Doom

Doom

AVERAGE FPS
160
excellent

This combination delivers exceptional performance with an average of 160 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 63 79 94 107
1440p QHD 115 141 169 194
1080p Full HD 179 220 259 304

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 107
3840x2160 Medium 94
3840x2160 High 79
3840x2160 Ultra 63
2560x1440 Low 194
2560x1440 Medium 169
2560x1440 High 141
2560x1440 Ultra 115
1920x1080 Low 304
1920x1080 Medium 259
1920x1080 High 220
1920x1080 Ultra 179

Doom with Intel Core i5-14600K + NVIDIA GeForce RTX 3080, In-Depth Analysis

The Intel Core i5-14600K paired with the NVIDIA GeForce RTX 3080 produces a measured performance profile in Doom, a 2016 FPS. The dataset includes average FPS across three resolutions and four quality presets, alongside synthetic benchmark scores for both components. This analysis examines how the CPU and GPU characteristics influence the game’s results and where this combination stands among 1,681 tested combos.

FAQ

Q: What is the average FPS at 1080p Ultra for this combo?

A: The measured average FPS at 1920x1080 with Ultra settings is 179.4.

Q: How does the RTX 3080 compare to its nearest rival in average benchmark score?

A: The RTX 3080’s average benchmark score is 35,787. It is 0.4% higher than the AMD Radeon 880M, 1% higher than the NVIDIA GeForce RTX 5070 Ti Mobile, 0.2% lower than the AMD Radeon Pro Duo, and 0.9% lower than the AMD Radeon RX 7900 GRE.

Q: What is the combo’s rank among all tested combinations in Doom?

A: The combo ranks 538th out of 1,681 tested combos.

Q: What is the CPU’s percentile ranking among all CPUs?

A: The Intel Core i5-14600K is in the 93rd percentile of all CPUs.

Q: What is the launch MSRP of the CPU and GPU?

A: The CPU has a launch MSRP of $319, and the GPU has a launch MSRP of 699 USD.

GPU Role

The RTX 3080 brings 10 GB of GDDR6X memory on a 320-bit bus, with a bandwidth of 760.3 GB/s. Its base clock is 1440 MHz and boost clock reaches 1710 MHz, while the memory runs at 1188 MHz (19 Gbps effective). The GPU also packs 8,704 shading units, 272 texture mapping units, and 96 ROPs, along with 68 RT cores and 272 Tensor cores. These specifications translate into a pixel rate of 164.2 GPixel/s and a texture rate of 465.1 GTexel/s, with FP32 performance of 29.77 TFLOPS.

In Doom, the GPU’s influence is most visible at higher resolutions and quality presets. At 4K, the average FPS drops from 106.5 on Low to 62.5 on Ultra, a clear sign that the GPU is the primary bottleneck when visual load increases. The 10 GB VRAM and high bandwidth appear sufficient for the game’s demands, as the frame rates remain playable even at 4K Ultra. The GPU’s average benchmark score of 35,787 places it in the 80th percentile of all GPUs. Compared to its nearest rivals, it is slightly ahead of the AMD Radeon 880M and the RTX 5070 Ti Mobile, but trails the Radeon Pro Duo and RX 7900 GRE by small margins. The data suggests that the RTX 3080’s memory subsystem and clock speeds are well matched to Doom’s rendering requirements, particularly at 1440p and 1080p where the GPU is not the limiting factor.

Settings Recommendations

The measured FPS values provide a clear picture of which presets deliver the best experience at each resolution. At 4K, the High preset yields 78.7 FPS, while Ultra drops to 62.5. Medium offers 93.9 FPS and Low reaches 106.5. For players targeting smooth frame rates at 4K, High or Medium are the most sensible choices, as they stay well above the 60 FPS threshold while retaining visual quality. At 1440p, Ultra delivers 114.7 FPS, which is comfortably high, so the Ultra preset is fully viable. At 1080p, even Ultra produces 179.4 FPS, making the highest quality setting the obvious recommendation. The data indicates that the combo can handle Ultra at 1440p and 1080p without compromise, while at 4K, a slight reduction to High or Medium is advisable to maintain higher frame rates.

Measured FPS Breakdown

The following table lists all measured average FPS values for this combo in Doom:

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | Low | 106.5 |

| 3840x2160 | Medium | 93.9 |

| 3840x2160 | High | 78.7 |

| 3840x2160 | Ultra | 62.5 |

| 2560x1440 | Low | 193.7 |

| 2560x1440 | Medium | 168.6 |

| 2560x1440 | High | 140.9 |

| 2560x1440 | Ultra | 114.7 |

| 1920x1080 | Low | 303.5 |

| 1920x1080 | Medium | 259.4 |

| 1920x1080 | High | 220.3 |

| 1920x1080 | Ultra | 179.4 |

The highest recorded FPS is 303.5 at 1080p Low, while the lowest is 62.5 at 4K Ultra. The progression from Low to Ultra at each resolution shows a consistent reduction in frame rate, with the gap between Low and Ultra widening as resolution increases. At 1080p, the difference between Low and Ultra is 124.1 FPS; at 1440p it is 79.0 FPS; at 4K it is 44.0 FPS. This pattern indicates that the GPU’s workload scales with both resolution and quality, but the relative impact of quality settings diminishes at higher resolutions.

Resolution Scaling

Moving from 1080p to 4K produces a substantial drop in FPS across all settings. For Low, the FPS falls from 303.5 to 106.5; for Medium, from 259.4 to 93.9; for High, from 220.3 to 78.7; and for Ultra, from 179.4 to 62.5. The reduction is consistent, with 4K FPS roughly one-third of the 1080p value in each case. This uniformity suggests that the GPU is the limiting component at higher resolutions, as the CPU’s performance is sufficient to feed the GPU at 1080p, where frame rates exceed 300 FPS on Low. The CPU’s high boost clock of 5.30 GHz and strong single-thread performance (Cinebench R23 single-core score of 4,642) allow it to keep up with the GPU at lower resolutions, but as the pixel count quadruples, the GPU’s rendering capacity becomes the dominant constraint. The data implies that for this combo, resolution scaling is primarily a GPU-bound phenomenon.

CPU Role

The Intel Core i5-14600K features 14 cores and 20 threads, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. It has 24 MB of shared L3 cache and 2 MB of L2 per core. Its Cinebench R23 multi-core score is 32,881 and single-core score is 4,642, placing it in the 93rd percentile of all CPUs. The average benchmark score is 49,166. Compared to its nearest rivals, the i5-14600K is 0.2% ahead of the AMD Ryzen 9 5950X, 0.4% behind the Intel Core i5-14600KF, 0.9% behind the AMD EPYC 4345P, and 1% ahead of the Intel Xeon Gold 5318H.

In Doom, the CPU’s role is most evident at 1080p, where frame rates reach 303.5 on Low. This high FPS indicates that the CPU can drive the GPU effectively at lower resolutions. The game, released in 2016, likely benefits more from single-thread performance than from the CPU’s 20 threads. The boost clock of 5.30 GHz and the strong single-core Cinebench score support this interpretation. The CPU’s 14 cores and 20 threads provide ample headroom for background tasks, but the measured FPS suggests that the CPU is not a bottleneck in this title, even at 1080p. The data shows that the i5-14600K’s performance is well above the average CPU, and its ranking among rivals confirms its high standing.

How This Combo Ranks

The combo ranks 538th out of 1,681 tested combinations in Doom. This places it in the upper portion of the field, better than 1,143 other combos. The CPU’s 93rd percentile and the GPU’s 80th percentile are both high, yet the combo rank is lower than the CPU’s percentile, suggesting that the GPU is the more limiting factor in this game. The RTX 3080, while strong, is not the top-tier GPU in the database, and its 80th percentile reflects that. The combo’s rank indicates that it outperforms the majority of tested systems, but there is room for improvement with a more powerful GPU. The measured FPS at 4K Ultra (62.5) and 1440p Ultra (114.7) are respectable, and the 1080p results are excellent. Overall, this combination offers a balanced experience for Doom, with the CPU providing ample headroom and the GPU delivering solid frame rates across all tested settings.

Hardware Specifications

Intel Core i5-14600K

Cores / Threads 14 / 20
Base Clock 3500 MHz
Boost Clock 5300 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 3080

VRAM 10 GB GDDR6X
Base Clock
Boost Clock 1710 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-14600K + NVIDIA GeForce RTX 3080 in Doom

Resolution Settings Avg FPS
3840x2160 Low 106.5
3840x2160 Medium 93.9
3840x2160 High 78.7
3840x2160 Ultra 62.5
2560x1440 Low 193.7
2560x1440 Medium 168.6
2560x1440 High 140.9
2560x1440 Ultra 114.7
1920x1080 Low 303.5
1920x1080 Medium 259.4
1920x1080 High 220.3
1920x1080 Ultra 179.4

Doom with ii5-14600K + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 3080 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with ii5-14600K + RTX 3080

Explore FPS benchmarks for other games using this same hardware combination.