Control

Control

AVERAGE FPS
81
good

This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 39 47 54 75
1440p QHD 65 72 82 110
1080p Full HD 83 92 106 151

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 54
3840x2160 High 47
3840x2160 Ultra 39
2560x1440 Low 110
2560x1440 Medium 82
2560x1440 High 72
2560x1440 Ultra 65
1920x1080 Low 151
1920x1080 Medium 106
1920x1080 High 92
1920x1080 Ultra 83

Control with AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 7 9800X3D paired with the NVIDIA GeForce RTX 5060 delivers a well-rounded performance profile in Control, with the data showing a clear progression of frame rates as settings and resolutions are adjusted. The 8-core, 16-thread Zen 5 processor with its 96 MB of shared L3 cache provides a robust foundation, while the RTX 5060’s 8 GB of GDDR7 memory on a 128-bit bus handles the game’s demands across all tested configurations. This combination ranks 779 out of 1636 tested combos in the game, placing it in the upper-middle tier of the database.

Settings Recommendations

The measured FPS data indicates that the Medium preset offers the most balanced experience across all three resolutions. At 1920x1080, Medium delivers 106.2 FPS, which is a substantial 27.9% improvement over High’s 91.5 FPS while remaining visually close in quality. The jump from Medium to Low at 1080p yields 151.1 FPS, but this 42.3% gain comes at a significant visual cost that is unlikely to be worth the trade-off for most users, given that Medium already clears the 100 FPS threshold comfortably.

At 2560x1440, Medium produces 81.6 FPS, which remains above the 60 FPS playability baseline and provides a 12.9% advantage over High’s 72.3 FPS. The Ultra preset at this resolution drops to 65.1 FPS, which is still playable but leaves less headroom for demanding scenes. For 3840x2160, the situation becomes more constrained: Medium yields 53.9 FPS, which is below the 60 FPS target, while High delivers 46.8 FPS and Ultra falls to 38.9 FPS. At 4K, Low is the only preset that achieves a smooth 75.4 FPS, suggesting that users prioritizing frame rate over fidelity should select Low, while those accepting sub-60 FPS can use Medium.

The data shows that Medium represents the optimal compromise for this hardware combination, offering the best balance between visual quality and frame rate across all resolutions. Users with 1080p or 1440p displays will find Medium fully playable, while 4K users must decide between Low’s fluidity and Medium’s fidelity.

GPU Role

The RTX 5060’s specifications directly influence the measured results. The GPU operates at a base clock of 2280 MHz with a boost clock of 2497 MHz, and its 8 GB of GDDR7 memory provides 448.0 GB/s of bandwidth. This memory configuration is sufficient for Control at 1080p and 1440p, where the 128-bit bus does not appear to bottleneck performance, as evidenced by the linear scaling between presets.

However, at 3840x2160, the GPU’s role becomes more demanding. The FP32 compute throughput of 19.18 TFLOPS and the 48 ROPs must handle the increased pixel workload, and the data shows a pronounced drop in frame rates. The Ultra preset at 4K averages 38.9 FPS, which is 53.2% lower than the 1080p Ultra score of 83.1 FPS. This suggests that the RTX 5060’s memory bandwidth and compute resources are stretched at 4K, particularly with higher quality settings that increase memory pressure.

The GPU’s 30 RT cores and 120 tensor cores are present but do not appear to provide a measurable advantage in these standard rasterization benchmarks, as the frame rates follow a predictable pattern based on raw compute and memory throughput. The 5 nm process node and 21,900 million transistors contribute to the GPU’s efficiency, but the data indicates that Control’s workload is primarily bound by the GPU’s shading and memory capabilities rather than its specialized hardware.

Resolution Scaling

The FPS progression from 1920x1080 to 3840x2160 reveals a significant dependency on resolution, indicating that the GPU becomes the limiting component at higher pixel counts. At High settings, the frame rate drops from 91.5 FPS at 1080p to 72.3 FPS at 1440p, a 21.0% decrease, and then to 46.8 FPS at 4K, a further 35.3% decrease from 1440p. This pattern is consistent across all presets, with the scaling factor growing as resolution increases.

At Low settings, the 1080p score of 151.1 FPS drops to 110.3 FPS at 1440p (27.0% lower) and then to 75.4 FPS at 4K (31.6% lower). The Medium preset shows a similar trend: 106.2 FPS at 1080p, 81.6 FPS at 1440p (23.2% lower), and 53.9 FPS at 4K (33.9% lower). Ultra settings exhibit the steepest decline, from 83.1 FPS at 1080p to 65.1 FPS at 1440p (21.7% lower) and then to 38.9 FPS at 4K (40.2% lower).

The data shows that the CPU’s strong single-thread performance, evidenced by its 3dmark_single_thread score of 1212, is sufficient to feed the GPU at 1080p, but as resolution increases, the GPU’s pixel throughput becomes the dominant factor. The RTX 5060’s 119.9 GPixel/s pixel rate is clearly insufficient for 4K Ultra, explaining the 38.9 FPS result. The scaling pattern indicates that the combination is CPU-bound at lower resolutions and GPU-bound at higher ones, with the crossover occurring somewhere between 1440p and 4K.

Measured FPS Breakdown

At 1920x1080, the results show a clear hierarchy across the four presets. Low settings produce 151.1 FPS, which is the highest score in the entire dataset. Medium yields 106.2 FPS, representing a 29.7% reduction from Low. High delivers 91.5 FPS, a 13.8% drop from Medium, and Ultra falls to 83.1 FPS, a 9.2% reduction from High. The 1080p results indicate that the CPU’s 8 cores and 16 threads are more than adequate for this game, as even the most demanding preset stays above 80 FPS.

At 2560x1440, the scores are 110.3 FPS for Low, 81.6 FPS for Medium, 72.3 FPS for High, and 65.1 FPS for Ultra. The relative differences between presets remain consistent with 1080p, but the absolute values are lower. The gap between Low and Medium is 26.0%, while the gap between High and Ultra is 10.0%. These figures suggest that the GPU’s memory bandwidth of 448.0 GB/s becomes a more significant factor at this resolution, as the higher pixel count increases memory pressure.

At 3840x2160, the results are 75.4 FPS for Low, 53.9 FPS for Medium, 46.8 FPS for High, and 38.9 FPS for Ultra. The drop from Low to Medium is 28.5%, and from High to Ultra is 16.9%. The 4K scores demonstrate that the RTX 5060’s 8 GB memory capacity is adequate for these settings, but the 128-bit bus width and 119.9 GPixel/s pixel rate limit overall throughput. The Ultra preset’s 38.9 FPS is 54.7% lower than the 1080p Ultra score, highlighting the GPU’s scaling limitations at higher resolutions.

How This Combo Ranks

The AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060 combination ranks 779 out of 1636 tested combos in Control, placing it in the 47.6th percentile of all tested systems. This mid-pack ranking is consistent with the hardware’s specifications: the CPU is a high-end desktop processor with a 90th percentile score against all CPUs, while the GPU is a mid-range part with a 73rd percentile score against all GPUs.

The CPU’s nearest rivals in synthetic benchmarks include the Intel Xeon 6353P (deltaPct -0.1), Intel Core Ultra 5 225 (deltaPct -0.1), Intel Core i9-13900HK (deltaPct -0.6), and Intel Core i5-13600KF (deltaPct -0.7). These extremely small deltas indicate that the 9800X3D’s processing power is essentially matched by several mainstream and mobile chips, meaning the CPU is not a differentiator in this game’s performance.

The GPU’s nearest rivals are the AMD Radeon RX 7700 XT (deltaPct 0), AMD Radeon RX 570 (deltaPct -0.2), NVIDIA Tesla M60 (deltaPct 0.5), and NVIDIA GeForce RTX 5070 Mobile (deltaPct 0.6). The RTX 5060’s average benchmark score of 30109 is nearly identical to the RX 7700 XT’s 30097, with a delta of 0%, indicating that these two GPUs offer equivalent raw compute performance. However, the RX 570’s negative delta of -0.2% suggests it is slightly slower in aggregate benchmarks, despite being a much older architecture.

The combo’s rank of 779 out of 1636 suggests that while the individual components are competent, the overall system does not break into the top tier of tested configurations. The data implies that other combinations with similar CPU performance but more powerful GPUs would rank higher, given that the RTX 5060’s GPU-bound nature at 4K limits the system’s overall capability. The combination performs admirably at 1080p and 1440p, where the CPU’s strength compensates for the GPU’s mid-range throughput, but at 4K, the GPU becomes the primary limiter, preventing the system from achieving higher rankings.

Hardware Specifications

AMD Ryzen 7 9800X3D

Cores / Threads 8 / 16
Base Clock 4700 MHz
Boost Clock 5200 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9800X3D + NVIDIA GeForce RTX 5060 in Control

Resolution Settings Avg FPS
3840x2160 Low 75.4
3840x2160 Medium 53.9
3840x2160 High 46.8
3840x2160 Ultra 38.9
2560x1440 Low 110.3
2560x1440 Medium 81.6
2560x1440 High 72.3
2560x1440 Ultra 65.1
1920x1080 Low 151.1
1920x1080 Medium 106.2
1920x1080 High 91.5
1920x1080 Ultra 83.1

Control with Ryzen 7 9800X3D + Other GPUs

See how Control performs with the same CPU but different graphics cards.

Control with RTX 5060 + Other CPUs

See how Control performs with the same GPU but different processors.

Other Games with Ryzen 7 9800X3D + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.