Doom

Doom

AVERAGE FPS
138
excellent

This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 54 67 79 90
1440p QHD 100 123 145 167
1080p Full HD 155 190 225 258

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 90
3840x2160 Medium 79
3840x2160 High 67
3840x2160 Ultra 54
2560x1440 Low 167
2560x1440 Medium 145
2560x1440 High 123
2560x1440 Ultra 100
1920x1080 Low 258
1920x1080 Medium 225
1920x1080 High 190
1920x1080 Ultra 155

Doom with Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070, In-Depth Analysis

The Intel Core Ultra 5 235 and NVIDIA GeForce RTX 3070 combination places in the 1226th position out of 2930 tested combos for Doom, putting it in the upper-middle tier of all systems evaluated. This ranking is respectable but not elite, reflecting a balanced pairing where neither component dramatically bottlenecks the other at most settings. The combo sits in the 59th percentile of all tested configurations, meaning roughly 41% of tested systems deliver higher frame rates in this title. The data indicates this is a solid, dependable setup for Doom, with the measured results showing it is well-suited for high-refresh-rate 1080p and 1440p gaming, while still being capable of 4K performance at reduced quality presets.

How This Combo Ranks

The 1226th rank out of 2930 combos places this system firmly in the upper half of the database for Doom, but it is not a top-tier performer. The CPU and GPU are well-matched in the sense that the RTX 3070's 61st percentile standing among all GPUs and the Core Ultra 5 235's 89th percentile among all CPUs suggest the graphics card is the primary constraint on overall gaming performance. This is typical for a modern gaming system, as the GPU generally carries the heavier load in a FPS title like Doom.

Benchmark results indicate that this combo achieves a 190 FPS average at 1080p High settings, which is comfortably above the 144 Hz refresh rate common on many gaming monitors. At 1440p High, the average drops to 123 FPS, still smooth for most displays. The system only begins to struggle at 4K Ultra, where it averages 54 FPS, a figure that falls below the 60 FPS threshold many players prefer for a fast-paced shooter. The ranking reflects this versatility: it is not a system that dominates at 4K, but it is strong at mainstream resolutions.

Compared to other combos in the database, this pairing's rank suggests it outperforms a majority of systems, including those with older CPUs or lower-tier GPUs. The specific rank of 1226 out of 2930 indicates that while there is significant headroom for improvement with a more powerful GPU, the current configuration is far from entry-level. The measured FPS data supports this, showing that the system can push well beyond 200 FPS at lower settings, which confirms the CPU's capability to feed frames quickly without becoming a limiting factor.

CPU Role

The Intel Core Ultra 5 235 brings 14 cores and 14 threads to the table, a configuration that is more than sufficient for Doom's engine. With a base clock of 3.40 GHz and a boost clock of 5.00 GHz, the CPU provides strong single-thread performance, which is critical for game logic and draw call submission in a title like Doom. The architecture, Arrow Lake-S, built on a 3 nm process at TSMC, offers high efficiency, allowing the CPU to maintain high clocks without excessive power draw—its 65 W TDP is modest for a desktop part.

In synthetic benchmarks, the CPU scores 2085 points in Cinebench R23 single-core and 14769 points in multi-core. The single-core score is particularly relevant here, as Doom's performance at high frame rates often depends on how quickly the CPU can process game state and issue rendering commands. The data shows that at 1080p Low, the system achieves 258 FPS average, a figure that would be impossible if the CPU were a bottleneck. This indicates the 235 can feed the RTX 3070 with enough data to keep it fully utilized at lower resolutions.

The CPU's memory support for DDR5 with dual-channel bandwidth of 102.4 GB/s also contributes to overall system responsiveness. While the L3 cache is 24 MB shared, which is moderate, the high boost clock helps mitigate any latency penalties. The CPU's 89th percentile ranking versus all CPUs places it among the higher-performing desktop processors, and its nearest rivals in average benchmark score include the AMD Ryzen AI 9 HX 375 and Intel Core i9-13900HX, with a delta of only 0.1% to 0.2% between them. This level of performance ensures that in Doom, the CPU is rarely the limiting factor, allowing the GPU to dictate the final frame rate.

GPU Role

The NVIDIA GeForce RTX 3070 is the workhorse of this combo, and its specifications reveal why it is the primary determinant of frame rates. With 8 GB of GDDR6 memory on a 256-bit bus, it provides 448.0 GB/s of memory bandwidth. The GPU has 5888 shading units, 184 texture mapping units, and 96 ROPs, with a boost clock of 1725 MHz. These specifications yield a pixel rate of 165.6 GPixel/s and a texture rate of 317.4 GTexel/s, which are substantial for a card of its generation.

The GPU's 61st percentile ranking among all GPUs indicates it is a mid-to-high-tier performer, but not a flagship. Its average benchmark score of 17208 is close to that of the AMD Radeon RX 7600 XT, which is only 0.7% behind, and the NVIDIA GeForce GTX 690, which is 1% behind. This places it in a competitive segment where small differences in architecture and driver optimization can shift relative positions. For Doom, the RTX 3070's raw rasterization power is what matters most, as the game does not heavily utilize ray tracing or tensor cores.

The measured FPS data shows the GPU's scaling with resolution. At 1080p Medium, the system averages 225 FPS, which drops to 145 FPS at 1440p Medium and 79 FPS at 4K Medium. This scaling pattern is typical for a GPU with 8 GB of VRAM; at 4K, the memory capacity and bandwidth become more strained, leading to a significant performance drop. The GPU's 8 GB VRAM is sufficient for Doom at High settings at 1440p, as evidenced by the 123 FPS average, but at 4K Ultra, the 54 FPS average suggests the card is near its limits in terms of both compute and memory throughput.

FAQ

Q: What is the best resolution for this combo to achieve 144 FPS in Doom?

A: The data shows that at 1080p High, the system averages 190 FPS, and at 1080p Ultra, it averages 155 FPS. Both comfortably exceed 144 FPS. At 1440p High, the average drops to 123 FPS, which is below 144 FPS. Therefore, 1080p is the best resolution for hitting a 144 FPS target consistently.

Q: How does the CPU compare to its nearest rivals in benchmark scores?

A: The Intel Core Ultra 5 235 has an average benchmark score of 46062. Its nearest rival, the Intel Core i9-13900HX, scores 46098, which is a delta of -0.1% (the i9 is slightly ahead). The AMD Ryzen AI 9 HX 375 scores 46030, a delta of 0.1% (the 235 is slightly ahead). Performance is essentially identical among these three.

Q: Is the RTX 3070 a bottleneck at 4K resolution in Doom?

A: Yes, the data indicates the GPU is the limiting factor at 4K. At 4K High, the system averages 67 FPS, and at 4K Ultra, it drops to 54 FPS. The GPU's 8 GB VRAM and bandwidth are challenged at this resolution. In contrast, the CPU's high single-thread score suggests it is not the primary constraint here.

Q: What is the frame rate difference between Low and Ultra settings at 1440p?

A: The measured data shows that at 1440p Low, the average FPS is 167, while at 1440p Ultra, it is 100. This represents a 67 FPS difference, or a 40% drop in performance when moving from the lowest to the highest quality preset.

Q: How does the GPU's performance compare to the AMD Radeon RX 7600 XT?

A: The RTX 3070 has an average benchmark score of 17208, while the RX 7600 XT scores 17083. The delta is 0.7%, meaning the RTX 3070 is slightly faster by this metric. However, in gaming, the difference is likely within the margin of error.

Q: Can this system handle ray tracing in Doom?

A: Doom was released on 2016-05-12 and does not feature ray tracing. The RTX 3070 does have 46 RT cores, but they are not utilized in this game. The performance figures provided are for the game's standard rasterization rendering.

Resolution Scaling

The measured FPS data shows a clear pattern of performance scaling from 1080p to 4K. At High settings, the system averages 190 FPS at 1080p, 123 FPS at 1440p, and 67 FPS at 4K. This represents a 35% drop from 1080p to 1440p, and a further 45% drop from 1440p to 4K. The frame rate is halved when moving from 1080p to 4K, which is consistent with the increase in pixel count from approximately 2 million to 8 million pixels.

This scaling pattern reveals that the GPU is the primary limiting component at higher resolutions. The CPU's performance headroom is evident at 1080p Low, where the system reaches 258 FPS. If the CPU were the bottleneck, we would expect to see a plateau in frame rates as resolution increases, but instead, the FPS drops steadily with each resolution step. The GPU's memory bandwidth of 448.0 GB/s and 8 GB VRAM capacity are the likely factors constraining performance at 4K, particularly at Ultra settings where the 54 FPS average indicates a significant strain on the card.

The data also shows that the gap between Low and Ultra settings widens at higher resolutions. At 1080p, the difference between Low (258 FPS) and Ultra (155 FPS) is 103 FPS. At 1440p, the difference is 67 FPS (167 vs 100). At 4K, the difference is 36 FPS (90 vs 54). This narrowing gap suggests that at 4K, the GPU is so heavily loaded that even reducing settings to Low cannot fully compensate for the resolution's demands, as the card is still bound by its fill rate and memory subsystem.

Settings Recommendations

For players targeting the highest frame rates, the Low preset at 1080p delivers a staggering 258 FPS average, which is far beyond any display's refresh rate and indicates massive headroom. However, for a balanced experience that maintains high visual quality without sacrificing smoothness, the High preset at 1080p is the sweet spot, offering 190 FPS average. This is well above the 144 Hz mark and provides a substantial improvement in visual fidelity over Low.

At 1440p, the Medium preset yields a 145 FPS average with a minimum of 124 FPS, which is an excellent choice for high-refresh-rate monitors. The High preset at 1440p drops to 123 FPS average, which is still playable but may not fully saturate a 144 Hz display. For 4K gaming, the Low preset provides a 90 FPS average, which is the only way to get close to 60 FPS or higher. The High preset at 4K averages 67 FPS, which is playable but not ideal for competitive play.

The Ultra preset is not recommended at any resolution for maintaining high frame rates, as it drops to 155 FPS at 1080p, 100 FPS at 1440p, and 54 FPS at 4K. The visual difference between High and Ultra is often marginal in fast-paced action, while the performance cost is significant. The data suggests that High settings at 1080p or Medium at 1440p offer the best balance of visual quality and performance for this combo, ensuring the game remains responsive and fluid. At 4K, Low is the only viable option for a smooth experience, as Medium drops to 79 FPS average and Ultra falls below 60 FPS.

Hardware Specifications

Intel Core Ultra 5 235

Cores / Threads 14 / 14
Base Clock 3400 MHz
Boost Clock 5000 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 235 + NVIDIA GeForce RTX 3070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 90.0
3840x2160 Medium 79.0
3840x2160 High 67.0
3840x2160 Ultra 54.0
2560x1440 Low 167.0
2560x1440 Medium 145.0
2560x1440 High 123.0
2560x1440 Ultra 100.0
1920x1080 Low 258.0
1920x1080 Medium 225.0
1920x1080 High 190.0
1920x1080 Ultra 155.0

Doom with iUltra 5 235 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 5 235 + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.