Evolve

Evolve

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 57 72 93
1440p QHD 69 99 127 163
1080p Full HD 103 148 189 244

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 93
3840x2160 Medium 72
3840x2160 High 57
3840x2160 Ultra 39
2560x1440 Low 163
2560x1440 Medium 127
2560x1440 High 99
2560x1440 Ultra 69
1920x1080 Low 244
1920x1080 Medium 189
1920x1080 High 148
1920x1080 Ultra 103

Evolve with AMD Ryzen 7 5700X + AMD Radeon RX 6800 XT, In-Depth Analysis

Evolve is a fast-paced FPS that scales heavily with both resolution and graphics preset, and the AMD Ryzen 7 5700X paired with the AMD Radeon RX 6800 XT delivers a wide spread of frame rates across the measured settings. The data shows a system that can chase high refresh rates at 1080p or prioritize visual fidelity at 4K, but the optimal configuration depends entirely on the target display. With measured averages ranging from 39 FPS at 4K Ultra to 244 FPS at 1080p Low, this combo offers flexibility, though some presets clearly deliver a better balance of smoothness and image quality than others.

Settings Recommendations

The measured frame rate data reveals a clear hierarchy across the four tested presets at each resolution. At 3840x2160, the Ultra preset produces an average of 39 FPS, which is below the 60 FPS threshold that most competitive FPS players would consider acceptable for responsive gameplay. High improves that to 57 FPS, still shy of a locked 60. Medium at 4K hits 72 FPS on average, with a minimum of 61 FPS and a maximum of 83 FPS — this is the only 4K preset that maintains a floor above 60 FPS. Low at 4K reaches 93 FPS, but that preset typically sacrifices the visual effects that make a game like Evolve immersive.

For 2560x1440, the situation is more comfortable. Ultra averages 69 FPS, which is playable but not ideal for a competitive shooter. High jumps to 99 FPS, Medium to 127 FPS with a minimum of 108 FPS and a maximum of 146 FPS. Low at 1440p produces 163 FPS. The data suggests that Medium at 1440p is the sweet spot for high-refresh 144Hz displays, as the minimum of 108 FPS stays above typical VRR floors and the average of 127 FPS leaves headroom.

At 1920x1080, all presets exceed 100 FPS. Ultra averages 103 FPS, High reaches 148 FPS, Medium hits 189 FPS with a minimum of 161 FPS and a maximum of 217 FPS, and Low tops out at 244 FPS. For 240Hz monitors, Low is the only preset that approaches the refresh ceiling, but Medium at 189 FPS is a strong compromise for 165Hz or 180Hz panels, keeping minimums above 160 FPS.

The best experience per the measured rows is Medium at 2560x1440. It delivers a 127 FPS average with a tight 108-146 FPS range, which suits both 120Hz and 144Hz displays without the visual downgrades of Low. For 4K users, Medium is the only preset that guarantees a minimum above 60 FPS. At 1080p, Medium again offers the best combination of fluidity and fidelity, with a 189 FPS average that exceeds High by 41 FPS while retaining most visual quality.

How This Combo Ranks

In Evolve specifically, this CPU-GPU combination ranks 1165 out of 3700 tested combos. That places it in the top 31.5% of all configurations in the database for this game. The percentile is meaningful: it sits above the median but well below the top-tier machines that dominate the leaderboard. Given that the GPU alone holds an 85th percentile ranking among all GPUs and the CPU holds a 79th percentile ranking, the combo rank of 1165 out of 3700 reflects a pairing that performs slightly below what either component’s individual percentile would suggest — likely due to Evolve’s engine characteristics at higher resolutions.

The rank indicates that this combo is capable of strong 1440p and 1080p performance, but it is not a top-1000 contender. The gap between the 1165th rank and the upper echelon is significant, yet the measured frame rates show that the combo still delivers playable results at every resolution except 4K Ultra. Compared to other tested combos, this pairing sits in the upper-middle tier, meaning it will outclass many older or lower-end systems but will not compete with flagship CPU-GPU pairings at 4K.

What this rank does not tell you is the consistency across presets. The measured data shows a range from 39 FPS to 244 FPS depending on settings, so the combo’s relative standing shifts dramatically if you favor low settings for competitive play versus ultra settings for visual quality. At 1080p Low, this combo would likely rank much higher than 1165, while at 4K Ultra it would fall considerably lower. The aggregate rank obscures this variability.

GPU Role

The AMD Radeon RX 6800 XT is the dominant partner in this pairing for Evolve, and its memory configuration is a key factor. With 16 GB of GDDR6 memory on a 256-bit bus, the card provides 512.0 GB/s of bandwidth. The GPU’s clocks are listed with a base of 1825 MHz, a game clock of 2015 MHz, and a boost clock of 2250 MHz. These clock speeds, combined with 4608 shading units, 288 texture mapping units, and 128 raster operation units, give the card a pixel rate of 288.0 GPixel/s and a texture rate of 648.0 GTexel/s. The FP32 performance of 20.74 TFLOPS indicates strong raw compute that benefits modern FPS titles.

In Evolve, the GPU’s role becomes more pronounced as resolution increases. At 3840x2160, the frame rate drops sharply from 93 FPS at Low to 39 FPS at Ultra — a 54 FPS swing that is almost entirely GPU-bound. The 16 GB frame buffer is more than sufficient for Evolve’s textures, even at 4K Ultra, so the performance ceiling is not a memory capacity issue; it is a shading and rasterization limit. The 128 ROPs and 288 TMUs are taxed heavily at 4K, and the 57 FPS average at High confirms that the card is working near its limits.

At 2560x1440, the GPU shows more headroom. The difference between Low (163 FPS) and Ultra (69 FPS) is still substantial, but the card’s 512 GB/s bandwidth and 20.74 TFLOPS are better utilized. The Medium preset’s 127 FPS average with a 108 FPS minimum suggests that the GPU is not starved for data, and the 16 GB capacity prevents any texture thrashing. At 1920x1080, the GPU is rarely the bottleneck, as evidenced by the 244 FPS average at Low and 189 FPS at Medium — these numbers indicate the card can drive high refresh rates without breaking a sweat.

The RX 6800 XT’s 72 ray tracing cores are present but not directly relevant to Evolve, which predates widespread RT adoption. The card’s DirectX 12 Ultimate support (12_2) ensures compatibility, but the game’s 2015 release means it likely uses older rendering paths. The passmark DirectX 12 score of 100 and DirectX 11 score of 264 show the card’s relative performance across API generations, with DirectX 11 being the more relevant metric for this title.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings, providing twelve data points. At 3840x2160, the averages are: Low at 93 FPS, Medium at 72 FPS (minimum 61, maximum 83), High at 57 FPS, and Ultra at 39 FPS. The Medium preset is the standout at 4K because it is the only one with a minimum above 60 FPS. The gap between High (57) and Medium (72) is 15 FPS, while the drop from High to Ultra (39) is 18 FPS, showing that Ultra is disproportionately expensive at this resolution.

At 2560x1440, the averages are: Low at 163 FPS, Medium at 127 FPS (minimum 108, maximum 146), High at 99 FPS, and Ultra at 69 FPS. The progression from Ultra to Low is 94 FPS, with the largest single jump occurring between High (99) and Medium (127) — a 28 FPS improvement. The Medium preset’s minimum of 108 FPS is particularly notable because it means the combo never dips below a 100 FPS threshold, which is important for smooth gameplay on 144Hz monitors. Low at 163 FPS is 36 FPS higher than Medium, but the visual trade-off is often not worth it for a title like Evolve.

At 1920x1080, the averages are: Low at 244 FPS, Medium at 189 FPS (minimum 161, maximum 217), High at 148 FPS, and Ultra at 103 FPS. This is the only resolution where every preset clears 100 FPS. The Medium preset’s 189 FPS average and 161 FPS minimum make it suitable for 165Hz displays, while Low at 244 FPS approaches the limit of 240Hz panels. High at 148 FPS is respectable but leaves performance on the table compared to Medium’s 41 FPS advantage. Ultra at 103 FPS is playable but not ideal for competitive play, where higher frame rates reduce input latency.

Comparing across resolutions at the same settings, the scaling is consistent. Low goes from 244 FPS at 1080p to 93 FPS at 4K — a 62% reduction. Medium goes from 189 FPS to 72 FPS — a 62% reduction. High goes from 148 FPS to 57 FPS — a 61% reduction. Ultra goes from 103 FPS to 39 FPS — a 62% reduction. This uniform scaling indicates that Evolve is consistently GPU-bound across all measured settings, with the CPU maintaining a stable enough frame time to not introduce bottlenecks at any resolution.

FAQ

Q: What is the best preset for 4K gameplay with this combo?

A: Medium at 3840x2160 is the only preset that maintains a minimum frame rate above 60 FPS, with an average of 72 FPS and a minimum of 61 FPS. High averages 57 FPS, which risks dropping below 60, and Ultra averages 39 FPS, which is not suitable for smooth play.

Q: Can this combo drive a 144Hz monitor at 1440p?

A: Yes, the Medium preset at 2560x1440 delivers a 127 FPS average with a 108 FPS minimum, which exceeds the 144Hz refresh rate’s VRR floor. Low reaches 163 FPS average, but Medium provides a better balance of visual quality and performance.

Q: How does the CPU’s benchmark performance compare to its nearest rivals?

A: The Ryzen 7 5700X has an average benchmark score of 27578, which is identical to the Intel Core i5-12600K (0% delta), 0.2% higher than the AMD Ryzen 7 5800 (27535), 0.2% lower than the AMD Ryzen 5 7600X (27636), and 0.3% higher than the Intel Core Ultra 5 125H (27507). These are negligible differences.

Q: What is the GPU’s percentile ranking and how does it affect Evolve?

A: The RX 6800 XT holds an 85th percentile ranking among all GPUs, with an average benchmark score of 48477. Its nearest rival, the NVIDIA RTX A1000 Mobile, scores 47743 (1.5% lower), while the Intel Arc A550M scores 49737 (2.5% higher). This percentile places it well above the median, which supports the strong 1440p and 1080p results seen in Evolve.

Q: Is the 16 GB VRAM sufficient for Evolve at 4K Ultra?

A: The 16 GB GDDR6 memory with 512.0 GB/s bandwidth is more than enough for Evolve’s textures. The 39 FPS average at 4K Ultra is not a memory capacity issue but a raw compute limit of the GPU’s 4608 shading units and 128 ROPs, as evidenced by the uniform 62% performance drop from 1080p to 4K across all presets.

Q: What frame rate can I expect at 1080p on High settings?

A: The measured average at 1920x1080 High is 148 FPS. This is 41 FPS lower than Medium (189 FPS) but 45 FPS higher than Ultra (103 FPS), making it a reasonable middle ground for users who prioritize visual quality over maximum frame rates.

CPU Role

The AMD Ryzen 7 5700X provides the processing foundation for this combo, and its specifications suggest it is well-matched to the RX 6800 XT for Evolve. The CPU features 8 cores and 16 threads based on the Zen 3 architecture, with a base clock of 3.40 GHz and a boost clock of 4.60 GHz. The 32 MB of shared L3 cache and 4,150 million transistors on a 7 nm process give it strong single-thread and multi-thread performance. The 65 W TDP is notably low for an 8-core part, which indicates efficient power delivery that does not constrain the GPU.

Benchmark data shows the CPU’s capabilities: Cinebench R23 multicore scores 13184, while single-core scores 1499. Geekbench multicore reaches 10779 and single-core 2016. Passmark multithread scores 26612, with single-thread at 3385. These numbers place the CPU at the 79th percentile among all CPUs, with an average benchmark score of 27578. The nearest rivals are the Intel Core i5-12600K (27578, 0% delta), AMD Ryzen 7 5800 (27535, 0.2% higher), AMD Ryzen 5 7600X (27636, 0.2% lower), and Intel Core Ultra 5 125H (27507, 0.3% higher). The 5700X is effectively performance-equivalent to these chips, meaning any differences in Evolve frame rates are not attributable to CPU choice.

In Evolve, the CPU’s role is secondary to the GPU at higher resolutions, but it becomes more relevant at 1080p. The measured frame rates show that at 1920x1080 Low, the combo reaches 244 FPS average, which is high enough that CPU frame time could become a factor. The 3DMark benchmarks indicate strong multi-threaded performance: 6858 for 16 threads, 5768 for 8 threads, 3512 for 4 threads, and 921 for single-thread. The single-thread score of 921 is crucial for games like Evolve that rely on a primary rendering thread. The boost clock of 4.60 GHz helps maintain high single-core throughput, which is likely why the 1080p Low preset achieves 244 FPS without the CPU becoming a bottleneck.

The 16 threads support background tasks and any secondary game threads, but Evolve’s 2015 release date means it likely does not scale beyond 4-8 threads. The 8-core, 16-thread configuration provides headroom for modern operating system overhead and any streaming or recording software running concurrently. The 32 MB L3 cache reduces memory latency, which benefits frame pacing in CPU-bound scenarios. However, the measured data shows that the GPU is the limiting factor in most presets, as evidenced by the uniform 62% performance scaling from 1080p to 4K across all settings. This scaling pattern indicates that the CPU is delivering consistent frame times without introducing stutter or drops.

The CPU’s memory support for DDR4 with dual-channel configuration and 51.2 GB/s bandwidth is adequate for the GPU’s 512.0 GB/s bandwidth, meaning the CPU is not starving the GPU with data. The PCIe Gen 4 interface with 20 lanes provides sufficient bandwidth for the GPU’s PCIe 4.0 x16 connection, though Evolve would not saturate even PCIe 3.0. The 5700X’s 79th percentile ranking among CPUs confirms that it is a solid mid-range to upper-mid-range part that pairs well with the RX 6800 XT’s 85th percentile GPU ranking. The combo’s 1165th rank out of 3700 in Evolve reflects the GPU’s dominance in this title, with the CPU acting as a capable companion that does not hold back performance at any measured setting.

Hardware Specifications

AMD Ryzen 7 5700X

Cores / Threads 8 / 16
Base Clock 3400 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700X + AMD Radeon RX 6800 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 93.0
3840x2160 Medium 72.0
3840x2160 High 57.0
3840x2160 Ultra 39.0
2560x1440 Low 163.0
2560x1440 Medium 127.0
2560x1440 High 99.0
2560x1440 Ultra 69.0
1920x1080 Low 244.0
1920x1080 Medium 189.0
1920x1080 High 148.0
1920x1080 Ultra 103.0

Evolve with Ryzen 7 5700X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6800 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 7 5700X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.