Archeage

Archeage

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 27 38 54 64
1440p QHD 46 64 100 111
1080p Full HD 68 98 144 161

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 64
3840x2160 Medium 54
3840x2160 High 38
3840x2160 Ultra 27
2560x1440 Low 111
2560x1440 Medium 100
2560x1440 High 64
2560x1440 Ultra 46
1920x1080 Low 161
1920x1080 Medium 144
1920x1080 High 98
1920x1080 Ultra 68

Archeage with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

Settings Recommendations

The measured data for ArcheAge with the AMD Ryzen 7 9800X3D and NVIDIA GeForce RTX 5060 shows a clear tiering of playable settings. At 1920x1080, the Low preset delivers the highest measured average of 160.6 FPS, while Medium follows closely at 144.1 FPS. High drops to 98.1 FPS, and Ultra falls to 68.4 FPS. The drop from Medium to High is steep — a 46 FPS reduction — while the jump from High to Ultra costs another 29.7 FPS. For 1080p users, Medium is the optimal balance: it retains 144.1 FPS, which is 89.5% of the Low preset's performance, while offering substantially better visual fidelity than Low.

At 2560x1440, the pattern shifts. Low produces 111.3 FPS, Medium 99.7 FPS, and High 64.1 FPS. The gap between Medium and High is 35.6 FPS, making Medium the most sensible choice for 1440p. Ultra at 46 FPS is borderline for an MMORPG, where consistency matters more than peak framerates. The data suggests that High at 1440p is only marginally better than Ultra at 4K in raw FPS, but the playability gap is significant.

At 3840x2160, no preset achieves a comfortable 60 FPS. Low tops out at 64.1 FPS, Medium at 53.9 FPS, High at 37.5 FPS, and Ultra at 27 FPS. For 4K, the Low preset is the only one that clears 60 FPS, and it does so narrowly. Medium at 53.9 FPS is acceptable for slower-paced MMO content, but High and Ultra are not recommended for any competitive or fast-moving scenario. The overall recommendation across resolutions is: choose Medium whenever possible, as it consistently outperforms High by a wide margin while staying playable at 1080p and 1440p.

How This Combo Ranks

This specific combination of the Ryzen 7 9800X3D and RTX 5060 ranks 826th out of 1727 tested combos for ArcheAge, placing it in the 47.8th percentile of all tested configurations. The ranking is middling — not exceptional, but far from the bottom. The data shows that the CPU's strong multi-threaded performance does not translate into a top-tier position in this particular title, which suggests ArcheAge's engine places a heavier emphasis on GPU throughput than on raw CPU capability.

The rank of 826 out of 1727 means this combo sits almost exactly at the median of tested systems. In practical terms, the measured FPS results indicate that the system is capable of solid 1080p and 1440p play, but it struggles at 4K. The CPU's benchmark scores — a Cinebench R23 multi-core score of 34004 and a single-core score of 4800 — place it in the 90th percentile of all CPUs, yet the combo's in-game rank does not reflect that same dominance. This is a sign that the RTX 5060 is the limiting partner in this pairing for ArcheAge, especially at higher resolutions.

Compared to the GPU's nearest rivals, the RTX 5060's average benchmark score of 30109 is effectively tied with the AMD Radeon RX 7700 XT (30097, deltaPct 0) and the AMD Radeon RX 570 (30158, deltaPct -0.2). The RTX 5060 sits in the 73rd percentile of all GPUs. The data implies that swapping the RTX 5060 for a GPU with a higher benchmark score would likely move this combo up the ranking, while the CPU has headroom to support a faster graphics card without becoming a bottleneck.

GPU Role

The NVIDIA GeForce RTX 5060 brings 8 GB of GDDR7 memory on a 128-bit bus, with a memory bandwidth of 448.0 GB/s. Its base clock is 2280 MHz, boosting to 2497 MHz, and it has 3840 shading units, 120 TMUs, and 48 ROPs. The GPU's pixel rate is 119.9 GPixel/s and its texture rate is 299.6 GTexel/s, which helps explain its behavior in ArcheAge.

The 8 GB VRAM is a critical factor at higher resolutions. At 4K with Ultra settings, the GPU delivers only 27 FPS, which indicates that the memory capacity and bandwidth are being saturated. The 448.0 GB/s bandwidth is moderate for a modern GPU, and ArcheAge's texture streaming at 4K Ultra likely exceeds what the 128-bit bus can feed. The measured results show a steep decline from 1440p Ultra (46 FPS) to 4K Ultra (27 FPS), a 41.3% drop that is more than double the drop seen when moving from 1080p Ultra (68.4 FPS) to 1440p Ultra (46 FPS).

The GPU's benchmark profile shows a PassMark G3D score of 20891 and a PassMark GPU compute score of 10899, placing it in the 73rd percentile of all GPUs. Its nearest rival, the AMD Radeon RX 7700 XT, has an identical average score (30097 vs 30109, deltaPct 0), meaning the RTX 5060 is competitively positioned in raw compute. However, in ArcheAge, the GPU's 8 GB memory and 128-bit bus become limiting factors at 4K, where even the Low preset only manages 64.1 FPS. The data suggests that for 4K play, the GPU's memory subsystem is the primary constraint, not its compute throughput.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are: Low 160.6, Medium 144.1, High 98.1, and Ultra 68.4. The scaling from Low to Medium is a 10.3% reduction, from Medium to High is a 31.9% reduction, and from High to Ultra is a 30.3% reduction. The step from Medium to High is the largest single drop, indicating that High enables effects that disproportionately tax the GPU.

At 2560x1440, the results are: Low 111.3, Medium 99.7, High 64.1, and Ultra 46. The drop from Medium to High here is 35.7%, even steeper than at 1080p. The gap between High and Ultra narrows to 28.2%, but both are below the 60 FPS threshold. Notably, 1440p Low (111.3 FPS) outperforms 1080p High (98.1 FPS), suggesting that resolution scaling is more forgiving than preset scaling in this game.

At 3840x2160, the data shows: Low 64.1, Medium 53.9, High 37.5, and Ultra 27. The Low preset at 4K matches the High preset at 1440p exactly (64.1 FPS), which is an interesting coincidence that highlights the trade-off between resolution and quality. The drop from 1440p Low (111.3) to 4K Low (64.1) is 42.4%, the largest resolution-based reduction in the dataset. Across all resolutions, the Ultra preset produces the most consistent relative performance (68.4 → 46 → 27), but always at a level that is 40-50% lower than Low.

FAQ

Q: What is the best settings preset for 1080p play?

A: Medium, at 144.1 FPS, offers the best combination of visual quality and performance. Low runs at 160.6 FPS but sacrifices visuals, while High drops to 98.1 FPS and Ultra to 68.4 FPS.

Q: Is 4K playable with this combo?

A: Only at Low settings, which achieves 64.1 FPS. Medium runs at 53.9 FPS, High at 37.5 FPS, and Ultra at 27 FPS, all below the 60 FPS threshold.

Q: How does the RTX 5060 compare to its closest rival?

A: The RTX 5060's average benchmark score is 30109, which is tied with the AMD Radeon RX 7700 XT at 30097 (deltaPct 0). Both are effectively identical in raw compute.

Q: What is the combo's rank in ArcheAge?

A: It ranks 826th out of 1727 tested combos, placing it at roughly the 48th percentile of all tested systems.

Q: Does the CPU or GPU limit performance at 4K?

A: The GPU is the clear limiter at 4K. The CPU has a 90th percentile benchmark score, yet the GPU's 8 GB memory and 128-bit bus cause FPS to drop below 64.1 at all presets above Low.

Q: What is the framerate difference between 1080p and 1440p at Medium settings?

A: At 1080p Medium, the average is 144.1 FPS. At 1440p Medium, it drops to 99.7 FPS, a 30.8% reduction.

CPU Role

The AMD Ryzen 7 9800X3D is an 8-core, 16-thread processor based on the Zen 5 architecture (Granite Ridge), with a base clock of 4.70 GHz and a boost clock of 5.20 GHz. It features 96 MB of shared L3 cache and 1 MB of L2 cache per core. Its benchmark scores are impressive: Cinebench R23 multi-core 34004, single-core 4800, and Geekbench multi-core 18413 with a single-core 3341. The CPU sits in the 90th percentile of all CPUs.

In ArcheAge, the CPU's role appears to be secondary to the GPU. The combo ranks 826th out of 1727, and the measured FPS at 1080p Low (160.6) suggests the CPU can push high framerates, but the 8-core/16-thread configuration is not fully utilized by this MMO. The nearest CPU rivals — the Intel Core i9-13900HK (avg score 38020, deltaPct -0.6) and the Intel Core i5-13600KF (avg score 38028, deltaPct -0.7) — are within 1% of the 9800X3D's average benchmark score of 37780, yet the 9800X3D's 3DMark 16-thread score of 10081 and single-thread score of 1212 indicate strong per-core performance.

The CPU's 96 MB L3 cache is a notable asset for gaming, but the data shows that ArcheAge's performance scales more with GPU settings than with CPU capability. At 1080p Low, the system achieves 160.6 FPS, which is likely near the CPU's limit for this game. At 1080p Ultra, the framerate drops to 68.4 FPS, a 57.4% reduction that is almost entirely attributable to GPU load. The CPU's 4 nm process node and 120 W TDP mean it runs efficiently, but the benchmark results indicate it is not the deciding factor in this specific title.

Resolution Scaling

The measured FPS data reveals how the system scales across resolutions. Moving from 1080p to 1440p at Low settings drops the average from 160.6 to 111.3 FPS, a 30.7% reduction. Moving from 1440p to 4K at Low drops from 111.3 to 64.1 FPS, a 42.4% reduction. The scaling is not linear — the 4K step is significantly more punishing. This non-linearity points to the GPU's memory bandwidth (448.0 GB/s) and 8 GB capacity being overwhelmed at 4K, rather than the CPU.

At Medium settings, the scaling is: 1080p 144.1 → 1440p 99.7 → 4K 53.9. The 1080p-to-1440p drop is 30.8%, similar to Low, but the 1440p-to-4K drop is 45.9%, even steeper. At High settings: 1080p 98.1 → 1440p 64.1 → 4K 37.5. The 1440p-to-4K drop here is 41.5%, showing that the GPU's limitations become more pronounced as settings increase. Ultra settings show the most severe scaling: 1080p 68.4 → 1440p 46 → 4K 27, with a 41.3% drop from 1440p to 4K.

The consistent pattern is that the 1080p-to-1440p transition costs roughly 30-33% of performance, while the 1440p-to-4K transition costs 41-46%. This indicates that the RTX 5060's 128-bit memory bus and 8 GB VRAM are the limiting factors at 4K, regardless of preset. The CPU's contribution to scaling is minimal — the 9800X3D can maintain high framerates at 1080p, but the GPU cannot sustain them at higher resolutions. For users targeting 4K, the data suggests that the RTX 5060 is not sufficient for ArcheAge beyond Low settings, and even Low is borderline at 64.1 FPS.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060 in Archeage

Resolution Settings Avg FPS
3840x2160 Low 64.1
3840x2160 Medium 53.9
3840x2160 High 37.5
3840x2160 Ultra 27.0
2560x1440 Low 111.3
2560x1440 Medium 99.7
2560x1440 High 64.1
2560x1440 Ultra 46.0
1920x1080 Low 160.6
1920x1080 Medium 144.1
1920x1080 High 98.1
1920x1080 Ultra 68.4

Archeage with Ryzen 7 9800X3D + Other GPUs

See how Archeage performs with the same CPU but different graphics cards.

Archeage with RTX 5060 + Other CPUs

See how Archeage performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.