Evolve

Evolve

AVERAGE FPS
117
good

This combination provides smooth gameplay with an average of 117 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 57 73 94
1440p QHD 67 99 128 165
1080p Full HD 103 147 187 245

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 94
3840x2160 Medium 73
3840x2160 High 57
3840x2160 Ultra 42
2560x1440 Low 165
2560x1440 Medium 128
2560x1440 High 99
2560x1440 Ultra 67
1920x1080 Low 245
1920x1080 Medium 187
1920x1080 High 147
1920x1080 Ultra 103

Evolve with AMD Ryzen 5 7600X + AMD Radeon RX 6800 XT, In-Depth Analysis

The AMD Ryzen 5 7600X paired with the AMD Radeon RX 6800 XT delivers a fascinating performance profile in Evolve, a 2015 FPS title. The measured data reveals a system that is heavily capable at mainstream resolutions but begins to show its architectural limits at 4K, particularly under maximum settings. This analysis breaks down the measured FPS rows to understand where the bottleneck lies and how this specific combination of Zen 4 and RDNA 2 hardware behaves in this classic title.

Resolution Scaling

The performance drop from 1080p to 4K is the clearest indicator of where the workload saturates. At Low settings, the system produces 244.9 FPS at 1920x1080, which falls to 164.5 FPS at 2560x1440, and then to 93.6 FPS at 3840x2160. That represents a 61.8% reduction in frame rate from 1080p to 4K, a scaling pattern that strongly suggests the GPU is becoming the primary limiting factor at higher pixel counts. The CPU has enough headroom to feed the RX 6800 XT at 1080p, but as pixel count rises, the GPU’s shading workload dominates.

The trend is even more pronounced at High settings. The system achieves 146.9 FPS at 1080p, 98.5 FPS at 1440p, and only 57.2 FPS at 4K. The drop from 1440p to 4K is a 41.9% reduction, while the 1080p to 1440p drop is 32.9%. This accelerating decline points to a rendering pipeline that becomes exponentially more expensive at 4K, where the RX 6800 XT’s 512.0 GB/s memory bandwidth and 20.74 TFLOPS of FP32 compute are being fully taxed. The data implies that at 4K, even with a capable GPU, the frame rate is dictated almost entirely by rasterization throughput rather than CPU logic.

At Ultra settings, the scaling is brutal. The system drops from 103.4 FPS at 1080p to 67 FPS at 1440p and then to 41.8 FPS at 4K. The 1080p to 4K reduction of 59.6% mirrors the Low setting curve, indicating that the GPU’s execution units are saturated across all quality presets at this resolution. Interestingly, the relative performance gap between Medium and High narrows as resolution increases, suggesting that the extra shading work at Ultra becomes a hard wall for the RX 6800 XT’s 72 ray accelerators and 128 ROPs.

Settings Recommendations

For 1080p gaming, the data shows that Ultra is perfectly playable at 103.4 FPS, and High offers a substantial boost to 146.9 FPS. The jump from High to Ultra costs 43.5 FPS, which is a 29.6% penalty for what is likely a marginal visual gain in a game from this era. The sweet spot appears to be High, as it provides a 42.1% improvement over Ultra while staying well above 144 Hz refresh rates for competitive play.

At 1440p, High is the clear recommendation with 98.5 FPS. Medium delivers 128.1 FPS, which is 30.1% faster than High, but the visual fidelity loss may not be worth it for a title where enemy silhouettes matter. Ultra at 67 FPS is borderline, but the 31.9% drop from High makes it a poor trade-off. The data suggests that 1440p High is the balance point for this combo, delivering smooth gameplay without sacrificing the detail that helps in a monster-hunting FPS.

At 4K, the choices become constrained. High at 57.2 FPS is just above the 60 FPS threshold for smooth play, but it is close. Medium at 72.5 FPS is the safest option, offering a 26.7% improvement over High. Low at 93.6 FPS is the only preset that provides a comfortable margin for high-refresh 4K monitors, though it likely compromises too much visual clarity. The measured data indicates that 4K Medium is the recommended preset for this combination, as it preserves playability without forcing the GPU to its knees.

GPU Role

The AMD Radeon RX 6800 XT is the dominant component in this pairing, and its specifications explain the measured results. With 16 GB of GDDR6 memory on a 256-bit bus delivering 512.0 GB/s of bandwidth, the card has ample memory capacity for Evolve’s textures, which is evident in the relatively small performance gap between Medium and High at 1080p (187.3 FPS vs 146.9 FPS). The 4608 shading units and 288 TMUs are clearly being utilized heavily, as the frame rate drops consistently as settings increase.

The card’s boost clock of 2250 MHz and game clock of 2015 MHz are high for RDNA 2, and the data shows this helps at lower resolutions where the GPU can run at full tilt. However, at 4K Ultra, the card’s 300 W TDP appears to be a limiting factor, as the system only manages 41.8 FPS. The 72 ray accelerators are not directly relevant here since Evolve predates ray tracing, but their presence does not hurt performance either. The GPU’s 87 percentile vs all GPUs ranking is reflected in the 4K results, which are respectable but not class-leading for a card that sits in the upper tier of its generation.

The VRAM capacity of 16 GB is not the bottleneck, as even at 4K Ultra, the frame rate drop is more consistent with compute and memory bandwidth limits rather than capacity spills. The 512.0 GB/s bandwidth is a strong asset, but the 4K scaling shows that the card’s 20.74 TFLOPS FP32 throughput is the hard ceiling. This is a GPU that excels at 1440p and handles 4K with compromises, which the measured rows confirm.

How This Combo Ranks

In the benchmark database, this combination of Ryzen 5 7600X and RX 6800 XT ranks 583rd out of 1695 tested combos for Evolve. That places it in the 65.6 percentile of all combinations, which is solid but not exceptional. The rank suggests that while the hardware is strong, there are many other configurations that achieve higher frame rates in this specific title.

The CPU’s nearest rivals in synthetic benchmarks show that the 7600X has an average score of 26272, with the AMD Ryzen 7 PRO 6850U matching it at 26262 (0% delta) and the AMD Ryzen 7 7735U slightly ahead at 26305 (-0.1% delta). This indicates the CPU is not the limiting factor in the combo’s ranking, as it performs on par with or better than comparable processors. The GPU’s nearest rival, the Intel Arc A550M, scores 49737, which is 0.5% lower than the RX 6800 XT’s 49982 average. This parity suggests that the combo’s rank is more dependent on the game’s engine and how it utilizes the GPU.

The combination’s rank of 583 implies that there are 1,112 combos that perform better, which likely includes newer GPUs or more balanced pairings. However, for a 2022 CPU and a 2020 GPU, this rank is respectable. The data shows that the pairing is well-matched for Evolve, as neither component falls far behind its synthetic benchmarks, but the game’s age means that modern hardware does not always translate to top-tier rankings.

CPU Role

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on Zen 4 architecture, with a base clock of 4.70 GHz and a boost clock of 5.30 GHz. Its benchmark scores are impressive, particularly in single-thread tests like Cinebench R23 single-core at 3406 and Geekbench single-core at 2892. These scores are crucial for Evolve, which likely relies on a few primary threads for game logic and physics. The 83 percentile vs all CPUs indicates that the 7600X is well above average in overall processing power.

In this game, the CPU’s role is evident in the 1080p Low results, where the system achieves 244.9 FPS. This high frame rate suggests that the CPU can feed the GPU far beyond what most displays can show, but it also indicates that the CPU is not a bottleneck at 1080p. Even at 4K Low, the 93.6 FPS result shows that the CPU maintains enough throughput to keep the GPU busy, as the frame rate drop is proportional to resolution rather than CPU limits.

The CPU’s 32 MB of shared L3 cache and dual-channel DDR5 memory support (83.2 GB/s bandwidth) provide sufficient data throughput for the game’s asset streaming. The 3DMark multi-thread score of 6845 and single-thread score of 1060 suggest that the CPU has balanced performance, which is ideal for a game that may use multiple threads for AI and rendering. However, the data does not show a scenario where the CPU becomes the bottleneck, as the frame rate scaling across resolutions is consistent with GPU-bound behavior.

FAQ

*Q: Can this combo run Evolve at 4K 60 FPS?*

A: At High settings, the system achieves 57.2 FPS at 3840x2160, which is just below 60 FPS. Medium settings provide 72.5 FPS, so 4K 60 FPS is achievable with a slight settings reduction.

Q: What is the best resolution for this pairing?

A: The data shows 2560x1440 High yields 98.5 FPS, which is well above 60 FPS and close to 100 FPS. This resolution offers the best balance between visual fidelity and smoothness.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At Low settings, the system hits 244.9 FPS, which is exceptionally high. The frame rate scaling from 1080p to 4K follows GPU workload patterns, indicating the GPU is the primary limiter even at 1080p.

Q: How much performance is lost going from Medium to Ultra at 1440p?

A: The drop is from 128.1 FPS to 67 FPS, a 47.7% reduction. This is a significant cost for Ultra settings, making High a better choice.

Q: Does this combo rank well compared to other tested systems?

A: It ranks 583rd out of 1695 combos, placing it in the top 65.6% of all tested configurations for Evolve. This is a solid mid-to-upper tier result.

Q: Is 16 GB of VRAM sufficient for this game?

A: The RX 6800 XT has 16 GB of GDDR6 memory, and the frame rate drops at 4K are consistent with compute limits rather than VRAM capacity issues, so 16 GB is more than adequate.

Measured FPS Breakdown

The full set of measured average frame rates is as follows:

  • 1920x1080: Low 244.9 FPS, Medium 187.3 FPS, High 146.9 FPS, Ultra 103.4 FPS.
  • 2560x1440: Low 164.5 FPS, Medium 128.1 FPS, High 98.5 FPS, Ultra 67 FPS.
  • 3840x2160: Low 93.6 FPS, Medium 72.5 FPS, High 57.2 FPS, Ultra 41.8 FPS.

The progression from 1080p to 4K shows a consistent halving of performance at each step for High settings (146.9 to 98.5 to 57.2 FPS). At Low settings, the drop from 1080p to 1440p is 80.4 FPS, while from 1440p to 4K it is 70.9 FPS, showing a slightly more gradual decline. Ultra settings show the steepest absolute drop from 1080p to 4K at 61.6 FPS, but the percentage drop is similar to other presets. The data confirms that the RX 6800 XT is a strong 1440p performer, with 4K requiring settings compromises to maintain playability.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2250 MHz MHz
TDP 300 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + AMD Radeon RX 6800 XT in Evolve

Resolution Settings Avg FPS
3840x2160 Low 93.6
3840x2160 Medium 72.5
3840x2160 High 57.2
3840x2160 Ultra 41.8
2560x1440 Low 164.5
2560x1440 Medium 128.1
2560x1440 High 98.5
2560x1440 Ultra 67.0
1920x1080 Low 244.9
1920x1080 Medium 187.3
1920x1080 High 146.9
1920x1080 Ultra 103.4

Evolve with Ryzen 5 7600X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 6800 XT + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RX 6800 XT

Explore FPS benchmarks for other games using this same hardware combination.