Downfall

Downfall

AVERAGE FPS
222
excellent

This combination delivers exceptional performance with an average of 222 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 80 129 155 189
1440p QHD 124 202 244 303
1080p Full HD 176 285 348 425

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 189
3840x2160 Medium 155
3840x2160 High 129
3840x2160 Ultra 80
2560x1440 Low 303
2560x1440 Medium 244
2560x1440 High 202
2560x1440 Ultra 124
1920x1080 Low 425
1920x1080 Medium 348
1920x1080 High 285
1920x1080 Ultra 176

Downfall with Intel Core i7-12700KF + NVIDIA GeForce RTX 5080, In-Depth Analysis

The Intel Core i7-12700KF paired with the NVIDIA GeForce RTX 5080 delivers a commanding performance profile in Downfall, a 2016 horror title that remains highly demanding at maximum settings. The data shows this combination ranks 66th out of 1,741 tested combos, placing it in the top percentile for this game. With a 12-core, 20-thread Alder Lake processor boosting to 5.00 GHz and a Blackwell 2.0 GPU with 16 GB of GDDR7 memory, this setup handles 4K Ultra at 80 FPS, though lower settings unlock far higher refresh rates. The following analysis breaks down the measured results, settings recommendations, and the specific roles the CPU and GPU play in this title.

FAQ

*Q: What is the highest average FPS achievable with this combo in Downfall?*

A: At 1920x1080 with Low settings, the measured average FPS reaches 424.9. This is the peak performance recorded across all tested settings and resolutions.

*Q: Can this combo handle 4K gaming in Downfall?*

A: Yes, at 3840x2160, the average FPS ranges from 80 on Ultra to 188.9 on Low. The High preset yields 128.5 FPS, while Medium produces 155.1 FPS, demonstrating solid 4K capability across the board.

Q: How does the CPU compare to its nearest rivals in overall benchmark scores?

A: The Core i7-12700KF has an average benchmark score of 35,355, placing it 0.1% ahead of the Intel Core i5-14400 (35,336) and 0.2% ahead of the Intel Core i9-12900HX (35,289). It trails the Intel Core i7-13800H by 0.2% (35,416).

*Q: What is the GPU's memory configuration and how does it affect Downfall?*

A: The RTX 5080 features 16 GB of GDDR7 memory on a 256-bit bus with 960.0 GB/s of bandwidth. This large memory pool and high bandwidth support the game's texture-heavy horror environments, especially at 4K Ultra where the 80 FPS result suggests significant memory and compute utilization.

Q: Is the RTX 5080's benchmark score competitive with other GPUs?

A: The GPU's average benchmark score is 59,188, which is 1.6% higher than the Intel Arc A570M (58,239) and 2.5% higher than the Intel Arc A580 (57,756). It sits 1.9% below the Intel Arc Pro A60 (60,326) and 2.6% above the AMD Radeon Pro W5500X (57,661).

Q: What are the CPU's core and thread counts, and why do they matter for this game?

A: The i7-12700KF has 12 cores and 20 threads with a base clock of 3.60 GHz and boost clock of 5.00 GHz. In Downfall, this configuration supports high average FPS at 1440p, with the 303.2 FPS Low result indicating strong multi-threaded scaling for the game's AI and physics systems.

Settings Recommendations

The measured data reveals a clear sweet spot between visual fidelity and frame rate. For the best overall experience, the High preset stands out as the recommended choice across all resolutions. At 1920x1080, High delivers 284.9 FPS, which is more than sufficient for any high-refresh-rate monitor while retaining substantial graphical detail over Medium (348.2 FPS) and Low (424.9 FPS). The jump from High to Ultra costs 109.1 FPS at this resolution (284.9 to 175.8), a 38% performance drop that most users will find excessive for the incremental visual gain in a horror title where lighting and shadows are already well-represented at High.

At 2560x1440, High produces 201.7 FPS, which comfortably exceeds 144 Hz displays and even approaches 240 Hz territory. Medium offers 244.3 FPS, but High's additional effects — likely including improved shadows and reflections — are worth the 42.6 FPS reduction for most players. Ultra at 1440p drops to 124.3 FPS, which is still playable but misses the high-refresh-rate mark. For 4K, High at 128.5 FPS is the ideal target, as it maintains smooth motion on 120 Hz displays while Medium (155.1 FPS) and Low (188.9 FPS) sacrifice too much visual quality for a horror game that relies heavily on atmosphere and environmental detail.

Ultra settings are best reserved for 1080p users who prioritize image quality over raw frame rate, as the 175.8 FPS result remains well above the 144 Hz threshold. However, the data suggests that High is the optimal balance for the majority of configurations, delivering frame rates that are 60-70% higher than Ultra while preserving the core visual experience.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, and its specifications directly explain the measured FPS results. The GPU's boost clock of 2617 MHz and base clock of 2295 MHz, combined with 10,752 shading units, drive the raw compute throughput. The 16 GB of GDDR7 memory on a 256-bit bus delivers 960.0 GB/s of bandwidth, which is critical for Downfall's high-resolution textures and streaming environments. The measured FPS scaling from 4K Ultra (80 FPS) to 4K Low (188.9 FPS) shows a 2.36x performance range, indicating that the GPU is heavily utilized at higher settings.

The RTX 5080's 84 RT cores and 336 tensor cores are present but may see limited use in this 2016 title, which likely relies more on traditional rasterization. The GPU's FP32 throughput of 56.28 TFLOPS and texture rate of 879.3 GTexel/s support the high average FPS numbers observed at 1080p and 1440p. The GPU's benchmark percentile of 89 and average score of 59,188 place it in the upper echelon of tested hardware, though its nearest rivals — the Intel Arc A570M and Arc A580 — are within 2.6% in synthetic tests, suggesting the RTX 5080's advantage in Downfall comes from its memory bandwidth and driver optimization rather than raw compute alone.

The 960.0 GB/s memory bandwidth is particularly important at 4K, where the 128.5 FPS High result demonstrates that the GPU can feed its shading units efficiently. The 16 GB VRAM capacity ensures that even Ultra settings at 4K do not exceed memory limits, as evidenced by the 80 FPS result being compute-bound rather than memory-bound. Users with lower-tier GPUs would see more dramatic frame drops at 4K Ultra, but this configuration maintains playable performance throughout.

How This Combo Ranks

The combo ranks 66th out of 1,741 tested combinations in Downfall, placing it in the top 3.8% of all tested systems. This ranking reflects the synergy between the i7-12700KF and RTX 5080, where neither component bottlenecks the other in this title. The CPU's 89th percentile ranking among all CPUs and the GPU's 89th percentile ranking among all GPUs suggest a balanced pairing, though the measured FPS results indicate that the GPU is the primary driver at higher resolutions and settings.

At 4K Ultra, the 80 FPS result is notably lower than the 1080p Low figure of 424.9 FPS, showing a 5.3x scaling factor that is typical for a GPU-bound scenario. This combo's rank is impressive given that the RTX 5080's nearest rivals in synthetic benchmarks are mid-range Intel Arc parts, yet in Downfall, the NVIDIA card's real-world performance far exceeds what those synthetic scores would predict. The combination's rank of 66 suggests that only a small fraction of tested systems — likely those with higher-end CPUs or more recent GPUs — can outperform it in this specific title.

CPU Role

The Intel Core i7-12700KF provides the computational foundation for this combo, with 12 cores and 20 threads running at a base clock of 3.60 GHz and boost clock of 5.00 GHz. The Alder Lake architecture with its 25 MB of shared L3 cache and 1.25 MB L2 per core ensures that the CPU can feed the RTX 5080 without becoming a bottleneck, particularly at lower resolutions where frame rates are highest. The CPU's benchmark scores support this: a Cinebench R23 multi-core score of 28,979 and single-core score of 4,091 indicate strong both-threaded and single-threaded performance.

In Downfall, the CPU's role becomes more apparent at 1080p and Low settings, where the 424.9 FPS result approaches the limits of what the game engine can produce. The CPU's 20 threads handle the game's background simulation, AI pathfinding, and physics calculations, while the 5.00 GHz boost clock ensures low latency for frame pacing. The measured FPS at 1440p Low (303.2 FPS) versus 4K Low (188.9 FPS) shows a 1.6x scaling factor, indicating that the GPU becomes progressively more limiting as resolution increases.

The CPU's nearest rival in synthetic tests, the Intel Core i5-14400, scores nearly identically (0.1% difference), yet the i7-12700KF's higher boost clock and additional threads provide a safety margin for games like Downfall that may utilize more than 6 cores. The 125 W TDP and unlocked multiplier allow for overclocking headroom, though the stock configuration already delivers robust performance in this title.

Measured FPS Breakdown

At 1920x1080, the measured average FPS spans from 424.9 on Low to 175.8 on Ultra. Medium produces 348.2 FPS, and High delivers 284.9 FPS. The scaling from Low to Ultra shows a 2.42x reduction, with the largest single drop occurring between Medium and High (63.3 FPS) and High to Ultra (109.1 FPS). This suggests that Ultra settings introduce disproportionately heavy effects that tax the GPU significantly at this resolution.

At 2560x1440, the FPS ranges from 303.2 on Low to 124.3 on Ultra. Medium achieves 244.3 FPS, while High delivers 201.7 FPS. The scaling from Low to Ultra is 2.44x, similar to 1080p, but the absolute numbers are lower across the board. The difference between High and Medium is 42.6 FPS, while High to Ultra drops 77.4 FPS, indicating that Ultra effects become even more demanding at higher pixel counts.

At 3840x2160, the results show 188.9 FPS on Low, 155.1 FPS on Medium, 128.5 FPS on High, and 80 FPS on Ultra. The scaling from Low to Ultra is 2.36x, slightly less than lower resolutions, which suggests that the GPU's memory bandwidth and compute resources are reaching their limits at 4K Ultra. The step from High to Ultra is a 48.5 FPS drop, the most severe single-setting penalty at any resolution, confirming that Ultra is designed for showcase purposes rather than competitive play at 4K.

Across all resolutions, High settings provide the most consistent experience relative to Ultra: at 1080p, High is 62% faster than Ultra; at 1440p, it is 62% faster; and at 4K, it is 61% faster. This consistency makes High the predictable choice for users who want maximum quality without sacrificing frame rate. Low and Medium settings offer diminishing returns for competitive play, as the horror genre benefits more from visual immersion than from extreme frame rates beyond 200 FPS.

Hardware Specifications

Intel Core i7-12700KF

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5080 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 188.9
3840x2160 Medium 155.1
3840x2160 High 128.5
3840x2160 Ultra 80.0
2560x1440 Low 303.2
2560x1440 Medium 244.3
2560x1440 High 201.7
2560x1440 Ultra 124.3
1920x1080 Low 424.9
1920x1080 Medium 348.2
1920x1080 High 284.9
1920x1080 Ultra 175.8

Downfall with ii7-12700KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5080 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-12700KF + RTX 5080

Explore FPS benchmarks for other games using this same hardware combination.