Downfall
This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 70 | 90 | 104 |
| 1440p QHD | 73 | 114 | 141 | 171 |
| 1080p Full HD | 100 | 162 | 197 | 238 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 5060 combination delivers a remarkably consistent experience in Downfall, with average frame rates that scale predictably across resolutions and presets. The data shows a system that is heavily GPU-bound at higher settings, yet retains enough headroom for high-refresh-rate play at 1080p.
Settings Recommendations
The benchmark data points to High as the optimal settings preset for this hardware combination. At 1920x1080, the High preset produces an average of 162.2 FPS, which is well above the smoothness threshold for most displays. The Medium preset at 1080p delivers 197.4 FPS, but the marginal gain of 35.2 FPS over High comes at a visual cost that is generally not worth the difference in a horror title where atmosphere and shadow quality matter. The Low preset at 1080p reaches 238.4 FPS, yet this is an extreme trade-off that sacrifices too much visual fidelity for a frame rate advantage that exceeds the refresh rate of most monitors.
At 2560x1440, the High preset holds at 113.9 FPS, which remains comfortably playable on high-refresh-rate panels. The Medium preset at this resolution produces 141.0 FPS, but the gap to High is smaller in percentage terms than the 1080p difference, suggesting diminishing returns. The Ultra preset at 1440p drops to 72.6 FPS, which is still playable but represents a significant 36.3% reduction from High. Given that High at 1440p maintains over 100 FPS, it is the sensible choice for users prioritizing both visual quality and responsiveness.
For 4K, the High preset delivers 69.9 FPS, which is just under the 70 FPS threshold often considered ideal for smooth gameplay. The Medium preset at 4K reaches 89.7 FPS, providing a better margin of safety for 60 Hz displays. However, the visual difference between Medium and High is usually more noticeable at 4K due to the larger pixel count. The data suggests that High at 4K is the best balance, accepting a frame rate that is merely adequate rather than exceptional. The Ultra preset at 4K is not recommended, as it produces only 45.1 FPS, which is below the standard for comfortable play in a genre that relies on smooth motion for tension.
GPU Role
The RTX 5060’s 8 GB of GDDR7 memory on a 128-bit bus provides 448.0 GB/s of bandwidth, which is a defining characteristic for this game’s performance profile. The memory clock runs at 1750 MHz, translating to 28 Gbps effective, and this bandwidth is sufficient to feed the GPU’s 3840 shading units without obvious stalling in the measured results. The GPU’s boost clock of 2497 MHz, with a base of 2280 MHz, is the primary driver of the frame rates seen across all presets.
The role of the GPU becomes clear when observing the scaling from Low to Ultra. At 1080p, the Low preset achieves 238.4 FPS, while Ultra drops to 100.1 FPS, a reduction of 138.3 FPS or roughly 58%. This steep decline indicates that the RTX 5060’s compute throughput is the limiting factor at higher settings, not the CPU. The 19.18 TFLOPS of FP32 performance is being taxed heavily by the Ultra preset’s additional effects and geometry. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s also come into play; at 4K Ultra, the combination of high pixel count and intensive shading pushes the GPU to its limits, yielding the lowest measured average of 45.1 FPS.
The 8 GB VRAM capacity is adequate for this game, as no out-of-memory symptoms are evident in the data. The fact that the 4K High preset still achieves 69.9 FPS suggests that the VRAM allocation for textures and buffers is within the 8 GB envelope. However, the steep drop from High to Ultra at 4K (69.9 to 45.1 FPS, a 35.5% reduction) hints that the Ultra preset may be pushing memory bandwidth constraints, as the 448.0 GB/s figure is modest by modern standards. The GPU’s 30 RT cores are not a factor in these measurements, as Downfall from 2016 does not rely on ray tracing.
Resolution Scaling
The frame rate scaling from 1080p to 4K follows a predictable pattern that reveals the system’s bottleneck characteristics. At High settings, the average FPS drops from 162.2 at 1080p to 113.9 at 1440p, a 29.8% reduction, and then to 69.9 at 4K, a further 38.6% reduction from 1440p. This non-linear drop is typical of a GPU-bound scenario, where the pixel count quadruples from 1080p to 4K but the frame rate does not quarter, indicating that other factors like memory bandwidth and shading efficiency mitigate the load.
The Low preset shows the most dramatic scaling, going from 238.4 FPS at 1080p to 171.4 at 1440p and 103.7 at 4K. The percentage drops are 28.1% and 39.5% respectively, which is consistent with the High preset’s scaling. This consistency across presets suggests that the CPU is not a limiting factor at any resolution; if the Ryzen 7 9800X3D were the bottleneck, we would expect the 1080p numbers to be closer together across presets. Instead, the 1080p Low and High presets differ by 76.2 FPS, proving that the GPU is doing the heavy lifting.
The Ultra preset exhibits the worst scaling, with 100.1 FPS at 1080p dropping to 72.6 at 1440p and 45.1 at 4K. The 4K figure is less than half of the 1080p figure, indicating that the Ultra preset’s demands outstrip the GPU’s ability to maintain efficiency at high pixel counts. The data shows that the limiting component is unequivocally the GPU; the CPU’s 8 cores and 16 threads, with a boost clock of 5.20 GHz, are more than capable of feeding the GPU at all resolutions, as evidenced by the high frame rates at 1080p Low.
Measured FPS Breakdown
At 1920x1080, the measured averages are as follows: Low produces 238.4 FPS, Medium 197.4 FPS, High 162.2 FPS, and Ultra 100.1 FPS. The gap between Medium and High is 35.2 FPS, while the gap between High and Ultra is 62.1 FPS, showing that the Ultra preset is disproportionately expensive in performance. The 1080p results are all above 100 FPS, meaning this combination can drive high-refresh-rate monitors at any preset, though Ultra will strain a 144 Hz panel’s capability to maintain maximum refresh.
Moving to 2560x1440, the averages are 171.4 FPS for Low, 141.0 for Medium, 113.9 for High, and 72.6 for Ultra. The relative ordering remains the same, but the absolute differences compress slightly. The Low-to-Ultra spread at 1440p is 98.8 FPS, compared to 138.3 FPS at 1080p, indicating that the GPU’s workload is becoming more uniform as resolution increases. The 1440p High result of 113.9 FPS is particularly noteworthy, as it exceeds the refresh rate of many common 1440p monitors, making this the sweet spot for quality and speed.
At 3840x2160, the measured averages are 103.7 FPS for Low, 89.7 for Medium, 69.9 for High, and 45.1 for Ultra. The Low preset at 4K is surprisingly strong, breaking the 100 FPS barrier, which confirms the GPU’s raw throughput when visual effects are minimized. However, the High preset at 69.9 FPS is just below the 70 FPS mark, and the Ultra preset at 45.1 FPS is barely playable for a horror game that relies on sudden movements. The 4K results clearly show that the RTX 5060 is best suited for 1080p and 1440p gaming, with 4K reserved for reduced settings.
How This Combo Ranks
In the comprehensive database for Downfall, this specific combination of the AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 5060 holds a combo rank of 854 out of 1741 tested configurations. This places it in the upper half of all combinations, but it is far from the top tier. The percentile position is not explicitly given, but the rank of 854 out of 1741 indicates that slightly more than half of all tested combos perform better, which is consistent with the mid-range positioning of the RTX 5060 GPU.
The CPU component, however, is a top-tier performer. The Ryzen 7 9800X3D sits in the 90th percentile against all CPUs, with an average benchmark score of 37780. Its nearest rivals include the Intel Xeon 6353P at 37811 (a delta of -0.1%), the Intel Core Ultra 5 225 at 37831 (-0.1%), the Intel Core i9-13900HK at 38020 (-0.6%), and the Intel Core i5-13600KF at 38028 (-0.7%). These minuscule deltas show that the 9800X3D is within 0.7% of its closest competitors, making it effectively tied with these CPUs in general processing power.
The GPU component is less distinguished. The RTX 5060 has a percentile of 73 against all GPUs and an average benchmark score of 30109. Its nearest rivals are the AMD Radeon RX 7700 XT at 30097 (delta of 0%), the AMD Radeon RX 570 at 30158 (-0.2%), the NVIDIA Tesla M60 at 29969 (0.5%), and the NVIDIA GeForce RTX 5070 Mobile at 29928 (0.6%). The 0% delta against the RX 7700 XT indicates that these two GPUs are performance twins in synthetic benchmarks, yet the RTX 5060’s position is dragged down in the game-specific ranking by the fact that many other combos use more powerful GPUs. The combo rank of 854 reflects the GPU’s mid-pack standing, despite the CPU’s elite status, confirming that the RTX 5060 is the performance limiter in this pairing for Downfall.
Hardware Specifications
AMD Ryzen 7 9800X3D
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 103.7 |
| 3840x2160 | Medium | 89.7 |
| 3840x2160 | High | 69.9 |
| 3840x2160 | Ultra | 45.1 |
| 2560x1440 | Low | 171.4 |
| 2560x1440 | Medium | 141.0 |
| 2560x1440 | High | 113.9 |
| 2560x1440 | Ultra | 72.6 |
| 1920x1080 | Low | 238.4 |
| 1920x1080 | Medium | 197.4 |
| 1920x1080 | High | 162.2 |
| 1920x1080 | Ultra | 100.1 |
Downfall with Ryzen 7 9800X3D + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 7 9800X3D + RTX 5060
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