Downfall

Downfall

AVERAGE FPS
134
excellent

This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 48 77 93 114
1440p QHD 77 123 150 183
1080p Full HD 108 172 210 257

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 114
3840x2160 Medium 93
3840x2160 High 77
3840x2160 Ultra 48
2560x1440 Low 183
2560x1440 Medium 150
2560x1440 High 123
2560x1440 Ultra 77
1920x1080 Low 257
1920x1080 Medium 210
1920x1080 High 172
1920x1080 Ultra 108

Downfall with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070, In-Depth Analysis

The data for Downfall on the Intel Core Ultra 5 235 and NVIDIA GeForce RTX 3070 combination reveals a system that scales predictably with resolution, but with a few notable inflection points. The measured frame rates show a clear transition from a CPU-bound state at lower resolutions to a GPU-bound state at 4K, with the Ultra preset acting as a significant performance cliff at every resolution tested.

Resolution Scaling

The performance trajectory from 1920x1080 to 3840x2160 illustrates the classic shift in bottleneck behavior. At 1080p with Low settings, the system produces an average of 257 FPS, which is a remarkably high ceiling that strongly suggests the CPU is the primary limiter, as the GPU has ample headroom to render frames quickly. Moving to 1440p Low, the average drops to 183 FPS, a reduction of 74 FPS (approximately 29%), which indicates that the rendering load is beginning to engage the GPU more substantially. By 4K Low, the average falls further to 114 FPS, showing a 69 FPS drop from the 1440p figure; this steep decline points to the GPU becoming the dominant constraint as pixel count quadruples.

For the High preset, the scaling is slightly different. At 1080p, the average is 172 FPS, which is still very high and suggests a mix of CPU and GPU headroom. At 1440p, the average is 123 FPS, a 49 FPS drop (around 28%), and at 4K, the average is 77 FPS, a 46 FPS drop from the 1440p result. The consistent percentage losses across these steps indicate a balanced workload where neither component is completely maxed out, but the GPU is clearly carrying more weight as resolution climbs.

The Medium preset provides the only complete data set with min and max frames. At 1080p, the average is 210 FPS with a min of 179 FPS and a max of 242 FPS. At 1440p, the average drops to 150 FPS, with a min of 127 FPS and a max of 172 FPS. At 4K, the average is 93 FPS, with a min of 79 FPS and a max of 107 FPS. The frame time consistency, as shown by the narrower min-to-max ranges at higher resolutions, suggests that the GPU is working more steadily under load, reducing the variance that can come from CPU-side frame pacing.

The Ultra preset shows the most dramatic scaling penalty. At 1080p, the average is 108 FPS, which is a massive drop from the Low preset's 257 FPS. At 1440p, the average is 77 FPS, and at 4K, it falls to 48 FPS. The 4K Ultra result is the only measured sub-60 FPS average in the entire dataset, indicating that this preset is simply too demanding for the RTX 3070's capabilities at that resolution. The data reveals that the 4K to 1440p scaling for Ultra (a 29 FPS drop) is less severe in absolute terms than the 1080p to 1440p drop (a 31 FPS drop), which suggests that at 4K, the GPU is already saturated to the point where additional resolution scaling has diminishing absolute returns on frame rate.

Settings Recommendations

The measured FPS data provides clear guidance for optimizing the experience across different resolutions. For 4K displays, the High preset is the only viable option for a smooth experience, delivering an average of 77 FPS. The Medium preset at 4K offers 93 FPS, which is a 16 FPS improvement over High, but the Low preset jumps to 114 FPS, which is a 37 FPS improvement over High. However, the Ultra preset at 4K is not recommended, as the 48 FPS average will be noticeably stuttery for most users. The data suggests that for 4K, dropping from High to Medium provides a modest gain, but the jump to Low is much more significant, indicating that High and Medium are both heavily taxing the GPU, while Low reduces the workload enough to unlock substantial headroom.

At 1440p, the situation is more flexible. The High preset delivers 123 FPS, which is excellent for fast-paced action. The Medium preset provides 150 FPS, a 27 FPS improvement, and the Low preset offers 183 FPS. The Ultra preset at 1440p yields 77 FPS, which is playable but not ideal. For a 1440p monitor with a high refresh rate, the Medium or High preset appears to be the sweet spot, balancing visual quality with frame rates that exceed 120 FPS. The Low preset is available for competitive play, but the visual compromise may not be worth the extra 33 FPS over Medium.

For 1080p, all presets except Ultra are comfortably above 144 FPS, making this resolution ideal for high-refresh-rate displays. The Low preset hits 257 FPS, Medium hits 210 FPS, and High hits 172 FPS. The Ultra preset at 1080p produces 108 FPS, which is still smooth but represents a 64 FPS drop from High. The data indicates that at 1080p, the CPU is the primary limiter even at High settings, as the GPU is capable of pushing far more frames. For the best experience, Medium or High is recommended, as the difference between Low and Medium is a 47 FPS drop, while the difference between Medium and High is a 38 FPS drop, suggesting that each step up in quality has a similar performance cost.

FAQ

*Q: Is the Intel Core Ultra 5 235 and RTX 3070 combination capable of 4K gaming in Downfall?*

A: Yes, but only at lower presets. The data shows the High preset achieves 77 FPS average at 3840x2160, and the Low preset achieves 114 FPS. The Ultra preset, however, drops to 48 FPS, which is below the generally accepted smooth threshold.

Q: What is the best preset for a 1440p monitor?

A: The Medium preset offers a strong balance, with an average of 150 FPS and a minimum of 127 FPS. The High preset also works well at 123 FPS, but the Medium preset provides a 27 FPS improvement for a likely modest visual difference.

Q: How much performance is lost when moving from 1080p to 4K?

A: On the High preset, the average FPS drops from 172 at 1080p to 123 at 1440p and then to 77 at 4K. This represents a cumulative 55% reduction from 1080p to 4K. On the Low preset, the drop is from 257 FPS to 114 FPS, a 56% reduction.

Q: Why is the Ultra preset so much slower than High?

A: The Ultra preset appears to introduce a significant rendering cost. At 1080p, the drop from High to Ultra is 64 FPS (from 172 to 108). At 1440p, the drop is 46 FPS (from 123 to 77), and at 4K, the drop is 29 FPS (from 77 to 48). The relative penalty is largest at lower resolutions, suggesting the preset adds a heavy computational load that scales with resolution.

Q: Does the RTX 3070 bottleneck the CPU in this game?

A: At lower resolutions, yes. The 1080p Low preset's 257 FPS average is likely near the CPU's maximum frame output, as the GPU is not fully utilized. At 4K, the GPU becomes the clear bottleneck, as evidenced by the large FPS drops when increasing resolution.

Q: Is the frame pacing consistent across settings?

A: The data for the Medium preset shows a stable min-to-max range. At 1080p, the range is 63 FPS (179-242), at 1440p it is 45 FPS (127-172), and at 4K it is 28 FPS (79-107). The shrinking range at higher resolutions indicates more consistent frame delivery, likely due to the GPU being the primary frame rate limiter.

Measured FPS Breakdown

At 1920x1080, the measured averages reveal a wide spread across presets. The Low preset delivers the highest average at 257 FPS. The Medium preset follows with 210 FPS, and its recorded minimum is 179 FPS with a maximum of 242 FPS. The High preset produces 172 FPS, and the Ultra preset yields 108 FPS. The gap between Low and High is 85 FPS, while the gap between High and Ultra is 64 FPS. This suggests that the Ultra preset's additional visual features come at a steep cost, nearly halving the frame rate compared to High.

At 2560x1440, the averages are more compressed. The Low preset achieves 183 FPS, the Medium preset achieves 150 FPS with a minimum of 127 FPS and a maximum of 172 FPS, the High preset achieves 123 FPS, and the Ultra preset achieves 77 FPS. The drop from Low to Medium is 33 FPS, from Medium to High is 27 FPS, and from High to Ultra is 46 FPS. The Ultra preset's penalty is again the most significant, representing a 37% reduction from High.

At 3840x2160, the averages are the lowest in the dataset. The Low preset produces 114 FPS, the Medium preset produces 93 FPS with a minimum of 79 FPS and a maximum of 107 FPS, the High preset produces 77 FPS, and the Ultra preset produces 48 FPS. The scaling from Low to Medium is a 21 FPS drop, from Medium to High is a 16 FPS drop, and from High to Ultra is a 29 FPS drop. Notably, the High to Ultra drop is larger than the Medium to High drop, indicating that the Ultra preset's demands are particularly punishing at 4K.

GPU Role

The NVIDIA GeForce RTX 3070 is the primary renderer for Downfall, and its specifications explain the performance patterns observed. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a bandwidth of 448.0 GB/s. This memory configuration is likely sufficient for the textures and assets at the tested resolutions, as the frame rates do not show signs of a memory capacity bottleneck, such as sudden stutters or crashes. The GPU's boost clock is rated at 1725 MHz, and it is built on the Ampere architecture with a GA104 chip. The GPU's 5888 shading units and 96 ROPs contribute to its raw rasterization power, which is evident in the high frame rates at 1080p and 1440p. The RTX 3070's passmark G3D score is 22214, placing it in the 61st percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7600 XT, has an average score of 17083, with the RTX 3070 being 0.7% faster. This competitive positioning suggests that the RTX 3070 is a solid mid-to-high-end performer, which aligns with its ability to handle Downfall at high settings in 1440p and High settings in 4K.

The GPU's performance at 4K Ultra is the weakest link in the tested configuration. The 48 FPS average indicates that the RTX 3070 is being pushed to its limits, and the data suggests that the Ultra preset's effects, such as advanced lighting or shadows, are extremely demanding on the Ampere architecture. The GPU's 8 GB VRAM is a consideration, but the measured data does not show a hard cap being hit, as the frame rates are consistent rather than showing periodic drops. The GPU's FP32 performance is rated at 20.31 TFLOPS, which is a theoretical measure, but the real-world results in Downfall show that the card can deliver over 100 FPS at 1080p and 1440p with most presets. The GPU's compute capability, as measured by the passmark GPU compute score of 11195, is also relevant for any effects that use compute shaders, but the primary bottleneck at higher resolutions is the fill rate and pixel processing, which are tied to the 165.6 GPixel/s pixel rate.

CPU Role

The Intel Core Ultra 5 235 plays a crucial role in ensuring the GPU is fed with enough data, particularly at lower resolutions. This processor features 14 cores and 14 threads, with a base clock of 3.40 GHz and a boost clock of 5.00 GHz. It is built on the Arrow Lake architecture using a 3 nm process node from TSMC. The CPU's cache configuration includes a large 24 MB shared L3 cache, which is beneficial for gaming workloads that rely on data locality. In Downfall, the CPU's performance is most evident at 1080p, where the frame rates are exceptionally high. The 1080p Low preset's 257 FPS average is a clear indicator that the CPU is capable of issuing draw calls and processing game logic at a very high rate. The CPU's single-thread performance, as measured by the Cinebench R23 single-core score of 2085, is a key factor for games that are not fully multi-threaded. The passmark single-thread score of 4516 further confirms the CPU's strength in lightly threaded tasks.

The CPU's multi-threaded capabilities are also robust, with a Cinebench R23 multi-core score of 14769 and a passmark multithread score of 37816. This headroom ensures that background tasks or games that scale across cores will not cause a bottleneck. The CPU's average benchmark score is 46062, placing it in the 89th percentile of all CPUs. Its nearest rivals include the AMD Ryzen AI 9 HX 375, which is 0.1% faster, and the Intel Core i9-13900HX, which is 0.1% slower. This indicates that the Core Ultra 5 235 is a top-tier performer for gaming. In the context of Downfall, the data shows that at 4K, the CPU is not the limiting factor, as the frame rates are primarily dictated by the GPU. However, at 1080p, the CPU is likely the main constraint, as the GPU is capable of rendering more frames than the CPU can provide. The CPU's 14 threads are sufficient for the game's engine, and its high boost clock of 5.00 GHz helps in scenarios where single-threaded performance is critical. The CPU's memory bandwidth of 102.4 GB/s, utilizing DDR5 in a dual-channel configuration, provides ample bandwidth for feeding the game's data to the GPU. Overall, the CPU and GPU combination works in tandem, with the CPU providing a high ceiling for frame rates at lower resolutions and the GPU taking over as the primary bottleneck at 4K.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 114.0
3840x2160 Medium 93.0
3840x2160 High 77.0
3840x2160 Ultra 48.0
2560x1440 Low 183.0
2560x1440 Medium 150.0
2560x1440 High 123.0
2560x1440 Ultra 77.0
1920x1080 Low 257.0
1920x1080 Medium 210.0
1920x1080 High 172.0
1920x1080 Ultra 108.0

Downfall with iUltra 5 235 + Other GPUs

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Downfall with RTX 3070 + Other CPUs

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