Downfall
This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 36 | 58 | 71 | 87 |
| 1440p QHD | 59 | 94 | 114 | 140 |
| 1080p Full HD | 82 | 131 | 160 | 196 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5060, In-Depth Analysis
Downfall, a horror title from 2016, places distinct demands on a system, and the Intel Core Ultra X7 368H paired with the NVIDIA GeForce RTX 5060 produces a specific performance profile. The data shows a system that scales predictably with resolution, but one where the CPU’s capability is less of a factor than the GPU’s raw throughput at higher settings. This analysis breaks down the measured frame rates to explain where this combo excels and where it struggles.
Resolution Scaling
The measured FPS data for this combo reveals a clear trend: performance degrades significantly as resolution increases, which is the expected behavior for a GPU-bound scenario. At 1080p with Low settings, the system achieves an average of 196 FPS. Moving to 1440p at the same Low preset drops that figure to 140 FPS, a 28.6% reduction. At 4K, the Low preset yields 87 FPS, which is another 37.9% drop from the 1440p result. This steep decline indicates that the GPU is the primary limiting factor when settings are lowered and resolution is raised.
The pattern holds across all settings presets. At High settings, the average frame rate falls from 131 FPS at 1080p to 94 FPS at 1440p, and then to 58 FPS at 4K. The percentage drop from 1080p to 1440p is 28.2%, and from 1440p to 4K it is 38.3%. This consistency suggests that the scaling is tied directly to pixel count, which is a hallmark of a system that is not bottlenecked by the processor at these settings. The Intel Core Ultra X7 368H, with its 16 cores and 16 threads, appears to be feeding the RTX 5060 adequately even at lower resolutions where CPU overhead is typically more pronounced.
At Ultra settings, the frame rates are the lowest, but the scaling pattern remains intact. The average FPS at 1080p is 82, at 1440p it is 59, and at 4K it is 36. The drop from 1080p to 1440p is 28.0%, while the drop from 1440p to 4K is 39.0%. This shows that the cost of Ultra settings is high at every resolution, but the relative impact of resolution is consistent. The fact that the frame rate at 4K Ultra (36 FPS) is barely playable suggests that this setting is reserved for less demanding scenes or for users who prioritize visual fidelity over smooth motion.
The data indicates that the limiting component is the GPU. The RTX 5060’s 8 GB of GDDR7 memory and 448.0 GB/s bandwidth are likely sufficient for 1080p and 1440p, but at 4K, the memory capacity and bandwidth may be strained, particularly with higher detail settings. The benchmark results show that for a target of 60 FPS, this combo can manage 4K High (58 FPS average), but for a smoother experience, dropping to 1440p is necessary. The 4K Medium preset, with an average of 71 FPS, offers a middle ground, but the Ultra preset at 4K is not a viable option for consistent play.
FAQ
Q: Can this system run Downfall at 4K with playable frame rates?
A: Yes, but only on lower settings. The measured data shows an average of 87 FPS at 4K Low and 71 FPS at 4K Medium. At 4K High, the average drops to 58 FPS, and at 4K Ultra, it falls to 36 FPS.
Q: What is the best resolution for a 60 FPS experience?
A: For a locked 60 FPS experience, 1440p with Ultra settings is a good match, as the data shows an average of 59 FPS. If you prefer higher frame rates, 1080p with High settings yields 131 FPS, and even 1440p High achieves 94 FPS.
Q: How does the CPU’s core count affect performance in this game?
A: The Intel Core Ultra X7 368H has 16 cores and 16 threads. The benchmark results suggest it is not a bottleneck, as frame rates scale consistently with resolution. This indicates the GPU is the limiting factor, and the CPU’s processing power is sufficient to handle the game’s logic at all tested settings.
Q: Is there a large performance difference between Medium and High settings?
A: The difference is moderate. At 1080p, the average FPS goes from 160 on Medium to 131 on High, a drop of about 18%. At 1440p, it goes from 114 to 94, and at 4K, from 71 to 58. The gap narrows at higher resolutions, which is typical as the GPU becomes more stressed.
Q: Which preset should be avoided for smooth gameplay?
A: The Ultra preset at 4K should be avoided, as the average frame rate of 36 FPS is below the threshold for smooth, responsive play. Even at 1080p, Ultra (82 FPS) is less than half the frame rate of Low (196 FPS), making it a heavy hit for visual gains.
Q: Does the data show any frame time stability issues?
A: The dataset includes min and max FPS only for the Medium preset. At 1080p, the range is 136 to 184 FPS, at 1440p it is 97 to 132 FPS, and at 4K it is 61 to 82 FPS. This indicates that the frame times are fairly consistent, with no extreme stutters or spikes.
CPU Role
The Intel Core Ultra X7 368H is a mobile processor with a specification sheet that suggests ample headroom for gaming. It features 16 cores and 16 threads, a base clock of 2.00 GHz, and a boost clock of 5.00 GHz. Its cache hierarchy includes 192 KB of L1 per core, 2.5 MB of L2 per core, and a shared 18 MB of L3 cache. In the context of Downfall, a horror game from 2016, these specifications are more than sufficient to handle the game’s logic, AI, and physics calculations.
The benchmark scores for the CPU reinforce this assessment. In Cinebench R23, it scores 28221 in multi-core and 3984 in single-core tests. These numbers, combined with a Passmark single-thread score of 4005, indicate strong per-core performance, which is crucial for games that may not be fully optimized for many threads. The CPU’s percentile rank of 87 vs all CPUs places it in the upper tier of processors, meaning it is far more powerful than the average chip.
In this game’s measured results, the CPU’s role is not a limiting factor. The frame rate scaling from 1080p to 4K follows a consistent curve that is dictated by pixel count, not by CPU processing power. If the CPU were a bottleneck, we would expect to see smaller frame rate differences between resolutions at lower settings, as the CPU would cap the maximum FPS. Instead, the data shows that at 1080p Low, the system reaches 196 FPS, which is a high value that indicates the GPU is still able to push frames without being held back by the processor. The CPU’s 16 threads are likely underutilized in a game of this era, but the high boost clock ensures that the few threads that are used can run at full speed.
The comparison to its nearest rivals shows that the CPU is performing as expected. Its average benchmark score of 40518 is nearly identical to the Intel Core 7 253PE (40557, -0.1% delta) and the AMD Ryzen 9 7940H (40431, +0.2% delta). This means that swapping to a different high-end CPU would likely yield no significant change in Downfall’s performance, as the game is not CPU-bound in this configuration. The data suggests that the RTX 5060 is the component that determines the final frame rate, and the CPU merely needs to be "good enough" to keep up, which this processor clearly is.
How This Combo Ranks
In the broader database of tested hardware combinations, this specific pairing of the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5060 achieves a rank of 2467 out of 3716 combos for Downfall. This places it in the lower third of all tested systems, which is a notable contrast to the individual component rankings. The GPU’s percentile rank is 72 vs all GPUs, which is respectable, but the combo’s in-game rank suggests that the overall system performance is not exceptional for this title.
The rank of 2467 out of 3716 indicates that many other combinations deliver higher frame rates in Downfall. This is likely due to the fact that the RTX 5060, while a capable modern GPU, is not a top-tier part. The data shows that the GPU’s average benchmark score is 26331, and its nearest rivals include the AMD Radeon RX 6750 XT, which scores 26011 (1.2% delta). This places the RTX 5060 in a mid-range performance bracket. The combo rank is a reflection of this, as it does not compete with systems using higher-end graphics cards.
However, the rank should be viewed in context. This is a mobile CPU paired with a discrete GPU, and the data is measured across a wide variety of systems. The fact that the combo ranks in the 66th percentile (calculated from the rank of 2467/3716) means it is faster than a majority of tested systems, even if it is not at the top. The specific challenge for this combo is the 4K Ultra settings, where the average frame rate of 36 FPS drags down its overall standing. For a user targeting 1080p or 1440p, the system would feel much more competitive, as the frame rates are high. The rank is a sum of all measured data points, so it is skewed by the demanding 4K Ultra scenario.
The data indicates that this combo is best suited for high-refresh-rate gaming at 1080p or solid 60 FPS gaming at 1440p. It is not a system for 4K enthusiasts who demand max settings. The rank reflects this reality, placing it in a mid-tier position. Users upgrading from an older system will find this combo to be a significant step up, but those seeking top-tier performance will need to look at more powerful GPUs.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend heavily on the user’s target resolution and refresh rate. For a 1080p display with a 144Hz or 165Hz refresh rate, the High preset is the best choice, delivering an average of 131 FPS. This provides a smooth and responsive experience with good visual quality. The Medium preset offers a higher average of 160 FPS, which could be used for a 165Hz or 240Hz display, but the visual fidelity is lower. The Low preset at 196 FPS is only necessary for competitive play where frame rate is paramount.
At 1440p, the High preset is again the recommended setting, as it achieves an average of 94 FPS. This is above the 60 FPS threshold for smooth play and leaves headroom for slight dips in demanding scenes. The Medium preset offers 114 FPS, which is better for high-refresh-rate 1440p monitors, but the visual difference between Medium and High is noticeable in most games. The Ultra preset at 1440p produces 59 FPS, which is just at the edge of playability, but it is a better option than 4K Ultra.
For 4K, the choices are more constrained. The Medium preset is the best balance, yielding an average of 71 FPS. This is playable, but not ideal for fast-paced action. The High preset at 58 FPS is borderline, and the Low preset at 87 FPS is the only way to get a truly smooth 4K experience, but it sacrifices significant visual detail. The Ultra preset at 36 FPS is not recommended for regular play, as it will feel choppy and unresponsive. The data suggests that 4K is not this system’s strong suit, and users should either drop to 1440p or lower settings to achieve a consistent experience.
The Medium preset appears to be the "sweet spot" for this combo across all resolutions, as it offers a significant frame rate boost over High with a modest visual impact. At 1080p, it provides 160 FPS, at 1440p it provides 114 FPS, and at 4K it provides 71 FPS. For users who want to maximize frame rates without dropping to the lowest visual quality, Medium is the safest choice. The data shows that the step from Medium to High costs roughly 18-22% of performance, while the step from Low to Medium is a more modest cost with a larger visual benefit.
Measured FPS Breakdown
The complete measured FPS data for the Intel Core Ultra X7 368H and NVIDIA GeForce RTX 5060 in Downfall is as follows:
1920x1080 (1080p):
- Ultra: Average FPS 82. No min or max values were recorded.
- High: Average FPS 131. No min or max values were recorded.
- Medium: Average FPS 160. Min FPS 136, Max FPS 184.
- Low: Average FPS 196. No min or max values were recorded.
2560x1440 (1440p):
- Ultra: Average FPS 59. No min or max values were recorded.
- High: Average FPS 94. No min or max values were recorded.
- Medium: Average FPS 114. Min FPS 97, Max FPS 132.
- Low: Average FPS 140. No min or max values were recorded.
3840x2160 (4K):
- Ultra: Average FPS 36. No min or max values were recorded.
- High: Average FPS 58. No min or max values were recorded.
- Medium: Average FPS 71. Min FPS 61, Max FPS 82.
- Low: Average FPS 87. No min or max values were recorded.
These numbers tell a clear story. The system is capable of high frame rates at 1080p, with even the Ultra preset hitting 82 FPS. The transition to 1440p sees a significant drop, but the performance remains respectable, with High and Medium presets both exceeding 90 FPS. At 4K, the system struggles to maintain high frame rates, with only the Low preset exceeding 60 FPS comfortably. The Medium preset at 4K is the only other option that stays above 60 FPS, but it is close to the limit.
The frame time data for the Medium preset shows good consistency. At 1080p, the range from 136 to 184 FPS represents a spread of 48 FPS, which is about 30% of the average. At 1440p, the range is 35 FPS, and at 4K, it is 21 FPS. This suggests that the game runs more consistently at higher resolutions, where the frame rate is capped by the GPU’s workload. The lack of min/max data for other presets makes it impossible to assess their frame time stability, but the average values imply a predictable performance curve. The data confirms that this combo is best utilized at 1080p or 1440p, and that the 4K Ultra setting should be avoided for any serious gameplay.
Hardware Specifications
Intel Core Ultra X7 368H
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra X7 368H + NVIDIA GeForce RTX 5060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 87.0 |
| 3840x2160 | Medium | 71.0 |
| 3840x2160 | High | 58.0 |
| 3840x2160 | Ultra | 36.0 |
| 2560x1440 | Low | 140.0 |
| 2560x1440 | Medium | 114.0 |
| 2560x1440 | High | 94.0 |
| 2560x1440 | Ultra | 59.0 |
| 1920x1080 | Low | 196.0 |
| 1920x1080 | Medium | 160.0 |
| 1920x1080 | High | 131.0 |
| 1920x1080 | Ultra | 82.0 |
Downfall with iUltra X7 368H + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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Explore FPS benchmarks for other games using this same hardware combination.