Evolve
This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 24 | 34 | 43 | 56 |
| 1440p QHD | 41 | 60 | 76 | 98 |
| 1080p Full HD | 62 | 89 | 114 | 147 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 5600GT + AMD Radeon RX 6600, In-Depth Analysis
Evolve, the 2015 asymmetrical FPS, places distinct demands on a system, and the pairing of the AMD Ryzen 5 5600GT with the AMD Radeon RX 6600 produces a set of measurable outcomes that vary significantly with resolution and quality preset. The data reveals a configuration capable of smooth play at mainstream resolutions, but one that encounters clear limits at higher pixel counts, with the benchmark results indicating a system where the GPU's capabilities are the primary determinant of performance scaling.
Settings Recommendations
The measured FPS data across the three resolutions provides a clear picture of which settings preset delivers the optimal balance between visual fidelity and playable frame rates. At 1920x1080, the High preset achieves an average of 89 FPS, which is a substantial 27 FPS higher than the 62 FPS recorded on the Ultra preset. While the High preset does not reach the 147 FPS of the Low setting, the data suggests it offers the best experience for most users, providing a significant visual upgrade over Low while maintaining frame rates well above the 60 FPS threshold. The Medium preset at 114 FPS is also a viable option, but High represents the superior choice for those seeking a balance of quality and performance.
At 2560x1440, the High preset again emerges as the recommended setting, with an average of 60 FPS. This is a playable frame rate, though it sits at the lower boundary of what is typically considered smooth for a fast-paced FPS. The Medium preset at 76 FPS offers a more comfortable margin for competitive play, but the drop in visual quality is notable. The Low preset at 98 FPS provides the highest performance but sacrifices nearly all visual detail. For a game like Evolve, where tracking the monster is critical, the 60 FPS of High is acceptable, but users with higher refresh-rate monitors might prefer Medium.
The 4K resolution (3840x2160) results are less favorable. The High preset produces an average of only 34 FPS, which is below the playable threshold for an action game. The Low preset at 56 FPS is the only setting that approaches a playable frame rate, but it is still below 60 FPS. The Ultra preset at 24 FPS is effectively unplayable. Consequently, the data suggests that 4K gaming with this combination is not a viable option for a smooth experience, and users should stick to 1080p or 1440p for the best results. The benchmark results indicate that the High preset at 1080p or 1440p is the optimal configuration for this hardware pairing.
GPU Role
The AMD Radeon RX 6600, based on the RDNA 2.0 architecture with the Navi 23 chip, is the primary driver of frame rates in Evolve. The GPU's 8 GB of GDDR6 memory on a 128-bit bus provides a bandwidth of 224.0 GB/s, which is a critical factor for texture streaming and asset loading in a visually rich game like Evolve. The data shows a clear correlation between resolution and performance, with the GPU's workload increasing as pixel count rises. At 1080p, the GPU is able to push average frame rates from 62 FPS on Ultra to 147 FPS on Low, demonstrating its capacity to handle the game at this resolution.
The GPU's clock speeds, with a base of 1626 MHz and a boost of 2491 MHz, contribute to its processing power. The FP32 performance of 8.928 TFLOPS indicates a capable mid-range part. The benchmark results show that the RX 6600's performance is the limiting factor as resolution increases. The drop from 89 FPS at 1080p High to 60 FPS at 1440p High represents a 32.6% decrease, which is a typical scaling pattern for a GPU-bound scenario. The further drop to 34 FPS at 4K High is a 61.8% decrease from 1080p, indicating the GPU is severely strained at this resolution.
The GPU's 1792 shading units, 112 TMUs, and 64 ROPs are the hardware resources that handle the rendering workload. The data suggests that the RX 6600 is well-matched for 1080p gaming on High settings, providing a comfortable performance margin. At 1440p, it is still capable but requires careful settings management to maintain 60 FPS. The GPU's memory capacity of 8 GB is sufficient for this title, as the game's release date of 2015 predates the era of high-resolution texture packs that would later become common. This indicates that the 8 GB allocation is not a bottleneck in this specific case, and the primary constraint is the GPU's raw compute power at higher resolutions.
FAQ
Q: What is the best resolution for this CPU and GPU combo in Evolve?
A: The measured data shows that 1920x1080 provides the best overall performance, with an average of 89 FPS on High settings. The 2560x1440 resolution is also playable, but only on Medium or Low settings, while 3840x2160 fails to reach a consistent 60 FPS on any preset.
Q: How much of a performance drop occurs when moving from High to Ultra settings?
A: At 1920x1080, the average FPS drops from 89 on High to 62 on Ultra, a decrease of 27 FPS. At 2560x1440, the drop is from 60 to 41 FPS, and at 3840x2160, the drop is from 34 to 24 FPS. The data indicates that the Ultra preset imposes a significant performance penalty at all resolutions.
Q: Is the Ryzen 5 5600GT a limiting factor in this game?
A: The CPU's benchmark scores, such as a Cinebench R23 multicore score of 17272 and a single-core score of 2438, suggest it has sufficient processing power. The FPS scaling from 1080p to 4K (from 89 to 34 FPS on High) is a characteristic of GPU-bound performance, indicating the CPU is not the primary bottleneck.
Q: Can this system handle 4K gaming in Evolve?
A: The data shows that 4K performance is not adequate for a smooth experience. The highest average FPS at 3840x2160 is 56 on Low settings, which is below the 60 FPS target. The High and Ultra presets produce averages of 34 and 24 FPS, respectively, which are not playable for an action game.
Q: What is the difference in performance between the Low and Medium presets at 1440p?
A: At 2560x1440, the Low preset achieves an average of 98 FPS, while the Medium preset achieves an average of 76 FPS. This represents a 22 FPS difference, which is a significant margin. The Medium preset also records a minimum FPS of 65, which is still above the 60 FPS threshold.
Q: How does the combo rank among other tested configurations?
A: The comboRankInGame is 2877 out of 3700 tested combos. This places it in the lower-middle portion of the database, indicating that while it can run the game, there are many other combinations that deliver higher frame rates.
How This Combo Ranks
The combination of the AMD Ryzen 5 5600GT and AMD Radeon RX 6600 ranks 2877 out of 3700 tested combos in Evolve. This percentile placement, at the 22nd percentile from the top, indicates that this system is positioned in the lower half of all tested configurations for this specific game. The ranking suggests that while the hardware is capable of running Evolve, it does not deliver top-tier performance relative to other systems in the benchmark database.
The CPU's own percentile ranking is 74, meaning it performs better than 74% of all CPUs tested. The GPU's percentile is 63, indicating it outperforms 63% of all GPUs. However, the combined rank in this game is substantially lower, which implies that the game's specific engine and requirements do not favor this particular pairing as much as their individual benchmark scores might suggest. The data indicates that the bottleneck in this game is likely the GPU, as its score percentile is lower than the CPU's, and the FPS scaling with resolution is characteristic of a GPU-limited scenario.
The nearest rival for the CPU is the Intel Core i5-12490F, which has an average score 0.3% higher. The GPU's closest rival is the NVIDIA Quadro K6000, with a negligible 0% difference in average score. These comparisons show that the components are competitive with their direct peers, but the overall combo rank in Evolve is dragged down by the GPU's performance ceiling at higher resolutions. The 3700 total combos in the database provide a broad context, and this system's rank at 2877 indicates that users seeking higher frame rates in Evolve would need to consider more powerful GPU options.
Resolution Scaling
The FPS data reveals a clear and consistent pattern of performance degradation as resolution increases from 1920x1080 to 3840x2160. On the High preset, the average FPS drops from 89 at 1080p to 60 at 1440p, a 32.6% decrease, and then to 34 at 4K, a further 43.3% decrease from the 1440p figure. This scaling behavior is the hallmark of a GPU-limited system, where the rendering workload grows exponentially with the number of pixels.
The Low preset shows a similar trend, with average FPS of 147 at 1080p, 98 at 1440p, and 56 at 4K. The percentage decreases are 33.3% and 42.9% respectively, which are very close to the High preset's scaling. This consistency across presets strongly suggests that the GPU is the sole limiting factor. If the CPU were a bottleneck, the frame rate would not scale so predictably with resolution, as the CPU workload remains relatively constant regardless of pixel count.
The Medium preset data, which includes minimum and maximum FPS values, provides additional insight. At 1080p Medium, the average is 114 FPS with a range of 97 to 131 FPS. At 1440p Medium, the average drops to 76 FPS with a range of 65 to 88 FPS. At 4K Medium, the average is 43 FPS. The relative consistency of the minimum FPS values, which stay above 60 FPS at 1080p and 1440p, indicates that the system does not experience severe frame time spikes, further supporting the notion of a stable, GPU-bound performance profile.
The data shows that the transition from 1080p to 1440p is manageable, with a roughly one-third reduction in frame rate. The transition from 1440p to 4K is more punishing, with a further 40% reduction. This non-linear scaling is expected, as 4K has 2.25 times the pixels of 1440p. The RX 6600's 8 GB of VRAM and 224.0 GB/s of bandwidth are not sufficient to maintain playable frame rates at 4K, confirming that this resolution is beyond the card's intended design envelope.
Measured FPS Breakdown
The complete set of measured FPS data for this configuration is as follows. At 1920x1080, the Low preset delivers the highest average at 147 FPS. The Medium preset produces an average of 114 FPS, with a minimum of 97 FPS and a maximum of 131 FPS. The High preset achieves an average of 89 FPS. The Ultra preset is the most demanding, with an average of 62 FPS.
At 2560x1440, the Low preset averages 98 FPS. The Medium preset averages 76 FPS, with a minimum of 65 FPS and a maximum of 88 FPS. The High preset averages 60 FPS. The Ultra preset averages 41 FPS. These numbers show a clear step-down in performance for each increase in quality level, with a 22 FPS difference between Low and Medium, a 16 FPS difference between Medium and High, and a 19 FPS difference between High and Ultra.
At 3840x2160, the Low preset averages 56 FPS. The Medium preset averages 43 FPS, with a minimum of 37 FPS and a maximum of 50 FPS. The High preset averages 34 FPS. The Ultra preset averages 24 FPS. This resolution shows the most dramatic performance collapse, with the Ultra preset producing an average that is less than half of the 1080p Low figure. The data indicates that 4K is not a viable gaming resolution for this hardware, as even the Low preset fails to reach 60 FPS.
The data also shows that the Medium preset is the only one for which minimum and maximum FPS values are recorded. At all three resolutions, the minimum FPS is lower than the average, but the spread is not excessive. The minimum FPS at 1080p Medium is 97, which is only 17 FPS below the average. At 4K Medium, the minimum is 37, which is 6 FPS below the average. This suggests that frame pacing is relatively stable, without severe stutters or hitches.
CPU Role
The AMD Ryzen 5 5600GT, with its 6 cores and 12 threads based on the Zen 3 architecture, provides the processing foundation for this system. The CPU's base clock of 3.60 GHz and boost clock of 4.60 GHz, combined with a 16 MB L3 cache, deliver strong single-threaded performance. The Cinebench R23 single-core score of 2438 and multicore score of 17272 indicate a capable processor for gaming workloads.
In Evolve, the CPU's role appears to be secondary to the GPU, as evidenced by the FPS scaling patterns. The game, released in 2015, was designed for the multi-core CPUs of that era, and the Ryzen 5 5600GT's modern architecture is more than sufficient to handle the game's logic, AI, and physics calculations. The CPU's Geekbench single-core score of 1843 and multicore score of 7986 further support this assessment, showing strong performance that is unlikely to bottleneck the GPU in this title.
The CPU's memory bandwidth of 51.2 GB/s for its DDR4 support is adequate for feeding the GPU with data. The 3DMark scores, such as 5523 for 16 threads and 913 for single-thread, show a balanced performance profile. The PassMark multithread score of 20325 and single-thread score of 3348 indicate that the CPU is not a weak link in this system.
The data strongly suggests that the CPU is not a limiting factor in Evolve. The consistent FPS drops with increasing resolution, regardless of quality preset, point to the GPU as the bottleneck. If the CPU were struggling, we would expect to see lower frame rates at 1080p Low, where the GPU has the least work to do, but instead we see 147 FPS, which is a very high frame rate that indicates the CPU can feed the GPU effectively. The CPU's 74th percentile ranking among all CPUs also confirms that it is a solid performer, and in this specific game, it allows the RX 6600 to operate at its full potential.
Hardware Specifications
AMD Ryzen 5 5600GT
AMD Radeon RX 6600
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600GT + AMD Radeon RX 6600 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 56.0 |
| 3840x2160 | Medium | 43.0 |
| 3840x2160 | High | 34.0 |
| 3840x2160 | Ultra | 24.0 |
| 2560x1440 | Low | 98.0 |
| 2560x1440 | Medium | 76.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 41.0 |
| 1920x1080 | Low | 147.0 |
| 1920x1080 | Medium | 114.0 |
| 1920x1080 | High | 89.0 |
| 1920x1080 | Ultra | 62.0 |
Evolve with Ryzen 5 5600GT + Other GPUs
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Evolve with RX 6600 + Other CPUs
See how Evolve performs with the same GPU but different processors.
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