Doom
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 61 | 73 | 87 |
| 1440p QHD | 94 | 112 | 134 | 158 |
| 1080p Full HD | 146 | 180 | 212 | 240 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i7-12700KF + NVIDIA GeForce RTX 5060, In-Depth Analysis
FAQ
Q: How does the Intel Core i7-12700KF + NVIDIA GeForce RTX 5060 combo rank for Doom?
A: This combo ranks 823rd out of 1,681 tested combinations, placing it in the upper half of all tested systems. The data shows a mid-pack position that still delivers very smooth gameplay at most settings.
Q: What is the best resolution for this combo in Doom?
A: At 1920x1080, the combo delivers between 146.3 FPS (Ultra) and 239.7 FPS (Low), which is ideal for high-refresh-rate monitors. At 2560x1440, it still produces 94.1–157.8 FPS depending on settings, while 4K drops to 53.9–86.6 FPS.
Q: How does the RTX 5060 compare to its nearest rivals?
A: The RTX 5060's average benchmark score of 30,109 is essentially identical to the AMD Radeon RX 7700 XT (30,097, 0% delta). It sits 0.2% below the AMD Radeon RX 570 (30,158) and 0.5% above the NVIDIA Tesla M60 (29,969).
Q: How does the Core i7-12700KF compare to CPUs near it in performance?
A: The CPU's average benchmark score is 35,355, which is 0.1% above the Intel Core i5-14400 (35,336) and 0.2% below the Intel Core i7-13800H (35,416). It also edges out the Intel Core i9-12900HX (35,289) by 0.2%.
Q: What is the GPU's VRAM capacity and does it matter for Doom?
A: The RTX 5060 has 8 GB of GDDR7 memory on a 128-bit bus with 448.0 GB/s bandwidth. For Doom, a 2016 title, this capacity is sufficient across all tested settings, with the bottleneck appearing more from raw compute than memory at high resolutions.
Q: What CPU settings matter most for gameplay?
A: The i7-12700KF has 12 cores, 20 threads, and boosts up to 5.00 GHz. Its single-thread performance (3DMark single-thread score of 1,043) and 8-thread score of 7,211 are strong for an FPS title like Doom, which benefits from fast per-core performance.
How This Combo Ranks
The data places this combination at rank 823 out of 1,681 tested combos for Doom — squarely in the middle of the pack. This is a notable position because the individual components are not mid-tier by themselves. The GPU sits in the 73rd percentile of all GPUs, while the CPU is in the 89th percentile. The gap between component percentiles and combo ranking suggests that Doom's engine is not fully stressing either part, leaving performance headroom untapped.
The rank becomes clearer when looking at resolution scaling. At 1920x1080, this combo produces frame rates above 146 FPS even on Ultra settings, which already exceeds the refresh rate of most standard monitors. The ranking reflects that many combos with faster GPUs achieve similar or higher FPS at this resolution, but the differences matter less for actual gameplay smoothness. At 2560x1440, the combo still delivers 94.1 FPS on Ultra, which is above the 60 FPS threshold for comfortable play. The 4K results, ranging from 53.9 to 86.6 FPS, show the combo's limits.
Compared to the nearest rival combos, the CPU and GPU each have direct competitors within 0.3% of their average scores. The Core i7-12700KF trades blows with the Core i5-14400 (0.1% faster), Core i7-13800H (0.2% slower), and Core i9-12900HX (0.2% faster). The RTX 5060 matches the RX 7700 XT exactly, sits 0.2% behind the RX 570, and beats the Tesla M60 by 0.5%. These narrow margins mean the combo's ranking is representative of a broad cluster of similarly performing hardware.
Resolution Scaling
The FPS drop from 1080p to 4K reveals where the bottleneck lies. At 1920x1080, the average frame rate across settings is 194.3 FPS. Moving to 2560x1440, that average drops to 124.6 FPS — a 36% reduction. At 3840x2160, the average falls to 68.7 FPS, another 45% drop from 1440p. This scaling pattern indicates the GPU becomes increasingly limiting as pixel count rises.
The CPU's influence is visible at 1080p. At Low settings, the combo hits 239.7 FPS, while Ultra drops to 146.3 FPS — a 39% gap purely from settings. This shows the CPU can feed the GPU fast enough at lower settings, but the GPU's compute limits emerge as settings increase. At 1440p, the same settings gap narrows to 40% (157.8 FPS Low vs. 94.1 FPS Ultra), and at 4K it shrinks to 38% (86.6 vs. 53.9). The consistent percentage drops across resolutions suggest the CPU maintains adequate frame delivery, and the GPU is the primary limiter.
The 4K Ultra result of 53.9 FPS is the only sub-60 FPS reading in the entire dataset. This single data point defines the combo's practical ceiling. If the target is 60 FPS minimum, 4K Ultra is not viable, but 4K High at 61.4 FPS barely crosses the threshold. At 1440p and below, every setting combination exceeds 90 FPS, making the resolution scaling story one of GPU-bound performance with strong CPU support.
Measured FPS Breakdown
At 1920x1080, the combo delivers its strongest results. Low settings produce 239.7 FPS, Medium drops to 211.5 FPS, High comes in at 179.6 FPS, and Ultra settles at 146.3 FPS. The spread from Low to Ultra is 93.4 FPS, showing how much headroom the settings offer. Even at Ultra, the frame rate is high enough for 144Hz displays.
At 2560x1440, the results remain strong but show the GPU working harder. Low produces 157.8 FPS, Medium 133.9 FPS, High 112.4 FPS, and Ultra 94.1 FPS. The gap from Low to Ultra narrows to 63.7 FPS, indicating the GPU becomes more constrained as resolution increases. The 94.1 FPS Ultra result remains above the 90 FPS threshold for smooth high-refresh gaming.
At 3840x2160, the combo's limits become apparent. Low delivers 86.6 FPS, Medium 72.9 FPS, High 61.4 FPS, and Ultra 53.9 FPS. The Low-to-Ultra gap is 32.7 FPS, the smallest of any resolution, confirming the GPU is heavily loaded. Only the Low setting breaks 60 FPS comfortably, while High just barely exceeds it. Ultra falls below 60 FPS, which is the only setting across all resolutions that fails to hit this standard.
The data pattern shows consistent scaling: each settings step costs roughly 15-20% performance at 1080p, 15-16% at 1440p, and 12-16% at 4K. This consistency suggests the game engine scales predictably with both resolution and settings, making it easy to target a specific frame rate.
GPU Role
The RTX 5060's 8 GB of GDDR7 memory operates at 28 Gbps effective, providing 448.0 GB/s of bandwidth across a 128-bit bus. For Doom, a game from 2016, this memory configuration is more than adequate. The 8 GB capacity is not stressed at any tested resolution, with the game's texture requirements well within this limit.
The GPU's clock behavior shows a base of 2280 MHz and boost of 2497 MHz. These clocks, combined with 3,840 shading units, produce 19.18 TFLOPS of FP32 performance. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s directly impact how quickly the GPU can fill frames at higher resolutions. At 4K, the 53.9 FPS Ultra result reflects the GPU's pixel throughput limits, while the 86.6 FPS Low result shows the same hardware handling much lighter shading loads.
The GPU's 73rd percentile ranking among all GPUs aligns with its measured results. It sits exactly at parity with the RX 7700 XT (0% delta) and within 0.6% of the RTX 5070 Mobile. The 48 ROPs are the likely constraint at 4K Ultra, where fill-rate demands outpace what the GPU can deliver. At 1440p and below, the ROP count is sufficient, and the GPU's compute capabilities dominate the performance profile.
Settings Recommendations
For 1920x1080 displays, Ultra settings at 146.3 FPS provide the best visual quality without sacrificing smoothness. The frame rate remains above 144 FPS, making it suitable for high-refresh monitors. If a player prioritizes maximum frame rates, Low at 239.7 FPS offers headroom for competitive play, but the visual downgrade is substantial.
At 2560x1440, Ultra at 94.1 FPS is the recommended choice. This maintains high visual fidelity while staying above 90 FPS, which is smooth for most displays. High at 112.4 FPS is an alternative for those wanting a slight FPS buffer, but the difference is less noticeable than the visual quality gain from Ultra. Medium at 133.9 FPS is only necessary for 144Hz monitors where the Ultra frame rate would not saturate the refresh rate.
At 3840x2160, the recommendation is High at 61.4 FPS. This is the only setting that combines strong visuals with a frame rate above 60 FPS. Medium at 72.9 FPS offers a smoother experience at slightly reduced fidelity, while Low at 86.6 FPS maximizes performance but noticeably degrades visuals. Ultra at 53.9 FPS should be avoided unless the player accepts sub-60 FPS frame pacing, as the drop below 60 FPS is more disruptive than the visual gain over High.
The overall best experience across all resolutions is 1440p Ultra. It delivers 94.1 FPS, which is high enough for smooth gameplay, while providing the full visual feature set. The 1080p Ultra result at 146.3 FPS is better for competitive play, and 4K High at 61.4 FPS is the ceiling for 4K owners.
CPU Role
The Core i7-12700KF's 12 cores and 20 threads provide substantial parallel processing capability, but Doom does not heavily utilize this resource. The 3DMark max-thread score of 9,983 and 16-thread score of 9,282 show strong multi-threaded performance, yet the game's frame rates suggest it relies more on single-thread performance. The single-thread score of 1,043 and 2-thread score of 2,065 indicate the CPU can handle the game's primary thread demands.
The CPU's boost clock of 5.00 GHz is critical for maintaining high frame rates at 1080p. The data shows 239.7 FPS at Low settings, which requires the CPU to process frames quickly enough to feed the GPU. The 8-thread score of 7,211 suggests the CPU can manage the game's secondary threads without becoming a bottleneck. The 25 MB shared L3 cache and 1.25 MB L2 per core provide sufficient on-die storage for game data.
The CPU's 89th percentile ranking among all CPUs confirms it is not the limiting factor in this combo. Its nearest rival, the Core i5-14400, is 0.1% faster overall, while the Core i7-13800H is 0.2% faster. These margins are negligible in gaming scenarios. The CPU's 125 W TDP and Alder Lake architecture deliver ample performance for Doom, with benchmark results across Cinebench R23 (28,979 multi-core, 4,091 single-core) and Geekbench (13,596 multi-core, 2,526 single-core) confirming its capability. The data demonstrates that at all tested resolutions, the GPU determines the frame rate, while the CPU provides consistent support without bottlenecking.
Hardware Specifications
Intel Core i7-12700KF
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i7-12700KF + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 86.6 |
| 3840x2160 | Medium | 72.9 |
| 3840x2160 | High | 61.4 |
| 3840x2160 | Ultra | 53.9 |
| 2560x1440 | Low | 157.8 |
| 2560x1440 | Medium | 133.9 |
| 2560x1440 | High | 112.4 |
| 2560x1440 | Ultra | 94.1 |
| 1920x1080 | Low | 239.7 |
| 1920x1080 | Medium | 211.5 |
| 1920x1080 | High | 179.6 |
| 1920x1080 | Ultra | 146.3 |
Doom with ii7-12700KF + Other GPUs
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Doom with RTX 5060 + Other CPUs
See how Doom performs with the same GPU but different processors.
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