Downfall

Downfall

AVERAGE FPS
191
excellent

This combination delivers exceptional performance with an average of 191 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 109 132 162
1440p QHD 109 175 213 260
1080p Full HD 153 244 298 364

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 132
3840x2160 High 109
3840x2160 Ultra 68
2560x1440 Low 260
2560x1440 Medium 213
2560x1440 High 175
2560x1440 Ultra 109
1920x1080 Low 364
1920x1080 Medium 298
1920x1080 High 244
1920x1080 Ultra 153

Downfall with Intel Core Ultra 5 225 + AMD Radeon RX 7900 XTX, In-Depth Analysis

Downfall, a 2016 horror title, exhibits a pronounced dependency on the graphics processing unit, with the Intel Core Ultra 5 225 and AMD Radeon RX 7900 XTX combination demonstrating significant frame rate scaling across resolutions. The benchmark data indicates a clear division of labor where the GPU dictates performance at higher resolutions, while the processor becomes a more relevant factor at lower settings and resolutions. The measured results show this pairing delivers a playable experience across all tested configurations, though the performance envelope varies widely from a highly fluid 364 FPS at 1080p Low to a more demanding 68 FPS at 4K Ultra.

Resolution Scaling

The frame rate data for Downfall reveals a classic resolution-scaling curve that underscores the GPU-bound nature of the title at higher pixel counts. Moving from 1920x1080 to 2560x1440, the average frame rates across all settings drop by roughly 28-30%. For instance, at High settings, the average FPS falls from 244 at 1080p to 175 at 1440p, a reduction of 69 FPS. This pattern continues, albeit less steeply, when moving from 1440p to 3840x2160, where the High settings average drops from 175 to 109 FPS. This indicates that while the Radeon RX 7900 XTX is powerful, the sheer pixel throughput required at 4K begins to tax its capabilities, making it the primary performance limiter.

The scaling from 1440p to 4K is particularly telling. At Medium settings, the average FPS decreases from 213 to 132, a 38% reduction. At Ultra settings, the drop is from 109 to 68, a 37.6% decrease. This consistent proportional decline suggests that the GPU's rendering pipeline, including its pixel fill rate and memory bandwidth, is the constraining factor in these scenarios. The data shows that the 24 GB of VRAM and 960.0 GB/s memory bandwidth are sufficient for the game's demands, as the performance hit is more attributable to the raw compute required for higher resolutions rather than a memory capacity bottleneck.

Interestingly, the scaling pattern also reveals how the CPU becomes more influential at lower resolutions. The jump from 1080p High (244 FPS) to 1080p Low (364 FPS) is a massive 49% increase, which is far larger than the corresponding jumps at higher resolutions. At 1440p, the increase from High to Low is 48.5%, and at 4K it is 48.6%. This consistent percentage gain when lowering settings indicates that the CPU is capable of feeding the GPU far more frames than the GPU can render at higher quality presets, but at 1080p Low, the CPU still manages to push the frame rate to an extremely high level. This shows the Core Ultra 5 225 is not a bottleneck, even at the lowest resolution tested.

The frame rate scaling is smooth and predictable, with no anomalous spikes or drops. The data suggests that players targeting 4K will need to compromise on settings, as the gap between High (109 FPS) and Ultra (68 FPS) at that resolution is substantial. The 4K Medium preset, averaging 132 FPS, offers a more balanced compromise, but the 4K Low setting at 162 FPS shows the headroom available when visual fidelity is reduced. Overall, the resolution scaling analysis points to a system that is well-balanced, with the GPU being the clear limiting factor at 4K and the CPU demonstrating ample headroom at 1080p.

CPU Role

The Intel Core Ultra 5 225, with its 10 cores and 10 threads, demonstrates a performance profile that is more than adequate for Downfall. The benchmark results from the FACT PACK show the processor achieves a Cinebench R23 multi-core score of 25891 and a single-core score of 3655. These figures, combined with a Passmark single-thread score of 4412, indicate strong per-core performance, which is crucial for a game like Downfall where the workload often depends on a few primary threads. The processor's boost clock of 4.90 GHz provides the necessary frequency headroom to maintain high minimum frame rates, even when the GPU is not the primary bottleneck.

The relationship between the CPU's capabilities and the game's frame rates is most evident at 1080p. At this resolution, the GPU has less work to do per frame, allowing the CPU to become more influential. The data supports this, as the 1080p Low preset achieves an average of 364 FPS, a figure that is likely approaching the engine's or CPU's practical limit. The 1080p Medium preset (298 FPS) and 1080p High preset (244 FPS) also show that the CPU can easily feed the GPU with enough data to exceed 240 FPS, suggesting that the Core Ultra 5 225 is not a limiting factor in these scenarios.

Comparing the CPU to its nearest rivals, the Core Ultra 5 225's average benchmark score of 36938 is nearly identical to the AMD Ryzen 5 5600F (36945, deltaPct 0) and the AMD Ryzen 5 5500X3D (37018, deltaPct -0.2). This indicates that for general computing tasks, it is on par with these alternatives. In the context of Downfall, the data suggests this parity translates to similar game performance, as the game's CPU demands are not extreme. The processor's 20 MB of shared L3 cache and dual-channel DDR5 memory support (102.4 GB/s bandwidth) provide sufficient data throughput for the game's logic and physics calculations.

The CPU's 65W TDP and Arrow Lake architecture, built on a 3 nm process, suggest an efficient design that doesn't compromise on performance. The Passmark multi-thread score of 30459 shows that while it has a decent multi-threaded capability, its single-thread performance is the standout feature for gaming. The data shows that for Downfall, the Core Ultra 5 225 provides a stable foundation, ensuring that frame rates are dictated by the GPU at higher resolutions, but it also has the headroom to deliver remarkably high frame rates at 1080p, proving it is not a weak link in this combination.

FAQ

Q: What is the average frame rate at 1440p with Ultra settings?

A: At 2560x1440 with the Ultra preset, the combination of the Intel Core Ultra 5 225 and AMD Radeon RX 7900 XTX delivers an average of 109 FPS. This is a playable frame rate for a horror game, though it is significantly lower than the High preset's 175 FPS.

Q: Does the CPU become a bottleneck at any resolution tested?

A: The data suggests the CPU is not a bottleneck. At 1920x1080 with Low settings, the average frame rate reaches 364 FPS, indicating the processor can still feed the GPU with enough data to achieve very high performance. The CPU's Cinebench R23 single-core score of 3655 supports this, as it shows strong per-thread performance.

Q: How much of a performance drop occurs when moving from 1440p to 4K?

A: The performance drop is substantial. For example, at High settings, the average frame rate falls from 175 FPS at 2560x1440 to 109 FPS at 3840x2160, a 37.7% reduction. At Medium settings, the drop is from 213 FPS to 132 FPS, a 38% reduction. This indicates the GPU is the limiting factor at 4K.

Q: Is the 24 GB VRAM of the Radeon RX 7900 XTX necessary for this game?

A: While the GPU has 24 GB of VRAM, the benchmark data does not indicate that it is a limiting factor for Downfall at any tested setting. The performance scaling is consistent with compute limitations rather than memory capacity. The game appears to run well within the memory budget at 4K Ultra, as the average FPS, while lower, is still stable.

Q: How does the Core Ultra 5 225 compare to its direct rivals in terms of CPU performance?

A: The Core Ultra 5 225's average benchmark score is 36938, which is nearly identical to its nearest rivals. It is 0% different from the AMD Ryzen 5 5600F (36945) and -0.2% from the AMD Ryzen 5 5500X3D (37018). This suggests that for a game like Downfall, the CPU performance would be very similar across these processors.

Q: What is the maximum frame rate recorded at 1080p?

A: The highest average frame rate recorded at 1920x1080 is 364 FPS, achieved with the Low settings preset. The Medium preset has a max FPS of 343, while the High preset averages 244 FPS. This shows the system's capability for high refresh rate monitors at 1080p.

How This Combo Ranks

The combination of the Intel Core Ultra 5 225 and AMD Radeon RX 7900 XTX ranks 359 out of 2928 tested combos for Downfall. This places it in the top 12.3% of all configurations tested for this game, which is a strong showing given the specific hardware pairing. The rank indicates that while this is not the absolute top-tier setup, it significantly outperforms the majority of systems, confirming that this CPU-GPU pairing is well-suited for delivering a high-performance experience in this title.

The ranking becomes more meaningful when considering the individual components' standings. The CPU's percentile versus all CPUs is 85, meaning it outperforms 85% of processors in general benchmarks. The GPU's percentile versus all GPUs is 64, which is lower, suggesting that the graphics card is the more average component in this pairing. Despite the GPU's lower percentile, the combination's rank in the 87.7th percentile (100 - (359/2928)*100) for this game indicates that the pairing works particularly well together for Downfall's specific workload. The data implies that the CPU's strong performance compensates for the GPU's more mainstream standing, resulting in a combo that punches above its weight.

When analyzing the rank, it's important to note that the GPU's average benchmark score of 19410 is surprisingly close to its nearest rivals, such as the NVIDIA GeForce GTX 1060 3 GB (19334, deltaPct 0.4). This is a curious data point, as the RX 7900 XTX is a far more modern and powerful card on paper. However, this anomaly in synthetic benchmarks does not translate to real-world game performance, as the measured FPS in Downfall is exceptionally high. The combo rank of 359 out of 2928 reflects the actual game data, which is the most relevant metric for assessing performance.

The high rank also suggests that the system is free from major bottlenecks. If either the CPU or GPU were significantly underpowered, the combo would likely rank lower. The fact that it achieves a top-tier rank indicates a balanced system where both components are able to operate near their full potential. This is corroborated by the resolution scaling data, which shows no unusual dips in performance that would indicate a component struggling to keep up. The data confirms that this is a high-performing combination for Downfall, placing it in the upper echelon of tested systems.

GPU Role

The AMD Radeon RX 7900 XTX serves as the primary performance driver in Downfall, particularly at higher resolutions. The GPU's RDNA 3.0 architecture, with its 6144 shading units and 192 ROPs, provides substantial rendering power. The benchmark data shows that the GPU's role is critical, as frame rates scale significantly with resolution changes. The 24 GB of GDDR6 memory on a 384-bit bus, yielding 960.0 GB/s of bandwidth, ensures that texture streaming and memory-intensive effects at 4K Ultra do not cause stuttering or frame drops, even if the average FPS is lower.

The GPU's clock speeds are also a factor. The base clock of 1929 MHz and boost clock of 2498 MHz, with a game clock of 2365 MHz, allow it to sustain high throughput. The measured FPS data shows that the GPU is capable of pushing 364 FPS at 1080p Low, which indicates it has significant headroom. However, at 4K Ultra, the average FPS drops to 68, demonstrating that the pixel fill rate and compute capabilities are being fully utilized. The gap between the Medium and Ultra presets at 4K (132 FPS vs. 68 FPS) highlights the GPU's sensitivity to the increased shader complexity and post-processing effects that the Ultra preset likely enables.

The GPU's performance in synthetic benchmarks, such as the 3DMark Steel Nomad DX12 score of 6841, is strong, but its nearestRivals data shows an average benchmark score of 19410, which is comparable to older cards. This discrepancy is notable, but the in-game data takes precedence. The measured FPS in Downfall shows the RX 7900 XTX performing at a level consistent with a high-end card, reinforcing that game-specific benchmarks are more indicative of real-world performance than generic synthetic tests.

The GPU's role is also defined by its interactions with the CPU. In Downfall, the data suggests that the GPU is almost always the limiting factor, except perhaps at 1080p Low where the CPU's capabilities are also stretched. The 4K results show a clear GPU bottleneck, with the average FPS being more than halved compared to 1080p High. This establishes the RX 7900 XTX as the component that determines the ceiling for visual fidelity and resolution, with the CPU providing ample support to ensure the GPU is fed with data.

Measured FPS Breakdown

The measured FPS data provides a comprehensive view of the system's performance across all tested configurations. At 1920x1080, the results are exceptionally high. The Low preset averages 364 FPS, while the Medium preset averages 298 FPS with a minimum of 253 and a maximum of 343. The High preset at 1080p averages 244 FPS, and the Ultra preset averages 153 FPS. These numbers indicate that at 1080p, the system is capable of delivering frame rates that are well beyond the refresh rate of most monitors, making it ideal for competitive or high-refresh-rate gaming.

Moving to 2560x1440, the performance remains very strong. The Low preset achieves an average of 260 FPS. The Medium preset averages 213 FPS, with a minimum of 181 and a maximum of 245. The High preset at 1440p averages 175 FPS, and the Ultra preset averages 109 FPS. This resolution offers a sweet spot for the hardware, providing a significant visual upgrade over 1080p while maintaining frame rates that are still high enough for smooth gameplay on most high-refresh-rate displays.

At 3840x2160, the demands on the GPU become apparent. The Low preset averages 162 FPS, which is still very playable. The Medium preset averages 132 FPS, with a minimum of 113 and a maximum of 152. The High preset at 4K averages 109 FPS, which is a good target for a cinematic experience. The Ultra preset, however, drops to an average of 68 FPS. This is the only tested configuration that falls below the 100 FPS mark, indicating that 4K Ultra is the most demanding scenario for this combination. The data shows a clear progression, with each resolution step demanding more from the GPU and resulting in lower average FPS.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend heavily on the target resolution and desired frame rate. For 1920x1080, the data shows that the Ultra preset, averaging 153 FPS, is the best choice for maximizing visual quality without sacrificing performance. The High preset at 244 FPS is also an excellent option for those with very high refresh rate monitors, but the Ultra preset's 153 FPS is still well above the threshold for smooth gameplay and offers a more immersive experience with likely higher graphical fidelity.

For 2560x1440, the High preset, averaging 175 FPS, provides the best balance of visual quality and performance. The Ultra preset at 109 FPS is also viable and offers the highest level of detail, but the 66 FPS difference between High and Ultra is substantial. For players who prioritize a higher frame rate, High is the recommended setting. For those who want the best possible image quality, Ultra is still playable, but the data suggests the High preset delivers a more fluid experience.

At 3840x2160, the recommendations become more nuanced. The High preset, averaging 109 FPS, is the recommended choice for a high-quality 4K experience. It provides a significant visual upgrade over Medium (132 FPS) while maintaining a frame rate that is suitable for most displays. The 4K Ultra settings, at 68 FPS, are the most demanding and may be suitable for players who prioritize graphical fidelity above all else and are willing to accept a lower frame rate. However, the data shows that the jump from High to Ultra at 4K results in a 37.6% performance loss, making High the more sensible choice for a consistent experience.

Overall, the data suggests that the system is versatile. For maximum performance, the Low preset at 1080p (364 FPS) is the benchmark. For a balanced 1440p experience, the High preset is the sweet spot. For 4K gaming, the High preset offers the best compromise between visual quality and smoothness, while the Ultra preset is reserved for those who demand maximum fidelity and can tolerate frame rates in the 60-70 FPS range.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + AMD Radeon RX 7900 XTX in Downfall

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 132.0
3840x2160 High 109.0
3840x2160 Ultra 68.0
2560x1440 Low 260.0
2560x1440 Medium 213.0
2560x1440 High 175.0
2560x1440 Ultra 109.0
1920x1080 Low 364.0
1920x1080 Medium 298.0
1920x1080 High 244.0
1920x1080 Ultra 153.0

Downfall with iUltra 5 225 + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XTX + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RX 7900 XTX

Explore FPS benchmarks for other games using this same hardware combination.