Doom
This combination delivers exceptional performance with an average of 156 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 62 | 73 | 87 | 101 |
| 1440p QHD | 116 | 139 | 166 | 189 |
| 1080p Full HD | 173 | 216 | 255 | 292 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i7-12700KF + AMD Radeon RX 6800 XT, In-Depth Analysis
The AMD Radeon RX 6800 XT paired with the Intel Core i7-12700KF delivers a formidable 1080p experience in Doom, with average frame rates ranging from 172.6 to 291.7 FPS depending on the preset. The data shows a clear hierarchy where the Low preset at 1920x1080 achieves the highest measured average of 291.7 FPS, while the Ultra preset at the same resolution still produces a very playable 172.6 FPS. This combination ranks 583rd out of 1681 tested combos in this game, placing it in the upper third of all configurations, which indicates a strong overall match for this title.
Resolution Scaling
The transition from 1920x1080 to 2560x1440 results in a substantial performance drop across all settings, but the scaling behavior is consistent. At High settings, the average FPS falls from 216.3 at 1080p to 139.3 at 1440p, a reduction of 77.0 FPS, while moving from 1440p to 3840x2160 brings the average down to 73.2 FPS, a further drop of 66.1 FPS. This pattern suggests that the GPU becomes an increasingly significant constraint as resolution rises, with the pixel throughput demands of 4K more than doubling the work required at 1440p.
Looking at the Low preset, the scaling is even more pronounced in absolute terms: 291.7 FPS at 1080p drops to 189.4 FPS at 1440p, and then to 100.9 FPS at 4K. The relative efficiency of the Low preset at higher resolutions is notable, as it maintains over 100 FPS at 3840x2160, which is not achievable at Medium, High, or Ultra settings. The gap between Low and Ultra at 4K is 39.3 FPS, whereas at 1080p that same gap expands to 119.1 FPS, indicating that the CPU is better able to feed the GPU at lower resolutions, but at 4K the GPU's limits dominate the frame rate.
The Medium preset follows a similar trajectory, with 255.1 FPS at 1080p, 165.9 FPS at 1440p, and 86.7 FPS at 4K. This represents a 62.4% retention from 1080p to 1440p and a 52.3% retention from 1440p to 4K. These ratios suggest that while the RX 6800 XT has ample bandwidth with its 512.0 GB/s memory bus, the raw compute resources—20.74 TFLOPS FP32—are the limiting factor at higher resolutions. The scaling pattern points to a GPU-bound scenario at 4K, where even the most efficient preset cannot overcome the hardware's pixel throughput ceiling.
Settings Recommendations
For players targeting a 144Hz or higher refresh rate monitor at 1920x1080, the data supports using the High preset, which delivers 216.3 FPS, or even Medium at 255.1 FPS, both of which exceed typical high-refresh displays. At 2560x1440, the Medium preset provides 165.9 FPS, which is sufficient for most 144Hz panels, while High at 139.3 FPS remains viable if visual fidelity is prioritized. The Ultra preset at 1440p drops to 115.7 FPS, which is still smooth but may not fully saturate a 144Hz display.
At 3840x2160, the choice becomes more constrained. The Low preset is the only measured configuration that maintains an average above 100 FPS, achieving 100.9 FPS, while Medium at 86.7 FPS and High at 73.2 FPS are suitable for 60Hz displays. The Ultra preset at 4K, with an average of 61.6 FPS, is the weakest measured result but still remains above the 60 FPS threshold, making it usable for players who prioritize image quality over frame rate. For a balanced experience at 4K, the Medium preset offers the best compromise between the 86.7 FPS average and visual improvements over Low, while High is acceptable for those who prefer sharper textures without requiring maximum settings.
How This Combo Ranks
The combo ranking of 583 out of 1681 places this configuration in the 65th percentile of all tested combinations for Doom. This is a strong showing, given that the game is from 2016 and this hardware is from a later generation, but it does not place the combination among the top performers. The RX 6800 XT, with its 87th percentile ranking among all GPUs, is the dominant component in this pairing, while the i7-12700KF sits at the 89th percentile among CPUs, indicating that both parts are well above average.
The nearest rivals for the CPU show a tight cluster: the Intel Core i5-14400 is 0.1% behind in average benchmark score, the Intel Core i7-13800H is 0.2% ahead, and the Intel Core i9-12900HX is 0.2% behind. These differences are negligible in real-world gaming, suggesting that the i7-12700KF's 12 cores and 20 threads are not a bottleneck in Doom. For the GPU, the closest competitor is the Intel Arc A550M, which is 0.5% behind in average score, while the NVIDIA RTX A1000 is 1.7% ahead and the NVIDIA CMP 50HX is 1.9% behind. The RX 6800 XT's 16 GB of GDDR6 memory and 4608 shading units provide a substantial advantage in this title, which is reflected in the measured FPS figures.
Measured FPS Breakdown
At 1920x1080, the Low preset yields an average of 291.7 FPS, the highest recorded in this dataset. Medium follows with 255.1 FPS, High with 216.3 FPS, and Ultra with 172.6 FPS. The spread between Low and Ultra is 119.1 FPS, demonstrating that the CPU and GPU combination has sufficient headroom to handle even the most demanding settings at this resolution without dropping below 170 FPS.
Moving to 2560x1440, the averages are 189.4 FPS for Low, 165.9 FPS for Medium, 139.3 FPS for High, and 115.7 FPS for Ultra. The difference between Low and Ultra narrows to 73.7 FPS, reflecting the increased GPU load. At 3840x2160, the figures are 100.9 FPS for Low, 86.7 FPS for Medium, 73.2 FPS for High, and 61.6 FPS for Ultra, with the gap between the lowest and highest presets shrinking to 39.3 FPS. This progressive narrowing indicates that the GPU's fixed capabilities become the primary limiter as resolution increases, regardless of the quality preset selected.
GPU Role
The RX 6800 XT features a base clock of 1825 MHz and a boost clock of 2250 MHz, with a game clock of 2015 MHz that is representative of typical sustained performance. Its 16 GB of GDDR6 memory on a 256-bit bus provides 512.0 GB/s of bandwidth, which is ample for Doom's texture streaming needs, even at 4K. The GPU's 4608 shading units and 128 ROPs are responsible for the pixel throughput, and the measured data shows that at 1080p the GPU is not the limiting factor, as frame rates exceed 200 FPS on most presets.
At 4K, the GPU's compute and memory bandwidth are taxed more heavily, as evidenced by the 61.6 FPS average on Ultra. The 20.74 TFLOPS FP32 compute rate is a strong indicator of raw performance, but the game's engine appears to scale well with the GPU's resources, as the Low preset at 4K still achieves 100.9 FPS. The GPU's 87th percentile ranking among all GPUs and its proximity to the NVIDIA RTX 4070 Ti SUPER, which is 2.6% behind in average score, suggests that this card is well-positioned for high-resolution gaming, though Doom's age means it does not fully stress the hardware's capabilities.
CPU Role
The Intel Core i7-12700KF has 12 cores and 20 threads, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its 25 MB of shared L3 cache and support for DDR4 and DDR5 memory make it a versatile performer, and the benchmark scores show strong single-threaded performance with a Cinebench R23 single-core score of 4091 and a Geekbench single-core score of 2526. In Doom, which is known for being more GPU-bound at higher resolutions, the CPU's role is most apparent at 1080p, where frame rates exceed 290 FPS on the Low preset.
The data shows that at 1920x1080, the CPU is able to feed the GPU sufficiently to reach 291.7 FPS, but the gap between the Low and Ultra presets suggests that the GPU still has headroom even at these high frame rates. The i7-12700KF's 89th percentile ranking among all CPUs and its close benchmark scores to rivals like the Intel Core i5-14400 (0.1% behind) and Intel Core i9-12900HX (0.2% ahead) indicate that this processor is not a bottleneck in this title. The 12 cores and 20 threads provide ample multi-threaded capability for any background tasks, but Doom's engine primarily relies on a few threads, which is why the single-core performance, as evidenced by the 3dmark_single_thread score of 1043, is more critical for achieving maximum frame rates.
Hardware Specifications
Intel Core i7-12700KF
AMD Radeon RX 6800 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + AMD Radeon RX 6800 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.9 |
| 3840x2160 | Medium | 86.7 |
| 3840x2160 | High | 73.2 |
| 3840x2160 | Ultra | 61.6 |
| 2560x1440 | Low | 189.4 |
| 2560x1440 | Medium | 165.9 |
| 2560x1440 | High | 139.3 |
| 2560x1440 | Ultra | 115.7 |
| 1920x1080 | Low | 291.7 |
| 1920x1080 | Medium | 255.1 |
| 1920x1080 | High | 216.3 |
| 1920x1080 | Ultra | 172.6 |
Doom with ii7-12700KF + Other GPUs
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Doom with RX 6800 XT + Other CPUs
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