Doom

Doom

AVERAGE FPS
88
good

This combination provides smooth gameplay with an average of 88 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 42 50 57
1440p QHD 64 78 92 106
1080p Full HD 99 121 143 164

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 57
3840x2160 Medium 50
3840x2160 High 42
3840x2160 Ultra 35
2560x1440 Low 106
2560x1440 Medium 92
2560x1440 High 78
2560x1440 Ultra 64
1920x1080 Low 164
1920x1080 Medium 143
1920x1080 High 121
1920x1080 Ultra 99

Doom with Intel Core i5-14600KF + Intel Arc B570, In-Depth Analysis

The Intel Core i5-14600KF paired with the Intel Arc B570 presents a specific performance profile in Doom (2016), a title known for its scalability. The measured data provides a clear picture of how this combination handles the game across different resolutions and quality presets. This analysis walks through the benchmark results to determine the optimal settings, contextualize the combo's standing, and explain the roles of the CPU and GPU in the observed frame rates.

Settings Recommendations

The benchmark data for this Intel Core i5-14600KF and Intel Arc B570 combination reveals a clear hierarchy of performance across the four available settings presets. The optimal choice depends heavily on the target resolution and the desired frame rate.

At 1920x1080, the data shows that the High preset is the sweet spot for a smooth experience. It delivers an average of 121 FPS, which is well above the standard 60 FPS threshold for fluid gameplay. The Ultra preset at this resolution yields 99 FPS, still playable, but the 22 FPS drop from High to Ultra suggests diminishing returns. The Low preset produces 164 FPS and Medium produces 143 FPS, but these lower settings sacrifice visual fidelity for frame rates that are not strictly necessary at this resolution. Therefore, High offers the best balance of visual quality and performance.

Moving to 2560x1440, the High preset remains the recommended choice, though the margin tightens. It achieves an average of 78 FPS, which is sufficient for a responsive experience on most displays. The Medium preset reaches 92 FPS, providing a safety buffer for high-refresh-rate monitors, but High is still the best for overall image quality. The Ultra preset falls to 64 FPS, which is at the threshold of playability but risks noticeable dips in demanding scenes. The Low preset at 106 FPS is again unnecessary for a competitive advantage in this single-player title. High is the recommended preset for 1440p, offering a strong balance between visual detail and performance.

At 3840x2160 (4K), the situation changes. The Low preset is the only one that provides a consistently comfortable experience, averaging 57 FPS. The Medium preset dips to 50 FPS, and High drops further to 42 FPS, both of which are below the ideal threshold for smooth motion. The Ultra preset is the least viable, with an average of 35 FPS. Benchmark results indicate that for a playable 4K experience, the Low preset is the recommended setting, as it is the only one that maintains an average frame rate near 60 FPS. The visual compromise is significant, but it is the necessary trade-off for the resolution.

How This Combo Ranks

The performance of this specific CPU-GPU combination in Doom is placed at rank 2332 out of 2930 tested combos. This places it in the lower percentile of systems tested for this game, indicating that while it is capable of running the game, a significant majority of other hardware pairings deliver higher frame rates. This ranking is a direct consequence of the Arc B570's position in the GPU hierarchy, as the game's performance is heavily dependent on the graphics card.

The combo's ranking is more a reflection of the GPU's tier than the CPU's capability. The Intel Core i5-14600KF is a high-end processor, but its strengths are not the primary factor in a GPU-bound scenario like this. The data shows that the combo sits at the 2332nd position, which is in the bottom 20% of all tested combinations. This suggests that users with this setup will have a functional experience, but they will not be achieving top-tier performance relative to the broader benchmarking database. The ranking effectively quantifies the Arc B570's performance ceiling in this specific title, which is the limiting factor for the entire system.

GPU Role

The Intel Arc B570 is the central component governing the frame rates in these tests. Its specifications are directly correlated with the measured results. The GPU features a 10 GB GDDR6 memory pool on a 160-bit bus, providing a bandwidth of 380.0 GB/s. This memory configuration is sufficient for Doom at the tested resolutions and settings.

The GPU's clock speeds are uniform, with a base and boost clock of 2500 MHz. The benchmark results show a clear scaling pattern that is typical of GPU-bound workloads. As resolution increases from 1080p to 4K, the average FPS drops consistently across all settings. For instance, on the High preset, the average FPS falls from 121 at 1080p to 78 at 1440p, and finally to 42 at 4K. This steady decline is a strong indicator that the Arc B570's rendering capabilities, including its 2304 shading units and 144 texture mapping units, are being fully utilized.

The GPU's compute capabilities, such as its 11.52 TFLOPS FP32 performance, determine its raw throughput. The data suggests that these resources are sufficient for 1080p and 1440p gaming at high settings, but they are overwhelmed at 4K with higher presets. The Arc B570's performance in Doom is consistent with its overall standing, as it holds the 65th percentile against all GPUs and has an average benchmark score of 20556. Its nearest rival, the Intel Arc A750, has a near-identical average score with a deltaPct of -0.1%, confirming that the B570's performance is competitive within its own generation but not a top-tier part.

Measured FPS Breakdown

The measured FPS data provides a detailed look at the system's performance across the grid of resolutions and settings. At 1920x1080, the frame rates are high across the board. The Low preset leads with an average of 164 FPS. The Medium preset follows at 143 FPS, with a min-max range of 121 to 164 FPS, showing good consistency. The High preset delivers 121 FPS, and the Ultra preset drops to 99 FPS. This scaling shows a 65 FPS difference between the lowest and highest settings, a significant but expected gap.

At 2560x1440, the performance is still respectable but shows the expected decrease. The Low preset averages 106 FPS, which is a 35% drop from the 1080p Low result. The Medium preset achieves 92 FPS, with a min-max range of 79 to 106 FPS. The High preset delivers 78 FPS, and the Ultra preset drops to 64 FPS. The gap between Low and Ultra at this resolution is 42 FPS, indicating that the GPU is more stressed here than at 1080p.

At 3840x2160, the system's limitations become apparent. The Low preset is the only one to remain near playable, with an average of 57 FPS. The Medium preset drops to 50 FPS, with a min-max range of 43 to 58 FPS, showing that even the lower end of the frame rate spectrum is below 60 FPS. The High preset averages 42 FPS, and the Ultra preset falls to 35 FPS. The data clearly shows that 4K gaming with this combo requires significant compromises in settings to maintain a reasonable frame rate.

Resolution Scaling

The frame rate scaling from 1080p to 4K is a critical indicator of where the bottleneck lies in this system. For the High preset, the average FPS drops from 121 at 1080p to 78 at 1440p, a 35.5% decrease. Moving from 1440p to 4K, the FPS drops from 78 to 42, a further 46.2% decrease. This pattern of increasing percentage drops as resolution rises is the classic signature of a GPU-limited system.

The data for the Low preset shows a similar trend. The FPS goes from 164 at 1080p to 106 at 1440p, a 35.4% decrease, and then to 57 at 4K, a 46.2% decrease from the 1440p figure. The consistency of these percentage drops across different settings is telling. If the CPU were the limiting factor, we would expect the FPS to remain relatively flat at lower resolutions and settings, where the CPU has more headroom. Instead, the FPS scales almost linearly with the pixel count, which is the definition of a GPU-bound workload.

This scaling analysis indicates that the Intel Core i5-14600KF is not the primary constraint in this game. The CPU's high boost clock of 5.30 GHz and 14 cores/20 threads provide ample processing power for the game's logic and draw calls. The performance is instead dictated by the Arc B570's ability to fill pixels. The 4K results, in particular, show that the GPU's 380.0 GB/s of memory bandwidth and 200.0 GPixel/s pixel rate are insufficient to maintain high frame rates at that resolution, leading to the significant performance drop.

FAQ

Q: What is the best settings preset for 1080p gaming with this combo?

A: The data shows the High preset provides the best balance, delivering an average of 121 FPS. While the Low and Medium presets yield higher frame rates (164 and 143 FPS respectively), the High preset offers superior visual quality without sacrificing the smoothness needed for a good experience.

*Q: Can this system handle 4K gaming in Doom?*

A: Yes, but with significant limitations. Benchmark results show that only the Low preset reaches a near-playable average of 57 FPS at 3840x2160. The Medium, High, and Ultra presets fall to 50, 42, and 35 FPS respectively, which are below the ideal threshold for smooth gameplay.

*Q: How does this combo rank against other tested systems in Doom?*

A: This combination is ranked 2332 out of 2930 tested combos, placing it in the lower percentile for this game. This indicates that the majority of other tested hardware pairings deliver higher average frame rates.

Q: Is the Intel Core i5-14600KF or the Intel Arc B570 the limiting factor in this game?

A: The data points to the GPU as the primary limiting factor. The frame rates scale dramatically with resolution, dropping by roughly 35% from 1080p to 1440p and a further 46% from 1440p to 4K. This pattern is characteristic of a GPU-bound workload, meaning the Arc B570's rendering capabilities are the bottleneck.

Q: What is the average FPS difference between the Low and Ultra presets at 1440p?

A: At 2560x1440, the Low preset averages 106 FPS, while the Ultra preset averages 64 FPS. This represents a 42 FPS difference between the lowest and highest quality settings.

*Q: Does the Arc B570's performance in Doom align with its overall benchmark standing?*

A: Yes. The GPU holds the 65th percentile against all GPUs and has an average benchmark score of 20556. Its performance in Doom is consistent with this mid-range positioning, as it can handle 1080p and 1440p well but struggles at 4K.

CPU Role

While the GPU is the primary driver of frame rates in Doom, the Intel Core i5-14600KF provides the necessary foundation to avoid becoming a bottleneck. The CPU is a 14-core, 20-thread processor based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. This high clock speed is crucial for gaming, as it ensures that the CPU can quickly process game logic and feed the GPU with data.

The CPU's substantial cache hierarchy, including a 24 MB shared L3 cache, helps to reduce memory latency and improve data throughput. However, in this game, the CPU's influence is most evident in the high frame rates achieved at lower resolutions. At 1080p with the Low preset, the system reaches 164 FPS, a figure that suggests the CPU is capable of handling high draw calls without limiting the GPU. If the CPU were weaker, we would expect to see a plateau in FPS at these lower resolutions, but the data shows a continuous increase as the GPU load decreases.

The CPU's benchmark scores, such as its Cinebench R23 multi-core score of 32544 and single-core score of 4594, place it in the 90th percentile against all CPUs. Its nearest rival, the AMD Ryzen 9 7900, has a near-identical average benchmark score with a deltaPct of 0.3%. This indicates that the i5-14600KF is a high-performing processor that is more than capable for this task. The fact that the frame rates in Doom are so heavily influenced by resolution and settings confirms that the CPU is providing ample headroom, and the Arc B570 is the component dictating the final performance.

Hardware Specifications

Intel Core i5-14600KF

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

Intel Arc B570

VRAM 10 GB GDDR6
Base Clock
Boost Clock 2500 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600KF + Intel Arc B570 in Doom

Resolution Settings Avg FPS
3840x2160 Low 57.0
3840x2160 Medium 50.0
3840x2160 High 42.0
3840x2160 Ultra 35.0
2560x1440 Low 106.0
2560x1440 Medium 92.0
2560x1440 High 78.0
2560x1440 Ultra 64.0
1920x1080 Low 164.0
1920x1080 Medium 143.0
1920x1080 High 121.0
1920x1080 Ultra 99.0

Doom with ii5-14600KF + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with Arc B570 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-14600KF + Arc B570

Explore FPS benchmarks for other games using this same hardware combination.