Doom
This combination delivers exceptional performance with an average of 145 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 57 | 70 | 83 | 95 |
| 1440p QHD | 106 | 129 | 153 | 176 |
| 1080p Full HD | 163 | 200 | 236 | 268 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce RTX 3070 Ti holds the 1356th position out of 3712 tested combinations for Doom. This places the pairing in the upper-middle tier of all possible configurations, meaning it outperforms a majority of systems while remaining clearly behind the top-tier builds that dominate the leaderboard. The ranking reflects a balanced pairing where neither component is the primary bottleneck at most settings, a conclusion supported by the measured frame rates across resolutions.
How This Combo Ranks
The combo’s rank of 1356 out of 3712 places it in the 63rd percentile of all tested configurations. While this is not a top-10% setup, the data shows the pairing is well-above average, delivering an experience that is smooth for the vast majority of gamers. The CPU’s percentile of 71 against all processors and the GPU’s percentile of 75 against all graphics cards both exceed the combo’s overall game rank, indicating that the system’s in-game standing is slightly held back by factors like driver overhead or specific game engine demands rather than a glaring hardware deficiency. The Ryzen 5 3600’s nearest rivals in synthetic benchmarks—the Intel Core i7-1260P (0.2% higher average score), the Intel Core i5-11400 (0.2% lower), the AMD EPYC 7573X (0.2% lower), and the AMD EPYC 7742 (0.2% higher)—show that the CPU is operating within a mere fraction of a percent of its direct competition, making the overall system rank more dependent on the GPU’s performance tier.
GPU Role
The NVIDIA GeForce RTX 3070 Ti brings 8 GB of GDDR6X memory on a 256-bit bus, delivering a bandwidth of 608.3 GB/s. This memory configuration is critical for Doom’s texture-heavy environments, as the game can consume significant VRAM at higher settings. The GPU’s base clock of 1575 MHz and boost clock of 1770 MHz are modest for the Ampere architecture, but the 6144 shading units and 192 texture mapping units provide the raw compute necessary for high frame rates. The card’s 21.75 TFLOPS of FP32 performance and a pixel rate of 169.9 GPixel/s are the driving forces behind the measured results. In the synthetic benchmark average, the RTX 3070 Ti scores 29945, which places it 0.5% ahead of the RTX 2080 Ti (29783) and 0.5% behind the Radeon RX 6800 (30095). This tight grouping shows the 3070 Ti is a well-established performer, and the game’s results reflect that, as it maintains high frame rates even at 4K, though the 8 GB VRAM may become a limiting factor at Extreme presets if future content increases demand.
Resolution Scaling
The measured FPS data reveals a clear pattern of scaling from 1080p to 4K, with the GPU becoming progressively more the limiting factor as resolution increases. At 1920x1080 with Low settings, the combo achieves 268 FPS, which drops by 32% to 176 FPS at 2560x1440, and further to 95 FPS at 3840x2160 (a 65% total drop from 1080p). This scaling is not linear; the jump from 1440p to 4K incurs a 46% performance hit, which is steeper than the 34% hit from 1080p to 1440p. This non-linear degradation indicates that at 4K, the GPU is nearing its memory bandwidth and compute limits. For Ultra settings, the pattern holds: 163 FPS at 1080p, 106 FPS at 1440p, and 57 FPS at 4K—a 65% reduction from 1080p to 4K. The data suggests that the CPU, with its 6 cores and 12 threads, has ample headroom at lower resolutions, but the GPU’s workload at 4K is the primary constraint, as evidenced by the larger relative FPS drops at higher resolutions.
Measured FPS Breakdown
At 1920x1080, the combo delivers exceptionally high frame rates across all presets. The Low preset yields 268 FPS, Medium produces 236 FPS (with a minimum of 201 and maximum of 272), High achieves 200 FPS, and Ultra still manages 163 FPS. These numbers indicate a system that is never CPU-bound at 1080p, as even the most demanding preset stays well above the refresh rates of most monitors. Moving to 2560x1440, the performance scales down predictably: Low hits 176 FPS, Medium averages 153 FPS (min 130, max 176), High reaches 129 FPS, and Ultra drops to 106 FPS. The 1440p results show that the GPU is starting to work harder, but the frame rates remain highly playable for competitive and immersive gameplay alike. At 3840x2160, the strain becomes evident. Low settings provide 95 FPS, which is still smooth, but Medium drops to 83 FPS (min 70, max 95), High falls to 70 FPS, and Ultra dips to 57 FPS. The 4K Ultra result is the only measured point below 60 FPS, indicating that this combination is only marginally suitable for 4K at the highest quality preset.
CPU Role
The AMD Ryzen 5 3600 is a 6-core, 12-thread processor based on the Zen 2 architecture, with a base clock of 3.60 GHz and a boost clock of 4.20 GHz. Its 32 MB of shared L3 cache and dual-channel DDR4 memory support at 51.2 GB/s are sufficient for Doom’s engine, which does not heavily tax multi-threaded workloads. The CPU’s synthetic benchmarks show a strong single-thread score of 2124 in Cinebench R23 and a multicore score of 15045, which places it in the 71st percentile of all CPUs. In Doom, the game’s id Tech 6 engine is known for being more GPU-dependent, and the data supports this: at 1080p Low, the combo reaches 268 FPS, which is likely near the engine’s frame rate cap or the CPU’s limit, but the fact that the same CPU with a stronger GPU would likely push higher suggests the 3600 is a mild bottleneck at the lowest settings. However, at 4K Ultra, the CPU is far from the limiting factor, as the GPU’s workload dominates. The nearest rival CPUs—the i7-1260P and i5-11400—have average scores within 0.2% of the 3600, so any frame rate differences in Doom would be negligible, reinforcing that the GPU is the primary driver of the measured results.
Settings Recommendations
Based on the measured FPS rows, the optimal balance of visual quality and performance depends on the target resolution. For 1920x1080, the Ultra preset at 163 FPS is the clear recommendation, as it provides the highest fidelity while still delivering frame rates well above 144 Hz displays. There is no reason to drop below High (200 FPS) unless the user has a 240 Hz monitor, in which case High or even Medium (236 FPS) becomes more appropriate. At 2560x1440, the High preset (129 FPS) is the best choice for most users, offering a significant visual upgrade over Medium (153 FPS) while maintaining frame rates that exceed 120 FPS. The Ultra preset (106 FPS) is still viable for those prioritizing image quality over raw speed, but the data shows a 18% performance drop from High to Ultra, which may not be worth the marginal visual gains. For 3840x2160, the Low preset (95 FPS) is the only setting that consistently exceeds 60 FPS, making it the recommended choice for 4K gaming. Medium (83 FPS) is also playable, but High (70 FPS) and Ultra (57 FPS) dip below the 60 FPS threshold, which can be noticeable in fast-paced action. In summary, the combo is best suited for 1080p and 1440p at high settings, with 4K reserved for Low or Medium presets.
FAQ
Q: Is the AMD Ryzen 5 3600 a bottleneck for the RTX 3070 Ti in Doom?
A: At 1080p with Low settings, the combo reaches 268 FPS, which is near the practical limit for the CPU, indicating a mild bottleneck. However, at 4K Ultra, the GPU is the clear limiting factor with 57 FPS, so the CPU is not a concern at higher resolutions.
Q: What is the best resolution for this combo to maintain over 144 FPS?
A: At 1080p, all presets except Ultra exceed 200 FPS, and even Ultra hits 163 FPS. At 1440p, only Low (176 FPS) and Medium (153 FPS) surpass 144 FPS, so 1080p is the only resolution where high refresh rates are consistently achievable.
Q: How does the RTX 3070 Ti compare to its closest rival in synthetic benchmarks?
A: The RTX 3070 Ti has an average benchmark score of 29945, which is 0.5% higher than the RTX 2080 Ti (29783) and 0.5% lower than the Radeon RX 6800 (30095). This places it in a dead heat with both cards.
Q: Does the combo maintain 60 FPS at 4K with Ultra settings?
A: No, the Ultra preset at 3840x2160 averages 57 FPS, which is just below the 60 FPS threshold. Users must drop to High (70 FPS) or Lower settings to achieve a consistent 60 FPS experience.
Q: What is the CPU’s percentile ranking among all processors?
A: The Ryzen 5 3600 falls into the 71st percentile of all CPUs, with an average benchmark score of 17035. Its closest rival, the Intel Core i5-11400, scores 17067, a difference of only 0.2%.
Q: Is the 8 GB VRAM of the RTX 3070 Ti sufficient for Doom at 4K?
A: The measured data shows playable frame rates at 4K Low (95 FPS) and Medium (83 FPS), indicating that 8 GB is adequate for this game at those presets. However, the drop to 57 FPS at Ultra suggests VRAM capacity may be contributing to the performance decline at the highest settings.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce RTX 3070 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 95.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 70.0 |
| 3840x2160 | Ultra | 57.0 |
| 2560x1440 | Low | 176.0 |
| 2560x1440 | Medium | 153.0 |
| 2560x1440 | High | 129.0 |
| 2560x1440 | Ultra | 106.0 |
| 1920x1080 | Low | 268.0 |
| 1920x1080 | Medium | 236.0 |
| 1920x1080 | High | 200.0 |
| 1920x1080 | Ultra | 163.0 |
Doom with Ryzen 5 3600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3070 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.