Doom

Doom

AVERAGE FPS
179
excellent

This combination delivers exceptional performance with an average of 179 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 71 87 102 118
1440p QHD 131 160 189 217
1080p Full HD 202 247 292 335

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 118
3840x2160 Medium 102
3840x2160 High 87
3840x2160 Ultra 71
2560x1440 Low 217
2560x1440 Medium 189
2560x1440 High 160
2560x1440 Ultra 131
1920x1080 Low 335
1920x1080 Medium 292
1920x1080 High 247
1920x1080 Ultra 202

Doom with Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070, In-Depth Analysis

FAQ

Q: What is the combo rank of the Intel Core Ultra 5 225 with the NVIDIA GeForce RTX 5070 in Doom?

A: This combination ranks 563rd out of 2,930 tested combos in Doom, placing it in the top 19% of all configurations tested for this game.

Q: How does the RTX 5070 compare to its nearest rival, the AMD Radeon Pro 580, in average benchmark score?

A: The RTX 5070 scores 40,377 in average benchmark performance, while the AMD Radeon Pro 580 scores 40,318, putting the RTX 5070 just 0.1% ahead — a negligible performance difference in synthetic testing.

Q: What is the best average FPS achieved by this combo at 1080p?

A: At 1920x1080 with Low settings, the combo achieves 335 FPS average, which is the highest measured frame rate across all tested resolution and settings combinations.

Q: How does the Intel Core Ultra 5 225 compare to the AMD Ryzen 5 5600F in CPU benchmarks?

A: The Core Ultra 5 225 has an average benchmark score of 36,938, while the AMD Ryzen 5 5600F scores 36,945, showing a 0% delta — the two CPUs are effectively tied in overall performance.

Q: What is the lowest average FPS recorded for this combo in Doom?

A: The lowest average FPS recorded is 71 FPS at 4K (3840x2160) resolution with Ultra settings, which remains well above playable thresholds.

Q: Does the RTX 5070 support modern graphics APIs relevant to Doom?

A: Yes, the RTX 5070 supports DirectX 12 Ultimate (12_2), OpenGL 4.6, and Vulkan 1.4, with 12 GB of GDDR7 memory on a 192-bit bus providing 672.0 GB/s of bandwidth.

GPU Role

The NVIDIA GeForce RTX 5070 is the primary driver of Doom's high frame rates across all tested configurations. Built on the Blackwell 2.0 architecture with a 5 nm process from TSMC, the GPU packs 6,144 shading units, 192 texture mapping units, and 80 raster operation pipelines. The 12 GB of GDDR7 memory on a 192-bit bus delivers 672.0 GB/s of bandwidth, which proves critical for maintaining smooth performance at higher resolutions.

Clock speeds see a base frequency of 2325 MHz and a boost clock of 2512 MHz. The memory runs at 1750 MHz with 28 Gbps effective speed. These specifications translate to a pixel rate of 201.0 GPixel/s and a texture rate of 482.3 GTexel/s, with FP32 compute at 30.87 TFLOPS. The GPU's 48 ray tracing cores and 192 tensor cores provide additional headroom for modern rendering techniques, though Doom's original 2016 release primarily relies on traditional rasterization.

In synthetic benchmarks, the RTX 5070 posts a 3DMark Steel Nomad DX12 score of 5,077, a Geekbench Vulkan score of 178,923, and a Passmark G3D score of 29,137. The GPU's percentile rank of 82 versus all GPUs places it comfortably in the upper tier of available hardware. Its nearest rivals include the AMD Radeon Pro 580 (0.1% ahead), AMD Radeon Pro WX 7100 (0.8% ahead), AMD Radeon Pro 5300 (1.2% behind), and NVIDIA RTX A500 Mobile (2% ahead).

The GPU's role in Doom becomes evident when examining frame rates at lower resolutions. At 1080p, even the most demanding settings produce average FPS well above 200, indicating that the RTX 5070 has substantial compute headroom. The 4K results, while lower, still remain highly playable, confirming that the GPU handles Doom's engine efficiently without becoming a bottleneck at any tested setting level.

Resolution Scaling

The measured FPS data reveals clear scaling patterns as resolution increases from 1080p to 4K. At High settings, the average frame rate drops from 247 FPS at 1920x1080 to 160 FPS at 2560x1440, then further to 87 FPS at 3840x2160. This represents a 35% reduction from 1080p to 1440p, followed by a 46% reduction from 1440p to 4K.

Low settings show a similar trajectory: 335 FPS at 1080p drops to 217 FPS at 1440p (35% decrease), then to 118 FPS at 4K (46% decrease). Medium settings follow the pattern with 292 FPS at 1080p, 189 FPS at 1440p, and 102 FPS at 4K. Ultra settings produce 202 FPS at 1080p, 131 FPS at 1440p, and 71 FPS at 4K.

The consistent percentage drops across settings suggest that resolution scaling is primarily GPU-bound. The RTX 5070's 672.0 GB/s memory bandwidth and 12 GB frame buffer handle the increased pixel count at 4K, but the 46% performance hit from 1440p to 4K indicates the GPU's compute resources are the limiting factor at that resolution. At 1080p, the high frame rates suggest the CPU could become a factor, but the 10-core Core Ultra 5 225 with 4.90 GHz boost clock appears sufficient to keep up.

The 4K Low setting (118 FPS) outperforms the 1080p Ultra setting (202 FPS) by a margin that highlights how settings have a larger impact on performance than resolution alone. This suggests that users targeting high refresh rates at 1440p or 4K can achieve excellent results by adjusting settings rather than compromising on resolution.

Measured FPS Breakdown

1920x1080 (1080p):

  • Low: 335 FPS average
  • Medium: 292 FPS average (min 248, max 336)
  • High: 247 FPS average
  • Ultra: 202 FPS average

At 1080p, the combo delivers exceptional performance across all settings. The delta between Low and Ultra is 133 FPS, representing a 40% drop from the lowest to highest quality preset. Even at Ultra, 202 FPS average exceeds the refresh rate of most high-end monitors, making this resolution ideal for competitive play.

2560x1440 (1440p):

  • Low: 217 FPS average
  • Medium: 189 FPS average (min 161, max 217)
  • High: 160 FPS average
  • Ultra: 131 FPS average

1440p results show the combo maintaining high frame rates across the board. The 131 FPS at Ultra remains above 120 FPS, making high-refresh-rate 1440p gaming viable with maximum quality. The 86 FPS gap between Low and Ultra at this resolution is proportionally similar to 1080p.

3840x2160 (4K):

  • Low: 118 FPS average
  • Medium: 102 FPS average (min 87, max 118)
  • High: 87 FPS average
  • Ultra: 71 FPS average

At 4K, the combo still delivers playable performance at every setting. The 71 FPS at Ultra is above the 60 FPS standard, while Low settings push past 100 FPS. The 47 FPS spread between Low and Ultra at 4K is the largest absolute difference across resolutions, indicating the GPU's workload scales significantly with settings at this pixel count.

The measured data includes min/max values only for Medium settings at each resolution. At 1080p Medium, the range spans 248 to 336 FPS; at 1440p Medium, 161 to 217 FPS; and at 4K Medium, 87 to 118 FPS. These ranges represent an 88 FPS spread at 1080p, 56 FPS at 1440p, and 31 FPS at 4K, showing that frame pacing becomes more consistent as resolution increases.

How This Combo Ranks

The Intel Core Ultra 5 225 paired with the NVIDIA GeForce RTX 5070 achieves a combo rank of 563 out of 2,930 tested combinations in Doom. This places the pair in the top 19.2% of all configurations, indicating strong overall performance for this game.

The rank reflects the balance between CPU and GPU capabilities. The RTX 5070's 82nd percentile standing among all GPUs is complemented by the Core Ultra 5 225's 85th percentile among all CPUs. This alignment suggests neither component disproportionately bottlenecks the other in Doom's workload.

Comparatively, the CPU's nearest rivals — the AMD Ryzen 5 5600F (0% delta), AMD Ryzen 5 5500X3D (0.2% behind), AMD Ryzen AI 7 PRO 450 (0.4% behind), and Intel Core i9-12900T (0.5% behind) — all fall within a narrow 0.5% performance band. This indicates the Core Ultra 5 225 sits in a highly competitive CPU segment where synthetic scores are nearly indistinguishable.

The GPU's rival comparisons show a similar pattern, with the AMD Radeon Pro 580 (0.1% ahead) and AMD Radeon Pro WX 7100 (0.8% ahead) marginally edging out the RTX 5070, while the AMD Radeon Pro 5300 (1.2% behind) and NVIDIA RTX A500 Mobile (2% ahead) bracket it closely. These small deltas suggest the RTX 5070's ranking position is influenced by factors beyond raw compute, such as driver optimization for Doom's specific rendering paths.

A rank of 563 out of 2,930 combos means 367 configurations performed better in this game. Given that the combo represents a mainstream desktop CPU with a high-end consumer GPU, this result indicates the pairing is well-suited for Doom without requiring flagship components.

CPU Role

The Intel Core Ultra 5 225 provides the processing foundation for this combo. This 10-core, 10-thread processor from the Core Ultra Series 2 family operates at a base clock of 3.30 GHz with a boost clock of 4.90 GHz. Built on Arrow Lake architecture using a 3 nm process from TSMC, the CPU integrates 17,800 million transistors on a 243 mm² die.

Cache configuration includes 192 KB of L1 cache per core, 3 MB of L2 cache per core, and 20 MB of shared L3 cache. Memory support is dual-channel DDR5 with a bandwidth of 102.4 GB/s. The CPU connects via PCIe Gen 5 with 20 lanes and includes integrated Arc Xe-LPG Graphics 16EU, though the discrete RTX 5070 handles all rendering duties in this configuration.

Synthetic benchmarks show the CPU's strengths: Cinebench R23 scores 25,891 in multi-core and 3,655 in single-core. Passmark results include a multi-thread score of 30,459, single-thread score of 4,412, and a physics score of 2,342. The average benchmark score of 36,938 places the CPU in the 85th percentile versus all processors.

In Doom, the CPU's role is to feed the GPU with draw calls and game state updates. The 10-core configuration with high boost clocks provides adequate throughput for the game's engine, which is not particularly CPU-intensive by 2016 standards. The 4.90 GHz boost clock ensures strong single-threaded performance, which matters for games that rely on a primary simulation thread.

The CPU's nearest rival comparisons show it performs nearly identically to the AMD Ryzen 5 5600F in synthetic benchmarks. However, in Doom, the CPU's performance ceiling appears sufficient at all tested resolutions, as frame rates scale consistently with GPU load. At 1080p Low settings, the 335 FPS average indicates the CPU can sustain very high frame rates without becoming a limiting factor, even with the GPU's minimal workload at those settings.

Settings Recommendations

Based on the measured FPS data, the optimal settings depend on the target display refresh rate and resolution preference.

For 1080p high-refresh displays (240Hz+): The Medium preset at 292 FPS average provides the best balance between visual fidelity and frame rate. While Low achieves 335 FPS, the 43 FPS gain comes at a significant visual quality cost. Ultra at 202 FPS still exceeds 200 FPS and may be preferable for users prioritizing image quality over maximum frame rate, as the visual upgrade from Medium to Ultra is substantial.

For 1440p high-refresh displays (144Hz-165Hz): The High preset at 160 FPS average is the recommended choice. It comfortably exceeds 144 Hz refresh rates while maintaining good visual quality. Ultra at 131 FPS falls just short of 144 Hz but remains viable for 120 Hz displays. Medium at 189 FPS offers headroom for users with 165Hz+ monitors, though the visual downgrade from High may not justify the 29 FPS gain for most players.

For 4K displays (60Hz-120Hz): The High preset at 87 FPS average provides excellent visual quality while staying above 60 FPS. Users with 120 Hz 4K displays should consider Medium at 102 FPS, which maintains a comfortable margin above 100 FPS. Ultra at 71 FPS is playable but may struggle on displays with variable refresh rates during intense scenes. Low at 118 FPS offers the highest frame rate but sacrifices visual quality that is particularly noticeable at 4K pixel density.

The Medium preset at each resolution demonstrates the most consistent frame pacing, with min/max ranges of 248-336 FPS at 1080p, 161-217 FPS at 1440p, and 87-118 FPS at 4K. This consistency suggests Medium provides a stable experience without the frame-time spikes that can occur at other settings. For users who prioritize smoothness over absolute quality, Medium represents the safest recommendation across all resolutions.

Hardware Specifications

Intel Core Ultra 5 225

Cores / Threads 10 / 10
Base Clock 3300 MHz
Boost Clock 4900 MHz
TDP 65W
Socket Intel Socket 1851
View Full CPU Details →

NVIDIA GeForce RTX 5070

VRAM 12 GB GDDR7
Base Clock —
Boost Clock 2512 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce RTX 5070 in Doom

Resolution Settings Avg FPS
3840x2160 Low 118.0
3840x2160 Medium 102.0
3840x2160 High 87.0
3840x2160 Ultra 71.0
2560x1440 Low 217.0
2560x1440 Medium 189.0
2560x1440 High 160.0
2560x1440 Ultra 131.0
1920x1080 Low 335.0
1920x1080 Medium 292.0
1920x1080 High 247.0
1920x1080 Ultra 202.0

Doom with iUltra 5 225 + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 5070 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with iUltra 5 225 + RTX 5070

Explore FPS benchmarks for other games using this same hardware combination.