Downfall

Downfall

AVERAGE FPS
100
good

This combination provides smooth gameplay with an average of 100 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 57 69 85
1440p QHD 57 91 111 136
1080p Full HD 80 128 156 191

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 85
3840x2160 Medium 69
3840x2160 High 57
3840x2160 Ultra 36
2560x1440 Low 136
2560x1440 Medium 111
2560x1440 High 91
2560x1440 Ultra 57
1920x1080 Low 191
1920x1080 Medium 156
1920x1080 High 128
1920x1080 Ultra 80

Downfall with AMD Ryzen 7 9800X3D + AMD Radeon RX 6600 XT, In-Depth Analysis

# Downfall with AMD Ryzen 7 9800X3D + AMD Radeon RX 6600 XT

The AMD Ryzen 7 9800X3D paired with the AMD Radeon RX 6600 XT produces a playable but uneven experience in Downfall, a 2016 horror title that scales predictably with resolution. The combination ranks 2674th out of 3716 tested hardware combos in this game, placing it in the lower third of the database. The CPU, an 8-core Zen 5 part with a 96 MB shared L3 cache, is dramatically overqualified for this workload, while the GPU, an RDNA 2.0 mid-range part with 8 GB of GDDR6 memory, becomes the clear bottleneck at higher resolutions. Benchmark results show a system that can deliver high refresh rates at 1080p but struggles to maintain 60 FPS at 4K with maximum settings.

Resolution Scaling

The measured FPS data reveals a steep performance cliff as resolution increases, a pattern consistent with a GPU-bound workload. At 1080p with Low settings, the system averages 191 FPS; at 1440p Low, that drops to 136 FPS (a 29% reduction); at 4K Low, it falls to 85 FPS (a further 37% reduction from 1440p). The scaling from 1080p to 4K at Low settings represents a 55% total performance loss, which is substantial but not linear with the 4x pixel count increase, suggesting some CPU headroom remains at the lowest quality preset.

Medium settings show a similar trajectory: 156 FPS at 1080p, 111 FPS at 1440p, and 69 FPS at 4K. The 1080p-to-1440p drop is 29%, and 1440p-to-4K is 38%, nearly identical percentages to Low settings. High settings follow with 128 FPS, 91 FPS, and 57 FPS respectively—drops of 29% and 37% across the same resolution steps. Ultra settings produce the largest absolute gap: 80 FPS at 1080p, 57 FPS at 1440p, and just 36 FPS at 4K, representing a 29% drop to 1440p and a 37% drop to 4K.

The consistency of these percentage drops (roughly 29% per resolution step) across all four quality presets indicates that resolution scaling is uniform regardless of settings. This uniformity points to the GPU as the limiting component: pixel throughput scales with resolution, and the RX 6600 XT's 165.7 GPixel/s pixel rate and 256.0 GB/s memory bandwidth are the constraining factors. The CPU's influence diminishes as resolution rises, evidenced by the fact that the 1080p Low result (191 FPS) is nearly 2.4x the 4K Ultra result (36 FPS), a gap that cannot be explained by CPU limitations alone.

At 4K Ultra, the system falls below 40 FPS, which is problematic for a horror game where smooth motion is critical for atmosphere. The 4K Medium result (69 FPS) with a minimum of 59 FPS is the only 4K preset that maintains a playable frame rate, and it does so narrowly. The data suggests that 4K gaming with this combo requires compromising on settings, while 1080p and 1440p offer much more headroom.

GPU Role

The AMD Radeon RX 6600 XT is the performance ceiling for this pairing. Its RDNA 2.0 architecture, built on a 7 nm process at TSMC, includes 2048 shading units, 128 texture mapping units, and 64 raster operation units. The GPU's 32 ray accelerators are present but irrelevant for Downfall, which predates widespread ray tracing adoption. The card's 8 GB of GDDR6 memory on a 128-bit bus delivers 256.0 GB/s of bandwidth, a figure that becomes increasingly strained at 4K resolution.

Looking at the benchmark data, the RX 6600 XT's passmark G3D score of 16461 places it in the 70th percentile of all GPUs. Its nearest rivals in the database are the NVIDIA GeForce GTX 1630 (avg score 24277, 0.7% higher), Intel Arc A350M (avg score 24647, 0.8% lower), NVIDIA GeForce GTX 780 Ti (avg score 24236, 0.8% higher), and NVIDIA GeForce RTX 2080 SUPER (avg score 24170, 1.1% higher). These deltaPct values are all within 1.1% of each other, indicating that the RX 6600 XT sits in a tightly contested performance band despite the disparate architectures and generations represented.

In Downfall specifically, the GPU's behavior across settings reveals its limits. At 1080p Ultra, the card produces 80 FPS, which is respectable but far from the 191 FPS achievable at Low settings. The difference between Low and Ultra at 1080p is 111 FPS, or 58% of the Low result. This spread indicates that the game's Ultra preset imposes significant shading and texture costs that the GPU's 10.60 TFLOPS FP32 throughput struggles to meet. The card's boost clock of 2589 MHz (with a base clock of 1968 MHz and a game clock of 2359 MHz) provides the raw frequency headroom, but the 128-bit memory bus remains a limiting factor at higher resolutions.

The GPU's 8 GB VRAM capacity is sufficient for Downfall at all tested settings, as evidenced by the lack of catastrophic frame drops that would indicate memory swapping. However, the 4K Ultra result of 36 FPS suggests the card is compute-bound rather than memory-bound, as the 16 Gbps effective memory speed should theoretically handle the bandwidth demands of a 2016 title. The 4K Medium minimum of 59 FPS, with an average of 69 FPS, shows the card can maintain playable performance when settings are moderated.

CPU Role

The AMD Ryzen 7 9800X3D is a desktop processor from the 9000 series, built on the Zen 5 architecture with the Granite Ridge codename. It features 8 cores and 16 threads, with a base clock of 4.70 GHz and a boost clock of 5.20 GHz. The CPU's 96 MB shared L3 cache is a defining characteristic, providing substantial on-die storage for game data. The 120 W TDP and 4 nm process node at TSMC, with 8,315 million transistors on a 70.6 mm² die, make this a high-end part by any measure.

In synthetic benchmarks, the 9800X3D posts a Cinebench R23 multicore score of 23230 and a single-core score of 2080. Its Geekbench results are 18696 multicore and 2964 single-core. The 3DMark scores show scaling from 1212 single-thread to 8252 at 8 threads, then leveling off to 10067 at max threads—the 16-thread result of 10081 is barely above the 8-thread score, indicating diminishing returns beyond 8 threads in this benchmark. The PassMark multithread score of 40009 and single-thread score of 4430 reinforce the CPU's balanced performance profile.

The 9800X3D's average benchmark score of 39768 places it in the 87th percentile of all CPUs. Its nearest rivals are tightly clustered: the AMD Ryzen 7 PRO 8840HS (avg score 39603, 0.4% higher), AMD Ryzen AI 9 365 (avg score 40048, 0.7% lower), AMD Ryzen AI 7 450 (avg score 39485, 0.7% higher), and AMD Ryzen 7 7700 (avg score 40081, 0.8% lower). These deltaPct values, all under 1%, show that the 9800X3D's performance is statistically indistinguishable from these rivals in aggregate benchmarks, despite its X3D cache advantage.

In Downfall, the CPU's role is secondary. The game is not thread-hungry; it was released in 2016, and the 8-core/16-thread configuration is far beyond what the title can utilize. The 1080p Low result of 191 FPS approaches the practical ceiling for the engine, and the fact that 1080p Low (191 FPS) is only 1.22x faster than 1080p High (128 FPS) suggests the CPU can feed the GPU adequately even at high frame rates. However, the 9800X3D's single-thread performance (Cinebench R15 single-core score of 328) ensures that even the least parallel aspects of the game run without stutter. The CPU's 89.6 GB/s memory bandwidth, enabled by dual-channel DDR5 support, provides ample data throughput for the GPU, which has its own 256.0 GB/s of VRAM bandwidth.

The CPU's launch MSRP is $479, and it supports ECC memory, has a PCIe Gen 5 interface with 24 lanes, and includes integrated Radeon Graphics—though the discrete RX 6600 XT makes the iGPU irrelevant for gaming. The 9800X3D's 3DMark single-thread score of 1212 and 2-thread score of 2394 indicate that the CPU's per-core performance is sufficient to avoid bottlenecking the RX 6600 XT at any resolution, as the GPU consistently becomes the limiting factor above 1080p.

FAQ

*Q: Is the AMD Radeon RX 6600 XT capable of running Downfall at 4K?*

A: Yes, but only at Medium settings, where it averages 69 FPS with a minimum of 59 FPS. At High settings, the average drops to 57 FPS, and at Ultra, it falls to 36 FPS, which is below the 60 FPS threshold most players would consider smooth.

Q: How does the Ryzen 7 9800X3D compare to its closest rivals in synthetic benchmarks?

A: The 9800X3D's average benchmark score of 39768 is within 0.8% of all four nearest rivals: the AMD Ryzen 7 PRO 8840HS (39603, +0.4%), AMD Ryzen AI 9 365 (40048, -0.7%), AMD Ryzen AI 7 450 (39485, +0.7%), and AMD Ryzen 7 7700 (40081, -0.8%). These differences are negligible in real-world terms.

*Q: What is the best resolution for this hardware combo in Downfall?*

A: Based on the measured FPS data, 1440p with High settings (91 FPS average) or Medium settings (111 FPS average) offers the best balance of visual quality and performance. At 1080p, all settings exceed 80 FPS, but the game's age means 1440p provides a more meaningful visual upgrade.

*Q: Does the 8 GB VRAM on the RX 6600 XT cause issues in Downfall?*

A: No. The measured results show no evidence of VRAM-related stuttering or crashes at any resolution or settings preset. The 8 GB GDDR6 memory with 256.0 GB/s bandwidth is sufficient for this 2016 title, even at 4K Ultra, which only achieves 36 FPS due to compute limitations, not memory capacity.

Q: How does the RX 6600 XT rank against other GPUs in the database?

A: The RX 6600 XT scores 16461 in the PassMark G3D benchmark, placing it in the 70th percentile of all GPUs. It is within 1.1% of the NVIDIA GeForce GTX 1630, Intel Arc A350M, NVIDIA GeForce GTX 780 Ti, and NVIDIA GeForce RTX 2080 SUPER in average benchmark scores.

Q: Is the Ryzen 7 9800X3D overkill for this game?

A: The data suggests yes. The 9800X3D's 8 cores and 16 threads, with a boost clock of 5.20 GHz, far exceed what Downfall requires. The 1080p Low result of 191 FPS is likely near the game engine's maximum, and the CPU's 87th percentile ranking among all CPUs is unnecessary for a title from 2016.

Settings Recommendations

The measured FPS data provides clear guidance for optimal settings at each resolution. At 1080p, all presets are playable, but the trade-off between visual fidelity and frame rate is stark: Low averages 191 FPS, Medium 156 FPS, High 128 FPS, and Ultra 80 FPS. Given that the game is a horror title where atmosphere matters, High settings at 1080p (128 FPS) strike the best balance—the frame rate remains well above 120 FPS, and the visual quality is significantly better than Low or Medium. Ultra at 1080p (80 FPS) is acceptable but sacrifices 38% of the frame rate for diminishing visual returns.

At 1440p, the recommendation shifts to Medium settings (111 FPS average, with a minimum of 95 FPS). This preset maintains a comfortable margin above 90 FPS, ensuring smooth gameplay in a genre where sudden frame drops can break immersion. High settings at 1440p (91 FPS) are also viable, but the minimum frame rate is not recorded, creating uncertainty. Ultra at 1440p (57 FPS) falls below the 60 FPS threshold and should be avoided. Low at 1440p (136 FPS) is unnecessarily fast, sacrificing visual quality for performance that exceeds what the display likely supports.

At 4K, the only acceptable preset is Medium (69 FPS average, 59 FPS minimum). This is the only 4K configuration that maintains a minimum above 60 FPS, which is critical for a horror game where stutter can ruin the experience. High at 4K (57 FPS) is borderline, and Ultra (36 FPS) is unplayable. Players with 4K displays should accept Medium settings and prioritize frame rate consistency. The 4K Medium minimum of 59 FPS is close to the 60 FPS target, so some minor dips may occur, but the experience remains playable.

For the best overall experience, 1440p Medium is the recommended configuration, as it provides a 111 FPS average with a recorded minimum of 95 FPS, offering both visual clarity and performance headroom. This setup leverages the GPU's strengths without exposing its weaknesses.

Measured FPS Breakdown

1080p:

  • Low: 191 FPS average
  • Medium: 156 FPS average (133 FPS minimum, 180 FPS maximum)
  • High: 128 FPS average
  • Ultra: 80 FPS average

1440p:

  • Low: 136 FPS average
  • Medium: 111 FPS average (95 FPS minimum, 128 FPS maximum)
  • High: 91 FPS average
  • Ultra: 57 FPS average

4K (3840x2160):

  • Low: 85 FPS average
  • Medium: 69 FPS average (59 FPS minimum, 80 FPS maximum)
  • High: 57 FPS average
  • Ultra: 36 FPS average

The data shows a clear pattern: each resolution step costs approximately 29-38% of the frame rate, regardless of settings. The RX 6600 XT's performance ceiling is exposed at 4K, where even Low settings (85 FPS) fall short of the 1080p Medium result (156 FPS). The 9800X3D's role is consistent across all measurements—it provides enough CPU throughput to avoid bottlenecking the GPU, but its substantial compute resources (Cinebench R23 multicore score of 23230) are largely idle in this workload. The combination ranks 2674th out of 3716 in the database, reflecting the GPU's mid-range positioning rather than any CPU shortcoming. For owners of this hardware, the measured results indicate that Downfall is best experienced at 1440p with Medium or High settings, where the system delivers smooth, immersive performance.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 6600 XT

VRAM 8 GB GDDR6
Base Clock —
Boost Clock 2589 MHz MHz
TDP 160 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + AMD Radeon RX 6600 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 85.0
3840x2160 Medium 69.0
3840x2160 High 57.0
3840x2160 Ultra 36.0
2560x1440 Low 136.0
2560x1440 Medium 111.0
2560x1440 High 91.0
2560x1440 Ultra 57.0
1920x1080 Low 191.0
1920x1080 Medium 156.0
1920x1080 High 128.0
1920x1080 Ultra 80.0

Downfall with Ryzen 7 9800X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6600 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

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