Archeage

Archeage

AVERAGE FPS
58
playable

This combination offers playable performance with an average of 58 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 21 28 39 43
1440p QHD 31 50 68 78
1080p Full HD 46 69 107 117

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 43
3840x2160 Medium 39
3840x2160 High 28
3840x2160 Ultra 21
2560x1440 Low 78
2560x1440 Medium 68
2560x1440 High 50
2560x1440 Ultra 31
1920x1080 Low 117
1920x1080 Medium 107
1920x1080 High 69
1920x1080 Ultra 46

Archeage with Intel Core i7-12700K + AMD Radeon RX 6600, In-Depth Analysis

ArcheAge, a 2014 MMORPG, presents a demanding workload that stresses both processor and graphics card depending on the chosen settings and resolution. The measured data for the Intel Core i7-12700K and AMD Radeon RX 6600 combination reveals a system capable of smooth play at 1080p, but one that begins to show its limits as resolution and graphical fidelity increase. The benchmark results indicate that this pairing is best suited for high-refresh-rate gaming at 1920x1080, with performance scaling predictably as the resolution is lowered.

Settings Recommendations

The measured FPS data suggests that the optimal experience is found at 1920x1080 with Medium settings, where the system achieves an average of 106.7 FPS. This provides a significant performance buffer over the 60 FPS threshold, ensuring smooth gameplay even during large-scale battles or crowded areas common in MMORPGs. While the Low preset at 1080p offers a higher average of 117 FPS, the jump to Medium delivers a substantial visual upgrade for a relatively modest performance cost of roughly 9%.

For users with high-refresh-rate 1440p monitors, the Low preset is the only viable option, delivering an average of 78 FPS. This still provides a playable experience, but the visual compromises are noticeable. At 4K resolution, the data shows that no preset achieves a consistently smooth frame rate. The High, Medium, and Low presets yield 28.4, 38.5, and 43.4 FPS respectively, while Ultra drops to a stutter-prone 20.9 FPS. Choosing the Low preset at 4K is the only way to approach a playable frame rate, but the system is clearly not optimized for this resolution.

The Ultra preset is particularly punishing across all resolutions. At 1440p, it produces just 31 FPS, and at 1080p, it manages only 46.4 FPS, making it a poor choice for this hardware combination. The performance cost of Ultra over High is substantial, with a drop of nearly 33% at 1080p (from 69.2 to 46.4 FPS). Given these metrics, the recommended path for a balanced experience is Medium at 1080p, with Low at 1440p serving as a fallback for those prioritizing frame rate.

FAQ

Q: What is the best resolution for this CPU and GPU combination in ArcheAge?

A: The data clearly shows 1920x1080 as the optimal resolution. At this resolution, even the High preset achieves a playable 69.2 FPS, while Medium and Low presets provide much higher frame rates of 106.7 and 117 FPS respectively. Performance at 2560x1440 is acceptable only on Low, and 3840x2160 is not a viable option for smooth gameplay.

Q: How much of a performance drop is there when moving from 1080p to 4K?

A: The performance hit is significant. At High settings, the average frame rate falls from 69.2 FPS at 1920x1080 to 50.3 FPS at 2560x1440, and then down to 28.4 FPS at 3840x2160. This represents a drop of over 50% from 1080p to 4K, indicating that the GPU is heavily stressed at higher resolutions.

Q: Is the Ultra preset a viable option for this system?

A: No, the benchmark results are definitive on this point. The Ultra preset produces an average of only 46.4 FPS at 1080p and 20.9 FPS at 4K. This makes the game feel unresponsive and is not recommended for any resolution tested.

Q: How does this combination rank against other tested configurations?

A: The combo ranks 1427 out of 1727 tested combinations for this game. This places it in the lower percentile of all systems, indicating that while it can handle the game, there are many other hardware pairings that deliver a more powerful performance in ArcheAge.

Q: Does the game rely more on the CPU or GPU in this configuration?

A: The data suggests a strong reliance on the GPU. The massive frame rate drops when moving from 1080p to higher resolutions point to the Radeon RX 6600 as the primary bottleneck. The Intel Core i7-12700K's strong multi-threaded performance is sufficient to feed the GPU at lower resolutions, but the GPU's processing power becomes the limiting factor as the pixel count increases.

Q: What is the most balanced setting for a mix of visual quality and performance?

A: The Medium preset at 1920x1080 offers the best balance. It provides a 106.7 FPS average, which is more than enough for smooth gameplay, while offering a noticeable improvement in visual fidelity over the Low preset.

Resolution Scaling

The measured FPS data reveals a textbook example of GPU-bound scaling. As resolution increases, the average frame rate decreases in a pattern that clearly implicates the graphics card as the limiting component. At High settings, the system delivers 69.2 FPS at 1080p. Moving to 1440p, this drops to 50.3 FPS, a 27% decrease. The jump to 4K is even more punishing, with the frame rate falling to 28.4 FPS, a 59% decrease from the 1080p baseline. This steep decline indicates that the Radeon RX 6600's 8 GB of VRAM and 128-bit memory bus are being saturated as the pixel count and texture detail requirements grow.

The scaling pattern holds true across all settings. At Low settings, the frame rate goes from 117 FPS at 1080p to 78 FPS at 1440p, and then to 43.4 FPS at 4K. The relative performance drop from 1080p to 4K is roughly 63%, consistent across presets. This uniformity suggests that the GPU's raw compute capacity, rather than specific settings features, is the primary constraint. The processor, with its high boost clock of 5.00 GHz and 12 cores, is powerful enough to maintain high frame rates at 1080p, but it cannot compensate for the GPU's limitations at higher resolutions.

This data implies that for this specific hardware combo, achieving higher frame rates at 1440p or 4K would require a more powerful GPU. The CPU has headroom to spare, as evidenced by the 117 FPS result at 1080p Low, but the GPU is unable to keep pace as the rendering load increases. The performance cliff between 1440p and 4K is particularly steep, indicating that 4K gaming is beyond the capabilities of this configuration for ArcheAge.

Measured FPS Breakdown

The complete set of measured average frame rates provides a detailed picture of this system's capabilities. At 1920x1080, the results are: Low 117 FPS, Medium 106.7 FPS, High 69.2 FPS, and Ultra 46.4 FPS. The progression shows a clear hierarchy, with the cost of each visual preset being clearly quantifiable. The jump from High to Ultra is the most expensive, costing nearly 23 FPS.

At 2560x1440, the frame rates are lower across the board. The Low preset achieves 78 FPS, Medium produces 68.4 FPS, High drops to 50.3 FPS, and Ultra falls to 31 FPS. The gap between Low and Medium at this resolution is only 9.6 FPS, suggesting that the GPU is starting to become a limiting factor even on lower presets. The Ultra preset at 1440p is barely playable, indicating that this combination is not suited for maximum settings at this resolution.

The 3840x2160 results are all below the threshold for smooth gameplay. The Low preset manages 43.4 FPS, Medium 38.5 FPS, High 28.4 FPS, and Ultra 20.9 FPS. No setting at 4K reaches the 60 FPS target, and even the Low preset feels choppy. This data confirms that 4K is not a realistic option for this hardware. The overall pattern across all resolutions demonstrates that this combo is best utilized at 1080p, where it can leverage the CPU's strength to deliver high frame rates.

How This Combo Ranks

The combination of the Intel Core i7-12700K and AMD Radeon RX 6600 ranks 1427 out of 1727 tested configurations for ArcheAge. This ranking places it in the 17th percentile of all tested systems, meaning that a significant majority of other hardware combinations deliver better performance in this specific game. This relatively low ranking is somewhat surprising given the individual strengths of the components, but it highlights how game-specific performance can be.

The CPU itself has an average benchmark score of 35684, placing it in the 89th percentile of all CPUs. Its nearest rivals include the AMD Ryzen 7 PRO 5845 with a score of 35802 (a 0.3% difference) and the Intel Core i7-13700T with a score of 35468 (a 0.6% difference). This indicates that the i7-12700K is a very capable processor. Conversely, the GPU has an average benchmark score of 25235, placing it in the 69th percentile of all GPUs, with its nearest rival being the AMD Radeon 890M with a score of 25246 (a 0% difference).

The disparity between the CPU's high percentile (89) and the combo's low in-game rank (17th percentile) suggests that the Radeon RX 6600 is holding back the system's potential in ArcheAge. The data implies that while the CPU is well above average, the GPU is not, and this imbalance leads to the lower overall ranking. Users looking to improve their ArcheAge performance with this CPU would likely see the greatest gains from upgrading the graphics card.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture, with a base clock of 3.60 GHz and a boost clock of 5.00 GHz. Its benchmark scores are strong, with a Cinebench R23 multi-core score of 29241 and a single-core score of 4128. These numbers indicate a high level of both multi-threaded and single-threaded performance, which is crucial for an MMORPG like ArcheAge where many player characters and NPCs may be present on screen simultaneously.

In the measured FPS data, the CPU's role is most evident at 1080p Low settings, where the system achieves 117 FPS. This high frame rate suggests that the CPU is able to process game logic and draw calls quickly enough to keep the GPU fed. The passmark multithread score of 34404 and the 3dmark max threads score of 9979 further support the idea that the CPU has ample processing power for this game's demands.

However, the CPU's performance becomes less relevant as resolution increases. The fact that frame rates drop so significantly at 1440p and 4K indicates that the CPU is not the bottleneck in this configuration. The processor's 25 MB of shared L3 cache and support for DDR4/DDR5 memory provide a solid foundation, but the data shows that its capabilities are underutilized at higher resolutions due to the GPU's limitations. The CPU is a high-performance component that is ready for more demanding workloads, but in this specific pairing, it is waiting on the GPU.

GPU Role

The AMD Radeon RX 6600 is a RDNA 2.0 architecture GPU with 8 GB of GDDR6 memory on a 128-bit bus, providing 224.0 GB/s of bandwidth. Its boost clock is 2491 MHz, and it has a FP32 performance of 8.928 TFLOPS. These specifications point to a capable 1080p graphics card, which is precisely what the measured FPS data confirms. The GPU's passmark g3d score of 15096 and its 69th percentile ranking among all GPUs put it in the mid-range tier.

The GPU's role as the primary bottleneck is clearly shown in the resolution scaling. The steep drop in performance from 1080p to 4K is a direct result of the GPU's limited memory bandwidth and compute power. At 1080p, the GPU can handle the workload, producing 117 FPS on Low settings. But as the resolution increases, the demands on the GPU's pixel fill rate and texture processing units grow, and its performance degrades rapidly. The High preset at 4K, which yields just 28.4 FPS, demonstrates the GPU's inability to handle high-resolution textures and effects.

The comparison to its nearest rivals is telling. The RX 6600's average benchmark score is 25235, which is nearly identical to the AMD Radeon 890M (25246) and the AMD Radeon RX 580 2048SP (25287). This places it in a performance tier where it is competitive with older and integrated solutions, but it is not a high-end part. For ArcheAge, this means that while the GPU is sufficient for 1080p gaming, it is the limiting factor that prevents this system from achieving higher frame rates at 1440p or 4K. The 8 GB of VRAM, while sufficient for this game at 1080p, may be a constraint at higher resolutions with more detailed textures.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6600

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2491 MHz MHz
TDP 132 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6600 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 43.4
3840x2160 Medium 38.5
3840x2160 High 28.4
3840x2160 Ultra 20.9
2560x1440 Low 78.0
2560x1440 Medium 68.4
2560x1440 High 50.3
2560x1440 Ultra 31.0
1920x1080 Low 117.0
1920x1080 Medium 106.7
1920x1080 High 69.2
1920x1080 Ultra 46.4

Archeage with ii7-12700K + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RX 6600 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6600

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