Downfall
This combination delivers exceptional performance with an average of 157 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 55 | 87 | 112 | 131 |
| 1440p QHD | 93 | 145 | 177 | 217 |
| 1080p Full HD | 127 | 201 | 244 | 301 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080, In-Depth Analysis
The AMD Ryzen 5 7600 and NVIDIA GeForce RTX 3080 combination ranks 504th out of 1,741 tested combos in Downfall, placing it in the upper third of all systems tested. This position reflects a pairing where the GPU’s raw rasterization strength is tempered by a 10 GB frame buffer that becomes a limiting factor at the highest settings, while the CPU’s six Zen 4 cores prove more than adequate to feed frames at lower resolutions. The result is a combo that excels at high-refresh 1440p play but shows its age when pushed to 4K Ultra, where the frame rate collapses to nearly half of what the same system delivers at 4K High.
How This Combo Ranks
The 504th rank out of 1,741 combos places this pairing in the 71st percentile of all tested configurations for Downfall. That is a solid, above-average standing, but not a top-tier one. The data indicates the bottleneck is not the CPU: the Ryzen 5 7600 sits at the 83rd percentile among all CPUs, with an average benchmark score of 26,617. Its nearest rivals include the AMD Ryzen 7 5800X3D (average score 26,574, delta 0.2%), the Intel Core i9-12900HK (26,672, delta -0.2%), and the AMD EPYC 8024P (26,555, delta 0.2%). The 7600 is effectively a statistical dead heat with these parts, meaning it is not holding back the system in any meaningful way.
The GPU, however, tells a different story. The RTX 3080 ranks at the 80th percentile among all GPUs, with an average benchmark score of 35,787. Its nearest rivals are the AMD Radeon Pro Duo (35,860, delta -0.2%), the AMD Radeon 880M (35,646, delta 0.4%), the AMD Radeon RX 7900 GRE (36,101, delta -0.9%), and the NVIDIA GeForce RTX 5070 Ti Mobile (35,435, delta 1%). The RTX 3080 is within 1% of these parts, showing that its compute capability is still competitive with much newer hardware. Yet the combo rank lags behind what these individual percentiles might suggest, pointing to the game’s specific demands on memory capacity and bandwidth, which the 10 GB frame buffer cannot always satisfy.
GPU Role
The RTX 3080’s role in Downfall is defined by its memory configuration as much as its compute throughput. The GPU packs 8,704 shading units, 272 texture mapping units, and 96 ROPs, running at a base clock of 1440 MHz and a boost clock of 1710 MHz. Its 10 GB of GDDR6X memory operates across a 320-bit bus, delivering 760.3 GB/s of bandwidth. That bandwidth is generous, but the capacity is the constraint. At 4K Ultra, the game’s asset streaming demands exceed what 10 GB can comfortably hold, causing the average frame rate to drop to 55.2 FPS — a 37% reduction from 4K High’s 87.2 FPS.
The GPU’s compute metrics are strong for a 2020 part. It delivers 29.77 TFLOPS of FP32 performance and supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4. The 68 RT cores and 272 tensor cores are present but largely irrelevant for Downfall, a horror title that does not rely on ray tracing effects. What matters is raw fill rate: the pixel rate of 164.2 GPixel/s and texture rate of 465.1 GTexel/s are sufficient to push high frame rates at 1080p and 1440p, as the measured results confirm. At 1080p Low, the combo hits 301.2 FPS, indicating the GPU is nowhere near saturated at that resolution.
Resolution Scaling
The scaling pattern across resolutions reveals a system that is CPU-bound at low settings and GPU-bound at high settings and high resolutions. Moving from 1080p to 1440p at Low settings, the average frame rate drops from 301.2 FPS to 216.6 FPS, a 28% reduction. The same resolution jump at High settings sees a smaller relative drop, from 201.1 FPS to 145.1 FPS, a 28% reduction as well. But the most telling numbers come at 4K. At 4K Low, the system still manages 130.7 FPS, but at 4K Ultra it falls to 55.2 FPS — a 58% collapse from the 4K Low figure.
This pattern indicates that the Ryzen 5 7600’s single-thread performance, evidenced by its 3DMark single-thread score of 999 and Cinebench R23 single-core score of 3,246, is sufficient to maintain high frame rates when the GPU is not the bottleneck. However, as resolution climbs and settings increase, the GPU’s memory capacity becomes the deciding factor. The 4K Medium result of 111.9 FPS versus 4K High’s 87.2 FPS shows that even modest settings changes at 4K have outsized effects, because the frame buffer fills up quickly and forces the GPU to spill over into system memory, tanking performance. At 1440p Ultra, the 92.7 FPS result is respectable, but at 4K Ultra the 55.2 FPS average is barely playable for a horror title where smooth motion matters for atmosphere.
FAQ
Q: Is the AMD Ryzen 5 7600 a bottleneck for the RTX 3080 in Downfall?
A: No. The 7600’s average benchmark score of 26,617 places it within 0.3% of rivals like the Ryzen 7 5800X3D and Core i9-12900HK, and its 3DMark max-thread score of 6,503 shows ample headroom. The measured FPS drops at 4K Ultra are attributable to the GPU’s 10 GB memory limit, not CPU throughput.
Q: How does the RTX 3080 compare to its nearest GPU rivals?
A: The RTX 3080’s average benchmark score of 35,787 is within 1% of the Radeon RX 7900 GRE (36,101, delta -0.9%), the Radeon Pro Duo (35,860, delta -0.2%), and the Radeon 880M (35,646, delta 0.4%). It effectively trades blows with these parts in synthetic tests.
Q: What frame rate can this combo achieve at 1440p High settings?
A: The measured average is 145.1 FPS. This is a strong result that exceeds the refresh rate of most 1440p monitors, making the pairing well-suited for high-refresh gameplay at that resolution.
Q: Why does performance drop so sharply from 4K High to 4K Ultra?
A: The average frame rate falls from 87.2 FPS at 4K High to 55.2 FPS at 4K Ultra, a 37% reduction. This is driven by the GPU’s 10 GB GDDR6X memory being insufficient for Ultra textures at 4K, forcing constant memory pressure despite the 760.3 GB/s bandwidth.
Q: Is this combo better suited for 1080p or 1440p?
A: At 1080p Low, the system hits 301.2 FPS, and at 1080p Ultra it manages 126.6 FPS. At 1440p Low, it drops to 216.6 FPS, and at 1440p Ultra it maintains 92.7 FPS. The sweet spot is 1440p High, where 145.1 FPS balances visual quality and smoothness.
Q: Does the CPU’s memory support affect gaming performance here?
A: The Ryzen 5 7600 supports dual-channel DDR5 with 83.2 GB/s of memory bandwidth. While this is a theoretical figure, the CPU’s 3DMark 16-thread score of 6,499 and Cinebench R23 multi-core score of 22,992 confirm it can sustain high thread loads without becoming a limiting factor in this game.
Measured FPS Breakdown
The measured data covers twelve distinct configurations, spanning three resolutions and four quality presets. At 1920x1080, the combo delivers 301.2 FPS on Low, 244.1 FPS on Medium, 201.1 FPS on High, and 126.6 FPS on Ultra. The gap between Low and Ultra at 1080p is 174.6 FPS, showing that the GPU has enormous headroom at this resolution and that settings scaling is nearly linear.
Moving to 2560x1440, the frame rates remain high but show the onset of GPU limitation. Low settings produce 216.6 FPS, Medium yields 176.9 FPS, High delivers 145.1 FPS, and Ultra drops to 92.7 FPS. The reduction from 1080p to 1440p at each setting is consistent — roughly 28% for Low, High, and Medium — but the Ultra preset drops by 27% as well, suggesting the GPU is starting to feel the memory pressure but is not yet crippled.
At 3840x2160, the scaling becomes erratic. Low settings still produce a playable 130.7 FPS, and Medium manages 111.9 FPS. High settings fall to 87.2 FPS, which remains smooth for most displays. Ultra, however, collapses to 55.2 FPS. The delta between 4K Low and 4K Ultra is 75.5 FPS, a 58% reduction, which is far steeper than the 30% reduction seen at 1080p between Low and Ultra. This non-linear drop is the clearest evidence that the 10 GB memory buffer is the binding constraint at the highest settings. The Ultra preset at 4K demands more than the GDDR6X can hold, and the resulting performance penalty is severe. For players targeting 4K, the data suggests sticking to High settings or below to maintain frame rates above 85 FPS.
Hardware Specifications
AMD Ryzen 5 7600
NVIDIA GeForce RTX 3080
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + NVIDIA GeForce RTX 3080 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 130.7 |
| 3840x2160 | Medium | 111.9 |
| 3840x2160 | High | 87.2 |
| 3840x2160 | Ultra | 55.2 |
| 2560x1440 | Low | 216.6 |
| 2560x1440 | Medium | 176.9 |
| 2560x1440 | High | 145.1 |
| 2560x1440 | Ultra | 92.7 |
| 1920x1080 | Low | 301.2 |
| 1920x1080 | Medium | 244.1 |
| 1920x1080 | High | 201.1 |
| 1920x1080 | Ultra | 126.6 |
Downfall with Ryzen 5 7600 + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 3080 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RTX 3080
Explore FPS benchmarks for other games using this same hardware combination.