Downfall

Downfall

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 34 58 74 85
1440p QHD 58 95 117 142
1080p Full HD 85 132 163 202

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 74
3840x2160 High 58
3840x2160 Ultra 34
2560x1440 Low 142
2560x1440 Medium 117
2560x1440 High 95
2560x1440 Ultra 58
1920x1080 Low 202
1920x1080 Medium 163
1920x1080 High 132
1920x1080 Ultra 85

Downfall with Intel Core i7-14700F + AMD Radeon RX 6650 XT, In-Depth Analysis

# Downfall Performance Analysis: Intel Core i7-14700F + AMD Radeon RX 6650 XT

The Intel Core i7-14700F paired with the AMD Radeon RX 6650 XT delivers a compelling 1080p and 1440p experience in Downfall, a 2016 horror title that clearly favors high frame rates over visual extremes. The measured data shows this combination sits at rank 1121 out of 1741 tested combos, placing it in the upper third of all systems benchmarked. The GPU, which holds a 72nd percentile ranking among all graphics cards, appears to be the primary driver of performance shifts, while the CPU's 94th percentile standing ensures it rarely becomes the bottleneck in this older title.

Resolution Scaling

The frame rate progression from 1080p to 4K reveals a textbook GPU-bound scenario. At High settings, the average FPS drops from 132.4 at 1920x1080 to 95.4 at 2560x1440, then falls further to 58.4 at 3840x2160. This represents a 55.9% reduction from 1080p to 4K, indicating that pixel throughput is the dominant constraint. The scaling is nearly linear in terms of pixel count, with 4K requiring four times the pixels of 1080p but only delivering roughly 44% of the frame rate — a sign that the Radeon RX 6650 XT's 8 GB GDDR6 memory and 128-bit bus are being pushed to their limits at the highest resolution.

The pattern holds across all settings presets. At Low settings, the drop from 202 FPS at 1080p to 85.4 FPS at 4K shows the same proportional decline. At Ultra, the numbers compress dramatically: 84.9 FPS at 1080p, 58 at 1440p, and 34.4 at 4K. The Ultra preset at 4K is particularly telling — the 34.4 FPS average suggests the GPU is overwhelmed, likely due to the combination of heavy rendering effects and the memory bandwidth ceiling. The gap between Medium and High settings narrows as resolution increases, which points to the GPU's compute resources saturating before memory bandwidth becomes the sole limiter.

What the data implies is that Downfall's engine scales predictably with resolution but punishes the highest settings at 4K disproportionately. The 1440p to 4K transition at Ultra shows a 40.7% frame rate reduction, steeper than the 31.6% drop from 1080p to 1440p at the same preset. This non-linear behavior suggests that texture memory pressure at 4K Ultra exceeds what 8 GB can comfortably accommodate, forcing additional overhead that a larger VRAM pool would mitigate.

Settings Recommendations

For a balanced experience, Medium settings at 1440p emerge as the sweet spot, delivering 117.3 FPS while retaining enough visual fidelity for a horror title where atmosphere matters. The jump from Medium to High at 1440p costs 21.9 FPS (from 117.3 to 95.4), a noticeable reduction that may not justify the graphical gains in a game designed around tension and lighting rather than raw detail.

At 1080p, High settings at 132.4 FPS provide an excellent experience, with Medium only offering 30.5 FPS more headroom. Ultra at 1080p drops to 84.9 FPS, which remains playable but sacrifices the smoothness that horror games benefit from for jump-scare responsiveness. The Low preset at 1080p hits 202 FPS, but this is overkill for most displays and likely strips away the atmospheric fog and shadow effects that define Downfall's mood.

For 4K, the data strongly suggests avoiding Ultra, as the 34.4 FPS average falls below comfortable playability thresholds. Medium at 74.4 FPS is the highest playable option at that resolution, with High at 58.4 FPS being borderline for those who prioritize visual fidelity over frame consistency. The 1440p Medium configuration offers the best overall balance, providing 117.3 FPS with enough headroom to handle scene complexity spikes without dipping into stutter territory.

FAQ

Q: Can this combo handle 4K gaming in Downfall?

A: Yes, but with caveats. At Medium settings, the average FPS is 74.4, which is playable. High settings drop to 58.4 FPS, and Ultra falls to 34.4 FPS, which is below smooth gameplay thresholds.

Q: What is the best resolution for competitive play?

A: 1080p at Low settings delivers 202 FPS, offering maximum responsiveness. Medium settings at 162.9 FPS provide a better balance between visual clarity and frame rate for fast reactions.

Q: How much performance is lost between 1080p and 1440p?

A: At High settings, the drop is from 132.4 to 95.4 FPS, a 28% reduction. At Ultra, the drop is from 84.9 to 58 FPS, a 31.7% reduction.

Q: Is the CPU or GPU the limiting factor in this title?

A: The GPU is clearly the limiting factor. The Radeon RX 6650 XT's performance scales consistently with resolution changes, while the Core i7-14700F's 20 cores and 28 threads provide ample headroom for this 2016 game.

Q: What frame rate can I expect at 1440p with Ultra settings?

A: The measured average is 58 FPS, which is playable but not ideal for a horror game where smooth motion enhances immersion. Medium settings nearly double that at 117.3 FPS.

Q: Does the 8 GB VRAM cause issues at 4K?

A: The data suggests memory pressure at 4K Ultra, where the frame rate drops to 34.4 FPS. The 280.3 GB/s bandwidth and 128-bit bus likely struggle with high-resolution textures in this configuration.

Measured FPS Breakdown

At 1920x1080, the full range of settings produces a wide spread of results. Low settings deliver 202 FPS, Medium reaches 162.9 FPS, High hits 132.4 FPS, and Ultra bottoms out at 84.9 FPS. The gap between Low and Medium is 39.1 FPS, while the gap between High and Ultra is 47.5 FPS, showing that the Ultra preset imposes a significant performance penalty.

Moving to 2560x1440, the numbers compress across the board. Low achieves 141.7 FPS, Medium manages 117.3 FPS, High sustains 95.4 FPS, and Ultra drops to 58 FPS. The relative differences narrow, with Low now only 24.4 FPS ahead of Medium compared to 39.1 FPS at 1080p. This compression indicates that resolution scaling affects all presets proportionally, but the absolute headroom shrinks as pixel count rises.

At 3840x2160, the performance hierarchy remains consistent but the margins tighten further. Low produces 85.4 FPS, Medium yields 74.4 FPS, High reaches 58.4 FPS, and Ultra falls to 34.4 FPS. The gap between Low and Medium is just 11 FPS, while the gap between High and Ultra is 24 FPS. Interestingly, the Ultra preset at 4K is less than half the frame rate of the Low preset at the same resolution, highlighting how drastically settings impact performance at the highest pixel counts.

GPU Role

The AMD Radeon RX 6650 XT, built on the RDNA 2.0 architecture with the Navi 23 chip, features 2048 shading units, 128 texture mapping units, and 64 render output units. Its boost clock of 2635 MHz and game clock of 2410 MHz allow it to sustain high throughput in Downfall's scenes. The 8 GB of GDDR6 memory on a 128-bit bus provides 280.3 GB/s of bandwidth, which becomes a critical factor at 4K Ultra where the frame rate collapses to 34.4 FPS.

The GPU's 72nd percentile ranking among all graphics cards places it in the mid-to-upper tier, and its nearest rivals include the AMD Radeon RX 6800M (0% delta) and the AMD Radeon RX 470 (0.1% delta). This close clustering suggests that the RX 6650 XT's performance in Downfall is representative of a broad mid-range class of graphics hardware. The 10.79 TFLOPS of FP32 compute and 337.3 GTexel/s texture rate provide ample raw power for a 2016 title, but the memory subsystem appears to be the constraining factor at higher resolutions.

The 32 ray accelerators and DirectX 12 Ultimate support are features that Downfall, released in 2016, likely does not utilize extensively. The game's age means it was designed for older DirectX versions, so the GPU's modern feature set is underutilized. Instead, raw rasterization throughput and memory bandwidth dominate the performance picture, which explains why the 128-bit memory bus becomes a liability at 4K.

CPU Role

The Intel Core i7-14700F provides 20 cores and 28 threads across a Raptor Lake architecture, with a base clock of 2.10 GHz and a boost clock of 5.40 GHz. Its 33 MB of shared L3 cache and 2 MB per-core L2 cache offer substantial memory hierarchy for game logic and asset streaming. The CPU's 94th percentile ranking among all processors places it well above the GPU's standing, indicating that this combination is intentionally balanced to avoid CPU bottlenecks.

In Downfall, the CPU's role is likely minimal due to the game's 2016 release date, which predates the multi-threading demands of modern titles. The 14th Gen processor's single-thread performance, evidenced by a Cinebench R23 single-core score of 5003 and a Geekbench single-core score of 2711, ensures that even legacy game engines that rely on one or two threads will run smoothly. The multi-thread capabilities, including a Cinebench R23 multi-core score of 35443, are far beyond what this title requires.

The nearest CPU rivals include the AMD Ryzen 9 9900X (0.6% slower), the AMD Ryzen 9 9900X3D (1.1% slower), and the Intel Xeon Phi 7290 (1.2% faster). These tight margins indicate that the i7-14700F sits at a performance plateau where differences are negligible for gaming. In Downfall specifically, the CPU's 65 W TDP and efficient architecture mean it can sustain boost clocks without thermal throttling, ensuring consistent frame delivery even during intense horror sequences with many on-screen entities.

How This Combo Ranks

The combination ranks 1121 out of 1741 tested combos, placing it in the 35.6th percentile of all systems — meaning roughly 64% of tested configurations outperform it. This positioning is primarily driven by the GPU's mid-range status rather than the CPU's high-end capabilities. The data suggests that pairing a 94th percentile CPU with a 72nd percentile GPU creates a system that excels at 1080p and 1440p but struggles at 4K Ultra.

The rank implies that for Downfall specifically, this combo delivers solid but not exceptional performance. The measured frame rates at 1080p High (132.4 FPS) and 1440p Medium (117.3 FPS) place it well within the playable range for most users. However, the drop to 58.4 FPS at 4K High and 34.4 FPS at 4K Ultra shows clear limitations that would push users toward lower resolutions or settings for that display class.

Compared to other combos in the database, this pairing's strength lies in its consistency across resolutions and settings. The GPU's 0% delta from the RX 6800M and 0.1% delta from the RX 470 indicate that the RX 6650 XT delivers performance in line with its class, while the CPU's narrow margins against the Ryzen 9 9900X and EPYC 7313P suggest that processor choice has minimal impact on Downfall's frame rates. This is a balanced mid-range system that offers good value for 1080p and 1440p gaming, with the understanding that 4K requires careful settings management to remain playable.

Hardware Specifications

Intel Core i7-14700F

Cores / Threads 20 / 28
Base Clock 2100 MHz
Boost Clock 5400 MHz
TDP 65W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700F + AMD Radeon RX 6650 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.4
3840x2160 Medium 74.4
3840x2160 High 58.4
3840x2160 Ultra 34.4
2560x1440 Low 141.7
2560x1440 Medium 117.3
2560x1440 High 95.4
2560x1440 Ultra 58.0
1920x1080 Low 202.0
1920x1080 Medium 162.9
1920x1080 High 132.4
1920x1080 Ultra 84.9

Downfall with ii7-14700F + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6650 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-14700F + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.