Doom
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 49 | 65 | 74 | 84 |
| 1440p QHD | 94 | 118 | 134 | 158 |
| 1080p Full HD | 148 | 179 | 209 | 242 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5060, In-Depth Analysis
The AMD Ryzen 7 7700X paired with the NVIDIA GeForce RTX 5060 delivers a performance profile in Doom that is heavily dictated by resolution and settings, with the data revealing a clear transition from a CPU-bound scenario at 1080p to a GPU-bound one at 4K. The measured frame rates show that while the combination is exceptionally fast at lower resolutions, the demands of 4K Ultra expose the limits of the graphics card, making it the primary bottleneck in the most demanding configuration.
Resolution Scaling
The frame rate deltas across resolutions illustrate a classic scaling curve, with the most significant drops occurring as pixel count increases. At 1080p with Low settings, the combo achieves 241.6 FPS, which drops to 157.8 FPS at 1440pāa 34.7% reduction. Moving from 1440p to 4K at Low settings yields 83.7 FPS, a further 46.9% decline. This pattern suggests that at 1080p Low, the system is likely not fully utilizing the GPU's capacity, as the CPU and memory subsystem are able to feed frames quickly enough to keep the graphics card busy, but the scaling is not perfectly linear.
The scaling behavior shifts when examining the High preset. At 1080p High, the system produces 179.4 FPS. At 1440p High, it drops to 117.8 FPS (a 34.3% decrease), and at 4K High, it falls to 65 FPS (a 44.8% decrease from 1440p). The consistent percentage drops between 1080p and 1440p across Low (34.7%) and High (34.3%) presets indicate that the performance scaling is primarily driven by pixel throughput rather than setting complexity at these resolutions. However, the larger drop from 1440p to 4K for both presets (46.9% for Low, 44.8% for High) points to the GPU's memory bandwidth and compute capacity becoming the limiting factor as the fill rate demand quadruples.
The most telling data point is the 4K Ultra result of 48.7 FPS, which is 41.4% lower than the 4K High result of 65 FPS. This steep penalty for the Ultra preset, compared to the smaller relative differences at lower resolutions, confirms that the GPU is the limiting component at 4K. The RTX 5060's 128-bit memory bus and 448.0 GB/s bandwidth are simply not sufficient to maintain high frame rates when the rendering complexity of Ultra settings combines with the massive pixel count of 3840x2160.
GPU Role
The NVIDIA GeForce RTX 5060, based on the Blackwell 2.0 architecture with 8 GB of GDDR7 memory, plays a critical role in determining the performance ceiling for this combo in Doom. The GPU's memory configuration, with a 128-bit bus width and 448.0 GB/s bandwidth, is a key factor in the observed 4K performance. The data shows that at 4K Ultra, the average FPS falls to 48.7, which is below the 60 FPS threshold often considered the minimum for smooth gameplay. This indicates that the GPU's memory bandwidth is saturated by the combination of high-resolution textures and the rendering demands of the Ultra preset.
The GPU's clock speeds, with a base of 2280 MHz and a boost of 2497 MHz, contribute to its overall compute throughput of 19.18 TFLOPS FP32. This compute capability is sufficient to handle the game's rendering at 1080p and 1440p, where the GPU is not the primary bottleneck. At 1440p Ultra, the combo produces 93.8 FPS, which is still a playable frame rate, but noticeably lower than the 117.8 FPS at 1440p High. The difference between these two settings (23.4%) is larger than the difference between 1080p High and 1080p Ultra (17.7%), suggesting that the GPU's shading units and ROPs are being stressed more heavily as resolution increases.
The 8 GB VRAM capacity is another factor that could influence performance at 4K. While the measured data does not explicitly show VRAM usage, the significant drop to 48.7 FPS at 4K Ultra, compared to 65 FPS at 4K High, suggests that the GPU may be approaching its memory capacity limits, potentially causing texture thrashing or reduced caching efficiency. The GPU's percentile rank of 73 against all GPUs, with an average benchmark score of 30109, places it in a mid-to-high tier, but its performance in this game at 4K is clearly constrained by its memory subsystem.
How This Combo Ranks
Within the benchmark database, this specific combination of the AMD Ryzen 7 7700X and NVIDIA GeForce RTX 5060 holds a combo rank of 817 out of 1681 tested combinations. This places it in the 48.6th percentile of all tested combos, meaning it performs better than roughly half of the systems in the database. This ranking is notable because the CPU is a high-end desktop processor, while the GPU is a mid-range offering, and the combined performance in Doom reflects the GPU's limitations at higher resolutions.
The CPU's strong benchmark results, such as a Cinebench R23 multi-core score of 30325 and a single-core score of 4281, indicate that it is unlikely to be a bottleneck in this game. The CPU's percentile rank of 89 against all CPUs, with an average benchmark score of 34313, is significantly higher than the GPU's rank of 73. This disparity suggests that the combo's overall rank is dragged down by the GPU's performance, particularly at 4K. When compared to the GPU's nearest rivals, the RTX 5060's average score of 30109 is nearly identical to the AMD Radeon RX 7700 XT (30097, deltaPct 0), indicating that these two cards perform at a similar level in general benchmarks. However, in Doom specifically, the combo's rank of 817 out of 1681 shows that there is a wide range of performance across different system configurations, and this particular pairing is not at the top of the stack.
The combo rank also reflects the balance between the two components. With a CPU that scores in the 89th percentile and a GPU in the 73rd percentile, the system is not optimally balanced for maximum frame rates in all scenarios. The data suggests that a lower-end CPU paired with a higher-end GPU might achieve a better combo rank in this specific game, as the GPU would be the primary driver of performance at higher resolutions.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo's performance across all resolution and settings combinations. At 1920x1080, the combo delivers high frame rates suitable for competitive play. The Low preset achieves 241.6 FPS, Medium reaches 208.9 FPS, High hits 179.4 FPS, and Ultra produces 147.7 FPS. These numbers indicate that at 1080p, the system is capable of driving high-refresh-rate monitors, even with the most demanding settings. The difference between Low and Ultra at 1080p is 93.9 FPS, a 38.9% reduction, which is a relatively moderate penalty for the visual quality increase.
At 2560x1440, the performance remains strong but begins to show the GPU's limitations. The Low preset produces 157.8 FPS, which drops to 133.5 FPS at Medium, 117.8 FPS at High, and 93.8 FPS at Ultra. The scaling from Low to Ultra at 1440p is 64 FPS, a 40.6% reduction. This suggests that the GPU is handling the increased pixel count reasonably well, but the Ultra preset is starting to push the card toward its limits. The 1440p results are particularly relevant for gamers with 1440p 144Hz monitors, as the combo can comfortably maintain frame rates above 100 FPS for most settings, but falls just short of 144 FPS at Ultra.
At 3840x2160, the performance drops significantly, revealing the GPU as the clear bottleneck. The Low preset achieves 83.7 FPS, which is playable but not ideal for fast-paced action. Medium produces 73.6 FPS, High hits 65 FPS, and Ultra falls to 48.7 FPS. The 4K results show a 35 FPS difference between Low and Ultra, a 41.8% reduction. The 4K Ultra result of 48.7 FPS is below the 60 FPS target, making it the only configuration in the dataset that fails to achieve a smooth gameplay experience. This data point underscores the GPU's memory bandwidth limitations, as the 128-bit bus struggles to feed the rendering pipeline at this resolution.
Settings Recommendations
Based on the measured FPS data, the optimal settings for this combo depend heavily on the target resolution and desired frame rate. For 1080p gaming, the Ultra preset at 147.7 FPS is the recommended choice, as it provides the best visual quality while still maintaining a frame rate that exceeds the refresh rate of most standard monitors and is well above the 60 FPS threshold. For users with high-refresh-rate 1080p displays (144Hz or higher), the High preset at 179.4 FPS offers a better balance, sacrificing some visual fidelity for a 21.5% increase in frame rate over Ultra.
At 1440p, the High preset at 117.8 FPS is the recommended setting for general play. It provides a smooth experience that is well above 60 FPS and offers a significant visual upgrade over Medium (133.5 FPS) and Low (157.8 FPS). For users who prioritize frame rate over visual quality, the Medium preset at 133.5 FPS is a strong alternative, as it maintains a higher margin above the 100 FPS mark. The Ultra preset at 93.8 FPS is playable but may feel less responsive on high-refresh-rate displays, so it is only recommended for users who prioritize visual fidelity over frame rate.
For 4K gaming, the data suggests that the Ultra preset should be avoided, as the 48.7 FPS result is below the playable threshold for most users. The High preset at 65 FPS is the best option for a playable experience, though it may still feel slightly less smooth than ideal. The Medium preset at 73.6 FPS offers a better frame rate while still providing reasonable visual quality, and the Low preset at 83.7 FPS is the recommended choice for users who prioritize performance. Given the GPU's limitations at 4K, the data indicates that this combo is best suited for 1080p or 1440p gaming, where it can deliver high frame rates across all settings.
Hardware Specifications
AMD Ryzen 7 7700X
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce RTX 5060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 83.7 |
| 3840x2160 | Medium | 73.6 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 48.7 |
| 2560x1440 | Low | 157.8 |
| 2560x1440 | Medium | 133.5 |
| 2560x1440 | High | 117.8 |
| 2560x1440 | Ultra | 93.8 |
| 1920x1080 | Low | 241.6 |
| 1920x1080 | Medium | 208.9 |
| 1920x1080 | High | 179.4 |
| 1920x1080 | Ultra | 147.7 |
Doom with Ryzen 7 7700X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 5060 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 7700X + RTX 5060
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