Control

Control

AVERAGE FPS
68
good

This combination provides smooth gameplay with an average of 68 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 40 45 63
1440p QHD 51 59 67 94
1080p Full HD 68 78 88 124

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 63
3840x2160 Medium 45
3840x2160 High 40
3840x2160 Ultra 35
2560x1440 Low 94
2560x1440 Medium 67
2560x1440 High 59
2560x1440 Ultra 51
1920x1080 Low 124
1920x1080 Medium 88
1920x1080 High 78
1920x1080 Ultra 68

Control with AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 XT, In-Depth Analysis

The AMD Ryzen 5 5500X3D and AMD Radeon RX 7600 XT combination delivers a solid, if not spectacular, experience in Control, placing in the 62nd percentile of all tested system configurations. The pairing is well-balanced for 1080p and 1440p gaming, with the GPU acting as the primary bottleneck at higher resolutions. The data indicates that the 16 GB VRAM buffer and the CPU's substantial L3 cache work in concert to provide consistent frame pacing, though the system falls short of high-refresh-rate 4K territory.

How This Combo Ranks

The Ryzen 5 5500X3D + RX 7600 XT combo ranks 1817 out of 2888 tested combinations in Control. This places it in the 63rd percentile, indicating a configuration that outperforms a solid majority of tested systems but does not reach the upper echelon of performance. The rank reflects a pairing where the CPU’s strength (a 96 MB shared L3 cache and 6 cores/12 threads) complements the GPU’s capacity (16 GB VRAM) without creating a severe imbalance that would drag the score down.

Benchmark data for the individual components supports this mid-tier placement. The CPU’s average benchmark score of 37018 places it just 0.2% above the AMD Ryzen 5 5600F and 0.2% below the AMD Ryzen AI 7 PRO 450, showing that the 5500X3D is competitive with recent mid-range processors. Its percentile of 85 versus all CPUs confirms it is a strong performer for gaming workloads. On the GPU side, the RX 7600 XT scores 17132 in the Passmark G3D test, sitting 0.7% below the NVIDIA GeForce RTX 3070 and 0.3% above the NVIDIA GeForce GTX 690. This places the GPU at the 60th percentile among all GPUs, aligning with the combo’s overall ranking.

The data suggests that while the CPU is a top-tier part relative to the GPU, the system’s overall rank in Control is limited by the graphics card. The CPU’s high percentile (85) versus the GPU’s lower percentile (60) implies that the processor has headroom that the GPU cannot always utilize, particularly at higher resolutions where pixel throughput becomes the deciding factor. This is not a sign of a weak pairing, but rather a realistic reflection of the GPU’s position in the market.

GPU Role

The AMD Radeon RX 7600 XT is the defining component for this combo in Control. It features 16 GB of GDDR6 memory on a 128-bit bus, yielding a bandwidth of 288.0 GB/s. This VRAM capacity is generous for a game from 2019, ensuring that texture streaming and asset loading at high settings do not become a bottleneck. The card’s boost clock of 2755 MHz and game clock of 2470 MHz provide the raw compute power needed to drive the game’s physics-heavy environments.

The GPU’s architecture, RDNA 3.0, supports DirectX 12 Ultimate, which Control can leverage for advanced effects. The card has 2048 shading units, 128 texture mapping units, and 64 ROPs, giving it a texture rate of 352.6 GTexel/s and a pixel rate of 176.3 GPixel/s. These specifications translate directly to the measured FPS figures. At 1080p, the GPU is the primary driver of performance, with the CPU providing sufficient support to avoid stutters.

The GPU’s nearest rivals in the benchmark database include the NVIDIA GeForce RTX 3070, which scores 0.7% higher on average, and the NVIDIA GeForce GTX 690, which scores 0.3% lower. This places the RX 7600 XT in a competitive position against older flagship cards, but the data shows it is not a high-end 4K performer. The 16 GB frame buffer is a clear advantage for modern titles, but in Control, the limiting factor at 4K is the GPU’s compute throughput rather than memory capacity, as evidenced by the significant FPS drop at that resolution.

Settings Recommendations

For the best balance of visual fidelity and frame rate, the Medium preset is the optimal choice across all tested resolutions. The data shows that Medium settings provide a substantial performance uplift over High and Ultra while maintaining playable frame rates. At 1080p, Medium yields an average of 88 FPS with a minimum of 75 FPS and a maximum of 101 FPS, which is a smooth experience on a standard 60 Hz monitor and approaches the threshold for 100 Hz displays.

At 1440p, Medium delivers 67 FPS on average, with a minimum of 57 FPS and a maximum of 76 FPS. This is the sweet spot for 1440p, as High settings drop to 59 FPS and Ultra falls to 51 FPS, which may introduce noticeable dips in combat scenarios. The Medium preset maintains the highest minimum frame rate (57 FPS) among the tested settings at this resolution, suggesting the most stable experience.

For 4K, Medium is the only viable option for a consistent experience, producing 45 FPS on average. While this is below the 60 FPS target, it is significantly better than High (40 FPS) and Ultra (35 FPS). The Low preset at 4K achieves 63 FPS, but this comes at a significant visual cost. Therefore, Medium is recommended for users who prioritize smoothness over visual extremes, while Low is acceptable for those seeking 60 FPS at 4K. The data indicates that the Ultra preset is not worth the performance penalty, as it yields the lowest frame rates at every resolution without a proportional visual payoff.

Measured FPS Breakdown

The measured FPS data reveals a clear performance hierarchy across resolutions and settings. Starting at 1920x1080, the system scales predictably with settings: Low produces an average of 124 FPS, Medium produces 88 FPS, High produces 78 FPS, and Ultra produces 68 FPS. The gap between Medium and Low is 36 FPS, indicating that the Low preset removes substantial graphical load, while the gap between High and Ultra is only 10 FPS, suggesting that Ultra is a minor step up that taxes the GPU heavily.

Moving to 2560x1440, the frame rates drop significantly. Low settings yield 94 FPS, which is a 24% reduction from 1080p Low. Medium yields 67 FPS, a 24% reduction from 1080p Medium. High yields 59 FPS, and Ultra yields 51 FPS. The minimum and maximum values for Medium at 1440p are 57 FPS and 76 FPS, respectively, showing a tighter range than at 1080p. This suggests that the GPU is becoming more saturated, and frame times are stabilizing.

At 3840x2160, the system struggles to maintain high frame rates. Low settings produce 63 FPS, which is the only setting at 4K to break 60 FPS. Medium produces 45 FPS, High produces 40 FPS, and Ultra produces 35 FPS. The Medium preset at 4K has a minimum of 38 FPS and a maximum of 52 FPS, indicating noticeable frame pacing inconsistency. The data shows that the transition from 1440p to 4K is the most punishing, with a 33% drop in FPS from Medium 1440p to Medium 4K, confirming that the RX 7600 XT is not designed for native 4K gaming in this title.

Resolution Scaling

The FPS drop from 1080p to 4K is steep and demonstrates that the GPU is the limiting component in this combo. At Medium settings, the average FPS falls from 88 at 1080p to 67 at 1440p, a 24% decrease, and then to 45 at 4K, a 33% decrease from 1440p. This non-linear scaling is characteristic of a GPU-bound scenario, where the number of pixels being rendered outpaces the shading units’ ability to process them.

At Low settings, the scaling is similar: 124 FPS at 1080p, 94 FPS at 1440p, and 63 FPS at 4K. The reduction from 1080p to 1440p is 24%, and from 1440p to 4K is 33%. These consistent percentages across settings indicate that the CPU (Ryzen 5 5500X3D) is not the bottleneck at any resolution. If the CPU were limiting, the FPS would plateau at lower resolutions, which does not occur. The CPU’s high benchmark percentile (85) and large L3 cache ensure it can feed the GPU adequately, but the GPU’s compute limits become evident as pixel count increases.

The data suggests that the ideal resolution for this combo is 1440p, where the GPU is sufficiently utilized to produce playable frame rates (67 FPS on Medium) without the severe performance penalty seen at 4K. At 1080p, the system has headroom, but the GPU still prevents the CPU from fully flexing its muscles, as the FPS does not double when halving the resolution from 1440p to 1080p. This is a classic sign of a balanced mid-range system.

FAQ

*Q: What is the best resolution for this combo in Control?*

A: The data shows 2560x1440 is the optimal resolution, as it provides a balanced experience with 67 FPS on Medium settings. 1080p offers higher frame rates (up to 124 FPS on Low), but 1440p is the highest resolution where the system maintains a consistently playable frame rate without dropping below 60 FPS on Medium.

Q: Does the CPU bottleneck the GPU at 1080p?

A: No. The FPS scales consistently with resolution changes. The CPU’s average benchmark score of 37018 and its 85th percentile ranking indicate it is capable. The fact that FPS drops by 24% from 1080p to 1440p on Medium settings suggests the GPU is the primary limiter, not the CPU.

Q: How does the RX 7600 XT compare to its nearest rival in benchmarks?

A: In the Passmark G3D test, the RX 7600 XT scores 17132, which is 0.7% lower than the NVIDIA GeForce RTX 3070 (score 17208) and 0.3% higher than the NVIDIA GeForce GTX 690 (score 17037). This places it in a competitive mid-range tier.

*Q: Is 16 GB of VRAM necessary for Control?*

A: The 16 GB of GDDR6 memory on the RX 7600 XT is more than sufficient for Control. The data does not indicate VRAM overflow at any settings or resolution, as the frame rates are primarily limited by compute throughput. The high VRAM capacity helps future-proof the card but is not a decisive factor in this game.

Q: What is the difference in FPS between Low and Ultra settings at 4K?

A: At 3840x2160, Low settings yield an average of 63 FPS, while Ultra settings yield 35 FPS. This is a 28 FPS difference, representing a 44% performance drop. The Medium preset, at 45 FPS, offers a middle ground.

Q: Is the combo rank affected more by the CPU or GPU?

A: The combo rank of 1817 out of 2888 is more influenced by the GPU. The CPU’s percentile (85) is significantly higher than the GPU’s (60). This indicates that the CPU is a high-performing part, but the GPU’s mid-range positioning pulls the overall combo ranking down, especially in GPU-intensive scenarios like 4K.

Hardware Specifications

AMD Ryzen 5 5500X3D

Cores / Threads 6 / 12
Base Clock 3000 MHz
Boost Clock 4000 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5500X3D + AMD Radeon RX 7600 XT in Control

Resolution Settings Avg FPS
3840x2160 Low 63.0
3840x2160 Medium 45.0
3840x2160 High 40.0
3840x2160 Ultra 35.0
2560x1440 Low 94.0
2560x1440 Medium 67.0
2560x1440 High 59.0
2560x1440 Ultra 51.0
1920x1080 Low 124.0
1920x1080 Medium 88.0
1920x1080 High 78.0
1920x1080 Ultra 68.0

Control with Ryzen 5 5500X3D + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RX 7600 XT + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 5 5500X3D + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.