Intel Core i5-12400F a bottleneck for the RTX 3050 in this game?

A: No, not at higher resolutions. The data shows a clear GPU bottleneck as resolution increases. For example, at 1080p Low the system hits 111 FPS, but at 4K Low it drops to 40.4 FPS, a 64% reduction. This scaling pattern is typical of a GPU-limited scenario. The CPU's performance, with a passmark multithread score of 19433, appears sufficient to feed the GPU at these settings.

Q: What settings preset offers the best balance of visual quality and performance at 1080p?

A: The Medium preset at 1080p is the sweet spot. It delivers 91.5 FPS, which is well above the 60 FPS threshold for smooth play, while providing a significant visual upgrade over the Low preset (111 FPS). The jump to High (72.2 FPS) costs about 19 FPS, while the jump to Ultra (52.6 FPS) drops below 60, making Medium the optimal choice.

Q: How does this combo rank among all tested systems for Fivem?

A: This configuration ranks 1613 out of 1792 possible combinations in the game's database. This places it in the lower 10th percentile of all tested setups, indicating that while it can run the game, it is far from a high-end performer and is outclassed by a majority of other hardware pairings.

Q: What is the difference in FPS between 1080p and 1440p at High settings?

A: At 1920x1080 High, the system achieves 72.2 FPS. Moving to 2560x1440 High drops the average FPS to 48.0, a reduction of 24.2 FPS or roughly 33%. This significant drop highlights how quickly the RTX 3050's performance degrades when pixel count is increased.

Settings Recommendations

For the best overall experience, the Medium preset at 1920x1080 is the recommended configuration. The data shows this setting yields 91.5 FPS, providing a comfortable margin above the 60 FPS target for smooth multiplayer gameplay. This is crucial in Fivem, where consistent frame pacing is more important than peak visual fidelity for maintaining competitive responsiveness in player interactions.

The Low preset (111 FPS) is only advisable for competitive play where maximum frame rates are prioritized over visuals. At 1080p High (72.2 FPS), the system remains playable, but the 19 FPS loss compared to Medium is a significant trade-off for the modest visual improvements. The Ultra preset at 1080p (52.6 FPS) should be avoided, as dropping below 60 FPS in a fast-paced multiplayer environment can lead to noticeable stutter and input lag.

For users with 1440p monitors, the Low preset (75.6 FPS) is the only viable option for maintaining a smooth experience. The Medium preset at 1440p (60.3 FPS) is borderline, while High (48 FPS) and Ultra (34.6 FPS) fall too far below acceptable frame rates for consistent play. At 4K, no settings preset provides a playable experience, with even Low (40.4 FPS) struggling to maintain fluidity.

Resolution Scaling

The performance scaling from 1080p to 4K reveals a classic GPU-bound scenario. At 1080p Low, the system produces 111 FPS. Moving to 1440p Low, this drops to 75.6 FPS, a 32% reduction. At 4K Low, the frame rate falls to 40.4 FPS, which is a 64% reduction from the 1080p baseline. This steep decline indicates that the RTX 3050's compute and memory bandwidth are saturated as pixel output increases.

The scaling pattern is consistent across all settings presets. At High settings, the drop from 1080p (72.2 FPS) to 1440p (48 FPS) is 33%, and to 4K (25.2 FPS) is 65%. At Ultra, the drop from 1080p (52.6 FPS) to 1440p (34.6 FPS) is 34%, and to 4K (22.4 FPS) is 57%. The consistent ~33% reduction from 1080p to 1440p and ~60% reduction from 1080p to 4K across all settings strongly suggests the GPU is the limiting component.

The CPU, with its 6 cores and 12 threads, is unlikely to be the constraint at these resolutions. The i5-12400F's Cinebench R23 multicore score of 16518 and single-core score of 2332 indicate ample processing power for Fivem's multiplayer logic. The data suggests that even at 1080p Low (111 FPS), the CPU can keep up with the GPU's output, as performance scales predictably with resolution rather than hitting a CPU-imposed ceiling.

Measured FPS Breakdown

At 1920x1080, the system shows a wide range of performance across four presets. The Low preset delivers 111 FPS average, making it the only setting to break the 100 FPS barrier. Medium follows at 91.5 FPS, which is still excellent for multiplayer. High drops to 72.2 FPS, maintaining a solid 60+ FPS experience. Ultra is the only 1080p preset to fall below 60 FPS, with an average of 52.6 FPS.

Moving to 2560x1440, the performance envelope narrows and shifts downward. Low settings produce 75.6 FPS, which is still smooth. Medium yields 60.3 FPS, right at the threshold. High drops to 48 FPS, which is noticeably less fluid. Ultra falls to 34.6 FPS, making it unsuitable for serious play.

At 3840x2160, the system struggles across the board. Low settings manage 40.4 FPS, which is borderline playable. Medium drops to 31.4 FPS. High falls to 25.2 FPS, and Ultra bottoms out at 22.4 FPS. None of these 4K presets provide a consistent 60 FPS experience, and even the best case (Low) is below the standard for smooth gameplay.

The data shows a clear pattern: the RTX 3050 4 GB can handle 1080p with ease, manages 1440p only at lower settings, and is overwhelmed at 4K. The i5-12400F appears to have headroom even at the highest frame rates measured, as the GPU becomes the bottleneck at every resolution above 1080p.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the primary limiting factor in this configuration. With 4 GB of GDDR6 memory on a 128-bit bus, the GPU has a bandwidth of 192.0 GB/s. This memory configuration is likely insufficient for Fivem's larger textures and higher-resolution assets, which could explain the severe performance drops at 1440p and 4K.

The GPU's compute capabilities, while respectable for its class, are also a factor. With 2048 shading units, 64 TMUs, and 32 ROPs, the RTX 3050 delivers 7.127 TFLOPS of FP32 performance. The base clock of 1545 MHz and boost clock of 1740 MHz are modest, and the measured FPS data suggests these clocks are not sufficient to maintain high frame rates at demanding resolutions.

The GPU's 16 RT cores and 64 tensor cores are present but are unlikely to be heavily utilized in Fivem, which is not a ray-tracing-heavy title. The 90 W TDP and dual-slot design indicate a power-efficient card, but the performance ceiling is clear. The GPU's percentile ranking of 50 places it exactly at the median of all GPUs, meaning it is an average performer that cannot handle high-end gaming loads.

CPU Role

The Intel Core i5-12400F provides a strong foundation for this system. With 6 cores and 12 threads based on the Alder Lake architecture, the CPU offers solid multi-threaded performance. The boost clock of 4.40 GHz helps with single-threaded tasks, which are often critical in multiplayer game logic.

The CPU's benchmark scores confirm its capability. The Cinebench R23 multicore score of 16518 and single-core score of 2332 indicate strong performance for a mainstream desktop processor. The passmark multithread score of 19433 and single-thread score of 3481 further validate its ability to handle gaming workloads without becoming a bottleneck.

In Fivem, the CPU's role is to manage the game world, player positions, and network data. The i5-12400F's 18 MB of shared L3 cache and 1.25 MB per-core L2 cache provide sufficient memory hierarchy for these tasks. The 3dmark 16-thread score of 5895 and max-thread score of 5912 show that the CPU scales well with multi-threaded loads.

The data indicates the CPU is not the limiting factor in this system. At 1080p Low, the system hits 111 FPS, which is likely near the CPU's maximum output for this game. However, at higher resolutions where the GPU is stressed, the CPU has ample headroom, as evidenced by the consistent performance scaling patterns. The CPU's percentile ranking of 77 places it above average, making it a much stronger component than the GPU in this pairing.

Hardware Specifications

Intel Core i5-12400F

Cores / Threads 6 / 12
Base Clock 2500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12400F + NVIDIA GeForce RTX 3050 4 GB in Fivem

Resolution Settings Avg FPS
3840x2160 Low 40.4
3840x2160 Medium 31.4
3840x2160 High 25.2
3840x2160 Ultra 22.4
2560x1440 Low 75.6
2560x1440 Medium 60.3
2560x1440 High 48.0
2560x1440 Ultra 34.6
1920x1080 Low 111.0
1920x1080 Medium 91.5
1920x1080 High 72.2
1920x1080 Ultra 52.6

Fivem with RTX 3050 4 GB + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-12400F + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.