Downfall

Downfall

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 57 72 86
1440p QHD 61 93 114 145
1080p Full HD 82 134 163 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 86
3840x2160 Medium 72
3840x2160 High 57
3840x2160 Ultra 39
2560x1440 Low 145
2560x1440 Medium 114
2560x1440 High 93
2560x1440 Ultra 61
1920x1080 Low 199
1920x1080 Medium 163
1920x1080 High 134
1920x1080 Ultra 82

Downfall with Intel Core i7-12700K + AMD Radeon RX 6650 XT, In-Depth Analysis

Downfall, the 2016 horror title, shows a wide performance spread across settings and resolutions when paired with the Intel Core i7-12700K and AMD Radeon RX 6650 XT. The measured data reveals a configuration that is highly capable at mainstream resolutions but struggles to maintain high frame rates at 4K with maximum detail. The benchmark results indicate that the most balanced experience lies in the Medium preset, which consistently offers a significant frame rate bump over High settings while retaining enough visual fidelity for the game’s atmospheric horror.

Settings Recommendations

The Ultra preset is punishing for this combination. At 1080p, it averages 81.5 FPS, which is playable, but the cost is substantial. Moving to 1440p drops that to 61.1 FPS, and at 4K, the average plummets to 38.6 FPS, which is below the threshold for a smooth experience in a game that relies on tension and reaction. The data clearly shows that Ultra is not the intended target for this hardware in Downfall.

Conversely, the Low preset delivers the highest frame rates, with 198.5 FPS at 1080p, 144.9 FPS at 1440p, and 86.4 FPS at 4K. While this guarantees maximum fluidity and is the only way to achieve a comfortable frame rate at 4K, it likely sacrifices too much of the visual atmosphere that a horror game depends on.

The Medium preset represents the optimal compromise. At 1080p, it produces 162.5 FPS, which is a 21.5% improvement over High settings (133.7 FPS). At 1440p, the Medium preset delivers 114 FPS, which is 22.6% faster than the High preset’s 93 FPS. This pattern holds at 4K, where Medium yields 71.7 FPS compared to High’s 56.6 FPS, a 26.7% gain. For the best balance between the game’s dark, detailed environments and smooth gameplay, the Medium preset is the recommended starting point. It provides a substantial performance headroom over High while avoiding the severe visual compromises of Low. Players with high-refresh-rate 1080p monitors will find Medium to be an excellent fit, and it is the only preset that approaches playability at 4K.

FAQ

Q: What is the best setting preset for a 60 FPS target at 1440p?

A: The High preset averages 93 FPS at 2560x1440, making it more than sufficient for a 60 FPS target. However, the Ultra preset at this resolution averages 61.1 FPS, which is very close to the target but leaves little headroom for demanding scenes.

Q: Can this combination handle 4K gaming in Downfall?

A: Yes, but with significant compromises. At 4K, the Low preset averages 86.4 FPS, and the Medium preset averages 71.7 FPS. The High preset drops to 56.6 FPS, and Ultra falls to 38.6 FPS, making the Low and Medium presets the only viable options for a smooth experience.

Q: How much of a performance difference is there between the Low and Ultra presets at 1080p?

A: The difference is substantial. The Low preset averages 198.5 FPS at 1920x1080, while the Ultra preset averages only 81.5 FPS. This represents a 117 FPS gap, highlighting the heavy cost of the Ultra preset’s visual effects.

Q: Is the frame rate more consistent at higher resolutions?

A: The data shows that the performance drop from 1080p to 1440p and then to 4K is consistent across all presets. For example, on High settings, the frame rate goes from 133.7 FPS at 1080p to 93 FPS at 1440p and finally to 56.6 FPS at 4K. This indicates a steady scaling pattern without any anomalies.

Q: Which preset offers the largest relative performance improvement over the next step down?

A: The Medium preset provides the largest relative gain when compared to High. At 4K, Medium is 26.7% faster than High. At 1440p, it is 22.6% faster, and at 1080p, it is 21.5% faster. This makes the jump from High to Medium the most efficient way to regain performance.

Q: Given the frame rates, is the CPU or GPU the limiting factor?

A: The data suggests the GPU is the primary constraint. The frame rates scale significantly downward as resolution increases, which is characteristic of a GPU-bound scenario. At 1080p Low, the configuration produces 198.5 FPS, indicating the CPU can feed the GPU well beyond typical display refresh rates.

Resolution Scaling

The measured FPS data from 1080p to 4K provides clear evidence of a GPU-bound configuration. The performance drop is consistent and significant across all presets, which is the classic signature of the graphics card being the limiting component. When moving from 1920x1080 to 2560x1440, the average frame rate across all settings decreases by roughly 30%. For example, on High settings, the frame rate falls from 133.7 FPS to 93 FPS, a 30.4% reduction. On Medium, it drops from 162.5 FPS to 114 FPS, a 29.8% reduction.

The scaling from 1440p to 4K (3840x2160) is even more punishing. The High preset drops from 93 FPS to 56.6 FPS, a 39.1% reduction. The Medium preset falls from 114 FPS to 71.7 FPS, a 37.1% reduction. This increasing rate of performance loss at higher resolutions is a direct consequence of the 8 GB GDDR6 memory and 128-bit memory bus on the RX 6650 XT, which must handle a much larger pixel workload at 4K.

The fact that the CPU is not the bottleneck is evident from the 1080p results. At 1920x1080 with Low settings, the configuration achieves 198.5 FPS. This high frame rate demonstrates that the Intel Core i7-12700K is capable of supplying draw calls and game logic well beyond the GPU’s limits at this resolution. If the CPU were the limiting factor, the frame rates would plateau at a similar level regardless of resolution. Instead, the frame rates continue to climb as resolution drops, confirming that the AMD Radeon RX 6650 XT is the component that determines the playable settings and resolutions. The data shows that for a smooth 60 FPS experience, users should target 1440p with High settings or 4K with Medium settings.

How This Combo Ranks

This specific combination of the Intel Core i7-12700K and AMD Radeon RX 6650 XT is ranked 1136 out of 1741 tested combos in Downfall. This places it in the lower-middle portion of the database, meaning there are a significant number of configurations that deliver higher frame rates in this title. The percentile ranking of the individual components helps explain this. The CPU, the Core i7-12700K, is in the 89th percentile among all CPUs, indicating it is a high-performing processor. The GPU, the Radeon RX 6650 XT, is in the 72nd percentile among all GPUs, which is respectable but less impressive.

The discrepancy between the CPU’s high percentile and the GPU’s lower percentile suggests that the combo’s overall rank is dragged down by the graphics card. The benchmark results confirm this, as the frame rates are heavily dependent on resolution and settings, which is a GPU-centric behavior. The combo rank of 1136 out of 1741 indicates that while the CPU is a strong partner, the RX 6650 XT limits the overall performance in Downfall, especially at higher resolutions.

Looking at the nearest rivals for the GPU, the data shows it is very closely matched with other mid-range parts. The AMD Radeon RX 6800M has a deltaPct of 0, meaning the average benchmark score is nearly identical. Similarly, the AMD Radeon RX 470 is just 0.1% behind, and the Intel Arc A370M is 0.5% ahead. This indicates that in synthetic benchmarks, the RX 6650 XT is positioned at a performance tier where even small differences matter. In a game like Downfall, this translates to a configuration that can handle 1080p and 1440p well but is not designed for the highest resolutions and settings.

CPU Role

The Intel Core i7-12700K is a 12-core, 20-thread processor based on the Alder Lake architecture. It features a base clock of 3.60 GHz and a boost clock of 5.00 GHz. This is a powerful desktop CPU, and its 89th percentile ranking among all CPUs reflects its capability. In Downfall, the role of this CPU is to ensure that the GPU is never starved of data. The measured FPS data shows that at 1080p with Low settings, the frame rate reaches 198.5 FPS. This high number indicates that the CPU can process the game’s physics, AI, and draw calls at a rate far exceeding the GPU’s ability to render frames at that resolution.

The CPU’s 25 MB of shared L3 cache and support for both DDR4 and DDR5 memory contribute to its strong performance. While the game’s specific core utilization is not provided, the 3dmark benchmarks show strong scaling from 2 threads (2065 score) to 16 threads (9276 score) and max threads (9979 score). This suggests the CPU has ample headroom for multithreaded workloads. However, Downfall, being a 2016 horror game, is unlikely to utilize all 20 threads effectively. The CPU’s single-thread performance is also strong, as evidenced by the Cinebench R23 single-core score of 4128, which is crucial for games that rely on a few primary threads.

In this configuration, the CPU is not a bottleneck. The performance scaling from 1080p to 4K is smooth and consistent across all presets, which is the expected behavior when the GPU is the limiting factor. The CPU’s high boost clock of 5.00 GHz ensures that even at lower resolutions, where the GPU has less work to do, the CPU can maintain high frame rates. The data shows that this processor is more than capable of handling the demands of Downfall, and the overall performance of the system is dictated by the AMD Radeon RX 6650 XT. The result is a balanced pairing where the CPU is a strong foundation, but the GPU’s 8 GB of VRAM and 128-bit memory bus become the defining factor for resolution and quality settings.

Hardware Specifications

Intel Core i7-12700K

Cores / Threads 12 / 20
Base Clock 3600 MHz
Boost Clock 5000 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6650 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2635 MHz MHz
TDP 176 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-12700K + AMD Radeon RX 6650 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 86.4
3840x2160 Medium 71.7
3840x2160 High 56.6
3840x2160 Ultra 38.6
2560x1440 Low 144.9
2560x1440 Medium 114.0
2560x1440 High 93.0
2560x1440 Ultra 61.1
1920x1080 Low 198.5
1920x1080 Medium 162.5
1920x1080 High 133.7
1920x1080 Ultra 81.5

Downfall with ii7-12700K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6650 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-12700K + RX 6650 XT

Explore FPS benchmarks for other games using this same hardware combination.