Fivem

Fivem

AVERAGE FPS
110
good

This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 54 66 83
1440p QHD 70 91 118 148
1080p Full HD 109 142 177 223

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 83
3840x2160 Medium 66
3840x2160 High 54
3840x2160 Ultra 40
2560x1440 Low 148
2560x1440 Medium 118
2560x1440 High 91
2560x1440 Ultra 70
1920x1080 Low 223
1920x1080 Medium 177
1920x1080 High 142
1920x1080 Ultra 109

Fivem with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis

# Fivem CPU/GPU Performance Analysis: AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3070 Ti

The AMD Ryzen 5 3600 and NVIDIA GeForce RTX 3070 Ti combination ranks 722nd out of 1,792 tested CPU/GPU pairings in Fivem, placing it in the upper-middle tier of all possible configurations. This pairing leverages a 6-core, 12-thread Zen 2 processor with a 3.60 GHz base clock and 4.20 GHz boost clock, paired with an Ampere-based GPU that delivers 21.75 TFLOPS of FP32 compute. The benchmark data indicates this system is well-suited for high-refresh-rate 1080p play, capable at 1440p, and marginally playable at 4K depending on quality settings.

CPU Role

The Ryzen 5 3600 brings 6 physical cores and 12 threads to Fivem, a game known for its heavy multiplayer server-side scripting and player-population-driven CPU load. The processor's 3.60 GHz base and 4.20 GHz boost clocks provide the single-thread headroom that this game's simulation logic demands. In synthetic benchmarks, the chip scores 696 in the 3DMark single-thread test and 2,124 in Cinebench R23 single-core, indicating respectable per-thread performance for a 2019-era part. The 32 MB shared L3 cache helps maintain data locality across cores, which is relevant when many player entities stream in and out of view simultaneously in Fivem's open-world multiplayer environment.

The multi-threaded results show the processor's overall capability: 4,605 in 3DMark 16-thread, 4,603 in 3DMark max-threads, and 15,045 in Cinebench R23 multi-core. PassMark multi-thread score of 17,700 and an average benchmark score of 18,129 place this CPU at the 76th percentile of all processors. Relative to its nearest rivals, the Ryzen 5 3600 sits within 0.3% of the Intel Core i5-11400 (18,150 average score, -0.1% delta), AMD Ryzen 5 7535HS (18,101, +0.2%), AMD Ryzen 5 1600 (18,158, -0.2%), and AMD EPYC 9274F (18,189, -0.3%). This clustering indicates that the 3600's CPU-side performance is essentially interchangeable with these alternatives in aggregate workloads, though Fivem's specific thread usage may favor the 3600's boost behavior.

In Fivem specifically, the CPU's influence is most visible at lower resolutions where frame rates rise substantially. At 1080p Low, the system reaches 223.1 FPS, which suggests the CPU is capable of feeding the GPU enough draw calls to sustain very high frame rates in this multiplayer title. The 4,605 3DMark 16-thread score and 4,603 max-thread score indicate that all 12 threads are effectively utilized, which aligns with Fivem's known behavior of distributing entity updates across available cores.

GPU Role

The NVIDIA GeForce RTX 3070 Ti employs the GA104 chip on Samsung's 8 nm process, with 6,144 shading units, 192 texture mapping units, and 96 raster output units. Its 1,575 MHz base and 1,770 MHz boost clocks drive 21.75 TFLOPS of FP32 performance, while the 8 GB of GDDR6X memory operates at 19 Gbps effective across a 256-bit bus, yielding 608.3 GB/s of bandwidth. This memory subsystem is a critical factor in Fivem, where high-resolution texture streaming and distant object rendering can consume significant VRAM.

In GPU benchmarks, the RTX 3070 Ti scores 23,356 in PassMark G3D and 13,7518 in Geekbench OpenCL, with a passmark GPU compute score of 11,601. Its average benchmark score of 30,849 places it at the 74th percentile of all GPUs. Compared to its nearest rivals, the RTX 3070 Ti is within 1.2% of the AMD Radeon RX 590 GME (30,755, +0.3% delta), AMD Radeon RX 6700 (31,112, -0.8%), NVIDIA Quadro M5000 (31,142, -0.9%), and NVIDIA GRID M60-1Q (31,220, -1.2%). These deltas are negligible, meaning in pure compute terms the 3070 Ti trades blows with these cards, though its architectural features like 48 RT cores and 192 tensor cores may benefit Fivem's newer rendering paths.

The GPU's role in Fivem becomes dominant at higher resolutions. At 4K High, the system produces 54 FPS, dropping to 40.3 FPS at Ultra — a clear indication that the GPU is the limiting factor at this resolution. The 8 GB VRAM capacity is sufficient for 4K textures in most scenarios, but the 608.3 GB/s bandwidth is heavily taxed by the pixel throughput required at 3840x2160. The 169.9 GPixel/s pixel rate and 339.8 GTexel/s texture rate provide the filling capacity needed for Fivem's dense urban environments, yet the Ultra preset's additional post-processing and shadow effects push the GPU past its comfortable operating range.

Resolution Scaling

The measured frame rates show a predictable scaling pattern as resolution increases. At 1080p Low, the system delivers 223.1 FPS; at 1440p Low, it drops to 147.7 FPS (a 33.8% reduction); at 4K Low, it falls to 83.4 FPS (a 62.6% reduction from 1080p). This scaling suggests that at Low settings, the workload transitions from CPU-bound at 1080p to increasingly GPU-bound as resolution rises. The 1080p Low result of 223.1 FPS is likely near the CPU's maximum frame generation capability in Fivem, as the 3600's single-thread score of 696 in 3DMark would not support significantly higher frame rates in this game's simulation-heavy multiplayer mode.

The gap between Low and Ultra presets widens dramatically at higher resolutions. At 1080p, the difference between Low (223.1 FPS) and Ultra (109 FPS) is 114.1 FPS, a 51.1% reduction. At 1440p, Low (147.7 FPS) to Ultra (69.7 FPS) is a 52.8% reduction. At 4K, Low (83.4 FPS) to Ultra (40.3 FPS) is a 51.7% reduction. This consistent ~50% drop from Low to Ultra across all resolutions indicates that the GPU's shading and memory bandwidth are the primary constraints at every resolution when the preset is raised, rather than a sudden shift in bottleneck behavior.

The 4K Medium result of 66.2 FPS versus 4K High at 54 FPS shows a 12.2 FPS penalty for the High preset over Medium, a 18.4% reduction. Similarly, 1440p High (90.6 FPS) to 1440p Ultra (69.7 FPS) is a 23.1% penalty. These steps indicate that the Ultra preset's additional effects are disproportionately expensive relative to the visual benefit in Fivem's multiplayer context, where many players may prefer higher frame rates for competitive responsiveness.

FAQ

Q: Is the RTX 3070 Ti sufficient for 4K gaming in Fivem?

A: The data shows 4K Medium produces 66.2 FPS and 4K High produces 54 FPS, both playable. However, 4K Ultra drops to 40.3 FPS, which is below the 60 FPS threshold commonly considered smooth for multiplayer games.

Q: How does the Ryzen 5 3600 compare to its nearest CPU rivals in overall benchmark scores?

A: The 3600's average benchmark score of 18,129 is within 0.3% of the Intel Core i5-11400 (18,150), AMD Ryzen 5 7535HS (18,101), AMD Ryzen 5 1600 (18,158), and AMD EPYC 9274F (18,189). This indicates near-identical aggregate performance.

Q: What resolution provides the best balance of frame rate and visual quality?

A: At 1440p High, the system produces 90.6 FPS, which is above the 60 FPS threshold while maintaining respectable visual fidelity. 1080p High reaches 142.4 FPS for higher refresh rate monitors.

Q: Is the system CPU-bound or GPU-bound at 1080p?

A: At 1080p Low, the 223.1 FPS result suggests the CPU is the primary limiter, as the GPU's 21.75 TFLOPS compute would theoretically support higher frame rates at this resolution. The 3600's single-thread score of 696 in 3DMark supports this conclusion.

Q: How much performance is lost between Medium and Ultra settings?

A: At 1080p, Medium (177.2 FPS) to Ultra (109 FPS) is a 38.5% reduction. At 1440p, Medium (117.7 FPS) to Ultra (69.7 FPS) is a 40.8% reduction. At 4K, Medium (66.2 FPS) to Ultra (40.3 FPS) is a 39.1% reduction.

Q: What is the GPU's memory bandwidth and how does it affect Fivem?

A: The RTX 3070 Ti has 608.3 GB/s of memory bandwidth and 8 GB of GDDR6X VRAM. This bandwidth is sufficient for 1440p High settings at 90.6 FPS, but the 4K Ultra result of 40.3 FPS suggests the memory subsystem is saturated at that extreme.

Settings Recommendations

Based on the measured frame rates, the optimal settings depend on the target display and frame rate preference. For 1080p displays with high refresh rates (144 Hz or above), the High preset at 142.4 FPS is the best choice, as it delivers well above the 60 FPS threshold while providing better visual quality than Low (223.1 FPS) or Medium (177.2 FPS). The Ultra preset at 109 FPS is still playable but sacrifices 23.4% of the High preset's frame rate for marginal visual gains in Fivem's multiplayer environment.

For 1440p displays, the High preset at 90.6 FPS offers the best experience, exceeding the 60 FPS standard while maintaining visual quality. Medium at 117.7 FPS is an option for players prioritizing higher frame rates, but the visual degradation from High to Medium is not compensated by a proportional performance gain — the 27.1 FPS difference represents a 29.9% improvement. Ultra at 69.7 FPS is only recommended for players with 60 Hz displays who want maximum visual fidelity, as the 20.9 FPS penalty from High is substantial.

For 4K displays, Medium at 66.2 FPS is the recommended preset, providing a playable experience above 60 FPS. High at 54 FPS is acceptable for slower-paced gameplay but may feel less responsive in Fivem's action sequences. Low at 83.4 FPS is the only preset that comfortably exceeds 60 FPS at 4K, but the visual compromise is significant. Ultra at 40.3 FPS is not recommended for this resolution, as it falls below the playability threshold for a multiplayer game.

Measured FPS Breakdown

At 1920x1080, the system delivers 223.1 FPS on Low settings, 177.2 FPS on Medium, 142.4 FPS on High, and 109 FPS on Ultra. The progression from Low to Medium is a 45.9 FPS reduction (20.6%), from Medium to High is a 34.8 FPS reduction (19.6%), and from High to Ultra is a 33.4 FPS reduction (23.4%). These consistent step-downs indicate linear scaling of GPU workload across presets at this resolution.

At 2560x1440, the measured results are 147.7 FPS on Low, 117.7 FPS on Medium, 90.6 FPS on High, and 69.7 FPS on Ultra. The Low to Medium drop is 30 FPS (20.3%), Medium to High is 27.1 FPS (23.0%), and High to Ultra is 20.9 FPS (23.1%). The percentage drops are similar to 1080p, but the absolute frame rate penalties are smaller because the starting point is lower.

At 3840x2160, the system produces 83.4 FPS on Low, 66.2 FPS on Medium, 54 FPS on High, and 40.3 FPS on Ultra. The Low to Medium reduction is 17.2 FPS (20.6%), Medium to High is 12.2 FPS (18.4%), and High to Ultra is 13.7 FPS (25.4%). The High to Ultra penalty is the largest percentage drop across all resolutions, indicating that the Ultra preset's additional effects are particularly costly at 4K due to the GPU's memory bandwidth and pixel fill rate limits. The overall trend shows that this combination is best suited for 1080p and 1440p gaming, with 4K requiring carefully selected settings to maintain playable frame rates.

Hardware Specifications

AMD Ryzen 5 3600

Cores / Threads 6 / 12
Base Clock 3600 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3070 Ti

VRAM 8 GB GDDR6X
Base Clock —
Boost Clock 1770 MHz MHz
TDP 290 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3070 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 83.4
3840x2160 Medium 66.2
3840x2160 High 54.0
3840x2160 Ultra 40.3
2560x1440 Low 147.7
2560x1440 Medium 117.7
2560x1440 High 90.6
2560x1440 Ultra 69.7
1920x1080 Low 223.1
1920x1080 Medium 177.2
1920x1080 High 142.4
1920x1080 Ultra 109.0

Fivem with Ryzen 5 3600 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 3070 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 5 3600 + RTX 3070 Ti

Explore FPS benchmarks for other games using this same hardware combination.